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New research shows a quarter of all students who gamble may be experiencing harm
One in four students who gamble may be experiencing harm and one in two say that gambling has affected their university experience, new research has found.
The survey of 2,000 students across the UK revealed that 71% had gambled in the last 12 months. Amongst those students who had gambled in the previous year, 28% were found to be at ‘moderate risk’ and 24% had behaviour categorised as ‘problem gambling’.
The independent research carried out by Censuswide is a follow up to last year’s survey commissioned by education charity Ygam and GAMSTOP, the national online self-exclusion service.
This year the survey included the Short-form PGSI – a widely used measure of ‘problem gambling’ in the UK population – which enabled the researchers to understand the level of risk experienced by students in the sample.
Half of all respondents reported that gambling had impacted their university experience, with 13% having trouble paying for food, 10% missing lectures and tutorials, 10% saying gambling affected their assignments and grades, and 9% struggling to pay bills or for accommodation. Despite this, 45% of those who gamble were unaware of the support available to them from their universities.
Almost one in two students who gamble (48%) say they gamble to make money, but only 11% report winning money in an average week. One in three say they spend £11-£20 per week on gambling; nearly one in four (23%) spend £21-£50; and 13% spend £51-£100. 4.5%, say they gamble because they are unable to stop.
Along with savings and their own earnings, some students are borrowing money to fund their gambling, with 8% borrowing from family and friends and 6% using payday loans.
More than 40% of students have bought cryptocurrency in the last year, which is much higher than the figure for the overall population. This is perhaps not surprising given the age profile of the student population, but in a year when cryptocurrency prices plunged this may have impacted the overall financial wellbeing of this group.
The full report has been published today and includes the results of questions asked both to respondents who had gambled in the last 12 months as well as those who had not. The questions to the latter group were rephrased to further understand their view on gambling behaviour and attitudes amongst their friends.
The report makes three key recommendations:
- Invest in universal prevention education in schools to help prepare young people to be resilient to the risks related to gambling before their transition to university.
- Gambling harms to be considered as part of every university’s health and wellbeing strategy.
- Further research to be conducted to better understand the experiences of students who gamble and how harms can be better prevented.
Dr Jane Rigbye, Chief Executive Officer at Ygam said:
“These findings give us insight into the attitudes and behaviours of students towards gambling. Building on the data published last year, we can now see that not only are a large percentage of the student population gambling on a regular basis, many of them are doing so in a way that may cause them to experience harm.
“The data further emphasises the importance of educating our young people on the risks associated with gambling. We’re working with our partners to tour university campuses across the UK to speak to students, deliver specialist training to university staff and to raise awareness. It is crucial that universities engage and take this issue seriously. We aim to work closely with many more universities to ensure they can help prevent the harms and support their students when they need it.”
Bray Ash, 29, who spent many years battling a gambling addiction as a student and is now studying to become a Mental Health nurse, said:
“For many, the research commissioned by GAMSTOP & Ygam will come as a surprise. However, for me it’s a reminder of the seriousness and proximity to gambling addiction that students face on a daily basis. During my time at university, I dealt with a severe gambling addiction that saw me confined to my room for days at a time. I spent my time in my room, alone and isolated, gambling day and night. I only left my room to buy food and on the odd occasion, I would see a friend.
“Propped up by the money from my student loan, I was able to fall into a gambling addiction that spiralled out of control until one day I managed to work up the courage to talk to my friends and family about it and get myself into rehab. At the time when I was first going through university, resources like GAMSTOP weren’t around. Now that they are and they are helping thousands of students, it’s always one of my first recommendations to anyone who feels that they might be experiencing gambling harms.”
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In the Game with Betandyou: major updates and what to expect this season
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Betandyou is entering the new season refreshed. The changes have touched every aspect: new positioning, an updated team, ambitious goals, and even more rewards for players. The company aims to create the best experience for everyone who joins its community.
“In the Game” – the new slogan of Betandyou
Betandyou is becoming an even more player-centric brand. The new slogan, “In the Game,” reflects the company’s mission: to make the gaming experience as exciting and comfortable as possible. To achieve this, not only has the brand communication changed, but the internal structure has also been reorganized—new departments for player interaction have been introduced, ensuring faster issue resolution and personalized offers.
“We are evolving to become even more convenient and to provide a top-tier service for our players. Every update is aimed at enhancing user experience and making Betandyou the best place to play,” commented the CEO of Betandyou.
A renewed approach to player interaction
Over the past six months, the Betandyou team has conducted in-depth research into its audience, their interests, and needs. Based on this research, new special offers, personalized promotions, and enhanced communication have been introduced. Communication is now simpler, more accessible, and easier to understand. Additionally, the company has localized the platform for key regions, ensuring players from all over the world feel at home.
