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NeoGames Announces Fourth Quarter and Full Year 2021 Results

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NeoGames S.A., a technology-driven provider of end-to-end iLottery solutions, announced today financial results for the fourth quarter and fiscal year ended December 31, 2021.

Moti Malul, Chief Executive Officer of NeoGames, said: “Sound commercial execution and unrivaled innovation in iLottery are continuing to drive growth for our customers. During the fourth quarter we saw growth in all of our key accounts with particular strength in our US accounts. Our combined revenues and share in NPI Revenues grew 5% sequentially, and over 40% for the full year.

“We carried our momentum into 2022 with our offer to acquire Aspire Global, which continues to be on track for closing in the first half of 2022. More and more we find our iLottery customers require a broad range of integrated gaming verticals. We firmly believe that combining NeoGames and Aspire Global will drive our strategy to be a leader in providing digital solutions to lotteries globally. We are already successfully collaborating with Aspire to launch their Pariplay content in Alberta and the early results are very encouraging. We remain focused capitalizing on an expanding market opportunity and continuing to create value for our shareholders.”

Fourth Quarter 2021 Financial Highlights

  • The total of Revenues and the Company’s share in NPI revenues was $21.3 million during the fourth quarter of 2021 compared to $18.5 million during the fourth quarter of 2020, representing an increase of 15.2% year-over-year. Revenues were $12.3 million during the fourth quarter of 2021, compared to $14.0 million during the fourth quarter of 2020. In addition, the Company’s share in NPI revenues was $9.0 million during the fourth quarter of 2021, compared to $4.5 million during the fourth quarter of 2020, representing an increase of over 100% year-over-year.
  • Comprehensive loss was $(3.6) million, or $(0.14) per share, during the fourth quarter of 2021, compared to comprehensive income of $2.5 million, or $0.11 per share, during the fourth quarter of 2020. Comprehensive income was impacted by several non-recurring items, including prospective acquisition related expenses of $3.8 million related to the Aspire Global prospective acquisition and $2.6 million related to share based compensation expenses.
  • Adjusted EBITDA1 was $7.9 million during the fourth quarter of 2021, compared to an Adjusted EBITDA of $9.2 million during the fourth quarter of 2020 representing a decrease of 13.8% year-over-year.
  • Network Net Gaming Revenue (“NGR”) was $189 million during the fourth quarter of 2021, compared to $142 million during the fourth quarter of 2020, representing an increase of 33% year-over-year.

Full Year 2021 Financial Highlights

  • The total of Revenues and the Company’s share in NPI revenues was $84.5 million during 2021 compared to $58.7 million during the prior year, representing an increase of 43.9% year-over-year. Revenues were $50.5 million for 2021, compared to $49.2 million for the prior year. The Company’s share in NPI revenues was $34.1 million for 2021, compared to $9.5 million during the prior year.
  • Comprehensive income was $4.7 million, or $0.18 per share, during 2021, compared to comprehensive income of $6.5 million, or $0.29 per share, during the prior year. Comprehensive income was impacted by several non-recurring items, including prospective acquisition related expenses from the Aspire Global prospective acquisition, share based compensation expenses and additional costs of being a publicly listed company for all of 2021.
  • Adjusted EBITDA2 was $33.4 million during 2021, compared to an Adjusted EBITDA of $28.7 million during the prior year representing a increase of 16.5% year-over-year.
  • Network Net Gaming Revenue (“NGR”)2 was $750 million for 2021, compared to $448 million for the prior year, representing an increase of 67% year-over-year.

Recent Business Highlights

  • Launched our suite of games with Sisal Şans, the operator of Turkey’s national lottery Milli Piyango, providing them with complete access to our premium game content, further enriching our European footprint.
  • On January 17, 2022, we commenced a public offer to the shareholders of Aspire Global plc to acquire 100% of the outstanding shares for approximately $480 million. The offer is comprised of cash for 50% of Aspire Global and equity for the remaining 50% of shares. If the offer is accepted by at least 90% of Aspire shareholders, and subject to additional terms and conditions, the transaction is expected to close during the first half of 2022.
  • On January 24, 2022 NPI announced its first digital content partnership with the Atlantic Lottery Corporation (“ALC”), further extending its and the Company’s reach in Canada.
  • On January 31, 2022, in collaboration with Aspire Global’s subsidiary, Pariplay Ltd, through NPI, we integrated Pariplay gaming content in Alberta, enhancing the technology, games and services offered and further providing players a cohesive online gaming and lottery experience.

Guidance

The Company is initiating revenue guidance for the full year 2022. The Company expects Revenue and its Share in NPI Revenues from existing customer accounts to be between $90 million and $97 million, representing an approximate 11.0% increase year-over-year at the midpoint. This range is based on revenues from existing accounts, does not assume revenues from the launch of new turn-key accounts, and reflects the range of possible outcomes of the conflict in Ukraine.

