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Boyd Gaming Reports Second-Quarter 2018 Results

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Boyd Gaming Reports Second-Quarter 2018 ResultsReading Time: 10 minutes

Second-Quarter 2018 Highlights
— Revenues, Adjusted EBITDA, Operating Margins Increase Across All Segments
— Las Vegas Locals Posts Double-Digit Adjusted EBITDA Growth
— Midwest & South Achieves Strongest Operating Margins in 16 Years

LAS VEGAS, July 26, 2018 /PRNewswire/ — Boyd Gaming Corporation (NYSE: BYD) today reported financial results for the second quarter ended June 30, 2018.

Keith Smith, President and Chief Executive Officer of Boyd Gaming, said: “We continued to achieve strong results in the second quarter, making significant progress executing against our strategic plan.  We delivered revenue and Adjusted EBITDA growth across every segment of our business, as Companywide operating margins reached record levels.  We continued to make steady progress toward completing the acquisition of five new properties in the Midwest and Northeast. We further diversified our business by purchasing a distributed gaming operation in Illinois, and are actively preparing to participate in expanded sports betting across the United States.  And we used our growing free cash flow to further deleverage the balance sheet, increase our cash dividend, and continue our share repurchase program.  In all, this was another quarter of significant progress, and I remain confident about the direction of our Company.”

Boyd Gaming reported second-quarter revenues of $616.8 million, up 2.1% from $604.1 million in the second quarter of 2017.  Income from continuing operations, net of tax, for the second quarter was $38.6 million, or $0.34 per share, compared to $27.7 million, or $0.24 per share, for the prior-year second quarter. The Company reported net income, including discontinued operations, of $38.9 million, or $0.34 per share, for the second quarter of 2018, compared to $48.7 million, or $0.42 per share, for the year-ago period. Discontinued operations, net of tax, reflects income of $0.3 million in the second quarter of 2018 and $21.0 million in the prior-year second quarter for payments received related to a previously-sold interest in Borgata Hotel Casino & Spa.

Total Adjusted EBITDA(1) was $163.4 million, up 8.0% from $151.4 million in the second quarter of 2017. Adjusted Earnings(1) for the second quarter 2018 were $44.0 million, or $0.38 per share, compared to Adjusted Earnings of $30.4 million, or $0.26 per share, for the same period in 2017.

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Operations Review

Las Vegas Locals
In the Las Vegas Locals segment, second-quarter 2018 revenues were $220.0 million, increasing from $216.7 million in the year-ago quarter.  Second-quarter 2018 Adjusted EBITDA was $70.2 million, up 11.0% from $63.3 million in the second quarter of 2017. Operating margins rose more than 270 basis points year-over-year, reaching their highest second-quarter levels since 2005.

Adjusted EBITDA grew for the 13th straight quarter in the Las Vegas Locals segment, as revenues, Adjusted EBITDA and operating margins increased at every major property in the segment.  Results benefited from continued marketing refinements, operating efficiencies throughout the business, and a strong regional economy.

Downtown Las Vegas
In the Downtown Las Vegas segment, revenues were $61.2 million in the second quarter of 2018, compared to $59.6 million in the year-ago period.  Adjusted EBITDA rose 8.0% to $13.5 million, compared to $12.5 million in the second quarter of 2017.

All three downtown properties posted revenue and double-digit Adjusted EBITDA growth during the quarter, with strong gains from the recently renovated hotel room product at the California Hotel and Casino. Continued growth in visitation throughout the downtown area contributed to record revenues and Adjusted EBITDA at the Fremont Hotel and Casino.  Strength in property operating results was partially offset by significantly higher fuel costs at the Company’s Hawaiian charter service.

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Midwest and South
In the Midwest and South segment, revenues were $335.6 million, up from $327.8 million in the second quarter of 2017.  Adjusted EBITDA was $98.5 million, increasing 5.1% from $93.7 million in the year-ago period. Results for the segment include contributions from Lattner Entertainment, a distributed gaming operation in Illinois, acquired by the Company on June 1, 2018.

Revenue and Adjusted EBITDA growth was broad-based in the segment, as operating margins reached their highest levels in 16 years. Positive results were driven by refinements to marketing programs, ongoing operational efficiencies, and healthy economic conditions across the Company’s regional markets.

