

Asia
Aakash Chopra joins online cricket with the world’s No.1 cricket game, World Cricket Championship
First professional cricket commentator on an Indian gaming platform to address 2.5 million daily users
Renowned cricket commentator Aakash Chopra will offer commentary for the world’s no. 1 digital cricket franchise, World Cricket Championship (WCC). Aakash Chopra has signed up with Nextwave Multimedia (a subsidiary of Nazara Technologies Ltd.) who owns the World Cricket Championship franchise. This is the first time a professional cricket commentator will lend his voice on virtual cricket in India. With this game Aakash Chopra’s will share his commentary and reach out to over 110 million digital cricket players all over the world.
Given the success of the WCC franchise, the company has rolled out WCC 3, the latest game from the WCC bandwagon. Aakash Chopra’s commentary will launch on the platform along with the rollout of the new game. The franchise has an average of over 2.5 million Daily Active Users and 15 million Monthly Active Users year round. It is popular in India and has a loyal fan base from the UK, USA, UAE, Bangladesh and Pakistan.
WCC has recently witnessed an increase of 20% in revenue and number of sessions. New users and daily active users have also seen an increase by 25% while in-app purchases have grown almost by 100%. With this move WCC franchise aims to cross their current mark of 110 million downloads and gain further accolades.
When asked about his move from the field to online cricket, Commentator, Aakash Chopra says, “World Cricket Championship is the perfect platform for my move to gaming. It will be my first big step to digital cricket. I am excited to share my voice and commentary with a large audience of over 2.5 million daily users.”
Mr. Rajendran P.R., Founder and CEO, Nextwave Multimedia says “We have always chosen the path of evolution and innovation for WCC. The aim was to make the game more appealing and integrate elements of real game play into a virtual world. With Aakash Chopra joining the digital cricket gaming space, we see a definite future trend of transition from real world sports to online sports”
The WCC franchise has been the most downloaded and the most awarded cricket game franchise in the world getting accredited among the Top games by the App Annie Report, listed in Google’s editor’s choice and Google’s best games.
WCC3 is a sequel to World Cricket Championship 2 (WCC2) which has bagged the no. 1 slot in cricket games in the world. WCC3 will take the excitement of realism in mobile cricket a notch higher with a plethora of cutting edge game play features, brand new controls, celebrity commentary, exciting animations, real-time motion captures of athletes and professional cricketers, and advanced AI.
Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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