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Polygon Studios Secures Hires From EA, Amazon and Others, As Web2 Talent Join Exodus to Web3

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Polygon Studios, the developer relationship arm of Polygon Technology, is helping web2 and web3 companies build decentralized apps on the Polygon chain, announces five new hires to spearhead its growth in the Web3 blockchain gaming space. The new hires join Polygon Studio’s recently appointed CEO, Ryan Wyatt, who previously headed YouTube’s Gaming vertical before migrating to the Web3 industry.
Polygon Studios’ new hires include C-level executives Michael Blank as Chief Operating Officer and Young Ko as Chief Financial Officer.
Michael Blank brings a wealth of gaming experience to Polygon Studios after almost two decades with Electronic Arts, a leading game developer and publisher. Blank served as Senior Vice President of Player Network, the company’s strategy to connect and engage EA’s more than 300 million users. In that capacity, he led global teams that drove EA’s direct to consumer digital gaming platform, social ecosystem and the rapid growth of EA Play, the publisher’s multi-platform gaming subscription. During his time at Electronic Arts, Michael held a variety of senior leadership roles, including Executive Producer for several of EA’s prominent game franchises.
Polygon Studios has also welcomed Young Ko, who cites nearly 16 years of progressive financial and entrepreneurial expertise across entertainment, music, fashion, and real estate. Young spent the past 9 years as the VP of Finance at Penske Media (brands include Rolling Stone, Billboard, Variety, and SXSW) where he oversaw the Finance, Accounting, Treasury, and Global Tax teams.
Joining Young and Mike is Urvit Goel — VP, Gaming Business Development — and Charnjit Bansi — VP, Game Design — who also cut their teeth in the Web2 arena.
Urvit brings a wealth of cross-functional experience leading teams in Finance, Marketing, and Business Development during his nearly decade long tenure at Amazon. Most notably, Urvit has experience building long term strategic partnerships with the world’s largest game publishers on a global scale. He has built and led Business Development teams driving a variety of gaming initiatives for Amazon, most recently launching Amazon’s Cloud Gaming business.
Charnjit brings over 20 years of intimate knowledge of AAA Web2 game leadership and development, all from world-class game developers including Infinity Ward and Sledgehammer Games — creators of the renowned Call of Duty franchise. Most recently, Charnjit served as Director of Product Management at Mythical Games, a game technology company and publisher of the blockchain MMO, Blankos Block Party.
Polygon Studios also welcomes gaming industry veteran and recent EA alumni, Ben Watley. Ben will serve as Senior Director of Strategy, Gaming at Polygon Studios, working closely with Young, Mike, Charnjit, and Urvit to expand Polygon’s Web3 products and services. Working alongside Ben is ex-NASA software engineer and Riot Games strategist, Will Matteson, who joins Polygon Studios as Corporate Strategy Manager.
The new hires closely follow the appointment of Ryan Wyatt as CEO of Polygon Studios after seven years spearheading YouTube’s gaming vertical.
Ryan Wyatt, CEO of Polygon Studios, said, “We’re thrilled to be attracting such high-calibre talent as we build out the dream team of Web3. The combined expertise and perspectives from both the traditional and blockchain industries will be invaluable in growing the developer ecosystem and bridging the gap between Web2 and Web3.”
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Compliance Updates

Why stakeholders must be vocal as part of UKGC consultation on gaming machines

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As the UK Gambling Commission announces the launch of its consultation on proposed new rules for gaming machines, Nick Arron, lead partner for the Gambling Team at Poppleston Allen urges stakeholders to ensure they are heard

The UK Gambling Commission this week announced the launch of a 16-week consultation, seeking input on proposed new rules for gaming machines in retail venues.

The consultation focuses on technical standards and related testing strategy and aims to improve consumer protection through a number of proposed changes. The consultation is due to end on May 20.

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Nick Arron, lead partner for the Betting and Gambling Team at Poppleston Allen, encouraged stakeholders such as operators and licensees to have their say on what impact these proposed changes will have, including the potential costs.

He said: “Robust stakeholder engagement is an important part of this progress. It’s important that operators have their say so that the regulatory framework balances both consumer safety and industry sustainability.

“Changes will require affected businesses to update their processes and technologies to ensure that any changes are not only implemented by the required date but also properly enforced.

