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Gamestream rolls out cloud gaming in the emergent market of Indonesia

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Global B2B cloud gaming company Gamestream proudly announces an expansion of its partnership with market-leading South-East Asian telco Telkom Indonesia, that will see the GameQoo cloud gaming service extend across Indonesia for the first time.

GameQoo – which uses Gamestream’s world-leading cloud technology and games catalogue – was launched in April 2019 for millions of Telkom Indonesia customers in Java (including the capital, Jakarta), Bali, and Madura. Available on PC and IPTV, GameQoo and its selection of over 100 popular games from world-renowned game publishers such as Disney, Codemasters and Deep Silver, has proved immensely popular and is now being rolled out on those platforms throughout Indonesia to more than nine million customers. The games on offer will be expanded each month, with customers enjoying unlimited access to a catalogue worth thousands of dollars for a monthly subscription of around $7 USD.

As the only cloud gaming service available on IPTV in Indonesia, GameQoo has joined with Sharp to make its catalogue of cloud games available on all Sharp Android Smart TVs nationwide. GameQoo will now be pre-installed on new Sharp Android Smart TVs, and existing owners can download the service from the Play Store. Sharp will also be giving out 10,000 3-month subscriptions to GameQoo, allowing customers to experience an iconic catalogue of cloud games for free.

While GameQoo will now be available to Telkom Indonesia customers nationwide on PC, smart TV and set top box, the Gamestream platform makes high-quality cloud gaming a reality at bandwidth speeds as low as 4Mb/s. This makes it ideal for 4G mobile network infrastructure and, with a population of 280 million in Indonesia which does not have widespread access to expensive gaming hardware and 5G connections, the potential for 4G mobile cloud gaming in the country is vast.

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Ivan Lebeau, CEO of Gamestream, commented:

“We’re proud to say that no other global cloud gaming company can match Gamestream’s ability to deliver high-performance cloud gaming experiences on any device and with lower bandwidth connections. The Indonesian video gaming market has exploded over the past 18 months, and the pioneering technology that we’re deploying with Telkom Indonesia enables console-quality gaming for everyone on any platform, with the potential to reach hundreds of millions of 4G and 5G enabled Indonesians. The partnership is a brilliant example of how we want to bring the very best gaming experiences to emerging markets, without the prohibitive costs usually associated with them. The next phase of our exciting collaboration with Telkom Indonesia will see Gamestream deploy its cloud gaming service across their mobile telecom infrastructure in Q4 2021, fuelling the explosion of mobile gaming across this hyper-growth emergent market.”

 

E. Kurniawan, VP Marketing Management at Telkom Indonesia, commented:

“We’re delighted to be expanding the very popular GameQoo platform. By integrating Gamestream servers directly into our local data centres and processing the graphics there rather than on individual devices, GameQoo customers can enjoy responsive, low-latency gaming experiences. GameQoo doesn’t require an expensive gaming PC or ultra fast connection, with games played in console-quality on the devices our customers already own, including PC, smart TV and set-top box. We look forward to working with Gamestream to grow GameQoo further in the near future.”

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Gamestream offers a platform agnostic cloud gaming solution powered by industry leading proprietary technology, delivering cloud gaming at any time, anywhere and for anyone. Gamestream is accessible on all devices and platforms, including  smartphones (iOS and Android), Smart TVs, PCs, and tablets. Gamestream features an extensive video games catalogue for family and casual gamers, having acquired the rights for over 300+ titles from leading global publishing partners including Disney, Capcom, Codemasters and Focus Home Interactive.

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Fun88 Announces Title Sponsorship of Vizag Warriors for the Andhra Premier League

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Fun88, a leading company in sports and entertainment, has announced its official title sponsorship with the Vizag Warriors for the Andhra Premier League (APL).

The partnership shows Fun88’s ongoing support for regional cricket leagues in India. By supporting the Vizag Warriors and the APL, Fun88 strengthens the future of Indian cricket. Fun88’s dedication to enhancing sporting experiences aligns well with the Vizag Warriors’ goals for success.

Dr. Narendra Ram, co-owner of the Vizag Warriors team and founder of Lifespan Pvt Ltd, said: “We are thrilled to welcome Fun88 News as the official title sponsor of the Vizag Warriors. This partnership is a testament to our commitment to delivering an exceptional experience for our fans and aligns with our vision to support the growth of cricket in the region.”

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The Andhra Premier League, recognised by the Board of Control for Cricket in India (BCCI), has been key in encouraging cricket in Andhra Pradesh since its beginning in 2022 by the Andhra Cricket Association. The Andhra Premier League (APL) 2024, is currently underway. This year’s tournament, featuring six teams, kicked off on Sunday, June 30, and is scheduled to conclude on Saturday, July 13. The Vizag Warriors, co-owned by Lifespan Pvt Ltd, is a strong team in the Andhra Premier League. They are known for their competitive spirit and dedication to cricket.

As the Andhra Premier League continues, the support from Fun88 is expected to provide a significant boost, enhancing the Vizag Warriors’ resources and capabilities. Both organisations are enthusiastic about the opportunities this partnership brings, promising fans an exciting and competitive season ahead.

The post Fun88 Announces Title Sponsorship of Vizag Warriors for the Andhra Premier League appeared first on European Gaming Industry News.

