

eSports
Hashtag Tom on being crowned 2019/20 ePL champion…
It meant a lot for me to be crowned the 2019/20 ePL champion as it is one of the most prestigious tournaments on the professional FIFA circuit and the first major trophy of my career. I didn’t even make the first tournament on FIFA 19 so winning it on FIFA 20 was even more special.
Hashtag Tom on whether winning was the biggest success of his career to date…
Yeah, it was the biggest success I’ve had in my career. It was my first major trophy and something I’d been working towards for four years in the FIFA scene. It’s the reason I play competitive FIFA so getting my first one meant a lot and considering it’s the only trophy I have to my name I have to say it’s the biggest success!
Hashtag Tom on finally winning a title after experiencing disappointments…
I can’t explain the number of times I had walked away from a tournament in FIFA 19 & 20 and felt like I should have won. I lost a final to Tekkz before, lost in two semi-finals and a quarter-final where really, I felt like I should have been lifting the trophy. To finally win the ePremier League after a lot of tough losses felt extra satisfying. My main emotion was relief as I really wanted to end the year with a trophy to my name.
Hashtag Tom on the strength of the underdogs in the ePL…
I think it shows how strong the UK FIFA scene is. I watched [2019/20 runner-up] Marc Marley beat my teammate Shawrey before he beat Tekkz [in the Xbox final] so I knew just how good he was. I think Marc did unbelievably well to beat the biggest names in the tournament so all credit to him. Hammond and Callum from Spurs and Chelsea were also seen as ‘underdogs’ before the tournament and went far on the PS4 side of things, so I think it shows the strength in depth in the ePremier League.
Hashtag Tom on what he’s been up to since winning ePL…
I took a couple of weeks off before the release of FIFA 21. I haven’t played in any competitive tournaments since the ePL. The FIFA 21 competitive season has been put back a bit due to COVID and having to set up a new way of playing from home instead of live events. My first tournament was at the end of November.
Hashtag Tom defending his title this season…
I will be looking to defend my title this season. I haven’t decided who I will be representing yet, but it might be time to try again for Tottenham Hotspur as I support them.
Hashtag Tom’s advice for anybody thinking about playing in the tournament, be it professionals or amateurs….
I would recommend they take part as the Premier League is a massive tournament with a lot of people watching. It also gives you the unique chance to try and represent your favourite Premier League team. And if you’re looking to break in to professional FIFA then this is the perfect opportunity for UK talent to showcase their talent.
eSports
PandaScore and Playbook Engineering join forces

Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions
PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.
The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.
Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.
Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.
The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.
A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.
Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.
“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.
“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”
Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.
“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”
The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.
eSports
Four Countries Shortlisted to Host GOTF 2027

Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.
With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.
Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”
Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.
The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.
Asia
Valorant Added to Hero Esports Asian Champions League

The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.
Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.
Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.
The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.
The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.
Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”
Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”
The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.
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