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Increase in Number of People Accessing the National Gambling Support Network

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GambleAware, the leading charity and strategic commissioner of gambling harms prevention and treatment services in Great Britain, has published the latest annual report for the National Gambling Support Network (NGSN), which shows an increase in the number of people treated for gambling harm through the network.

The new report shows that almost 11,000 people received support or treatment from the NGSN between 1 April 2023 and 31 March 2024. Of those, almost 7500 received structured treatment such as cognitive behavioural therapy (CBT), one-to-one support or residential care. This was a 12% increase in the number of people with gambling harm who received treatment from the previous year. This year, for the first time, the report also outlines the number of people who received early intervention for gambling harm, with 3291 people receiving early intervention and support to talk about their gambling, and 3048 people who received early intervention and then went on to receive treatment.

The NGSN is commissioned by GambleAware and provides free, confidential treatment and support services for gambling harm, working with the NHS and other third sector organisations. It offers a range of integrated, holistic treatment and interventions which are tailored to an individual’s specific needs. The network operates across in England, Scotland and Wales, and is available for anyone who is experiencing harm from gambling, including those affected by someone else’s gambling. The NGSN offers three tiers of treatment and support:

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Tier 2 – initial early intervention and support for people worried about their gambling, which may involve speaking to a trained professional from one of the NGSN’s regional or national services who will give initial support and if treatment is required talk people through their options.

Tier 3 – which could include forms of treatment such as one-to-one support, group treatment or cognitive behavioural therapy (CBT)

Tier 4 – the most specialised and intensive level of care within the NGSN, where a person stays at a residential treatment centre.

The report also shows the speed with which people received support from the NGSN, with 50% of people looking for treatment having their first appointment within six days of making contact with the NGSN and 75% within twelve days.

Outcomes from treatment were also overwhelmingly positive, with 95% of those who completed their treatment seeing an improvement. Among those who completed treatment, the rate of “problem gambling” fell from 87% to 10% between initial assessment and completion of treatment.

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The figures in the report also show the severe harms that gambling can have on all parts of people’s lives. Among people receiving treatment for their gambling, two thirds (66%) reported being in debt due to gambling, 24% had experienced a relationship loss and 11% had experienced a job loss because of their gambling.

As well as the increase in the number of people treated, the report also showed a trend where the proportion of clients seeking help from the NGSN due to another person’s gambling (known as affected others) has increased over time. The rate of affected others seeking support was higher for the year at 15% than the past five-year average of 13%.

Anna Hargrave, GambleAware Chief Commissioning and Strategy Officer, said: “In 2023, we launched new commissioning arrangements that expanded the NGSN’s scope to include prevention and early intervention, in addition to treatment. This means that our services are now working much more closely with local communities, reducing stigma and removing the barriers to accessing treatment.

“Not only have we reached more people, we have been able to identify and support people at a much earlier stage and that is part of the reason why we have seen an increase in people receiving treatment and support. Our new commissioning arrangements also included the addition of the Primary Care Gambling Service who work closely with our third sector providers enabling us to support more people across the NGSN.

“We look forward to the introduction of the statutory levy on gambling operators and the future gambling harms commissioning system, and we will continue to work in partnership with all those in the sector including the NHS.”

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Professor Dame Clare Gerada, Director of the National Primary Care Gambling Service, said: “We work closely with third-sector organisations and charities to care for patients and their affected others experiencing gambling-related harms. Working as part of the National Gambling Support Network (NGSN), we share our clinical expertise and skills in gambling-related harm to those network members and learn from each other. This allows us to enhance the care all of us can provide to patients and ensures those experiencing gambling harm receive the most appropriate care and support when needed.”

The post Increase in Number of People Accessing the National Gambling Support Network appeared first on European Gaming Industry News.

Brian Goodman

Meridianbet Secures Online Betting License in Brazil

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Meridianbet, a leading global sports betting and gaming operator and part of the Golden Matrix Group (NASDAQ: GMGI), has officially secured an online betting license in Brazil, unlocking access to one of the most lucrative gaming markets in the world.
This achievement allows Meridianbet to offer sports betting and iGaming services across both online and physical channels in a market projected to generate $5.6 billion in gross gaming revenue (GGR) by 2025, according to H2 Gambling Capital.
The license details:
Authorization Number: SPA/MF nº 2.104 – 45
Corporate Name: MERIDIAN GAMING BRASIL SPE LTDA
Brand: MERIDIANBET
“This is a defining moment for the entire Golden Matrix Group and our shareholders,” said Brian Goodman, CEO of Golden Matrix Group.
“Brazil represents an extraordinary market opportunity, and securing this license positions Meridianbet to deliver substantial value. With our proven proprietary technology and operational expertise, we are poised to make a meaningful impact on Brazil’s regulated gaming landscape, starting in 2025.”
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IESF (International Esports Federation) 2024 – Year of records

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As 2024 wrapped up, we want to look back on an incredible year filled with records, progress, and big achievements. This year’s success was driven by the dedication of our athletes, member federations, publishers, partners, and the whole community who made every moment of this year extraordinary. Here’s what made this year special:

Setting Records and Breaking Barriers

The beginning of the year set the course for the rest of the year with a record 130 member federations registered for the 16th World Esports Championship (WEC24). This record highlighted the growth and interest in Esports in each region esports and set the stage for what would be a standout year.

