

Latest News
GrooveGaming gets Singular
Aggregator GrooveGaming, fast-becoming the most familiar name in aggregation today, has announced a new partnership with Singular, underscoring the reliability of the technology and demonstrating that the ability to predict and segment casino clients on behaviour is a new driver of value.
With a unique service concept at the heart of its business model, GrooveGaming has made it easy for the industry to connect to the game aggregation platform and this plug-and-play format combined with best-in-class technology has helped set the aggregator apart.
In fact, GrooveGaming has been selected by IndustryEra as one of the ’10 Best Technology Solution Providers of 2020′, demonstrating that the aggregator’s technology development is being acknowledged not only in the iGaming industry, but also from outside it.
Early decisions by GrooveGaming around innovation and investments in new technologies resulted in re-inventing the category, while some elements of the platform are universal to all operators integrated to it, such as smart dashboards, gaming transactions, game display, calculating jackpot contributions, game metadata, game replays and game histories; as well as the detailed ROI reports, financial transactions, gaming revenue, bets, detailed statistics of gameplay, and RTP analysis to ensure uninterrupted quality performance is experienced by the casino’s players. Interestingly, every game on the GrooveGaming platform is supported by all devices, currencies, and cryptocurrencies.
GrooveGaming is helping to drive revenue growth for partners and is the aggregator of choice for a host of big industry names including EveryMatrix, iGP, Digitain, Microgaming, ProgressPlay, BetConstruct, Alea and Quickfire, amongst others.
GrooveGaming’s powerful platform includes over 4000 casino games as well as a wealth of aggregated content ranging from slots, online casino and live casino, to poker and table games, that operators can access via easy integration to drive player engagement and revenue.
Created with the aim of easy and fast content delivery for the igaming industry, GrooveGaming has frequently hit the headlines over the past couple of years, with a global growth trajectory that has impressively seen the brand reach all 6 continents, based on delivering rapid integrations and high-quality customer service, together with unrivalled technology tools.
Singular is an igaming Tier-1 provider of a comprehensive gaming platform, flexible Sports Betting Platform with a Retail solution and a Casino Core with 7000+ gam. Singular is a major innovator around technology stacks, as well as a driver of innovation in products and services. Singular was the pioneer of the nonstop bet feature which opened the gates towards the creation of bet builder and edit-bet features in the industry.
Darko Gacov, Founding Partner at Singular Group said: “Singular has always been a tech company that prioritized quality over quantity, which we find also in our new partners GrooveGaming. One thing that has truly empowered our growth is a solid foundation in modularity and flexibility which we share with the GrooveGaming team and which will add a more competitive edge to our offering.”
Rebecca Sotomora, Head of Sales at Groove Gaming said: “We’re thrilled to find so much in common with Singular and we both have very complimentary market footprints which will symbiotically power-up the respective offerings. We have many activities lined up to boost our business development further.”
Asia
Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming

The Karnataka government has announced that it will introduce a new law to regulate online betting and gaming.
Home Minister G Parameshwara said a committee of senior officials and industry representatives has been constituted and it has been given a month’s time to submit a draft of the proposed bill.
“I chaired a meeting regarding online betting and gambling yesterday along with the IT Minister. Representatives from the industry were called. There is nothing to regulate them so far. They have agreed to the introduction of a licence system and a regulation as per law,” he said.
The state government held a high-level meeting to discuss a legal framework for regulating online gaming.
IT-BT Minister Priyank Kharge said that the intent of the legislation is to curb online gambling, betting and games of chance, and protect consumers from fraud while supporting innovation and the sustainable growth of the skill-based gaming industry.
Karnataka is set to introduce a legal framework to ban gambling while permitting skill-based games following a model similar to that of Chhattisgarh.
Kharge said he held a detailed meeting with the state home minister, senior government officials, members of online gaming federations, and industry experts to discuss the proposed framework.
“The legitimate online skill-based gaming industry in India is a sunrise sector worth USD 4 billion, contributing Rs 12,000 crore in taxes and creating over 1.5 lakh jobs. Karnataka alone accounts for 25 percent of the market and contributes Rs 1350 crore annually in taxes, making it a key hub,” he said.
The minister also raised concerns over the growing underground market of offshore gambling and illegal betting.
“Alongside the legitimate sector, there is a parallel underground market that is expanding rapidly, posing risks such as predatory money collection practices, dubious shell companies, financial fraud, data breaches, and cybercrimes,” he said.
Kharge also held discussions with representatives of the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF) and the Federation of Indian Fantasy Sports (FIFS) regarding their collaborative “Code of Ethics” for the industry.
The post Karnataka Govt to Introduce New Law to Regulate Online Betting and Gaming appeared first on European Gaming Industry News.
Latest News
Flutter Entertainment Receives Regulatory Approvals for Snai Acquisition

Flutter Entertainment has announced that it has received all necessary antitrust, gaming and regulatory confirmations to acquire Snaitech S.p.A. (Snai), one of Italy’s leading omni-channel operators.
The acquisition of Snai fully aligns with Flutter’s strategy to invest in leadership positions in attractive international markets, creating value through providing access to Flutter’s market leading products and capabilities. Adding Snai to the Flutter portfolio will consolidate Flutter’s leadership position in Italy and create a position of increased scale to capitalise on the growth opportunity in Europe’s largest regulated market.
As previously announced, Flutter will acquire Snai from a subsidiary of Playtech plc, for cash consideration based on an enterprise value of €2.3b. Flutter expects the transaction to be completed by the end of April and will provide a further update as part of is first quarter results on May 7, 2025.
The post Flutter Entertainment Receives Regulatory Approvals for Snai Acquisition appeared first on European Gaming Industry News.
Compliance Updates
BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security

BC.GAME, a prominent cryptocurrency entertainment platform, announced the official upgrade of its Telegram group with a new link: https://t.me/bcgame. This shift represents an important step forward for the platform in terms of brand unification, community operations and user identification paths.
BC.GAME, one of the most active platforms in the crypto entertainment market, has a sizable user base spread across channels such as Telegram, Discord and Twitter. The Telegram community alone has millions of members from many critical areas. Behind each time zone, a committed group of gamers and community administrators keeps the community alive by sharing gaming experiences, uploading the most recent event announcements and assisting new users in swiftly integrating into the distinctive “BC community culture”.
Unifying the group link is both a way to make the platform’s design more consistent and a way to improve the user experience. It’s easier and faster for new players to remember t.me/bcgame than any of the other subdomain names. For current players, it means a clearer official entry point, which makes it less likely that they will run into fake groups.
The post BC.GAME Upgrades to @bcgame Telegram Link for Unified Access and Increased Security appeared first on European Gaming Industry News.
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