Balance Sheet Statistics
As of June 30, 2018, Boyd Gaming had cash on hand of $632.8 million, and total debt of $3.56 billion.  Cash and debt balances reflect the Company’s issuance of $700 million in 6.000% Senior Notes due 2026, completed in June 2018.

Full-Year 2018 Guidance
For the full year 2018, Boyd Gaming is increasing its guidance for total Adjusted EBITDA to $618 million to $633 million.  This revised guidance includes expected contributions from the Company’s recently-acquired distributed gaming operation in Illinois, as well as revised estimates for Blue Chip Casino Hotel and Spa. It does not include any contributions from the Company’s pending acquisitions of the four Pinnacle Entertainment properties or Valley Forge Casino Resort.

Conference Call Information
Boyd Gaming will host a conference call to discuss second-quarter 2018 results today, July 26, at 5:00 p.m. Eastern.  The conference call number is (888) 317-6003, passcode 1451257.  Please call up to 15 minutes in advance to ensure you are connected prior to the start of the call.

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The conference call will also be available live on the Internet at www.boydgaming.com, or https://www.webcaster4.com/Webcast/Page/964/26696

Following the call’s completion, a replay will be available by dialing (877) 344-7529 today, July 26, beginning at 7:00 p.m. Eastern and continuing through Thursday, August 2, at 11:59 p.m. Eastern.  The conference number for the replay will be 10122590.  The replay will also be available on the Internet at www.boydgaming.com.

BOYD GAMING CORPORATION

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Unaudited)

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Three Months Ended

Six Months Ended

June 30,

June 30,

(In thousands, except per share data)

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2018

2017 (a)

2018

2017 (a)

Revenues

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Gaming

$

447,788

$

437,125

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$

888,251

$

881,070

Food and beverage

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European Gaming Congress 2024 (Warsaw, Poland)

87,601

87,644

173,000

174,249

Room

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European Gaming Congress 2024 (Warsaw, Poland)

49,434

47,834

97,346

94,684

Other

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31,970

31,521

64,314

64,186

Total revenues

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616,793

604,124

1,222,911

1,214,189

Operating costs and expenses

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Gaming

193,991

189,620

383,026

381,553

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Food and beverage

81,619

84,427

164,309

168,775

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Room

21,654

21,442

42,587

42,749

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Other

21,645

21,119

42,450

42,534

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Selling, general and administrative

88,041

93,037

175,624

184,650

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Maintenance and utilities

28,673

25,864

56,599

52,263

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Depreciation and amortization

53,923

52,563

105,199

106,527

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Corporate expense

24,063

23,251

49,920

44,049

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Project development, preopening and writedowns

5,801

2,784

9,241

5,756

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Impairments of assets

993

993

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Other operating items, net

132

463

1,931

949

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Total operating costs and expenses

520,535

514,570

1,031,879

1,029,805

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Operating income

96,258

89,554

191,032

184,384

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Other expense (income)

Interest income

(522)

(455)

(979)

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(915)

Interest expense, net of amounts capitalized

44,959

42,728

89,218

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86,402

Loss on early extinguishments and modifications of debt

378

61

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534

Other, net

(24)

559

(404)

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670

Total other expense, net

44,413

43,210

87,896

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86,691

Income from continuing operations before income taxes

51,845

46,344

103,136

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97,693

Income tax provision

(13,247)

(18,652)

(23,139)

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(34,925)

Income from continuing operations, net of tax

38,598

27,692

79,997

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62,768

Income from discontinued operations, net of tax

347

21,017

347

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21,392

Net income

$

38,945

$

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48,709

$

80,344

$

84,160

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Basic net income per common share

Continuing operations

$

0.34

$

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0.24

$

0.70

$

0.54

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Discontinued operations

0.18

0.19

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Basic net income per common share

$

0.34

$

0.42

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$

0.70

$

0.73

Weighted average basic shares outstanding

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114,543

115,225

114,459

115,247

Diluted net income per common share

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Continuing operations

$

0.34

$

0.24

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$

0.70

$

0.54

Discontinued operations

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European Gaming Congress 2024 (Warsaw, Poland)

0.18

0.19

Diluted net income per common share

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$

0.34

$

0.42

$

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0.70

$

0.73

Weighted average diluted shares outstanding

115,218

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115,923

115,186

115,911

(a)

Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

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BOYD GAMING CORPORATION

SUPPLEMENTAL INFORMATION

Reconciliation of Adjusted EBITDA to Net Income

(Unaudited)

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Three Months Ended

Six Months Ended

June 30,

June 30,

(In thousands)

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2018

2017 (a)

2018

2017 (a)

Total Revenues by Reportable Segment

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Las Vegas Locals

$

219,974

$

216,673

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$

442,149

$

438,914

Downtown Las Vegas

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61,202

59,632

121,670

120,579

Midwest and South

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335,617

327,819

659,092

654,696

 Total revenues

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$

616,793

$

604,124

$

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1,222,911

$

1,214,189

Adjusted EBITDA by Reportable Segment

Las Vegas Locals

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$

70,248

$

63,300

$

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European Gaming Congress 2024 (Warsaw, Poland)

141,278

$

129,214

Downtown Las Vegas

13,543

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European Gaming Congress 2024 (Warsaw, Poland)

12,545

26,761

26,246

Midwest and South

98,510

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93,730

192,756

188,043

 Property Adjusted EBITDA

182,301

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169,575

360,795

343,503

Corporate expense (b)

(18,878)

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(18,207)

(36,900)

(36,370)

 Adjusted EBITDA

163,423

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151,368

323,895

307,133

Other operating costs and expenses

Deferred rent

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294

257

550

687

Depreciation and amortization

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European Gaming Congress 2024 (Warsaw, Poland)

53,923

52,563

105,199

106,527

Share-based compensation expense

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European Gaming Congress 2024 (Warsaw, Poland)

6,022

5,747

14,949

8,830

Project development, preopening and writedowns

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European Gaming Congress 2024 (Warsaw, Poland)

5,801

2,784

9,241

5,756

Impairments of assets

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European Gaming Congress 2024 (Warsaw, Poland)

993

993

Other operating items, net

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European Gaming Congress 2024 (Warsaw, Poland)

132

463

1,931

949

Total other operating costs and expenses

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67,165

61,814

132,863

122,749

Operating income

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European Gaming Congress 2024 (Warsaw, Poland)

96,258

89,554

191,032

184,384

Other expense (income)

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Interest income

(522)

(455)

(979)

(915)

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Interest expense, net of amounts capitalized

44,959

42,728

89,218

86,402

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Loss on early extinguishments and modifications of debt

378

61

534

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Other, net

(24)

559

(404)

670

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Total other expense, net

44,413

43,210

87,896

86,691

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Income from continuing operations before income taxes

51,845

46,344

103,136

97,693

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Income tax provision

(13,247)

(18,652)

(23,139)

(34,925)

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Income from continuing operations, net of tax

38,598

27,692

79,997

62,768

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Income from discontinued operations, net of tax

347

21,017

347

21,392

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Net income

$

38,945

$

48,709

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$

80,344

$

84,160

(a)

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Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

(b)

Reconciliation of corporate expense:

 

Three Months Ended

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Six Months Ended

June 30,

June 30,

(In thousands)

2018

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2017

2018

2017

Corporate expense as reported on Condensed Consolidated Statements of Operations

$

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24,063

$

23,251

$

49,920

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$

44,049

Corporate share-based compensation expense

(5,185)

(5,044)

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(13,020)

(7,679)

Corporate expense as reported on the above table

$

18,878

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$

18,207

$

36,900

$

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36,370

 

 

BOYD GAMING CORPORATION

SUPPLEMENTAL INFORMATION

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Reconciliations of Net Income to Adjusted Earnings

and Net Income Per Share to Adjusted Earnings Per Share

(Unaudited)

Three Months Ended

Six Months Ended

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June 30,

June 30,

(In thousands, except per share data)

2018

2017 (a)

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2018

2017 (a)

Net income

$

38,945

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$

48,709

$

80,344

$

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European Gaming Congress 2024 (Warsaw, Poland)

84,160

Less: income from discontinued operations, net of tax

(347)

(21,017)

(347)

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(21,392)

Income from continuing operations, net of tax

38,598

27,692

79,997

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62,768

Pretax adjustments:

 Project development, preopening and writedowns

5,801

2,784

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European Gaming Congress 2024 (Warsaw, Poland)

9,241

5,756

 Impairments of assets

993

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European Gaming Congress 2024 (Warsaw, Poland)

