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ITL report successful show at VendExpo in Russia

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Notwithstanding the global situation, VendExpo in Moscow took place last week spanning over three days in the Russian capital.  The 14th international exhibition of vending technologies and self-service systems was held at the Expo centre and was one of the first major global exhibitions to take place since the pandemic began last year.

Commenting on ITL’s presence at the show, Georgiy Frolov, Business Development Manager said, “VendExpo was a welcome opportunity to meet up with partners, colleagues and customers given the past year we have all had. Despite the expected reduction in customer traffic compared to previous years, the show was quite successful for us and we had a good number of quality leads, so we predict that overall, the show will produce more potential customers. The team also noticed that both exhibitor and visitor profiles where more varied compared to 2019 suggesting the show is attracting other market sectors beyond vending such as banking and kiosk. Customers from all industries who visited the booth could see the potential for facial recognition and updating their units to improve their recycling capabilities.”

Georgiy continued, “A big success for the region is the adoption of our compact recyclers NV11 Spectral and NV22 Spectral. These are the first choice for Vending applications due to their flexibility and size. Visitors were impressed with their proven ability to maximises cash efficiency and reduce operational costs significantly. It was also great to see some of our more traditional products on other stands such as the BV50, which is used widely across Russia within vending applications.”

“For higher volume, retail applications, customers showed a keen interest in our recycling offerings for both bills and coins using the Spectral Payout and Smart Coin System combination. The Spectral Payout is an 80 note ‘true’ mixed denomination recycler which uses the Central Bank of Russia (CBR) certified NV200 Spectral validator. It gives complete note image capture for exceptional protection against fraudulent and stained notes as well as eliminating change starvation & reducing the note float level required to keep machines operational. This unit combined with the SMART Coin System – a multi-denomination coin recycler, which is now able to work with 1-10 RUB coins – proved to be popular with the visitors.”

Concluding Georgiy said, “This year we also participated in one of the conference programme discussions on self-service innovations. We reviewed ICU, our facial recognition and age verification device, as a part of self-service systems of the future. This was well received and resulted in several discussions and potential partnerships. On the booth ICU was also creating interest with more perspectives of its practical use such as loyalty programs and night clubs. The ICU age verification feature demonstrated on the booth attracted high interest from visitors who sell age-restricted goods and services both in retail and vending sectors as an effective way to automate age checks to ensure compliance. This new era of self-service is fast moving and presents interesting prospects for the future. We look forward to working with customers and partners in the region to explore how our new products and technologies can benefit their businesses.”

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ASUS Republic of Gamers

ASUS Republic of Gamers Partners with PlayVS

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ASUS Republic of Gamers (ROG), the ASUS sub-brand creating the world’s best gaming hardware and software, and PlayVS, North America’s leading scholastic and collegiate esports platform, announced a new partnership to deliver premium gaming technology for the PlayVS Championship League (PCL) during the 2025-26 collegiate season. ROG will champion PCL’s marquee live events by equipping athletes with its flagship products including the ROG G700, ROG GM700, along with other ROG products. These desktops, along with future models, will be powering the mainstages of all the tournaments, including floor practice and mainstage setups. ROG gaming PCs will guarantee powerful, industry leading performance for PlayVS’ College league, the largest collegiate esports league in the nation supporting student-participants at over 900 college campuses.

Through this partnership, ROG aims to deepen its commitment to education by supporting esports as a powerful tool for student growth. The initiative helps students foster critical skills like teamwork, communication, and strategic thinking, while also opening doors to careers in STEM, game design and content creation. By delivering elite gaming setups and immersive experiences, ROG drives engagement and empowers the next generation of digital innovators.

“Republic of Gamers has always been about pushing the limits of gaming performance. Partnering with PlayVS and the PCL allows us to empower the next generation of esports athletes with the hardware and experiences they need to reach their full potential, build valuable skills, and prepare for future careers in the digital world,” said Benjamin Yeh, ASUS Computer International President.

Kicking off the partnership, ASUS devices will be powering the inaugural PlayVS College League (PCL) Fall Championships, taking place December 13–14, 2025 at The University of Akron. The first PCL Fall Championships will feature top collegiate esports teams from across the US and Canada over a two-day event. Players will compete on ROG-powered setups in front of a live audience, with matches broadcast on Twitch to thousands of fans worldwide.

“At PlayVS, we are committed to giving student-athletes the very best environment and experience to showcase their talent. Partnering with ASUS Republic of Gamers ensures our players have access to the most advanced gaming technology available, creating unforgettable live experiences for competitors and fans alike,” said Jon Chapman, CEO at PlayVS.

With this collaboration, PCL Championships will not only showcase elite collegiate competition but also highlight the role of the newest technology shaping the future of esports.

The post ASUS Republic of Gamers Partners with PlayVS appeared first on Gaming and Gambling Industry in the Americas.

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2025 Data Management Insight Awards USA

DiffusionData Wins “Best Data Ops Solution Provider” at the 2025 Data Management Insight Awards USA

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DiffusionData, the pioneer and leader in real-time data streaming, today announced that Diffusion has been awarded the “Best Data Ops Solution Provider” at the 2025 Data Management Insight Awards USA. Other nominees for the award were Acceldata, Databricks, DataKitchen, IBM Databand, Monte Carlo Data, Snowflake (DataOps features), StreamSets and Zaloni.

