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Conferences in Europe

Sponsors Spotlight: Winning the iGaming Technology Race – GR8 Tech Shares Winning Formula at the Prague Gaming & TECH Summit

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Ahead of the highly-anticipated Prague Gaming & TECH Summit, organizer HIPTHER is thrilled to introduce and put the spotlight on the companies and people that help make the magic happen: our conference sponsors! These innovative, accomplished professionals and teams make magic happen everyday, and they will be joining us at the Prague Gaming & TECH Summit 2024 taking place on 26-27 March, to share insights, network and collaborate with you! Get to know them, connect, and meet them in Prague!

In this Sponsors Spotlight Interview, the #hipthers meet Artur Ashyrov, Chief Technology Officer at GR8 Tech, Main Stage Sponsor of the upcoming Prague Gaming & TECH Summit. Artur will be speaking at the Summit, offering an insightful exploration into the world of cutting-edge technology development.

 

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EG: Hello Artur, thank you for taking the time for this interview. We are delighted to get to know you and introduce you to our readers! Speaking of introductions, let’s kick things off by hearing more about you and your role as a CTO at GR8 Tech.

AA: Thank you for having me! I’m thrilled to share insights into my journey and the impactful work we do at GR8 Tech. As the CTO, I focus on achieving revenue-driven company goals and developing our engineering team.

My overall journey in tech started in 2006, and since then, I’ve navigated through various sectors, from outsourcing projects to spearheading platform development in industries such as booking systems, CRM, media, iGaming, and more. I love solving complex challenges, driving meaningful tech advancement, and improving large, unwieldy projects to deliver great results, even if it goes along with challenging the status quo in technology, company culture, and mindsets.

At GR8 Tech, I’m also deeply involved in the GR8 Tech Academy, mentoring the next generation of tech professionals. This project, aimed at people entering IT and ensuring they have not just theory but hands-on experience, is very close to my heart. Many of the Academy’s graduates join our team and work to push the boundaries of what’s possible, using technology as a catalyst for growth and transformation.

 

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EG: GR8 Tech’s “About” section on LinkedIn begins with the intro “GR8 Tech is an international iGaming solutions provider”. Breaking this description down, what are the solutions and products that GR8 Tech offers to clients?

AA: We create a full kit of iGaming products necessary to launch and run a long-term successful, profitable iGaming operation. The front and center of our product lineup is, of course, the high-performance GR8 Sportsbook platform, designed to handle high loads with ease and bring tangible financial results to the operators through unique margin management capabilities. The Sportsbook is complemented by many other products, from the Casino platform to the CRM system, payment gateway, iFrame, etc.

 

EG: So, GR8 Tech boasts a 360° suite for the iGaming industry, including a payment gateway and CRM system, as well as over 15 successful cases worldwide in its first year alone! What is the secret behind that vast and fast success? Something tells us it’s all about Tech – how do you make it “GR8”?

AA: Having a great background in technology, we are able to develop products that scale seamlessly but also evolve alongside our clients’ growing needs. Understanding that every business eventually requires increased processing capacity and flexibility, we preemptively integrate SDKs and APIs, and ensure data-sharing capabilities within our products, connecting and integrating it all into a unified, well-functioning ecosystem. It sets us apart from many competitors – and is rooted in our commitment to a data-driven approach, which creates additional value for our clients.

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EG: In this first year of GR8ness in the industry, from your first steps till now, what are the most important milestones the company has conquered and its most significant updates?

AA: We are a young company but an experienced team with the long-standing, well-known tech behind the name. So, the biggest challenges for us were associated with finding our own B2B voice and our unique value proposition and presenting it to the market loud and clear. That’s exactly what we did last year, and I think the recognition our products received with nominations in several respectable industry awards, including the SBC Awards and SiGMA Awards, are our most significant milestones, showcasing the growing recognition of GR8 Tech in the industry. This year, we have already opened the business season exhibiting at ICE London, winning several new clients for GR8 Tech, and shortlisting in SiGMA Eurasia and SiGMA Africa. Quite a start – I’m excited for what comes next!