993

 Other operating items, net

132

463

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1,931

949

 Loss on early extinguishments and modifications of debt

378

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61

534

 Other, net

(24)

559

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(404)

670

Total adjustments

6,902

4,184

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11,822

7,909

Income tax effect for above adjustments

(1,467)

(1,491)

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(2,574)

(2,880)

Adjusted earnings

$

44,033

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$

30,385

$

89,245

$

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67,797

Net income per share, diluted

$

0.34

$

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0.42

$

0.70

$

0.73

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Less: income from discontinued operations per share

(0.18)

(0.19)

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Income from continuing operations per share

0.34

0.24

0.70

0.54

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Pretax adjustments:

 Project development, preopening and writedowns

0.05

0.03

0.08

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0.05

 Impairments of assets

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 Other operating items, net

0.01

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0.01

 Loss on early extinguishments and modifications of debt

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 Other, net

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Total adjustments

0.05

0.03

0.09

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0.06

Income tax effect for above adjustments

(0.01)

(0.01)

(0.02)

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(0.02)

Adjusted earnings per share, diluted

$

0.38

$

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0.26

$

0.77

$

0.58

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Weighted average diluted shares outstanding

115,218

115,923

115,186

115,911

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(a)

Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

Non-GAAP Financial Measures
Regulation G, “Conditions for Use of Non-GAAP Financial Measures,” prescribes the conditions for use of non-GAAP financial information in public disclosures. We believe that our presentations of the following non-GAAP financial measures are important supplemental measures of operating performance to investors: earnings before interest, taxes, depreciation and amortization (EBITDA), Adjusted EBITDA, Adjusted Earnings and Adjusted Earnings Per Share (Adjusted EPS). The following discussion defines these terms and why we believe they are useful measures of our performance.  We do not provide a reconciliation of forward-looking non-GAAP financial measures to the corresponding forward-looking GAAP measure due to our inability to project special charges and certain expenses.

EBITDA and Adjusted EBITDA
EBITDA is a commonly used measure of performance in our industry that we believe, when considered with measures calculated in accordance with accounting principles generally accepted in the United States (“GAAP”), provides our investors a more complete understanding of our operating results before the impact of investing and financing transactions and income taxes and facilitates comparisons between us and our competitors. Management has historically adjusted EBITDA when evaluating operating performance because we believe that the inclusion or exclusion of certain recurring and non-recurring items is necessary to provide a full understanding of our core operating results and as a means to evaluate period-to-period results. We refer to this measure as Adjusted EBITDA. We have chosen to provide this information to investors to enable them to perform comparisons of past, present and future operating results and as a means to evaluate the results of core on-going operations. We have historically reported this measure to our investors and believe that the continued inclusion of Adjusted EBITDA provides consistency in our financial reporting. We use Adjusted EBITDA in this press release because we believe it is useful to investors in allowing greater transparency related to a significant measure used by our management in their financial and operational decision-making. Adjusted EBITDA is among the more significant factors in management’s internal evaluation of total company and individual property performance and in the evaluation of incentive compensation related to property management. Management also uses Adjusted EBITDA as a measure in the evaluation of potential acquisitions and dispositions. Adjusted EBITDA is also used by management in the annual budget process. Externally, we believe these measures continue to be used by investors in their assessment of our operating performance and the valuation of our company. Adjusted EBITDA reflects EBITDA adjusted for deferred rent, share-based compensation expense, project development, preopening and writedown expenses, impairments of assets, loss on early extinguishments and modifications of debt and other operating items, net.

Adjusted Earnings and Adjusted EPS
Adjusted Earnings is net income before project development, preopening and writedown expenses, impairments of assets, other items, net, gain or loss on early extinguishments and modifications of debt, other non-recurring adjustments, net, and income from discontinued operations, net of tax. Adjusted Earnings and Adjusted EPS are presented solely as supplemental disclosures because management believes that they are widely used measures of performance in the gaming industry.

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Limitations on the Use of Non-GAAP Measures
The use of EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures has certain limitations. Our presentation of EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS or certain other non-GAAP financial measures may be different from the presentation used by other companies and therefore comparability may be limited. Depreciation and amortization expense, interest expense, income taxes and other items have been and will be incurred and are not reflected in the presentation of EBITDA or Adjusted EBITDA. Each of these items should also be considered in the overall evaluation of our results. Additionally, EBITDA and Adjusted EBITDA do not consider capital expenditures and other investing activities and should not be considered as a measure of our liquidity. We compensate for these limitations by providing the relevant disclosure of our depreciation and amortization, interest and income taxes, capital expenditures and other items both in our reconciliations to the historical GAAP financial measures and in our consolidated financial statements, all of which should be considered when evaluating our performance.

EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures are used in addition to and in conjunction with results presented in accordance with GAAP. EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures should not be considered as an alternative to net income, operating income, or any other operating performance measure prescribed by GAAP, nor should these measures be relied upon to the exclusion of GAAP financial measures. EBITDA, Adjusted EBITDA, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures reflect additional ways of viewing our operations that we believe, when viewed with our GAAP results and the reconciliations to the corresponding historical GAAP financial measures, provide a more complete understanding of factors and trends affecting our business than could be obtained absent this disclosure. Management strongly encourages investors to review our financial information in its entirety and not to rely on a single financial measure.

Forward-looking Statements and Company Information
This press release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such statements contain words such as “may,” “will,” “might,” “expect,” “believe,” “anticipate,” “could,” “would,” “estimate,” “continue,” “pursue,” or the negative thereof or comparable terminology, and may include (without limitation) information regarding the Company’s expectations, goals or intentions regarding future performance. In addition, forward-looking statements in this press release include statements regarding: the Company’s continued progress towards completing its pending acquisitions, progress towards executing on its strategic plan, continued progress of repurchasing shares under the Company’s repurchase plan, and the overall direction of the Company and all of the statements under the heading “Full-Year 2018 Guidance.” Forward-looking statements involve certain risks and uncertainties, and actual results may differ materially from those discussed in any such statement. These risks and uncertainties include, but are not limited to: fluctuations in the Company’s operating results; recovery of its properties in various markets; the political climate and its effects on consumer spending and its impact on the travel industry; the state of the economy and its effect on consumer spending and the Company’s results of operations; the timing for economic recovery, its effect on the Company’s business and the local economies where the Company’s properties are located; the receipt of legislative, and other state, federal and local approvals for the Company’s development projects; whether online gaming will become legalized in various states, the Company’s ability to operate online gaming profitably, or otherwise; the consummation of the Company’s pending acquisitions on the terms and timing as currently anticipated, or at all; consumer reaction to fluctuations in the stock market and economic factors; the fact that the Company’s expansion, development and renovation projects (including enhancements to improve property performance) are subject to many risks inherent in expansion, development or construction of a new or existing project; the effects of events adversely impacting the economy or the regions from which the Company draws a significant percentage of its customers; competition; litigation; financial community and rating agency perceptions of the Company and its subsidiaries; changes in laws and regulations, including increased taxes; the availability and price of energy, weather, regulation, economic, credit and capital market conditions; and the effects of war, terrorist or similar activity. Additional factors that could cause actual results to differ are discussed under the heading “Risk Factors” and in other sections of the Company’s Annual Report on Form 10-K, its Quarterly Reports on Form 10-Q, and in the Company’s other current and periodic reports filed from time to time with the SEC. All forward-looking statements in this press release are made as of the date hereof, based on information available to the Company as of the date hereof, and the Company assumes no obligation to update any forward-looking statement.

About Boyd Gaming
Founded in 1975, Boyd Gaming Corporation (NYSE: BYD) is a leading geographically diversified operator of 24 gaming entertainment properties in seven states.  The Company currently operates nearly 1.4 million square feet of casino space, more than 31,000 gaming machines, 630 table games, 9,400 hotel rooms and more than 280 food and beverage outlets.  With one of the most experienced leadership teams in the casino industry, Boyd Gaming prides itself on offering its guests an outstanding entertainment experience, delivered with unwavering attention to customer service.

 

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Source: Boyd Gaming Corporation

 

 


Source: Gambling Industry Press Releases

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iGaming

Classic video games selling for large sums

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Everything comes back around in popularity or at least that is what they say. It has happened with vinyl records and now the same is occurring with retro video games. Yes, classic video games have become popular as children of the 1980s and 1990s have grown older and moved into the workforce. But classic games haven’t just become popular to play. People are spending large sums of money on classic games from 20 and 30 years ago and owners who sell the games are making tidy sums. Gamers looking for classic games online can find free casino slot games inspired by retro video games.