The awards recognise both established solution vendors and innovative newcomers providing leading data management solutions, services and consultancy to capital markets participants across the USA. The awards are overseen by an Advisory Board who help shape the categories and review the nominations alongside A-Team Groups Editors.

Diffusion shortlisted for Ten Awards in 2025 so far…

To date in 2025, Diffusion has been shortlisted for “Best Cloud-Based Market Data Delivery Solution” at the Trading Tech Insight Awards USA 2025, for “Live Streaming Supplier” and “Sports Data Supplier” at the EGR B2B Awards 2025, for “Live Betting and Gaming Product” and “Sports Data Product” at the SBC Awards Americas 2025, for “Best Steaming Solution” and “Best Cloud Solution” at the DBTA Readers’ Choice Awards 2025, for “Live Betting and Gaming Product” and “Sports Data Product” at the SBC Awards Europe 2025, and for “Live Betting Product” at the SBC Awards 2025. Last year, Diffusion won the “Best Cloud Platform for Trading Applications” at the TradingTech Insight Awards USA.

Grethe Brown, CEO of DiffusionData, said: “2025 has been a record-breaking award year for Diffusion, with our win at the Data Management Insight Awards USA standing as a milestone moment. This recognition is more than an award, it affirms our leadership in real-time data streaming and justifies our mission to redefine what’s possible for how the world connects, consumes, and acts on data.”

DiffusionData’s framework, Diffusion, is used by companies worldwide in sectors such as financial services, eGaming, retail, travel and transportation, health, defence and digital media. The framework is purpose-built to simplify and speed data-driven, real-time application development, reduce operational costs, and economically deliver personalised data.

The post DiffusionData Wins “Best Data Ops Solution Provider” at the 2025 Data Management Insight Awards USA appeared first on Gaming and Gambling Industry in the Americas.

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2025 Gaming in Germany Conference

Gaming in Germany Conference Agenda

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The Gaming in Germany Conference, which will take place Tuesday, November 11, 2025, in Berlin has announced its initial agenda.

A select number of confirmed conference sessions are listed below. A more comprehensive agenda is available here.

Gaming in Germany Conference – Preliminary agenda

(Please note that all session titles are provisional.)

 

BLOCK I: Regulatory developments

Keynote address
Senior GGL representative

Regulatory update
Dr. Joerg Hofmann, Senior Partner, Melchers Law Firm

The state of Germany’s sports betting market
Mathias Dahms, President, Deutscher Sportwettenverband (DSWV)

The state of Germany’s virtual slots market
Dr. Dirk Quermann, President, Deutscher Online Casinoverband (DOCV)

 

BLOCK II: The threat of the black market

Germany’s iGaming market in numbers
Josh Hodgson, COO, H2 Gambling Capital

Operators taking a stand against the black market
Christian Heins, Director iGaming, Tipico

Illegal affiliate marketing and the role of Big Tech
Dr. Andreas Ditsche, CEO, iGaming.com

INTERMEZZO: Products & services for the German market

Innovation panel & breakout sessions sneak preview
Magno Neiva, Head of Licensing & Regulatory Compliance, Altenar; other speakers TBA

 

BLOCK III: Evaluating the 2021 State Gambling Treaty

On effective and proportionate gambling regulation
Alex Green, Vice President – Games, ZEAL Network

Regulation the industry should embrace
Maarten Haijer, Secretary General, EGBA

Evaluating the State Gambling Treaty: Towards a common wishlist?
Birgitte Sand, former Executive Director Spillemyndigheden; other speakers TBA

Former ZEAL executive and NOGA MD, Peter-Paul de Goeij will serve as the event’s day chair.

 

Business operations & breakout sessions

In addition to high-level regulatory and policy-related information, the 2025 Gaming in Germany Conference also offers highly practical information on topics such as KYC, AML, data protection, payment solutions, and much more. Breakout sessions will be hosted by trained experts and are highly interactive.

Get relevant business intelligence to give your day-to-day operations a boost!

 

Call for (breakout) speakers

If you are interested in delivering a presentation or participating in a product or service-themed breakout session, please contact Gaming in Germany founder Willem van Oort for more information regarding opportunities and possibilities.

We are specifically looking for expertise on business topics such as media & marketing, affiliation, compliance, and operations.

 

Practical information

The 2025 Gaming in Germany Conference takes place Tuesday, November 11, 2025, at the DoubleTree Hilton Ku’damm in Berlin – just 100 meters from the magnificent Kurfürstendamm!

 

Registration for the 2025 Gaming in Germany Conference is now open.
Don’t miss it! Register now!

Gaming in Germany webinar: Regulatory & market update

Ahead of our 2025 Gaming in Germany Conference, we are hosting a pre-conference webinar on the current state of Germany’s regulated iGaming market.

This webinar will take place on Tuesday, October 7 at 15:00 CET and will be covering the following topics:

  • Current regulatory & market developments
  • The upcoming evaluation of the 2021 State Gambling Treaty
  • The challenge of the black market

Dr. Joerg Hofmann, Senior Partner at Melchers Law and Germany’s leading gambling lawyer will address the latest regulatory developments. Josh Hodgson, COO at H2 Gambling Capital, will provide insight into the latest market figures.

The post Gaming in Germany Conference Agenda appeared first on European Gaming Industry News.

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