Industry News
COVID-19, Magellan Robotech (Stanleybet Group) Robotics Division: “Mathematical model and AI techniques predict contagion zero from 7 May and peak attained 27 March. Italy sets worldwide precedent”
The findings of a study commissioned by the Stanley Board to the Robotics Division of the Liverpool Group on the likely trends of the Covid-19 pandemic in the coming weeks, were disclosed and released to all Stanley affiliates in Europe. The Robotics Division is the same that created humanoid robot Alicia, which utilizes the most advanced techniques in giving life to virtual products. The virus is dealt with by a mathematical model that interprets the pandemic as if were spread by a swarm of hostile robots. Each individual virus is looked at as if it were a single nano-robot, and its effects are analyzed in relation to its movements, by the same techniques of logistic prediction that are applied to gauge the simultaneous movement of millions of very low cooperation level software drones (swarms). It is an approach that was fine-tuned for the first time in the world at Magellan Robotech with respect to specialized software simulating the movements of virtual entities, in that case characterized by a high cooperation level. An ad hoc mathematical model enabled the creators to overcome the difficulty of identifying the correct level of cooperation within the swarm applied to the pandemic scenario.
We uploaded into the model the data of the Civil Protection and Health Authoritites of several countries, as well as those of the World Health Organization, de-seasonalized by econometric techniques comparable to those utilized to stabilize the sets of data employed in the predictive models of economic research.
We moroever uploaded into the model the most reliable forecasts that could be obtained on citizens’ behaviours in the countries concerned in complying with the prescriptions of the health authorities. More particularly, we developed separate forecast models for China, and the eight jurisdictions where Stanley is currently operative: England, Denmark, Belgium, Italy, Romania, Croatia, Malta and Cyprus. China, which is now showing considerably stabilized data, was utilized as “control patient”, and compliance rankings were assigned to the other jurisdictions against the Chinese benchmark.
China was thus assigned compliance ranking “100”, and degressively lower rankings were assigned to other countries. The actual rankings assigned will not be made public. We, though, like to think that Italy, which was in its history always capable to summon its best resources in the hardest times, gained the third ranking, hence, a surprisingly “high” compliance level. And we like to think that, albeit in a tragic context, Italy did set the standard for the rest of the world, amongst others, for the spirit of self-sacrifice of its medical personnel, public and private alike, and the exemplary behaviour of its citizens.
In order to assess the damage suffered as a result of the forced closure of its betting premises in the eight countries it is active in, the Stanlely Board had requested an estimate of two key-parameters in each such country: 1) the point in time of the pandemic peak, and 2) the point in time when the number of daily contagions would go down to zero units. Let us recall two concepts that are helpful to understand our assessments. First, peak means the point in time when the contagion curve changes from an exponential increase (concavity facing upwards) to a logarithmic increase (concavity facing downwards). Second, the number of zero contagions is the point in time when the curve reaches its top in terms of infected individuals. Our model supplies both parameters, which are very different from country to country. The Italian data, according to the Magellan model, are as follows: a) the peak in Italy was reached 4 days ago, on 27 March, and b) the number of new infected individuals commenced to decrease after 27 March with an increasing logarithmic trend, bound to reach the minimum (zero contagions) on 7 May 2020. The error margin according to the model is plus or minus 4 days. The overall probability that the model effectively delivers correct data is 88%. Hence, always according to Magellan Robotech, the number of new contagions could reach zero level at any time between 3 and 11 May, although the most likely date derived from the assumptions underlying the model is 7 May. From that date onwards, it is though recommended, and will be necessary, to maintain standards of extremely high prudence for at least another 14 days.
The green light of the Government for resuming ordinary activities in Italy may, thus, be predicted for the last week of May.
At present, Stanley is operating in online mode only, with all physical premises in Europe being shut down awaiting the prescriptions of the national authorities. We seize this opportunity for encouraging all Stanley agents anywhere in Europe to strictly comply with such prescriptions and, above all, to stay at home. Stanley has asked that all its employees and commercial partners do the same. Strict compliance only will take us all to the end of the pandemic.