Conference Call & Webcast Details

NeoGames will host a live conference call and audio webcast on Thursday, March 10, 2022 at 8:30 a.m. Eastern Time, during which management will discuss the Company’s fourth quarter results and provide commentary on business performance. A question and answer session will follow the prepared remarks.

The conference call may be accessed by dialing (833) 301-1152 for U.S. domestic callers or (914) 987-7393 for international callers. Once connected with the operator, please provide the conference ID of 4128509.

A live audio webcast of the earnings conference call may be accessed on the Company’s website at ir.neogames.com. The replay of the audio webcast and accompanying presentation will be available on the Company’s investor relations website shortly after the call.

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HIPTHER Confirms Exciting Networking Venues and Stage Themes for MARE BALTICUM Gaming & TECH Summit 2025

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HIPTHER is thrilled to announce the official networking and social venues for the 2025 edition of the MARE BALTICUM Gaming & TECH Summit, taking place on 27–28 May in Vilnius, Lithuania. With three nights of curated gatherings designed to foster connection and celebration, the summit experience is as much about meaningful encounters as it is about cutting-edge insights.

This year’s networking activities will offer attendees a perfect balance of professional engagement and relaxed atmosphere – true to HIPTHER’s signature style of blending business with warmth and hospitality.

Day 0 – 26 May: The Welcome Meet

The networking begins on the evening before the official conference, as attendees gather for a warm and informal kick-off at Piano Man Bar, a cozy local favorite in the heart of Vilnius. From 18:00 to 22:00, guests will be welcomed into a laid-back atmosphere that sets the tone for the days ahead – whether reconnecting with familiar faces or raising a glass with new ones. The Welcome Meet is all about starting the summit in a relaxed style that fosters connection: with stories, laughter, and the kind of conversations that only happen when the pressure’s off.

Day 1 – 27 May: Evening Social Gathering & BSG Awards Ceremony

On the first official conference evening, the networking continues with a celebratory gathering at Jazz Cellar 11, one of Vilnius’ most atmospheric live music venues. Kicking off at 19:45 and continuing late into the night, the event will feature the 2025 BSG Awards Ceremony, honoring excellence across the Baltic and Scandinavian gaming sectors. With HIPTHER’s well-known sense of timing, the ceremony will be brief and to the point, allowing more time for informal exchanges, smooth jazz, and a relaxed yet elegant ambiance perfect for deepening connections.

Day 2 – 28 May: Closing Party

The final evening of the summit concludes in style with the Closing Party at Invino Vilnius, a refined wine bar located in the historic center of the city. Join us for an unforgettable evening, where wine flows, conversations spark, and the energy carries on into the night. Enjoy carefully selected wines, refreshing drinks, and delicious snacks in one of Vilnius’ coziest and most atmospheric venues. Beginning at 19:30, this farewell gathering will be the ideal evening to wrap up the MARE BALTICUM experience, reflect on new insights, and say “until next time” in true HIPTHER fashion.

Gaming & TECH Insights: A Dual-Stage Theme Built for Depth & Discovery

In addition to the social calendar, HIPTHER is proud to present the two official conference stages that will host both the insightful industry panels and the highly anticipated HIPTHER Academy Workshops:

Compliance & Operations LabSponsored by Pace App
Designed for regulatory minds and operational leaders, this stage will spotlight the frameworks shaping fintech, gaming, and compliance today.

TechXperience StageSponsored by NuxGame
A future-forward space dedicated to innovation and tech-fueled discussions across AI, Blockchain, Fintech, virtual reality, and beyond.

Together, the stages will welcome thought leaders and industry pioneers for meaningful discussions across verticals including iGaming, eSports, Fintech, Blockchain, AI, and more –  while also hosting hands-on workshops from the HIPTHER Academy.

Hands-On Learning with HIPTHER Academy Workshops

Complementing the summit’s dual-stage agenda, the HIPTHER Academy Workshops will empower professionals with actionable tools and strategic insight across critical areas of gaming, tech, and law. Topics include:

  • RegTech in Action: A deep dive into AML and compliance-ready frameworks for fintechs, led by ReguLearn Founder Viktorija Poluektova.
  • Creative Rights, Real Risks: A legal and strategic guide to sponsorships, IP, and branding in gaming and entertainment, delivered by Andrius Gabnys and Jovita Morta Gabne of GABNÉ.GABNYS.
  • Crypto Custody Under MiCA: A practical exploration of crypto regulation, transparency, and consumer protection under MiCA, with Anna Agu of Lex Law Office OU.
  • Neuroshift: A neuroscience-powered workshop on rewiring performance and leadership mindset, facilitated by Maria Loumpourdi of Made From Within.