 

EG: GR8’s chosen brand language and communications are built around the concept of racing; in the race for innovation in the modern Tech scene – especially in iGaming – which emerging technologies are truly useful, and what’s overhyped?

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AA: We are always looking at all emerging technologies, but we are very careful about implementing them for the sake of being “innovative.” We don’t enter the same race for innovation just to put a proud “AI-powered” sticker somewhere on our website for implementing Chat-GPT prompts in our products.

But we look at all trending technologies and implement them when they bring real value to customers. For example, AI has been in our systems for 4-5 years. Now, we are looking at LLM to enhance customer support and other functions.

It is also always interesting to find some useful applications for blockchain, but in our industry, it is really an overhyped technology because it is being pulled everywhere, just like Chat GPT. The metaverse is also very overhyped, and I don’t think this technology will change user habits dramatically because the convenience of AR/VR devices is still far behind the value of the experience. It will be interesting to see what kind of impetus the new Apple Vision Pro will give to this – it seems to me that this is the first step towards making these devices more convenient and mainstream.

 

EG: At the Prague Gaming & TECH Summit, you will be speaking about “Engineering Excellence”. Can you give our readers and the Summit’s participants an idea of what exactly constitutes Engineering Excellence in today’s Tech, and the key points you will be analyzing at the Conference?

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AA: To understand engineering excellence, you should first think about what the industry is like nowadays. With technologies like Chat GPT, tech specialists can now super quickly do tasks for which before they were paid thousands – for their knowledge, expertise, and amazing coding. So these new technologies raise an interesting question: What is engineering excellence in the world where a machine can do a lot of ‘monkey jobs’ for you?

It turns out, today, technological excellence is not so much about technology but about the ability to think ahead, to design, to not overcomplicate things where they can be avoided, and so on. The latter is especially important, as it is a pressing issue in the industry, as everyone just loves to invent some problems and then create even more problems when trying to solve them.

Another interesting aspect is what engineering excellence is from the client’s point of view. I think that engineering excellence can be measured in how little you pay attention to your tech – everything just works, and that’s it. Not thinking about the number of cores in your processor or the capacity of RAM is the best indication that everything is just how it should be. But to make it so, developers should think rather broadly, investing in great technology and creating stable, scalable infrastructure that’s capable of providing this level of customer experience.

 

EG: Thank you for this very interesting and insightful interview, Artur! We look forward to seeing you in person at the Prague Gaming & TECH Summit, and hearing all about Engineering Excellence and the development process in your exclusive one-on-one session.

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Join us in Prague to connect with Artur and the GR8 Tech Team:

Get your Tickets to the Prague Gaming & TECH Summit Now!

Conferences in Europe

The Top Operators, Affiliates, and Affiliate Programs Head to the European Gaming Congress 2024

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As the European gaming landscape continues to evolve at breakneck speed, all eyes are on the European Gaming Congress (EGC) 2024—an event that has solidified itself as one of the premier networking and knowledge-sharing platforms in the iGaming and affiliate marketing industries. Hosted in Warsaw this year, the event is set to bring together some of the most influential operators, affiliates, and affiliate program leaders to tackle the pressing challenges and opportunities the industry faces today.

With C-level executives and founders from leading gaming companies across Europe in attendance, the EGC 2024 is a must-attend for anyone looking to stay ahead of market trends, new technologies, and regulatory changes. Let’s take a closer look at some of the top CEOs and Co-Founders who will be joining the conversation, shaping the future of the industry, and driving the narrative at this year’s Congress.

Key Industry Leaders Attending EGC 2024:

Tomasz Szymanski – CEO at Betwinsoft

As the CEO of Betwinsoft, Tomasz Szymanski has positioned his company as a major player in the iGaming solutions space. Known for its advanced betting software and cutting-edge technology, Betwinsoft continues to lead innovations in sports betting and casino games.