Technical updates
- New homepage – everything players need on one screen.
- Simplified navigation – favorite games are accessible in one click.
- Visual refresh – bright colors and modern design to please even the most discerning aesthetes.
Bonus and Promo Updates
Key regions now feature improved welcome bonus conditions, and the range of promotions has grown significantly. Betandyou offers even more rewards and activities, making the gaming experience even more exciting.
Welcome Package
- 1st Deposit – 100% Bonus
- 2nd Deposit – 50% Bonus
- 3rd Deposit – 25% Bonus
- 4th Deposit – 25% Bonus
These updated bonus conditions are part of Betandyou’s broader strategy to enhance player engagement and provide more value. Continuing to refine its promotions to meet the needs of a growing audience.
The post In the Game with Betandyou: major updates and what to expect this season appeared first on European Gaming Industry News.
EurAsia
Tower Rush by Galaxsys Wins ‘Best New Game 2025’ at AIBC Eurasia Awards
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Galaxsys is proud to announce that one of its latest game releases, Tower Rush, has been named “Best New Game 2025” at the AIBC Eurasia Awards.
The AIBC Eurasia Awards celebrate the best in innovation and excellence across the iGaming industry, bringing together industry leaders to recognise the year’s top performers. Galaxsys is proud to be among this year’s winners, with its new turbo game, Tower Rush, receiving its second award as “Best New Game 2025”.
Tower Rush, a unique blend of strategy and thrill, has quickly gained popularity across multiple regions. The game’s unique mechanics challenge players to think strategically while keeping the gameplay fun and intuitive.
By making quick decisions and balancing risk and reward, players build an endless chain of floors, stacking them to achieve the highest possible odds. This combination of intuition and strategy has made Tower Rush a standout addition to Galaxsys’ portfolio.
Hayk Sargsyan, CEO of Galaxsys, commented, “Tower Rush receiving its second industry award, this time at AIBC Eurasia, is a proud moment and a great achievement for us. It’s also a clear sign that our vision for engaging, high-quality games resonates with both players and industry experts. We’re thankful for this recognition and feel even more motivated to continue pushing forward. With the new releases we have planned for this year, we’re determined to keep raising the bar with each game, bringing fresh and innovative experiences to players around the world.”
Galaxsys is passionate about developing innovative, engaging, and visually attractive games. Tower Rush exemplifies this dedication, combining dynamic gameplay with interactive design to offer players a thrilling and rewarding experience.
The post Tower Rush by Galaxsys Wins ‘Best New Game 2025’ at AIBC Eurasia Awards appeared first on European Gaming Industry News.
Latest News
A new report from Slotegrator: 10 myths about gambling
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Slotegrator releases its downloadable reports on a monthly basis. This time, it’s an overview of some common misconceptions about running a gambling business, essential reading for new operators.
Is running an online casino or sportsbook a foolproof enterprise? Are all players addicts? Is geographical expansion the only way operators can grow their business? Plenty of new operators might think so — and they won’t be the ones who last.
An online casino or sportsbook can be a fantastic and flourishing business. But if you build your platform on a foundation of false beliefs, it will never withstand the test of time. New iGaming operators who base their strategies on misconceptions will make wrong decision after wrong decision, ultimately leading to a very short-lived business.
That’s why it’s best to take a beat and do some research before diving in. They should find out which laws actually apply to their business, the different risks they’ll face once their platform is up and running (and there are plenty), what kind of player acquisition and retention strategies will work for them, and — most importantly — what kind of help they’ll need, and where and how to get it.
In Slotegrator’s latest report, the company collected 10 common myths about the online gambling industry and tore each one apart, revealing the truth behind them and clearing up any wrong ideas a reader might have. As an added bonus, they indicate which of their products and solutions correlate with the best efforts to avoid falling victim to each stereotype, like how their Telegram Casino solution can help iGaming companies expand their business, and how their APIgrator game integration solution can give you the game portfolio you need to keep players coming back (because offering a few favorite games isn’t enough anymore).
Any new operator in the early stages of planning, preparing, or launching an online business would find it well worth their time to learn everything they can from the insightful report, from the nuances of running an international business to the complexities of planning an effective marketing strategy for an online casino or sportsbook.
“We have experience in responding to various gambling operators’ requests in different regions and niches, and we know what ideas normally end in failure. Our mission is to minimize mistakes and help businesses to prevent crises. That’s why we developed our solutions for online casinos and sportsbooks, and that’s also the reason why we keep generating informative articles and other Academy materials,” comments Yana Khaidukova, the Managing Director of Slotegrator.
Download the PDF on the Slotegrator’s website and contact the company team to ask any additional questions.
The post A new report from Slotegrator: 10 myths about gambling appeared first on European Gaming Industry News.
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