

Industry News
International Game Technology PLC Releases Notice of 2020 Annual General Meeting and 2019 Annual Report and Accounts
International Game Technology PLC announces that it has today published its Notice of the 2020 Annual General Meeting (“AGM”) and 2019 Annual Report and Accounts for the period from January 1, 2019 to December 31, 2019. IGT provided information for the AGM, which will be held at IGT’s Registered Office, Marble Arch House, 66 Seymour Street, Second Floor, London, W1H 5BT, on June 25, 2020, at 3:00 p.m. British Summer Time (BST).
The Notice of the AGM and the 2019 Annual Report and Accounts can be found in the Investor Relations section of www.IGT.com, along with IGT’s 2019 Annual Report on Form 20-F. These materials can be viewed online and are also available for download in PDF format. IGT’s 2019 Annual Report on Form 20-F was filed with the U.S. Securities and Exchange Commission on March 3, 2020 and is accessible at www.sec.gov.
2020 AGM and COVID-19
In light of the COVID-19 pandemic and in line with latest UK Government’s measures to restrict travel and public gatherings of more than two people, the AGM will be restricted to two attendees (for example, the Chairperson and one other Director), both of whom will be shareholders for the purposes of forming a quorum, in addition to the usual supporting staff, reduced to a minimum and bound to the strictest observance of the Governmental recommended precautions. The Company advises that other shareholders must not attend the AGM in person. Any other shareholder above the number necessary to form a quorum seeking to attend the AGM will be refused entry.
The AGM will be restricted to formal business only, and resolutions will be put to a vote on a poll. All shareholders are encouraged to vote using proxy voting in accordance with the instructions printed on the proxy form. Shareholders are strongly advised to appoint the Chairperson of the meeting as proxy to ensure their vote is counted. Details on how shareholders can vote via a proxy are available in the Notice of the AGM and in the accompanying proxy form. Proxy votes should be returned by 3.00 p.m. (BST) on June 23, 2020, in line with the requirements set out in the Notice of the AGM.
As usual, the results of voting on the proposed AGM resolutions will be published after the AGM and will be available on the Company’s website.
Shareholders can send any questions relating to the business of the AGM in advance of the meeting to the Company Secretary, International Game Technology Plc, Marble Arch House, 66 Seymour Street, Second Floor, London, W1H 5BT or [email protected]. Answers will be published as soon as possible in the Investor Relations section of www.IGT.com.
Further AGM updates
Shareholders should be aware that arrangements for the AGM may change at short notice. The Board will keep the COVID-19 pandemic in consideration and recommend that shareholders continue to monitor the Company’s website and announcements for any updates in relation to the AGM.
About IGT :
IGT (NYSE:IGT) is the global leader in gaming. We deliver entertaining and responsible gaming experiences for players across all channels and regulated segments, from Gaming Machines and Lotteries to Sports Betting and Digital. Leveraging a wealth of compelling content, substantial investment in innovation, player insights, operational expertise, and leading-edge technology, our solutions deliver unrivalled gaming experiences that engage players and drive growth. We have a well-established local presence and relationships with governments and regulators in more than 100 countries around the world, and create value by adhering to the highest standards of service, integrity, and responsibility. IGT has approximately 12,000 employees. For more information, please visit www.IGT.com.
Industry News
Flexion Reports Revenue Increase of 9% for 2024

