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Arctic7 evolves within and beyond gaming after two studio acquisitions
Game development company Arctic7 has today announced the acquisition of Narwhal Studios and Star Fort Games. The two acquisitions represent a sizable evolution in Arctic7’s capability – introducing a plethora of experience from some of the leading creatives in both the video game development and virtual production space.
The acquisition of LA-based Narwhal Studios marks Arctic7’s first expansion into virtual production, further advancing their capacity when delivering top-level entertainment and experiences through immersive content. With film and TV virtual production being Narwhal Studios speciality, their acquisition additionally broadens Arctic7’s scope beyond just video games. Similarly, Arctic7 will be expanding its video game development foundations with the acquisition of Ottawa-based Star Fort Games – helping to cement Arctic7’s expertise in the games industry and expanding their reach and studio capabilities to Canada.
With studios based in Austin, Montenegro and now Los Angeles and Ottawa, Arctic7 has continued where they left off in 2022. The company now has more than 100 people across the world, collaborating together to inspire, going above and beyond in delivering exceptional entertainment with heart and depth.
Media production company Narwhal Studios is at the forefront of virtual production and is continuing to innovate in the space. The team has utilized their skill and experience in some of the largest shows and films in the world, such as The Mandalorian, Ant-Man and The Wasp: Quantumania and Black Adam. For Arctic7, the acquisition of Narwhal Studios not only expanded its impact within game development, but
now across multiple industries. The acquisition follows the recent appointment of Narwhal founder Felix Jorge as Chief Communications Officer at Arctic7.
Co-founder Felix Jorge of Narwhal Studios comments: “By joining forces with Arctic7, we plan to bring the virtual art department and ICVFX to a wider audience than ever before. We are supercharging the techniques and processes we created, and developing the training programs and virtual production tools necessary to launch the next generation of film, TV, and game productions.”
Welcoming Star Fort Games to the Arctic7 family will also allow the Austin-based company to leverage the independent game studio’s work across multiple platforms, from global mobile titles to blockbuster console games. Their understanding of what makes a game fun, knowledge of games as a service and expertise on what top trends are going to entertain consumers means they excel at making engaging and
entertaining games.
Studio head Lindsay Daggit at Star Fort Games comments: “We are thrilled to be joining the Arctic7 studio family and so excited for this next chapter of Star Fort Games. I am most excited about the new opportunities this partnership will provide for our people and our studio as a whole. Combining our strengths with the other Arctic7 studios in a complementary fashion will allow us to achieve new heights together.”
CEO and co-founder of Arctic7 Igor Efremov comments: “Our aim at Arctic7 is to create amazing entertainment experiences for our partners. The acquisition of Narwhal Studios and Star Fort games enables us to further expand our ability to do that. Narwhal’s experience in virtual production – working with the world’s premier intellectual property – represents an exciting step for us, not least given the growing cross media opportunity in gaming. Similarly, Star Fort’s abilities in creating games across platforms, together with games as a service also adds further exciting capabilities for us.’’
Balkan's
Bulgaria first for Push Gaming with Kaizen Gaming’s Betano
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Push Gaming has entered the Bulgarian market thanks to an exclusive deal with Kaizen Gaming brand Betano, marking a milestone in its expansion in globally regulated markets.
For 12 weeks, tier-one operator Betano will have exclusive rights to Push Gaming’s portfolio in the country as it brings the studio’s hugely popular titles to Bulgaria for the first time.
Push’s extensive back catalogue of major hits, including Razor Shark, Razor Returns, Jammin’ Jars, Big Bamboo and Wild Swarm, are now ready to be enjoyed by players in Bulgaria, with more recent releases due to roll out imminently.
The launch enhances Push’s relationship with Kaizen Gaming, which has already seen success with its award-winning content in Greece, Denmark, and Brazil.
Agreements with over 15 direct integration partners have been achieved in 2024, and the supplier’s significant growth will be bolstered by several more announcements in the remainder of Q4.
Fiona Hickey, Chief Business Development Officer at Push Gaming, said: “Bulgaria is a territory we’ve been working on for some time, so it’s particularly pleasing to launch there with such an established and respected name as Betano.
“We know the strength of our product, and allied with Kaizen Gaming’s prominent positioning across regulated markets, we can make the most of our regional entries. They’re a fantastic strategic partner to work alongside, which breeds exceptional confidence that every launch period will perform strongly.”
Evangelos Dedoulis, Director of Product, Gaming and Rewards at Kaizen Gaming, added: “Push Gaming is responsible for some of the finest games on the market, and as such, we have been eagerly anticipating bringing them to our Betano platform in Bulgaria too. In other markets where we have integrated Push Gaming’s titles, the reception from our audience has been exceptional, and we expect the same in this case too.”
The post Bulgaria first for Push Gaming with Kaizen Gaming’s Betano appeared first on European Gaming Industry News.
Andy Rogers CEO of RokkerX
RokkerX Expands into Latin America with São Paulo Operations
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Global Managed Services Leader Strengthens Presence in Booming Brazilian iGaming Market
RokkerX, a global leader in managed services for the iGaming industry, is pleased to announce its expansion into Latin America with the launch of operations in São Paulo. This strategic move capitalises on the rapid growth of Brazil’s iGaming market, offering operators a competitive edge with expert support and localised solutions.
RokkerX has established itself as a trusted partner for iGaming operators worldwide, delivering high-quality managed services, including customer support, player retention, KYC, AML, fraud prevention, payments, trading, and operations. With its new São Paulo hub, RokkerX is set to provide tailored solutions to operators across Brazil and the wider North and South American markets, including Canada.
“With the increasing demand for high-quality managed services in the LatAm region, São Paulo is the perfect location for RokkerX to expand its footprint,” said Andy Rogers, CEO of RokkerX. “We are committed to helping operators navigate this dynamic market by offering the insights, tools, and operational support they need to succeed.”
This expansion aligns with RokkerX’s vision of being a trusted partner for iGaming operators, ensuring they remain agile and competitive in emerging markets. The São Paulo office will serve as a key center for providing localised expertise, leveraging RokkerX’s global capabilities to drive sustainable growth for its partners.
As regulatory frameworks evolve and the demand for iGaming services grows, RokkerX is well-positioned to deliver best-in-class solutions that enable operators to thrive in this fast-paced environment. The company’s entry into São Paulo marks an exciting chapter in its mission to power the future of iGaming through innovation, operational excellence, and deep market knowledge.
The post RokkerX Expands into Latin America with São Paulo Operations appeared first on Gaming and Gambling Industry in the Americas.
ANJL
BiS SiGMA Americas announces institutional partnership with ANJL to strengthen the new regulated betting market in Brazil
The post BiS SiGMA Americas announces institutional partnership with ANJL to strengthen the new regulated betting market in Brazil appeared first on Gaming and Gambling Industry in the Americas.
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