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Bragg Gaming Signs Exclusive Content and Aggregation Deal with Mozzart Bet

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Bragg Gaming Group is proud to announce it has signed an agreement to provide exclusive and aggregated online casino content to Mozzart Bet, a leading online casino and sportsbook operator in Serbia.

Under the terms of the agreement, Bragg will provide Remote Games Server (RGS) technology to Mozzart Bet in a number of European markets, including Serbia, Croatia, Romania and Malta, as well as jurisdictions in which Mozzart Bet operates in Africa.

This includes titles from Bragg’s in-house proprietary content development studios such as Atomic Slot Lab, Indigo Magic and Wild Streak Gaming as well as titles from multiple exclusive content partners under the Powered By Bragg program, including King Show Games, Incredible Technologies and Sega Sammy Creation.

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The constantly updated Bragg online casino aggregation product boasts over 10,000 titles all delivered by the Bragg HUB content delivery platform, while Bragg’s RGS is licensed, certified and approved to deliver casino games across more than 25 international regulated gaming markets.

Content delivered via the Bragg HUB aggregation platform comes with the company’s Fuze™ promotional tools as standard which offer player engagement features on games such as free rounds, free bets, tournaments and quests. Fuze™ promotions work with both online casino and sports betting products delivered via the Bragg HUB.

The agreement with Mozzart Bet sees Bragg Gaming Group become the exclusive and aggregated content supplier to 100% of Serbian licensed online casino and sports betting operators, underlining Bragg’s commitment to becoming the industry’s supplier of choice in regulated markets.

Ivica Jovanovski, Head of Aggregation, at Bragg Gaming Group commented: “We welcome Mozzart Bet as a content and aggregation partner across its many operational markets, in particular in Serbia, where our agreement has allowed Bragg to achieve the milestone of 100% market coverage.

“Players in these markets will now be able to benefit from Bragg’s extensive range of both proprietary and exclusive content, including over 10,000 unique titles.”

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Nemanja Savkovic, Chief Operations Officer, Mozzart Bet commented: “We’re delighted to extend our online casino content portfolio with Bragg, giving us a crucial channel to build greater market share across our operational markets.

“The additions of the Bragg HUB and Fuze™ will, we hope, also prove to be beneficial to us over the long-term”.

The post Bragg Gaming Signs Exclusive Content and Aggregation Deal with Mozzart Bet appeared first on European Gaming Industry News.

Compliance Updates

Playnetic reinforces European foothold following regulatory approval from the Malta Gaming Authority

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Playnetic, the new B2B iGaming provider, has received regulatory approval from the Malta Gaming Authority (MGA).

The news sees the innovative gaming content provider recognised by the MGA, allowing Playnetic to provide its captivating portfolio of games to Maltese licensed operators. This strategic move allows the company to secure partnerships in one of the most prominent online gambling markets in the world, further solidifying its global footprint.

The major milestone comes fresh from a successful exhibition stand at the SBC Summit Lisbon, where the company launched a range of new game titles, including Patrick vs Joker and Medusa’s Fury. Both titles were showcased as the feature games at the show, with a range of activities including daily tournaments and prizes as well as the signature ‘Playnetic Cocktails’.

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In the last few months, the company has secured licences in both Sweden and Romania, with recognition in Malta further expanding Playnetic’s reach. This success allows the company to continue its ambitious expansion plans in regulated markets across the globe.

Dan Phillips, Playnetic CEO said: “We’re delighted to have gained our recognition notice in Malta, where there continues to be incredible market potential, and we’re excited to have gained recognition in yet another country so quickly.

“This achievement sees us push forward with our goal of becoming a trusted and reliable partner, focussed on offering quality innovative games to operators on time, every time.  The recognition notice also demonstrates Playnetic’s commitment to upholding the highest standards of regulatory compliance.

“This is just the beginning. Playnetic is actively pursuing additional licenses, demonstrating our unwavering commitment to global expansion. Securing this approval from the Malta Gaming Authority fresh off the back of the exciting discussions at SBC Summit Lisbon, underscores our commitment to expanding our reach and offering our partners even more opportunities.”

The post Playnetic reinforces European foothold following regulatory approval from the Malta Gaming Authority appeared first on European Gaming Industry News.

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Interviews

Bigly – not just another game studio. Find out how this start-up is going to help operators achieve sustainable success

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European Gaming talks to Liam Mulvaney, Founder of Bigly.

 

Bigly is the latest studio to have launched into what is a hugely competitive space. What makes you stand out from the crowd?