Flexion, the games marketing company, has announced that its revenue grew 9% to year-end December 2024. The growth is attributed to the Company’s success in the alternative app store market.
Since its IPO in 2018, the company has built a well-positioned games marketing business around the alternative stores and grown annual revenue 50-fold to almost US$100 million. Its game portfolio represents several billion US$ in gaming IP for alternative market partners like Samsung, Amazon, Huawei, OneStore and Xiaomi.
“With the Digital Markets Act (DMA) coming into force in Europe and recent legal actions in the US, mobile game developers have felt a new-found freedom to explore their market options. We’ve already moved beyond the era when Google and Apple controlled everything. Developers are looking for alternatives that offer better margins, and additional audiences and revenue. Partnering with Flexion opens up a range of market channels with very little up-front investment,” said Jens Lauritzson, CEO of Flexion.
Flexion currently distributes more than 30 high-profile titles on the alternative stores. Top-tier games in the Flexion portfolio make on average US$ 10 million a year based on Q4 2024 run rate. That’s income in addition to their Google and Apple revenue with a business model that adds little to their costs.
In Q4 2024, Flexion-serviced games were, on average, generating 9.3% through the alternative stores of the revenue they made on Google Play. This is a significant boost for Flexion’s partners without major costs or effort.
“If you scale for the size of the stores, the alternatives massively out-performed Google in Q4 for our games. This is exciting both for Flexion’s business and for the future of the games industry as a whole. We’re seeing the beginning of a sea change in games marketing,” Jens said.
“We’re seeing just the beginnings of a major shift in how top-tier developers address their markets. Using Flexion to access alternative stores is an easy first step into the post- Google and Apple world. Many developers are already looking at their options beyond that and Flexion will be right there with them providing the technology and expertise they need to maximise the potential of their games,” Jens added.
The post Flexion Reports Revenue Increase of 9% for 2024 appeared first on European Gaming Industry News.
Industry News
Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024

The latest AskGamblers Complaint Service report for 2024 has officially been released. The comprehensive report highlights the most important accomplishments and records of the AskGamblers Complaint Service team for the previous year.
In 2024, The AGCS team (formerly known as AGCCS) managed to return $6,890,547.11 to players. Over 7259 players turn to AskGamblers, submitting complaints against 1114 casino brands. Out of all the accepted and processed complaints, the team had a 68% resolution success rate. One of the notable milestones that reached was returning a total of $70 million to the members.
Dijana Radunović, General Manager at AskGamblers, said: “It’s amazing to see the trust players put in us year after year, and we’re able to repay them by helping them recover their funds from operators or solve other related issues. We’ve had another successful year, with a few records broken and amazing milestones achieved and we can’t wait to see what lies in store in the years ahead.”
The post Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024 appeared first on European Gaming Industry News.
Industry News
SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025

SlotsCalendar, a leading name and tastemaker in iGaming, has announced the second edition of the SlotsCalendar Awards. Winners will be announced during the iGC Malaga event in May 2025.
These awards are rapidly gaining significance in the iGaming world as SlotsCalendar’s steady growth, success, and player-centric mentality represent the community’s interest.
Players have approximately a month to vote between the 10th of April and the 12th of May.
For its 2025 edition, the SlotsCalendar Awards Gala returns to the iGaming Club Conference in Malaga, happening on May 28th. The Awards categories for this year are as follows:
• Game Studio of the Year
• The Slot Everyone’s Talking About
• Star Slot in the Making
• Casino of the Year
• Excellence in Bonus Variety
• Industry Standard in Responsible Gambling
• Live Casino of the Year
• Best Sports Betting Platform
• Best New Casino
• Best Crypto Casino
While the idea of iGaming Awards is not new to the industry, the SlotsCalendar Awards are unique for a simple reason: winners are voted by players from the entire iGaming community.
The uniqueness of these awards makes them particularly important in iGaming. Placing the decision-making strictly in the hands of the player is a fundamental shift in the iGaming community.
SlotsCalendar CEO Viorel Stan said: “It’s truly an honor and a privilege to see how our SlotsCalendar Awards have evolved. Last year’s inaugural edition was a crowning achievement for us. It proved how vast and involved our community is, creating a level of engagement that made us incredibly proud. Being able to return to the iGC and reward some of iGaming’s luminaries in the name of the SlotsCalendar Community is beyond gratifying.”
The post SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025 appeared first on European Gaming Industry News.
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