

Industry News
Revolver Gaming slots launch with White Hat Gaming
White Hat Gaming, the leading regulated markets platform and content partner, has partnered with Revolver Gaming to add its online slots to its growing software platform.
The agreement will see Revolver’s games going live on the company’s full-service platform.
Revolver Gaming currently holds a UK license with recognition notice by the MGA and has made expansion into regulated markets a cornerstone of their business plan moving forward. This has maximised the potential relationship with White Hat Gaming which holds licenses from both the Gambling Commission of Great Britain and the Malta Gaming Authority.
Revolver Gaming has built a name for itself for their quality slot machines, designing games with attractive visuals and compelling features that draw punters in. Revolver’s slots are all developed in HTML5 and can be played on mobile, tablet, and desktop. The studio has put out a dozen games thus far, with recent slots Dragon Spins have proven to be popular. Revolver’s next game Neon Blaze
“White Hat Gaming is an outstanding full-service betting group, and we’re so excited to be working with them,” said Revolver Gaming CEO Ryan Lazarus. “Over the years, they’ve built an epic gaming platform with some of the biggest names in the industry featured. Getting to be a part of this platform is a great opportunity for us and we can’t wait to develop our relationship with White Hat.”
Mike Dearling, Head of Games at White Hat Gaming added: “We are thrilled to add the high-quality games from Revolver to our growing portfolio. White Hat Gaming has a strong legacy and proven reputation in offering high quality games and we continue to provide our players with the best and newest slots on the market.”
About White Hat Gaming:
White Hat Gaming is a state-of-the-art platform, providing a secure, scalable and flexible online gaming solution. Their proprietary product includes Player Account Management (PAM) and a digital wallet via a fully centralised back office, fraud detection/prevention tools, CRM integration and Content Management System. They offer both a direct hosting platform for existing operators as well as a full white-label solution. White Hat’s modular service provision offers flexibility to operators to bring ancillary services in-house as they grow, with Build, Operate, Transfer (BOT) options available. As an aggregator of third-party providers, White Hat Gaming provides market-leading content, including over 1,000 casino games from a wide array of publishers.
About Revolver Gaming:
Revolver Gaming is a London-based games studio providing premium-quality gaming content for a license to the online gaming industry. The creation of carefully crafted and entertaining cross-platform games is the focus. Distribution is supported by the Revolver RGS, a cutting-edge, proprietary platform which is loaded with features and allows partners one of the fastest and most effortless integrations on the market. Through its Game Aggregation Platform, Revolver offers 3rd party game providers a friction-less integration and distribution to its growing network of operator customers. Revolver also provides a turnkey Custom Game Development service, helping operators and software suppliers differentiate their product offering with the inclusion of bespoke or exclusive content. Licensed in the UK and Malta with platform and games certified across multiple jurisdictions, Revolver’s mission is to become the leading content provider in the online gaming space.
Industry News
Flexion Reports Revenue Increase of 9% for 2024

Flexion, the games marketing company, has announced that its revenue grew 9% to year-end December 2024. The growth is attributed to the Company’s success in the alternative app store market.
Since its IPO in 2018, the company has built a well-positioned games marketing business around the alternative stores and grown annual revenue 50-fold to almost US$100 million. Its game portfolio represents several billion US$ in gaming IP for alternative market partners like Samsung, Amazon, Huawei, OneStore and Xiaomi.
“With the Digital Markets Act (DMA) coming into force in Europe and recent legal actions in the US, mobile game developers have felt a new-found freedom to explore their market options. We’ve already moved beyond the era when Google and Apple controlled everything. Developers are looking for alternatives that offer better margins, and additional audiences and revenue. Partnering with Flexion opens up a range of market channels with very little up-front investment,” said Jens Lauritzson, CEO of Flexion.
Flexion currently distributes more than 30 high-profile titles on the alternative stores. Top-tier games in the Flexion portfolio make on average US$ 10 million a year based on Q4 2024 run rate. That’s income in addition to their Google and Apple revenue with a business model that adds little to their costs.
In Q4 2024, Flexion-serviced games were, on average, generating 9.3% through the alternative stores of the revenue they made on Google Play. This is a significant boost for Flexion’s partners without major costs or effort.
“If you scale for the size of the stores, the alternatives massively out-performed Google in Q4 for our games. This is exciting both for Flexion’s business and for the future of the games industry as a whole. We’re seeing the beginning of a sea change in games marketing,” Jens said.
“We’re seeing just the beginnings of a major shift in how top-tier developers address their markets. Using Flexion to access alternative stores is an easy first step into the post- Google and Apple world. Many developers are already looking at their options beyond that and Flexion will be right there with them providing the technology and expertise they need to maximise the potential of their games,” Jens added.
The post Flexion Reports Revenue Increase of 9% for 2024 appeared first on European Gaming Industry News.
Industry News
Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024

The latest AskGamblers Complaint Service report for 2024 has officially been released. The comprehensive report highlights the most important accomplishments and records of the AskGamblers Complaint Service team for the previous year.
In 2024, The AGCS team (formerly known as AGCCS) managed to return $6,890,547.11 to players. Over 7259 players turn to AskGamblers, submitting complaints against 1114 casino brands. Out of all the accepted and processed complaints, the team had a 68% resolution success rate. One of the notable milestones that reached was returning a total of $70 million to the members.
Dijana Radunović, General Manager at AskGamblers, said: “It’s amazing to see the trust players put in us year after year, and we’re able to repay them by helping them recover their funds from operators or solve other related issues. We’ve had another successful year, with a few records broken and amazing milestones achieved and we can’t wait to see what lies in store in the years ahead.”
The post Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024 appeared first on European Gaming Industry News.
Industry News
SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025

SlotsCalendar, a leading name and tastemaker in iGaming, has announced the second edition of the SlotsCalendar Awards. Winners will be announced during the iGC Malaga event in May 2025.
These awards are rapidly gaining significance in the iGaming world as SlotsCalendar’s steady growth, success, and player-centric mentality represent the community’s interest.
Players have approximately a month to vote between the 10th of April and the 12th of May.
For its 2025 edition, the SlotsCalendar Awards Gala returns to the iGaming Club Conference in Malaga, happening on May 28th. The Awards categories for this year are as follows:
• Game Studio of the Year
• The Slot Everyone’s Talking About
• Star Slot in the Making
• Casino of the Year
• Excellence in Bonus Variety
• Industry Standard in Responsible Gambling
• Live Casino of the Year
• Best Sports Betting Platform
• Best New Casino
• Best Crypto Casino
While the idea of iGaming Awards is not new to the industry, the SlotsCalendar Awards are unique for a simple reason: winners are voted by players from the entire iGaming community.
The uniqueness of these awards makes them particularly important in iGaming. Placing the decision-making strictly in the hands of the player is a fundamental shift in the iGaming community.
SlotsCalendar CEO Viorel Stan said: “It’s truly an honor and a privilege to see how our SlotsCalendar Awards have evolved. Last year’s inaugural edition was a crowning achievement for us. It proved how vast and involved our community is, creating a level of engagement that made us incredibly proud. Being able to return to the iGC and reward some of iGaming’s luminaries in the name of the SlotsCalendar Community is beyond gratifying.”
The post SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025 appeared first on European Gaming Industry News.
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