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You’re absolutely right when you say this is a crowded market. Today, there are more than 750 studios providing in excess of 38,000 games to operators and players. But Bigly is not just another game studio. We will be producing thrilling and entertaining content for our partners and their players, but we are positioned to be much more than just a content provider. We consider ourselves a marketing studio that happens to provide assets in the form of slots.  Our unique commercial model means operators can access our games for a reliable and predictable cost, which in turn means they can ramp up marketing activity behind the titles that best meet the preferences of their players AND keep the lion’s share of the revenue each game generates. As costs rise and margins fall, Bigly is exactly what operators need to ensure sustainable success.

 

Tell us more about your unique commercial model.

So Bigly allows operators to access content for a capped monthly fee instead of the standard commercial model used by other studios where they work to a revenue share format. For the operator, this means if a game performs well, they hand a significant chunk of the revenues generated back to the studio. This ultimately has a knock-on effect as to the games that operators push to players and how they allocate marketing resources – this is why you often see the same slots from the same providers at the top of casino lobbies or used for promotional activity. But with our commercial model, which is sort of hybrid between a revenue share and a fixed cost system, operators have much greater flexibility over the games they give top lobby positions to, and how they market those games to players. Of course, they also know that if the game performs well, they get to keep the majority of the revenues made.

 

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How does Bigly’s commercial model help operators beyond cost savings on content?

Our vision is to provide more opportunities for operators to push their own brand rather than Bigly. A quick example is that Bigly will not brand our games’ loader screens, but operators are free to feature their own logo if they wish. This means more brand presence from the operators. With Bigly, operators and their marketing teams can get super creative with their campaigns knowing the cost of accessing the game (or games) is fixed so the better the game performs, the more money the casino makes. In fact, the bolder the casino is in its marketing activity, the bigger the returns they will likely enjoy.

 

How do operators access your content?

There are a couple of ways. The first is directly through our remote game server, which is provided by our technical partner, Reelsoft. This is our preferred method of integration as it allows us to foster incredibly strong relationships with our operators while ensuring the smooth and seamless delivery of our content into markets across the world. Operators will also be able to get our games through aggregation platforms although the commercial relationship will be with Bigly – the aggregator will simply be a technical partner in the same way that Reelsoft is. This approach allows us to offer our content – and unique commercial model – to operators in the vast majority of jurisdictions from the get-go.

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How does this approach to commercials and your wider business model benefit Bigly?

It gives us a major point of difference from the 100’s of other studios in the market, that’s for sure. And there’s something nice about bringing a product to the market that disrupts the status quo and genuinely revolutionises a major part of the industry. Ultimately, our approach and commercial model mean that we can provide the games and financials that operators are seeking, and, over time, this will see us become a major player in the content provision space. Of course, our approach works both ways – while our games are a predictable cost for our partners, they are a predictable income for Bigly and this really helps when it comes to establishing, growing and future-proofing the business. This can be really tough for new studios given the competitive nature of the market and the need for their games to be played at scale which of course requires top lobby positions and operator marketing activity, both of which are hard to secure for a new developer.  It is important to note that the vision of this studio is for this approach to be the lifetime model for Bigly, a new way of selling and consuming content.

 

Your USP is your commercial model, but what about your games?

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Our games are a crucial piece of the puzzle. Our commercials can be super attractive, but if our games are tosh then players just won’t play them. This is why I’ve been tapping into my extensive network to assemble an incredible team of designers, mathematicians, developers, testers and so on, as we will live or die by the quality of our content. The first games of a studio are always tough but we are confident that our slots will hit the mark in terms of quality and playability. Our first slot is Deep Sea Treasure and takes the cascading reels format, with symbols tumbling as players dive into the underwater abyss in search of big wins. I’ll be giving people a sneak peek at the SBC Summit in Lisbon, so flag me down if you want to see it in action.

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Latest News

1spin4win integrates its 100+ online slots into 1GameHUB’s game aggregator

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Online slot provider 1spin4win continues to expand its global presence by partnering with 1GameHUB game aggregator. 

1GameHUB gained a prominent position in the iGaming market, boasting 1500+ operating clients and 100+ integrated game providers. 

As part of the deal, 1spin4win adds 100+ online slots to 1GameHUB’s gaming offerings, including the popular Hold and Win titles. The aggregator integrates these games into its clients’ portfolios, significantly increasing 1spin4win’s player base.

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Anton Grigoriev, COO at 1GameHUB: “We are delighted to start working with 1spin4win and grow our portfolio with classic yet unique online slots, including games featuring Hold and Win mechanics. We value brands that put emphasis on high-quality math algorithms, like 1spin4win, and expect great results from this collaboration.”

Olga Hlukhovskaya, Head of Business Account Managers at 1spin4win: “We’re pleased to start this collaboration with such a reputable partner. Integration with 1GameHUB’s aggregator allows us to showcase our quality product to a wider audience. This aligns perfectly with 1spin4win’s commitment to delivering truly classic gaming experiences to as many players as possible.”

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