Why are classic games popular again?

Classic video games are becoming popular as many older gamers look for a nostalgia factor. Playing games from their childhood brings back memories of yesteryear. Old Nintendo games are a link to the past for many gamers and it is something they don’t want to lose. Nintendo announced in August that it would release a back catalogue of classic games for a new platform. The move will capitalise on the growing number of people looking for older games rather than newer ones. Many older games have inspired online slots which has driven their popularity sky-high.

In addition to personal reasons, today’s mega-blockbuster video games are seen as too violent by many. While video games of the past were an escape from reality, modern games are based – at least loosely – on the problems of the world. From first person shooters to Grand Theft Auto, many older gamers want to play games that don’t reflect reality.

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How much are rare video games worth?

A recent study of rare and nostalgic video games from the last 30 years has found a number of old games selling for large sums of money. According to one source, a copy of Nintendo’s Campus Challenge 1991 sells for around $22,000. Amazingly, the now rare game cost just $30 back in 1991. Gamers who had a copy could cash-in on Campus Challenge if they are able to find it. Other rare games selling for big money include the 1988 Sega Megadrive edition of Tetris and Atari’s Air Raid from 1982.

Ultimate 11 is another that is high on the rare games list. According to reports, only 10 copies exist and each goes for $10,000. Kizuna Encounter had only 15 English versions created and is reportedly worth $13,000. One video game collector paid $55,000 for a copy of both games in 2009.

…And then there’s E.T.

In 1982, Atari rushed E.T. the Extra-Terrestrial video game into the marketplace. Atari gave E.T.’s creator just five and a half weeks to develop the game. The company wanted it out in time for Christmas and to reap the rewards of the holiday season. The rushed game was awful and gamers hated it. It barely sold and Atari had warehouses chocked full of E.T. games it couldn’t sell. Unable to move the games and with Atari becoming obsolete by the mid-1980s, the company buried hundreds of thousands of copies of E.T. and other games in the New Mexico desert. Some have been dug up and rare copies of the game have sold for $1,535 at auction. The excavators of the long-lost cartridges found 900 E.T. games in total. After selling them on eBay, the group made $108,000.

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iLUCKI makes debut on SoftSwiss’ platform

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iLUCKI makes debut on SoftSwiss' platform

Keen to use the technical know-how of SoftSwiss, combined with their profound experience and insightful knowledge of igaming, the team behind the brand is poised to give it their all to entertain players using the best that technology can offer.

A brief glance at the website distinguishes iLUCKI for its breakout layout and game navigation filters with user experience at the very core.

Advanced or simple – the player decides whether they wish to search for their favourite games with simplified filter options to browse through the entire offering or narrow in on that one game they desire most with pinpoint precision.

The smart filter includes search by number of reels and paylines, as well volatility, hit rate and more. It can be easily activated using an elegant switch found on the navigation menu.

Speaking of favourites, players have the freedom to tag their games into a “Favourite” category, so that no time is spent finding their preferred slots. For those wishing to try their luck at something unexplored, iLucki encourages to try its random slot selector.

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What is more, the player-oriented brand rolls out a solid library of the top game providers such as NetEnt, Yggdrasil, Microgaming, Play’n GO, NYX and a plethora of other popular game providers. Thanks to the SoftSwiss Game Aggregator, iLucki establishes a vast portfolio of over 40 game brands.

Crypto-lovers will enjoy the ability to play games supporting their coin of choice, whether it is Bitcoin, Bitcoin Cash, Ethereum, Etherium Classic, Litecoin, Dogecoin or Monero.

Support of cryptopayments is brought to iLucki through CoinsPaid, SoftSwiss’ long-term partner in cryptopayments, offering high-end security and speedy transactions.

Anyone looking for the more traditional payment methods, will be satisfied by the abundance of such options for deposits and cashouts as Visa, Mastercard and Maestro, plus Skrill, Neteller, Zimpler, Yandex Money, Qiwi, Sofort, Paysafecard, ecoPayz and more.

The cutting-edge SoftSwiss Bonus Engine allows iLucki to present one of the most diverse and choice-rich promotional systems to date. This comes in the form of several first deposit bonuses, weekend wager free cashback events, high roller bonuses, weekday freespins and a colourful playlist of daily tournaments with local prize pools.