Marina Astrautsova – CEO at BGaming

BGaming has quickly become one of the most dynamic and creative content providers in the iGaming world, and Marina Astrautsova is at the helm of this success. As CEO, Marina has overseen the company’s rapid expansion into new markets while maintaining its focus on delivering engaging, high-quality casino games.

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Aneta Tylicka – CEO at Bukmacherska/Fuksiarz.pl

As the CEO of Fuksiarz.pl, Aneta Tylicka leads one of Poland’s most successful sportsbooks. Under her leadership, Fuksiarz.pl has seen impressive growth in the competitive Polish market. Aneta’s participation in the Congress is an exciting opportunity for affiliates and operators alike to gain insight into how localized strategies can capture market share and improve user engagement in regulated markets.

Piotr Rogowski – CEO at ETOTO Poland

ETOTO is a leading sports betting platform in Poland, and Piotr Rogowski has been instrumental in shaping its trajectory.

Marcin Doszczeczko – CEO at LVBet

Leading LVBet, one of Europe’s most trusted and recognized betting platforms, Marcin Doszczeczko is no stranger to navigating regulatory changes while ensuring operational excellence. At EGC 2024, Marcin will likely address the importance of adaptability in a rapidly evolving market and how LVBet continues to thrive by combining technology with a customer-first approach.

Adam Lamentowicz – CEO at Polish Gaming Chamber

Representing the broader interests of Poland’s gaming industry, Adam Lamentowicz heads the Polish Gaming Chamber and is a critical voice in regulatory affairs. With his background and influence, Adam’s contributions at the EGC will be vital in understanding how gaming companies can work collaboratively with regulators to foster growth, innovation, and responsible gaming.

Filip Sosnowski – CEO at SB Software

As the driving force behind SB Software, Filip Sosnowski has played a pivotal role in delivering innovative betting and gaming solutions. SB Software has become known for its robust technology, which helps operators streamline their operations and enhance user experiences. Filip’s insights will no doubt cover the intersection of software innovation and business scalability, topics critical for iGaming operators.

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Dariusz Łęczyński – CEO at STATSCORE

STATSCORE is renowned for its cutting-edge sports data and analytics solutions, and Dariusz Łęczyński has been leading the charge. His appearance at the EGC will likely revolve around the growing importance of data-driven decision-making in sports betting and gaming.

Marcin Giera – CEO at Totalbet

Totalbet, another dominant player in the Polish betting scene, is led by Marcin Giera, whose expertise spans both operational leadership and regulatory compliance.

Lukasz Seweryniak – Country Manager at SUPERBET Poland

As the Country Manager for SUPERBET Poland, Lukasz Seweryniak plays a pivotal role in steering the company’s success in the Polish market. Superbet is well-known for its innovative customer engagement strategies, and Lukasz will bring valuable insights on balancing growth with regulatory compliance in a fast-paced environment.

Stanisław Szostak – CEO and Founder at Astral Forest

Leading Astral Forest, a data analytics and consulting agency, Stanisław Szostak has deep experience in leveraging data to optimize operations, marketing, and compliance for iGaming operators. His appearance at the EGC promises to shed light on the importance of data governance and how it can shape the future of responsible gaming.

Adam Gontarz – CEO at CrustLab

CrustLab, under Adam Gontarz’s leadership, specializes in building software solutions for iGaming platforms. Adam’s insights on optimizing digital infrastructures and developing scalable iGaming products will be a valuable contribution to discussions on tech innovation in gaming.

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Bartek Borkowski – CSO / CEO and Co-Founder at createIT.pl

Bartek Borkowski heads createIT.pl, a tech solutions provider with a strong focus on iGaming. His experience in crafting tailor-made solutions for operators will provide useful insights into the role of technology in shaping customer experiences and improving operational efficiency.

Irakli Davarashvili – CEO & Co-Founder at Promofy

As the Co-Founder of Promofy, a company that specializes in influencer marketing for the gaming sector, Irakli Davarashvili will offer a fresh perspective on how gaming companies can leverage influencer partnerships to boost brand visibility and customer engagement.

