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Compliance Updates

WFH could mean your Grand National workplace sweepstake is illegal

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Traditional office sweepstake risks falling foul of gambling law if participants enter remotely

Gambling regulation expert provides guidance on how to comply with law when setting up workplace pool

The recent trend towards flexible working means many businesses are at risk of falling foul of gambling legislation, if organising the traditional office Grand National sweepstake, a leading law firm is warning.

With this weekend’s big race at Aintree attracting the interest of not just racing fans but the general public at large, it is typically one of the most popular events for an office sweepstake.

In pre-Covid times there was little risk involved in such a contest, other than perhaps an excess of workplace rivalry, especially given the event’s propensity for surprises and upsets.

However, Poppleston Allen, a leading gambling licensing law firm, says that with the shift towards hybrid working, organisers now need to be more cautious.

“While formal gambling activity is heavily regulated by the Gambling Commission, there is an exception designed to allow the general public to have a bit of fun by taking part in what is officially called a work lottery,” says Richard Bradley, associate solicitor and gambling regulation expert at Poppleston Allen.

“But what many people may not realise is that the rules are very clear in that you can only sell physical tickets and all players must work in the same office – contests running across different office locations of the same company are not allowed.

“Therefore, if the pandemic has led to staff working from other offices or largely working from home, extra care needs to be taken when running a Grand National sweepstake.

“Organisers, whether employers or employees, must make sure they do not sell any tickets via email or over the phone. Any staff member who wants to play must visit the office and buy a physical ticket. If these rules aren’t followed, organisers and players would technically be involved in illegal gambling.”

Bradley says other rules to make sure a workplace sweepstake doesn’t land anyone in hot water with the Gambling Commission include the following:

  • All players must pay the same amount for a ticket;

  • Horses must be decided by chance, for example, drawn out of a hat;

  • No one can make a profit and all stakes must be returned as prizes, though an organiser can deduct administration costs for running the contest;

  • The sweepstake can only be advertised at the work premises; and

  • There must be a winner – the prize cannot be rolled over.

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Compliance Updates

New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden

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The Swedish Gambling Authority, Spelinspektionen, has released a new report detailing the current situation of online gambling that takes place outside the licensed market in Sweden. It contains a survey of the key players who engage in illegal gambling and their methods of reaching Swedish players.

The assessment is that the supply of unlicensed online gambling is large and relatively easily accessible. The Swedish Gambling Authority has developed methods to identify unlicensed gambling sites where Swedes play. It is a relatively small group of players, probably fewer than 5% of the total number of players, who demand games that do not have a Swedish gaming license.

Under current legislation, the Swedish Gambling Authority cannot intervene against all gambling sites that do not have a Swedish gambling license. According to the so-called targeting criterion, the authority can currently only intervene against gambling sites that target gambling customers in Sweden through, for example, marketing or that have gambling sites that are designed for the Swedish market.

“We welcome the ongoing investigation into the expanded scope of application, which is to be reported no later than 17 September this year. Despite the problems with the current scope of application, we believe that our interventions, where possible, are important and have an effect. It is therefore important that we continue our work to combat illegal gambling even during the ongoing investigation of the regulations,” said Spelinspektionen’s Director General Camilla Rosenberg.

The post New Report Details Current Situation of Online Gambling Outside the Licensed Market in Sweden appeared first on European Gaming Industry News.

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Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming

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The Karnataka government has announced that it will introduce a new law to regulate online betting and gaming.

Home Minister G Parameshwara said a committee of senior officials and industry representatives has been constituted and it has been given a month’s time to submit a draft of the proposed bill.

“I chaired a meeting regarding online betting and gambling yesterday along with the IT Minister. Representatives from the industry were called. There is nothing to regulate them so far. They have agreed to the introduction of a licence system and a regulation as per law,” he said.

The state government held a high-level meeting to discuss a legal framework for regulating online gaming.

IT-BT Minister Priyank Kharge said that the intent of the legislation is to curb online gambling, betting and games of chance, and protect consumers from fraud while supporting innovation and the sustainable growth of the skill-based gaming industry.

Karnataka is set to introduce a legal framework to ban gambling while permitting skill-based games following a model similar to that of Chhattisgarh.

Kharge said he held a detailed meeting with the state home minister, senior government officials, members of online gaming federations, and industry experts to discuss the proposed framework.

“The legitimate online skill-based gaming industry in India is a sunrise sector worth USD 4 billion, contributing Rs 12,000 crore in taxes and creating over 1.5 lakh jobs. Karnataka alone accounts for 25 percent of the market and contributes Rs 1350 crore annually in taxes, making it a key hub,” he said.

The minister also raised concerns over the growing underground market of offshore gambling and illegal betting.

“Alongside the legitimate sector, there is a parallel underground market that is expanding rapidly, posing risks such as predatory money collection practices, dubious shell companies, financial fraud, data breaches, and cybercrimes,” he said.

Kharge also held discussions with representatives of the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF) and the Federation of Indian Fantasy Sports (FIFS) regarding their collaborative “Code of Ethics” for the industry.

The post Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming appeared first on European Gaming Industry News.

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Compliance Updates

BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security

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BC.GAME, a prominent cryptocurrency entertainment platform, announced the official upgrade of its Telegram group with a new link: https://t.me/bcgame. This shift represents an important step forward for the platform in terms of brand unification, community operations and user identification paths.

BC.GAME, one of the most active platforms in the crypto entertainment market, has a sizable user base spread across channels such as Telegram, Discord and Twitter. The Telegram community alone has millions of members from many critical areas. Behind each time zone, a committed group of gamers and community administrators keeps the community alive by sharing gaming experiences, uploading the most recent event announcements and assisting new users in swiftly integrating into the distinctive “BC community culture”.

Unifying the group link is both a way to make the platform’s design more consistent and a way to improve the user experience. It’s easier and faster for new players to remember t.me/bcgame than any of the other subdomain names. For current players, it means a clearer official entry point, which makes it less likely that they will run into fake groups.

The post BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security appeared first on European Gaming Industry News.

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