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eSports

LEON Kicks Off Dota 2 Tournament – LEON Masters #1

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LEON is excited to announce the launch of its first-ever Dota 2 tournament, called LEON Masters #1. The event, organized with the support of GAM3RS_X, kicks off on June 10, 2024, and runs until July 28, 2024, featuring top teams from across Europe and CIS. The total prize pool is an impressive $100,000.

LEON Masters #1 is a thrilling online event structured in three main phases:

  • Group Stage #1 (June 10 – June 23, 2024): 16 teams will be split into two groups of 6 teams each. All matches will be played in a Bo2 (Best of 2) format. Group winners advance directly to the semifinals, teams placed 2nd to 5th move to the next group stage, and the last-placed teams are eliminated.
  • Group Stage #2 (July 15 – July 24, 2024): Teams are re-divided into two groups of 6 teams each. Matches remain in Bo2 format. The top two teams from each group will proceed to the quarterfinals, while the others are eliminated.
  • Playoffs (July 26 – July 28, 2024): The final stage will feature a single-elimination bracket, with all matches played in a Bo3 (Best of 3) format.

The prize pool distribution is as follows:

  • 1st place: $50,000
  • 2nd place: $25,000
  • 3rd-4th place: $12,500 each

Stay tuned for announcements and updates on our official channels. The first series of matches has already begun, including Twisted Minds vs. Kalmychata, L1GA TEAM vs. PSG Quest, and MOUZ vs. JustBetter. Full schedule and results will be available on the tournament’s website.

The post LEON Kicks Off Dota 2 Tournament – LEON Masters #1 appeared first on European Gaming Industry News.

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Compliance Updates

PandaScore secures their first US betting license, by entering Colorado

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After a meticulous and measured research process in consultation with the needs of its clients, PandaScore has acquired a license to operate in the US state of Colorado.

Through the license, PandaScore has signalled its intentions in the US market: forging a supplier-led path to esports betting success in the US. Existing PandaScore clients can now enter the Colorado market, scale up their esports offering and build their future audience in the state’s esports-friendly regulatory framework.

Future clients can also be confident that working with PandaScore supports their growth strategy in the lucrative US market. The state’s esports-friendly regulatory framework serves as a solid foundation to cultivate an esports audience and take advantage of PandaScore’s innovative, revenue-driving products such as BetBuilder, player props and microbetting.

PandaScore selected Colorado as its first point of entry into US licensing thanks to the state’s large catalogue of esports titles and competitions that are eligible for regular betting, and the wide range of markets that can be offered. Additionally, the state’s flexible and innovation-friendly licensing regime makes it a strong market for PandaScore and its clients.

Securing the license also serves as proof of concept for the French esports supplier, PandaScore Legal Counsel Alexis Brunet noted that “securing the Colorado license is a strong signal of our intentions in the US and are serious about its potential. Esports in the United States is a fast-evolving regulatory environment, but it’s only going in one direction: expansion. We intend to provide our best-in-class products and services to our customers no matter where they are, and service one of the largest markets in the world.”

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For PandaScore CEO Flavien Guillocheau, entry into Colorado in the US market was the natural next step in the company’s client-first, service-oriented approach: “For esports to succeed in the US, suppliers must lead from the front. Suppliers need to address the uncertainty around regulation which has held back operator investment and thus growth of the vertical.

“We’ve proven we know the market, get a license efficiently and do it in a way that puts operators first. We’re confident that if our clients are seeking entry into a given market, we can be completely straight with them, show them the viable pathway to success, and create the foundation and access they need to fully harness the potential of esports in one of its biggest consumer markets.”

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Asia

VSPO Chairman Dino Ying Named Member of the Asian Games Esports Task Force

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VSPO chairman and co-founder Dino Ying has been appointed as one of the three members of the esports title selection task force for the 20th Asian Games in 2026.

The mandate of the task force is “to select and recommend for approval” titles that will be featured at the 20th Asian Games, according to the Olympic Council of Asia (OCA). Hideki Okamura from Japan and Mr. Carlos Tang Jiahe from Hong Kong are the two other members of the task force.

Earlier this year, Ying was already elected as a member of the OCA’s first Esports and E Martial Art Committee.

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VSPO, Asia’s largest esports operator, has played a key role in making esports’ entry into the Asian Games a reality. VSPO was the operator for the esports series at both Jakarta Palembang 2018 Asian Games and the Hangzhou 2022 Asian Games where esports became first a demonstration sport and later a medal sport.

The post VSPO Chairman Dino Ying Named Member of the Asian Games Esports Task Force appeared first on European Gaming Industry News.

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eSports

INSPIRED LAUNCHES RE-PLAY ESPORTS™ FEATURING CS:GO IN PARTNERSHIP WITH KAIZEN GAMING

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Inspired Entertainment, Inc., a leading B2B provider of gaming content, systems, and solutions, is delighted to announce the launch of Re-Play eSports™ featuring Counter-Strike: Global Offensive (“CS:GO”) with premium online sports betting and gaming brand, Betano.

Betano is owned by Kaizen Gaming, one of the biggest GameTech companies in the world, that is active with the Betano brand in multiple markets in Europe, South & North America and Africa and operates the Stoiximan brand in Greece and Cyprus.

Betano is the first brand to launch Re-Play eSports™. The innovative launch marks a major leap into the evolving landscape of sports betting. The game blends traditional Virtual Sports with fixed odds eSports, offering continuous 24/7 eSports events through Inspired’s certified Virtual Sports platforms.

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Re-Play eSports™ showcases footage taken exclusively from CS:GO’s global tournament, the Champion of Champions Tour, which includes professional teams from across the globe. The official in-game data and video feeds that power Re-Play eSports™ are provided by GRID, a game data platform that specializes in providing in-game data solutions for the eSports and gaming industry.

CS:GO is a well-known and popular tactical multiplayer first-person shooter video game. In Re-Play eSports™, two teams go head-to-head to battle it out. Bets are offered on a variety of possible outcomes including which team will win, which team will get the first kill and total number of survivors.

“eSports is a rapidly evolving recreational activity with a global audience now exceeding 500 million.      Kaizen Gaming one of the industry’s leading operators, continues to recognize the incremental revenue potential that our products can generate, in both Virtual Sports and eSports betting,” said Ian Freeman, Chief Commercial Officer of Virtual Sports at Inspired. “By integrating Virtual Sports with eSports, we are tapping into an entirely new market, offering a wealth of game-changing opportunities. This not only attracts new players, but also provides our current players with an exhilarating new gaming experience.”

“We are the first operator to launch Re-Play eSports™ with Inspired, a company known for their innovative content production,” said Vangelis Kalloudis, Gaming Senior Product Manager at Kaizen Gaming. “Re-Play eSports complements our existing collection of Virtual Sports and opens up a whole new category of sports betting that allows us to expand our reach beyond the traditional realm of Virtual Sports, ensuring we are constantly enriching our customers experience.”

The post INSPIRED LAUNCHES RE-PLAY ESPORTS™ FEATURING CS:GO IN PARTNERSHIP WITH KAIZEN GAMING appeared first on European Gaming Industry News.

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