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ZITRO EXPANDS ASIAN PRESENCE AT MANILA’S INTEGRATED RESORTS

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Zitro, a leading global player in the gaming industry, is proud to announce a significant expansion in the Philippines, with its top-performing slot games now live at three of Manila’s leading Integrated Resorts: Newport, Okada, and Solaire North. The addition of Zitro’s slot games at these prestigious gaming destinations marks a major milestone for the company. Newport, Okada, and Solaire North players can now experience the company’s innovative and engaging products, renowned for their cutting-edge technology, stunning graphics, and captivating gameplay. The positive reception in the Philippines positions Zitro for even greater success in the region, with future installations already in the pipeline.

The company is also actively expanding its footprint across other key Asian markets. New installations are planned for jurisdictions such as Laos and Cambodia. Recognizing the unique preferences of each market, Zitro is strategically adapting its products to ensure successful integration and resonate with local players.

Nadège Teyssedre, EMEA Sales Director at Zitro, commented on this significant achievement: “We are incredibly excited about our recent installations in the Philippines, which reflect our ongoing commitment to expanding our footprint in Asia. The positive reception of our games at these prestigious resorts is a testament to the quality and appeal of Zitro’s gaming offerings. This expansion solidifies our presence in Asia and sets the stage for continued growth in the continent.”

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The post ZITRO EXPANDS ASIAN PRESENCE AT MANILA’S INTEGRATED RESORTS appeared first on European Gaming Industry News.

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STAR SPORTS NETWORK ACQUIRES BROADCASTING RIGHTS FOR ESPORTS WORLD CUP 2024

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Inaugural Esports World Cup is a global celebration of competitive excellence and esports fandom,  with a record-breaking prize pool of over $60 million (500 Cr.)

Star Sports Network and the Esports World Cup Foundation (“EWCF”) today announced the acquisition of broadcasting rights for the Esports World Cup (“EWC”) 2024. The tournament, held in Riyadh, Saudi Arabia from July 3rd to August 25th, will unite the global gaming communities and deliver premier competition in a unique format at an unprecedented scale. Over eight weeks, the EWC will feature the world’s top Esports clubs competing in 21 of the most popular game titles, making it the largest multi-game Esports tournament ever. As the official broadcaster, Star Sports is set to deliver comprehensive coverage of the tournament, offering viewers and fans an unparalleled Esports experience with in-depth commentary in English and Hindi. The Esports World Cup will be streamed on Star Sports’ YouTube channel and broadcast on linear TV via Star Sports First and Star Sports 2.

In 2022, BGMI Masters became the first Esports franchise to be broadcast in India by the Star Sports Network, drawing in millions of viewers over its linear television debut. Highlighting the immense popularity of the online multiplayer battle royale game, Star Sports has been instrumental in bringing esports to the mainstream Indian gaming audience.

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Vikram Passi, Head Marketing – Sports, Disney Star, stated, “Esports is rapidly emerging as a significant force, fuelled by India’s burgeoning gaming culture and its recognition on the global stage. The BGMI Masters’ Series, in just a few seasons, has firmly established itself as a premier tournament in India, demonstrating the immense potential for world-class Esports competitions. With the upcoming Esports World Cup broadcast, we aim to expand our audience base, energize the gaming community, and foster greater acceptance of Esports among non-gamers. This event will not only captivate dedicated Esports enthusiasts but also engage a younger demographic across our platforms, driving a broader appreciation for the competitive gaming landscape.”

Ralf Reichert, CEO Esports World Cup Foundation, said “Our partnership with Star Sports brings the Esports World Cup to India’s massive and passionate gaming audience. Having witnessed this firsthand, I’m thrilled to nurture India’s growing esports scene and inspire future champions. With the world’s best competing in Riyadh, we hope to spark a new wave of esports fandom in India, and maybe even see an Indian team claim victory.”

The EWC will offer the largest prize pool in esports and feature the most popular esports titles across all major gaming genres. It will welcome a new cross-game competition format, awarding prizes for individual game titles and club performances. This will be a first ever Esports World Cup with a prize pool of more than $60 million (INR 500 crore)

The eight games to be broadcasted on Star Sports Network are Call of Duty: Warzone, Dota 2, Counter-Strike 2, Overwatch 2, Apex Legends, Fortnite, EA Sports FC 24, and PUBG Battlegrounds     .

Specific highlights include:

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  • Opening Broadcast: Week 1 July 3rd at 10 PM on SS First and SS YT Channel with Call of Duty: Warzone in Hindi.
  • Weekly Schedule: From Week 3, starting July 18, EWC will be broadcast at 9 PM on SS2 and SS First along with SS YT Channel
  • Hindi Commentary: Call of Duty: Warzone (Week 1) and Counter-Strike 2 (Week 3) will be shown with Hindi commentary on SS First along with and SS YT Channel

The Esports World Cup broadcast on the Star Sports Network will further solidify esports as one of the fastest-growing sports in India, bringing the best of global esports action to India. The Esports World Cup Foundation is pleased to share Star Sports’ vision in bringing esports to a broader audience as they continue to pave the way for the future of competitive gaming in India

The post STAR SPORTS NETWORK ACQUIRES BROADCASTING RIGHTS FOR ESPORTS WORLD CUP 2024 appeared first on European Gaming Industry News.

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