“As this consultation progresses, operators will need to weigh the implications of adopting these new standards, not least the cost. While the intention is to enhance consumer protection, businesses must carefully assess the operational and financial implications of the proposed changes.

“While the Gambling Commission’s initiative is a positive step in prioritising consumer safety, the real challenge will be ensuring that the proposed regulatory adjustments are manageable for businesses already operating under thin margins.”

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Tim Miller, Gambling Commission executive director for research and policy, said: “We recognise that regulatory changes that impact the design of machines can come with considerable costs.

“We are encouraging consumers, gambling businesses and other interested groups to share evidence that will assist us in measuring both the likely regulatory impacts of the proposed changes and the likely costs of implementing them.

“This evidence will be invaluable to helping make a robust assessment on whether the benefits to consumers are proportionate to the costs involved.”

The post Why stakeholders must be vocal as part of UKGC consultation on gaming machines appeared first on European Gaming Industry News.

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Pateplay’s newest partner in Bosnia and Herzegovina

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Pateplay is thrilled to unveil its latest strategic partnership with WWin, a premier online operator in Bosnia and Herzegovina.

Martin Yonovski, BDM & CMO at Pateplay, on the collaboration: “Partnering with WWin is a significant step forward for Pateplay. We’re eager to combine our strengths and expertise, and we’re confident this collaboration will open new doors for growth and huge success for both parties”.

Through this alliance, Pateplay is further accelerating its global expansion efforts, poised to achieve extraordinary milestones and deliver unparalleled experiences to players worldwide.

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The post Pateplay’s newest partner in Bosnia and Herzegovina appeared first on European Gaming Industry News.

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Compliance Updates

GoldenRace fuels growth in Europe with renewed MGA certification

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GoldenRace, leading provider of award-winning Virtual Sports and betting solutions, is thrilled to announce the renewal of its Maltese certification, successfully tested by BMM lab and approved by the Malta Gaming Authority (MGA). This renewed certification keeps unlocking opportunities in Romania, Poland, Serbia and other MGA-regulated territories, giving operators a golden ticket to tap into new revenue streams in highly regulated markets.

In Romania, where 88% of the population has internet access, the online gambling market is thriving, offering significant opportunities for operators to attract a tech-savvy audience. Serbia, ranked 8th in Europe for gambling revenue, continues its rapid expansion with over 2,200 betting shops and a flourishing online gambling sector. Meanwhile, Poland’s well-regulated and mature market is a compelling destination for operators seeking sustainable growth.

Any games that have been approved under its newly recertified license in Malta, are also eligible for inclusion under its Class II license in Romania, upon the successful completion of the ONJN approval process. While this certification eases the path in these markets, local regulators may require additional approvals. Operators are advised to present these certifications to their respective regulatory authorities to ensure seamless compliance.

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Markets on the rise demand winning content

Compliance may open the door, but content is what keeps players loyal. GoldenRace is helping operators target new demographics and grow market share by offering an incredible portfolio of certified games.

In markets such as Romania and Serbia, football is the main revenue force. GoldenRace continues to dominate this space with its newly certified football games, including its most new football format and games such as Football League, World Cup, Euro tournaments (Champions League & Euro League), La Libertadores and Single Soccer.

With online sports betting making up 58% of Romania’s gambling market and Serbia’s sports betting sector projected to grow by 4.93% between 2025 and 2029, GoldenRace has certified games such as Penalt2Win, Basketball 3×3, Horse and Greyhound racing, MMA (Single & Tournament) and several thrilling motor racing titles, such as Grand Prix Indianapolis 60, Motorbike and Speedway racing.

Eastern Europe’s enduring love for number-based games creates another profitable avenue for operators. Certified games such as Keno & Keno Deluxe, Spin2Win (Royale & American) and Perfect6 are designed to meet the unique preferences of players in these regions.

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Insights show that players in Poland and neighboring regions prioritise financial rewards, with 56% listing it as their top motivator for gambling. For those players seeking big payouts potential, Crash Games are leading the charge. After a stellar debut in GoldenRace’s Crashmas campaign, games like Jet Escape, Boom Ball Juggle, Fire Crash, Bank Run and Meteoroid are now part of the certified portfolio.

The post GoldenRace fuels growth in Europe with renewed MGA certification appeared first on European Gaming Industry News.

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