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iLUCKI is passionate to become a top rated and player-favourite online casino through quality service, innovative ideas and bespoke promotions.

The complementary affiliates section of the website utilises the in-house affiliate system, developed by SoftSwiss to bring added flexibility to both operators and affiliates alike.

A comprehensive configuration of affiliate commissions, sub-affiliates and billing periods is supplied to the operator, all the while keeping affiliates in the loop on the latest news and exclusive promotional content.

As iLUCKi’s motto goes: “We speak casino. We are casino!” players can have peace of mind and rest assured that their satisfaction is iLucki’s top priority.

SoftSwiss is overwhelmingly happy to introduce iLucki to the growing roster of cutting-edge casino brands utilising its proprietary casino and affiliate platform.

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Source: Gambling Industry Press Releases

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New deal agreed between SoftGamings and EGT Interactive

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New deal agreed between SoftGamings and EGT Interactive

AUGUST 2018, VALETTA/MALTA, RIGA/LATVIA: Today SoftGamings and EGT Interactive announced partnership, which includes providing the EGT Interactive gaming content on the SoftGamings platform.

SoftGamings is a platform developer, gaming aggregator and i-gaming services provider with over 10 years of experience in the industry. The company’s game providers’ suite is regularly enriched with recognised titles, such as EGT this August.

EGT Interactive brings the 15 years of experience of the EGT’s land-based casino slots to the world of online casino games. More than 150 games are known worldwide in more than 85 countries.

EGT Interactive offers several kinds of game types – slots, table games, card games, Keno and jackpot games. They are available in both desktop and mobile.

The most popularity seem to be enjoyed by EGT classic slots, such as 40 Super Hot, Burning Hot and Extra Stars. All titles feature traditional design with fruit symbols, as it was in the beginning of the slot machine era. There is no ‘Spin’ or similar button – instead of it a player has to press the button with an exact amount of bet, which can be chosen each time new.

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Apart from slots, EGT Interactive offers 2 kinds of table games – European Roulette and Lucky Circle, Card games – Four of a Kind Bonus Poker, Joker Poker and Jacks and Better Poker, and also Keno Universe.

The EGT Interactive jackpot is a multilevel system, where every level is marked with a different card suit. The jackpot cards bonus is randomly triggered after a single game is finished.

The EGT Interactive gaming content is already available for integration from the SoftGamings feature-rich platform. Casino operators can add this software to their casino environments via single unified API.

Irina Sazonova, Director of Partnerships at SoftGamings says: ‘I am happy about our new cooperation with the EGT Interactive. It is a recognised provider, which produces a really quality content, which perfectly suits our Slots Bundle and Casino Games Integration offerings.’

As an aggregator, SoftGamings offers several ways of acquiring games – Slots Bundle, Live Casino Bundle and Casino Games Integration. EGT Interactive content is available as a part of Slots Bundle – a package of the best slot providers in the i-gaming industry. It can also be integrated separately or pick up several more providers at operator’s wish.

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About EGT Interactive:
EGT Interactive is a Bulgaria-based gaming provider that brings the 15 years of experience of the EGT’s land-based casino slots to the world of online casino games. The company is growing rapidly through constant innovation, consumer-centric approach and top-notch support. Every single aspect of the company’s products is designed in line with the customer needs. The EGT games are based on an attractive Return-to-Player (RTP) strategy, which has proven to increase the player lifetime value.

About SoftGamings:

SoftGamings is a B2B casino platforms provider and gaming systems aggregator. With over 10 years of experience in the industry, SoftGamings provides solutions demanded in the market and develops its own creative solutions – White Label, Turnkey, Self-Service, Bitcoin platform solutions, Bonus System Standalone feature, Sportsbook solution, Slots Bundle, Live Bundle and Casino Games Integration. SoftGamings’ strong IT team can also provide gamification possibilities, which is one of the major industry trends. Products portfolio includes 40+ gaming suppliers with 3000+ games. The company offers live dealer solutions from Evolution Gaming, NetEnt, Ezugi, Authentic Gaming, Lucky Streak etc, slots from NetEnt, Microgaming, BetSoft, Endorphina, Habanero, Booming Games, WorldMatch etc, sportsbook, hosting, licensing and banking services. Over 100 clients use SoftGamings products and services since 2007.


Source: Gambling Industry Press Releases

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