Inclusivity was a huge part of  WEC24 with the introduction of two women’s categories: CS2 Women and the inaugural MLBB Women’s competition. These tournaments showed everybody the incredible talent and the importance of  Women’s representation in esports. The strong viewership and quality competition reaffirmed our commitment to fostering inclusivity and diversity in the future

The First African Esports Championship

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This year also marked the launch of the African Esports Championship in Casablanca, Morocco, the first major offline event on the continent. The event brought together top African esports athletes and an enthusiastic crowd. It was a big moment for both IESF and Africa’s esports community, marking a check on another of our goals – to grow and expand Esports in every corner of the world.

WEC24 in Riyadh: A Global Showcase

After months of preparation, national and then regional qualifiers, WEC24 in Riyadh delivered an unforgettable experience. Athletes from around the world competed at the highest level, with new champions rising and records being set. Special congratulations to Indonesia, who earned the Overall Champion title by excelling across all game titles.

Strengthening Leadership

Riyadh also hosted our 16th Ordinary General Meeting (OGM), where over 150 delegates gathered to shape the future of IESF. This year’s democratic elections resulted in a restructured Executive Board, composed entirely of elected members. This evolution reflects our commitment to transparency and inclusivity in leadership, strengthening our foundation for the future.

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Closing the Year in Busan

We ended the year with the World Esports Summit 2024 in Busan. The event featured panels on key Esports topics, initiatives like the Referee Academy, Training Camp, and  World Idea Quest, and the presentation of the National Federation of the Year Award to Indonesia. Their work throughout the year, on and off the stage set a high standard for all.

This year, IESF family has grown up to 146 member federations. As we step into 2025, our focus remains on building a stronger, more united Esports community. Thank you to everyone who contributed to making 2024 such a remarkable year. Together, we’ll aim even higher in the year ahead.

The post IESF (International Esports Federation) 2024 – Year of records appeared first on European Gaming Industry News.

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Tom Horn Gaming Unleashes Pantera Rica in a Thrilling Rainforest Adventure

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Tom Horn Gaming, an iGaming software supplier, is excited to announce the launch of Pantera Rica, a vibrant video slot that transports players to the colourful world of the tropical rainforest. This visually stunning game, played across a 3×3 grid, is set amidst lush jungle landscapes and stars a majestic black panther as its main character. Joined by a cheerful toucan and other exotic inhabitants of the rainforest, Pantera Rica offers an immersive and engaging gaming experience.

Pantera Rica offers simple yet captivating gameplay with a host of dynamic features. The expanding Wild with respins is activated when a Wild symbol lands on any of the three reels. It expands and triggers a respin, increasing the win lines from 11 to 27 ways, providing players with more opportunities to win.

Additionally, when all three reels are fully stacked with the same symbol, players benefit from a Fully Stacked Reels Multiplier that multiplies the total win by 10x, significantly boosting potential rewards.

For those seeking an extra edge, the Respin Booster feature can be activated to increase the total bet by 1.5x, enhancing the chance of triggering a respin by 300%. This feature remains active until the player chooses to disable it, offering greater control over gameplay.

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The game also features a special gamble option, the Star Gamble Ladder, giving players the chance to amplify their winnings with an added touch of thrill. The bonus round is activated automatically after a win. Players can gamble their winnings by guessing the colour of the next star – pink or blue – to potentially double their amount, with up to five attempts. A special Golden Star may randomly appear, instantly doubling the win without requiring a guess. After five levels are completed, the win is auto-collected.

“Our aim with Pantera Rica was to create a game that resonates with players in the Brazilian market and beyond. The game is true to our innovative approach and it seamlessly blends user-friendly mechanics with dynamic features to deliver an unforgettable adventure,” said Katarina Slaninova, Head of Marketing Communications at Tom Horn Gaming. “With its vibrant visuals, engaging gameplay, and the powerful symbolism of the black panther, this game is a testament to our commitment to crafting experiences that excite and captivate.”

Pantera Rica will be available across Tom Horn Gaming’s network of operators from 9 January 2025.

The post Tom Horn Gaming Unleashes Pantera Rica in a Thrilling Rainforest Adventure appeared first on European Gaming Industry News.

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