Dr Garrisi, the Stanley CEO and creator of the Magellan mathematical model, in a phone interview from Malta launched a warning: “I am confident that the predictions developed by us will prove substantially correct. However, there is a risk. In fact, our model shows that the contagion trend in the coming days should collapse exponentially. In other words, we will see the number of new infected individuals decrease by the day with astonishing speed, but the curve will thereafter slow down and tend to become flat with an enervating “swing behaviour” equally changing by the day, to reach the zero contagion point at the beginning of May. It is, therefore, to be expected that in the coming days between 7 and 15 April a mood of euphoria will prevail, as if the problem was eventually overcome. Mind you, this is not the case. A relaxation of the strictest compliance with the prescriptions of the authorities could result in a fresh uptake of the pandemic instead. All of us must absolutely stay at home, not only until the day when the absence of new contagions is declared, but safely well beyond that point in time. Provided all of us remain compliant and strict in observing the prescriptions of the authorities, the gambling sector may start to think of a re-opening of physical operations within the end of May”.
About us
Magellan Robotech Ltd was founded in 2014 by the Stanleybet Group, international bookmaker with over 60 years of experience in the Gaming business, with the aim of exploring new frontiers in Gaming and Entertainment.
Since its foundation, a team of more than 100 professionals has been dedicated to create bespoke products and services. Magellan highly custom-made solutions are entirely pinpointed to our customers needs and, furthermore, compatible with the rules set forth by the Gambling Commissions of several Countries.
Our mission is to improve the productivity and the efficiency of operators and to further enhance the gaming experience for customers, making it increasingly intense and exciting
The Company’s range of products, already licensed in several European Union Countries and certified ISO/IEC 27001, includes a complete Gaming Platform, compatible with gaming products by all major global providers; V-Sports (3D virtual games including football matches, horse and greyhound racing); _Trident _ (a full championship with a multi-screen layout, from 1 to 4 screens); V-Numbers (two different types of Lotteries); Apache (a Pre-Match and Live Betting system for retail market); Midas (a Self-service betting software for retail market).
In June 2018, ¬Magellan Robotech obtained the international certification ISO/IEC 27001, which defines the global requirements for an Information Security Management System (ISMS) and is designed to ensure the selection of adequate and proportionate security controls. The standard also requires periodic checks, thus guaranteeing constant and extreme protection of the certified companies’ customers’ information.
Industry News
CT Interactive Reflects on Successful Showcase at ICE 2025
CT Interactive is marking a resounding success following its participation in last week’s ICE 2025 trade show. As a global iGaming provider of innovative gaming solutions, the company used the event to solidify its market presence, seal new partnerships, unveil new gaming content and engage in productive discussions about its ambitious growth plans.
CT Interactive’s showcase at ICE Gaming 2025 reaffirmed its commitment to supporting its partners by expanding its portfolio of games available for their platforms. The company’s efforts to release fresh and engaging content have already been met with enthusiasm, setting the stage for stronger collaborations and greater player satisfaction.
Another highlight of the event was the company’s announcement about its impending certification for the Brazilian market. This milestone will enable CT Interactive to officially enter one of Latin America’s most dynamic and fast-growing regions.
“We’re thrilled about the opportunities Brazil offers. We have prepared a games list designed to resonate with the preferences of Brazilian players, and we’re eager to bring our portfolio to this exciting market,” Martin Ivanov, COO of CT Interactive, said.
ICE Gaming 2025 also provided an excellent platform for CT Interactive to explore growth opportunities in Eastern Europe. With its strong regulatory framework and growing appetite for online gaming, Ukraine featured prominently in the company’s discussions. CT Interactive is about to conclude a deal with a local partner, significantly boosting its presence in this emerging market.
“The Ukrainian market holds tremendous potential, and we’re keen to expand our footprint there. We are confident that our diverse portfolio of high-quality games will meet the expectations of operators and players alike,” Martin Ivanov said.