Vladimir Malakchi – CEO and Managing Partner at XANADA Investments

Vladimir Malakchi brings a wealth of knowledge in investment and scaling gaming companies. As Managing Partner at XANADA Investments, he has supported various successful ventures, and his insights at the EGC will be valuable for both operators and affiliates looking to scale their businesses effectively.

Alexis Wicén – CEO and Founder at Unibo/Scatters

Alexis Wicén, Founder of Unibo/Scatters, is known for driving innovation in gamification within the iGaming space. Alexis’ thoughts on enhancing player engagement and loyalty through gamification strategies will be highly anticipated at the EGC.


Get Ready for Game-Changing Discussions

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The European Gaming Congress 2024 is shaping up to be a game-changing event, where the leading minds of the industry will gather to share insights, strategies, and innovations. This lineup of top CEOs, founders, and industry leaders promises to deliver unparalleled expertise, making EGC the place to be for anyone serious about iGaming and affiliate marketing.

Don’t miss your chance to be part of the conversation—final tickets are available here: EGC 2024 Tickets.

For a full list of attendees and agenda, visit EGC Attendees and Agenda.

The post The Top Operators, Affiliates, and Affiliate Programs Head to the European Gaming Congress 2024 appeared first on European Gaming Industry News.

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Can Fun Be Safe? The Role of Social Responsibility in Slot Game Design

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The European Gaming Congress (EGC) returns to Warsaw for 2024 on 15-16 October, and organizer HIPTHER is proud to introduce the conference’s esteemed Sponsors – trailblazing companies and accomplished professionals that help make the magic happen! In this Sponsors Spotlight Interview, we welcome Maciej Makuszewski, iGaming Director at Promatic Group, parent company of the Platinum Sponsor for EGC 2024, Promatic Games.

 

For many people outside the gaming industry, putting social responsibility and online slot games in the same sentence might seem counterintuitive. What’s your perspective on this? How can a slot development company demonstrate responsibility?

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You’ve hit on a very interesting point right from the beginning. From an outsider’s view, social responsibility and online gambling might seem like polar opposites—like water and fire. But within the industry, we understand that to succeed, all parties, and especially operators and game studios, need to cater to a broad audience. This includes not only players seeking excitement and adrenaline but also casual players who just want a bit of entertainment. We simply need to think about the mass market when designing the gaming experience.

From there, it becomes essential to safeguard ALL players by promoting responsible behaviors and minimizing risks. After all, even with a naturally risky activity like gambling, people still want a sense of security in their experience. This is where social responsibility becomes key. While the public often associates our industry with problem gambling or even addiction, this is a simplistic view. A problem gambler is not a good player—not for them, and certainly not for us. We aim to create a safe and enjoyable environment for all players, which ultimately benefits everyone involved.

 

So speaking of iGaming in general, what are the key areas when it comes to promoting responsible behavior and minimizing risks for players, as you rightly put it?

I would consider Responsible Gaming as an umbrella term that encompasses a range of measures. I usually break these down into several key categories:

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  1. Identifying and protecting vulnerable players
  2. Game mechanics
  3. Transparency and communication
  4. Youth exposure
  5. Game design and incentives
  6. Financial limits and self-exclusion mechanisms
  7. Utilization of player data

Of course, this list can evolve depending on specific market needs, but these are the core elements. I haven’t included aspects like fairness or certification, as these are typically viewed as basic prerequisites in most regulated markets—they aren’t specific to Responsible Gaming but rather fundamental requirements for offering games to customers. Additionally, technical standards can also play a supporting role in fostering a responsible gaming environment.

 

Given that your role as a game studio is to provide the games themselves, how can you contribute to making the experience as responsible as possible? You’re not in full control over all of the seven areas you mentioned earlier.