HIPTHER’s Co-Founder, Zoltan Tuendik, stated about this year’s Social Agenda and Conference Stages “MARE BALTICUM Gaming & TECH Summit has always been more than just another industry conference. It’s a community-powered experience where people connect, collaborate, and challenge ideas in an environment that feels both professional and personal. With this year’s mix of vibrant networking venues and the dual-stage format designed to fuel serious insight and discovery, we are doubling down on what makes this summit special. We look forward to welcoming everyone to Vilnius for what promises to be our most engaging edition yet.

The MARE BALTICUM Gaming & TECH Summit 2025 promises a high-impact mix of strategic content and social experiences, creating the ideal setting for learning, inspiration, and building real industry relationships.

For more information and to view the full agenda, visit:
👉 hipther.com/events/vilnius

The post HIPTHER Confirms Exciting Networking Venues and Stage Themes for MARE BALTICUM Gaming & TECH Summit 2025 appeared first on European Gaming Industry News.

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Howzat! SPRIBE names Yuzvendra Chahal as Aviator brand ambassador

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Indian cricket hero becomes latest athlete to promote the world’s leading crash game to his fans

SPRIBE, the developer behind the world’s number one crash game, Aviator, has added Indian cricket legend, Yuzvendra Chahal, to its team of superstar sports ambassadors.

Yuzvendra is a prominent Indian cricketer, renowned for his tactical leg-spin bowling and unrivalled consistency in limited-overs formats.

As one of India’s leading wicket-takers in T20 Internationals, he has played a crucial role in many memorable victories for the national team.

He also plays in the Indian Premier League, representing the Punjab Kings and has earned a reputation for his sharp mind and game-changing spells.

Yuzvendra is just as popular off the field, where he is known for his engaging personality and strong digital presence, making him a big hit with younger audiences.

As an Aviator brand ambassador, Yuzvendra will take part in a series of high-profile campaigns that will drive awareness of the game among his fanbase and the wider cricket audience in India.

He joins other Aviator brand ambassadors such as fellow cricketer Suresh Raina, as well as UFC legends like Tom Aspinall, Alex Pereira, Johnny Walker, Merab Dvalishvili and Jully Poca.

Aviator is the original crash game with more than 50 million active players a month.

David Natroshvili, Founder and CEO of SPRIBE, said: “Yuzvendra is one of the most explosive and popular cricketers in India, which makes him the perfect fit for Aviator – a game that puts players on the edge of their seat from the first game round to the last.

“Aviator is the original crash game and today is played by more than 50 million people across the world who love the high reward gameplay it provides – something that Yuzvendra knows all about.

“With Yuzvendra as an Aviator brand ambassador, we can make more players across India aware of the game and the excitement and big win potential it provides.”

Yuzvendra Chahal, Indian cricketer and Aviator ambassador, added: “Becoming an Aviator ambassador is a true honour and I’m really looking forward to working on some great campaigns to promote the game to my fans in India and beyond.

“Aviator is thrilling and exciting, a little bit like taking to the cricket field and I can’t wait for my fans to strap in, blast off and potentially win big.”

The post Howzat! SPRIBE names Yuzvendra Chahal as Aviator brand ambassador appeared first on European Gaming Industry News.

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Spinmatic goes live with Betsson in Greece

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Spinmatic, B2B provider of premium casino games, and Betsson, a giant behind one of the world’s largest betting and online casino platforms, have partnered to bring some of the industry’s most exciting titles to Greece.

Following recent launches with leading operators in the region, Spinmatic continues its upward trajectory, delivering a portfolio that’s not only tuned to local markets but also stands out globally for its quality and creativity.

This exciting new deal builds on a long-standing partnership between Spinmatic’s sister company, GoldenRace, and Betsson – who have been enjoying the most realistic Virtual Sports and solutions on the market.

Anastasios Apostolou, Gaming Manager Greece at Betsson, proudly shared “We’re pleased to launch Spinmatic’s portfolio for our players in Greece. This addition enhances our offering with a selection of visually appealing and entertaining titles. At Betsson, we’re committed to continually broadening our content library to suit a wide range of player preferences, and Spinmatic’s games are a welcome addition to our diverse line-up.”

From fast-paced Crash games like Meteoroid Deluxe to the adventure-packed Ed Jones and the Book of Seth, Betsson players now have access to some of Spinmatic’s flagship titles. Whether they’re Jackpot chasers, retro lovers or high-speed thrill seekers, there’s a Spinmatic game ready to hit the mark.

“We are proud to see our games live with Betsson, a brand known for its high standards and player loyalty,” said Norbert Mathies, Managing Director at Spinmatic. “This partnership confirms that Spinmatic’s commitment to quality and innovation is exactly what leading operators are looking for.”

Greece’s regulated igaming market continues to offer exciting opportunities for forward-thinking brands. With major partnerships already live and more launches ahead, Spinmatic is demonstrating it’s ready to push even further.

The post Spinmatic goes live with Betsson in Greece appeared first on European Gaming Industry News.

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