The company’s new game releases were another highlight of its ICE Gaming presence. CT Interactive’s cutting-edge titles, designed with captivating visuals and engaging gameplay, were met with widespread acclaim. These releases are expected to captivate players and drive significant revenue growth for its operator partners.
Reflecting on the event’s success, Martin Ivanov stated that CT Interactive’s participation allowed it to strengthen its relationships with partners, explore untapped opportunities and reinforce its position in the gaming industry.
“The show was an incredible opportunity to engage with our partners, showcase our innovations, and discuss strategies for mutual growth. We leave ICE Gaming 2025 energised and excited for what’s next,” Martin Ivanov added.
The post CT Interactive Reflects on Successful Showcase at ICE 2025 appeared first on European Gaming Industry News.
Industry News
Quantum Gaming Announces Phillip Pistauer as its New COO
Quantum Gaming, a leading provider of innovative technology solutions for the iGaming industry, has announced the appointment of Phillip Pistauer as its new Chief Operating Officer (COO). Phillip joins the executive board, which includes CEO Oliver De Bono, and Chief Revenue Officer (CRO) Soteris Varnava. Together, this dynamic leadership team is poised to drive Quantum Gaming’s vision of redefining the iGaming landscape.
Phillip Pistauer’s journey in the iGaming industry began in 2013, with a trial-by-fire experience launching a brand on the EveryMatrix platform. This early challenge required him to learn the intricacies of the industry quickly and sparked his passion for the field. Recognising the immense opportunities in iGaming, Phillip strategically relocated to Malta where he joined NetEnt during its commercial expansion.
In 2020, Phillip joined Singular, a Georgia-based company renowned for its advanced platform technology. Initially appointed as Head of Account Management, he later transitioned to Head of Platform following Singular’s acquisition by Flutter International.
As part of Singular’s growth strategy, Phillip assumed the role of Head of Product in March 2024, further solidifying his reputation as a forward-thinking leader in iGaming.
Oliver De Bono, CEO of Quantum Gaming, said: “Phillip has a rare mix of operational expertise and vision for innovation. He’s been through every level of this industry, and it shows in the way he approaches challenges. We’re thrilled to have him on board as we gear up for some big moves this year.”
Among several exciting initiatives within the company, Quantum Gaming is also working on integrating AI-driven solutions to further enhance customer experience and operational efficiency. This AI project, along with others, reflects the company’s commitment to staying ahead of industry trends.
In addition to Phillip’s appointment, Quantum Gaming is expanding its leadership team further with the upcoming addition of a Head of Affiliation, Head of QA, Head of Finance and Head of Sales. These new roles reflect the company’s commitment to strengthening its operations and building a robust foundation for future growth.
Soteris Varnava, CRO of Quantum Gaming, said: “Having Phillip on the team gives us an incredible advantage. He brings a fresh perspective and a proven ability to get things done. With the new leadership hires we’re making, 2025 is shaping up to be a transformative year for Quantum Gaming.”
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Industry News
SUZOHAPP Appoints Geoff McDowell as New President
SUZOHAPP has announced the appointment of Geoff McDowell as its new President, effective October 1, 2024.
McDowell previously worked at SUZOHAPP from 2010 to 2017, successfully leading the gaming business in Australia and Asia. He rejoins the company from Coinflip, a global digital currency platform, where he was SVP/GM of US Kiosks. Prior to that, he held the position of CEO of Atlas Gaming Pty Ltd, an Australian developer of proprietary gaming content and products.
“We are thrilled to welcome Geoff back to our global leadership team to lead one of our core divisions. His proven track record in growth and strategy execution will be invaluable as we continue to serve our customers and achieve strong results. We also extend our gratitude to Sim Bielak for his years of dedicated service and leadership at SUZOHAPP,” said Drew Scielzo, ACON Partner.
Geoff McDowell is excited about his return and the opportunity to drive SUZOHAPP’s success. “SUZOHAPP is an exciting company with tremendous growth potential and a strong team. I look forward to embracing this new challenge in an industry I am passionate about,” he said.
The post SUZOHAPP Appoints Geoff McDowell as New President appeared first on European Gaming Industry News.
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