You’re right—our role is narrower compared to operators, but we still have a significant impact in key areas. We can influence game mechanics, transparency and communication, youth exposure (to some extent), and game design and incentives. While we don’t manage player data, we can still support the identification of problem gambling behaviors.

Take game mechanics, for example. As a studio, we invest a lot of time in balancing the speed of gameplay with clear, accurate visualizations of the spin results. One of our key principles is ensuring that all our designs and developments are configurable to meet Responsible Gaming requirements. For instance, our games were recently certified in the Czech Republic, where the regulator mandates that each spin lasts at least two seconds. This is a Responsible Gaming measure, and our configurable software allowed us to implement this requirement quickly.

Another area that’s been a focus of many regulators is the Bonus Buy feature. We were hesitant to introduce it because some of the behaviors associated with this feature may heighten the risk of problem gambling. After months of careful consideration, we decided to launch it only with the ability to monitor every player action related to this functionality. We are committed to tracking this feature closely to ensure it aligns with responsible gaming standards.

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You’re also going to touch on game design and incentives at the European Gaming Congress (EGC), correct?

Yes, that’s right! We’re excited to share the story behind one of our most innovative games, Ale Fajny BOBER. The game’s theme is inspired by a popular viral video, and it was a fascinating challenge for our team to translate the essence of a two-minute YouTube clip into an engaging slot experience. We had many discussions on how to best capture and visualize that story within a slot game format. But I’ll save the finer details for the conference—we’ll be talking about it on Day 1 during our presentation! Feel free to join and ask questions!

 

You mentioned the game Ale Fajny BOBER. Could our readers be familiar with other titles that have come out of your studio?

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Ale Fajny Bober is indeed a new game, which had its premiere in Poland on September 26. Promatic Games has a portfolio of hundreds of exciting slot games that have been both successful and widely appreciated by players. Some of these include: Mummy’s Treasure Deluxe, Dracula’s Treasure, Janosik 30 and Miss Joker Show  – the latter has even been shortlisted for the Best iGaming Product category at the EiGE2024 awards, with the final taking place at the upcoming conference. I warmly invite to join us at the event and cast your vote for our title. See you there!

Promatic Group’s iGaming Director, Maciej Makuszewski, and Product Design Manager, Luka Oblak, will be presenting a workshop at the European Gaming Congress on ‘Mastering the Art of Balanced Slot Development.

Join us in Warsaw and meet the Promatic Games Team in person:

Get your tickets for the European Gaming Congress 2024 Now!

The post Can Fun Be Safe? The Role of Social Responsibility in Slot Game Design appeared first on European Gaming Industry News.

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Promatic Group: Pioneering Innovation in Slot Gaming for Over 25 Years

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The European Gaming Congress (EGC) returns to Warsaw for 2024 on 15-16 October, and organizer HIPTHER is proud to introduce the conference’s esteemed Sponsors – trailblazing companies and accomplished professionals that help make the magic happen! In this Sponsors Spotlight Feature, we welcome Piotr Fedak, CEO at Promatic Group, parent company of the Platinum Sponsor for EGC 2024, Promatic Games.

 

To start off, thank you for becoming the Platinum Sponsor of the upcoming EGC in Warsaw. We truly appreciate your trust! What inspired your decision to participate and sponsor this event?

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The European Gaming Congress is a very important event for us, we have participated in the past edition. The congress creates an opportunity to meet, exchange experiences, discuss trends between industry professionals as it gathers representatives from all over Europe. Being a Partner in such events is also part of our organization’s strategy. And the fact that the conference is held in Warsaw, Poland, is of great importance – we are a local company and the Polish market is extremely important to us, hence our strong involvement in EGC.

 

As is tradition, could you tell us a bit about yourself? How long have you been with Promatic Group and in the gambling industry overall?

I have been associated with Promatic Group nearly 20 years now, the vast majority of my professional experience in the industry. In our organization I have held various positions related to operational areas, later I became a Managing Director and currently I am the CEO of the company being responsible for strategic, operational and organizational management.

 

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You describe Promatic Group as a “one-stop solution provider for the gambling industry.” How should we interpret that? Tell us more about the company and its journey.

Correct, hard to believe it’s been almost 30 years now! We started as a distributor and over the course of almost 3 decades we have been developing our products – at the beginning we only offered EGM Terminals with slot games produces in Austria Later, we started producing our own game collections which naturally led us to developing a fully professional games studio that delivers own, developed in-house products to both the retail and online markets.

 

Our conference focuses on the European market, but you have a presence beyond Europe as well. Which markets are most important for you, and what offerings do you bring to Europe versus other regions? Which market is easier or harder to operate in, and how do they differ?

As I mentioned, Poland is a key market due to our origin. However, with nearly 30 years of experience, we now operate under two flagship brands, Promatic and Promatic Games, and we are present in various locations globally, including Europe, Africa, and Latin America.

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European markets are definitely more saturated and are characterized by high competition. In Africa, for instance, there is much more space for business development, but also more organizational challenges than in European countries. It is difficult to say which market is easier as they differ significantly. Yet, our diverse offer allows us to operate in many regions, and although each market has different regulations we deal with in our daily activities. That is why we are always flexible and able to adapt to a given region and its specific requirements.

 

Like any company, you surely have competition. If you had to pinpoint what sets you apart, what would you say is your competitive advantage?

Our industry is characterized by very strong competition. Yet, we always try to use our competitive advantage – we are an independent manufacturer with our own resources and capital, we have an autonomous game studio and we are self-sufficient in every aspect of our activity.

Besides, Promatic Group is a local company quite different from big enterprises, not limited by corporate complications, intricate processes and complex internal regulations. We do not follow extensive bureaucracy and we adapt faster to changes in the business environment. Consequently, we can create new products and complete business agreements faster and more agile, easily competing with large corporations.

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On top of that, we offer a very competitive product with excellent value for the money. We create top-engaging content as our games always respond to individual needs of the market, local players and that definitely distinguishes us from the competition.

 

And what do you admire in other companies? Do you have any role models or best practices that you follow? Is there someone/some company worth emulating—even if you don’t want to name names?

Like most companies we follow industry trends as well as competing businesses and wish to be one step ahead. We are confident that with such an approach the industry can develop, and direct, open competition creates opportunities for growth.

In our organization, we act as a participant in the gaming industry – we observe others, but we also want to have a significant impact and set the trends based on our capabilities and resources. What characterizes large companies is a strong distribution and operational authority in the countries they come from as it allows to scale global operation.

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Let’s talk about branded games. Do you have any other themed games in your portfolio? If so, what are they like? What guides your choices when selecting these themes?

Games featuring celebrities, such as Mariusz Pudzianowski – the brand ambassador of Promatic Group, allow us to stand out on local markets and create unique, dedicated content, responding to individual needs of players in a given region. Apart from Pudzian, our games feature other famous figures who are popular in Slovakia, Romania or Ukraine. But celebrity games are not the only trend we use in our slots, we also focus on popular and well-known historical, cultural or social themes, examples include titles like Janosik, Husaria, Golden Train or Copernicus dedicated to Polish players or games with African themes, very popular in Nigeria: Naija Wheels or African Carnival. The ability to create branded games is a great added value of our brand and we are happy that we can promote themes and motives ​​that are important to players in local regions

 

What opportunities and challenges do you see for the gaming industry in Europe? How is Promatic Group preparing for changing trends (do you notice any, e.g., in customer behavior, industry needs, legal regulations, etc.)?

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Our industry is defined by very strong legislation, also in Poland.

The European market as a whole is already very regulated and saturated and most of our neighboring markets have increasingly restrictive regulations that do not translate into sales opportunities in the retail segment. Online market currently offers greater space for development and this is one of the trends that Promatic focuses on – we want to deliver products to the online sector in Poland and other European markets.

But regulatory restrictions and differences are not the only challenge, players’ preferences are changing too and we want to follow them by modifying the ergonomics of the machines following waving popularity of games, and user behaviors, which is why we constantly develop new products, providing new, engaging content that is both safe and compliant with Responsible Gaming policy. It is our highest priority to deliver safe products, our production process is always well-thought-out from the early design stage to publishing aspects, ultimately leading to the certification of our products according to the highest European standards.

It is difficult to say which market is easier as they differ a lot. On the other hand, despite discrepancies, our diverse product offer and ability to adapt to specific market requirements allow us to operate in many regions with changing regulations.

 

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You were nominated in four categories for the EiGE awards:

  • Best iGaming Supplier > Promatic Group
  • Best iGaming Product > Miss Joker Show (Promatic Group)
  • Best Game Developer > Promatic Group
  • Best Emerging iGaming Company > Promatic Group

 

From what we see in the results of the first stage, you have a chance in several categories. Winning in which category would make you the happiest, and why?

We proudly received nominations in four different categories and in each of them we were among the finalists, which makes us very happy. The categories are very diverse, and the nominations in all of them confirm the hard work of all our teams in our organization, show our versatility and motivate us to continue the good work. The nomination in the Best Product category is certainly very important to us, we know that Miss Joker Show is very well received by players in many markets, but of course we keep our fingers crossed for any award in any category.Each will make us equally happy.

 

Engagement vs. Responsibility – will you be discussing this at the congress? What is your opinion on the topic, and how does Promatic approach it?

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All aspects of Responsible Gaming are always significantly important to us. We adapt the policies already at the design stage of our products. We want our games to be engaging, but at the same time not to extend any negative patterns, so we implement a number of features and mechanisms to our products to be fully compliant with principles of Responsible Gaming.

During the European Gaming Congress, Promatic representatives: Maciej Makuszewski – Head of iGaming and Luka Oblak – Product Manager will present a very interesting workshop showcasing how to capture such balance between user engagement and policies compliance. The presentation ‘Mastering the Art of Balanced Slot Development’ – we kindly invite all the attendees of EGC to participate.

 

As we approach the final quarter of 2024, it’s a good time to start reflecting on the year.

What are your plans and goals for Q4 and the upcoming year, 2025? What challenges do you foresee?

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Although it is still too early to sum up, this year was very successful for us – we managed to complete many key business projects, we keep developing our online product, receiving new relevant certifications and we would like to maintain this trend. In the coming months, we plan to expand to new markets and grow our team of experts. We also focus on the development of new technologies, we expand the retail network while focusing on further development of the online product. We concentrate a lot on diversifying our product offer, which will certainly be much wider next year.

 

EGC is not the only conference where we can meet you at industry events in the near future. Can you share any plans in this regard?

Industry events are an important platform enabling valuable discussions and meetings. This week we are participating in SBC in Lisbon, we will also be at iGaming in Malta.

Next year, we are exhibiting at ICE 2025 in Barcelona and warmly invite you to visit Promatic Group’s stand. All the above events are very inspirational as we are committed to following trends, developing know-how and new technologies in gaming, and exchanging experiences with industry experts, which certainly contributes to our development.

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Piotr Fedak – BIO

PIOTR FEDAK

Chief Operating Officer of Promatic Group

Actively working in the gaming industry for over 20 years.

Associated with Promatic Group for most of his professional career, solely involved in operational processes.

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He held the positions of Operations Director and Managing Director, supervising operations on domestic and global markets, also managing introducing innovations.

In 2023, he took the position of the CEO of the company, leading and managing the organization in the scope of operational and strategic processes.

 

 

Promatic Group’s iGaming Director, Maciej Makuszewski, and Product Design Manager, Luka Oblak, will be presenting a workshop at the European Gaming Congress on ‘Mastering the Art of Balanced Slot Development.

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Join us in Warsaw and meet the Promatic Games Team in person:

Get your tickets for the European Gaming Congress 2024 Now!

The post Promatic Group: Pioneering Innovation in Slot Gaming for Over 25 Years appeared first on European Gaming Industry News.

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