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Caesars Entertainment Reports Financial Results for the Third Quarter of 2018

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Caesars Entertainment Reports Financial Results for the Third Quarter of 2018Reading Time: 17 minutes

 

Caesars Entertainment Corporation reported third quarter of 2018 results as summarized in the discussion below, which highlights certain GAAP and non-GAAP financial measures on a consolidated basis.

 

Third Quarter GAAP Highlights

  • Third quarter net revenues increased $1.19 billion, from $0.99 billion to $2.19 billion, due to the inclusion of the results of CEOC, LLC (“CEOC”), which emerged from bankruptcy in the fourth quarter of 2017, and the inclusion of the results of Centaur Holdings, LLC (“Centaur”), which was acquired during the quarter.
  • Third quarter operating profit increased 176%, or $148 million, from $84 million to $232 million.
  • Third quarter net income attributable to Caesars was $110 million, compared to a net loss of $433 million in the prior year. Basic earnings per share totaled $0.16.
  • Caesars Entertainment completed the acquisition of Centaur on July 16, 2018.
  • Caesars Entertainment increased its Share Repurchase Program authorization to $750 million and repurchased approximately 28 million shares during the quarter for approximately $280 million.

Enterprise-wide Highlights (Non-GAAP)

  • Enterprise-wide net revenues increased 2.9%, or $62 million, from $2.12 billion to $2.19 billion. Enterprise-wide hold adjusted net revenues increased 2.2%, or $48 million, from $2.16 billion to $2.21 billion.
  • Enterprise-wide adjusted EBITDAR decreased 2.1%, or $13 million, from $613 million to $600 million. Enterprise-wide hold adjusted EBITDAR decreased 2.7%, or $17 million, from $633 million to $616 million.
  • Enterprise-wide and Las Vegas adjusted EBITDAR were both approximately flat to down 1% on a year over year basis when adjusting for hold and a favorable credit in bad debt expense.
  • Enterprise-wide adjusted EBITDAR margin declined 140 basis points to 27.5%. Despite headwinds in Las Vegas, our Las Vegas adjusted EBITDAR margin was 33.7%.
  • Excluding Centaur, marketing costs decreased 10.0%, or $57 million, including $32 million of contra-revenue, reflecting the Company’s continued focus in this area.

“We executed well during the quarter despite a challenging operating environment in Las Vegas and Atlantic City, and we are optimistic about the opportunities ahead,” said Mark Frissora, President & Chief Executive Officer. “Third quarter net income was $110 million compared to a loss of $433 million in the prior year period, benefiting from the consolidation of CEOC and acquisition of Centaur. Despite soft demand in Las Vegas during the third quarter, our booking pace is up meaningfully in the fourth quarter and we expect to deliver approximately 4% to 6% adjusted EBITDAR growth for the full year. Our results demonstrated continued broad-based strength across our regional properties and momentum in our operational efficiency efforts. Our performance this quarter shows the benefits of our portfolio approach and the balance between destination and regional assets.”

Mr. Frissora continued, “We are making important progress against our growth strategy with the integration of Centaur, expansion of our U.S. sports betting business and the creation or renewal of partnerships with six professional sports organizations. We have the right strategies in place and are confident in our ability to create value for shareholders over the long-term, as evidenced by our repurchase of $311 million in shares year to date.”

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Additional Development

Recently, the Company received a letter from Golden Nugget, LLC proposing that Caesars acquire substantially all of Golden Nugget’s restaurant, hospitality, entertainment and gaming businesses in exchange for a significant minority of Caesars’ common shares.

The Board considered the proposal, in consultation with its legal and financial advisors, and determined that it is not consistent with the Company’s plans to create and enhance shareholder value over the long term. The Board has informed Golden Nugget of its decision.

Consistent with its fiduciary duties, the Board continues to be open to reasonable alternatives to enhance long-term shareholder value.

Basis of Presentation

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In accordance with U.S. GAAP, the results of CEOC and certain of its U.S. subsidiaries were not consolidated with Caesars from January 15, 2015 until October 6, 2017. Additionally, Caesars deconsolidated the results of its Horseshoe Baltimore property in the third quarter of 2017. Note that certain additional non-GAAP financial measures have been added to highlight the results of the Company including CEOC. “Enterprise-wide” results reported herein include CEOC as if its results were consolidated during all periods, but remove the deconsolidated Horseshoe Baltimore property from all periods presented. On July 16, 2018, Caesars completed the acquisition of Centaur. “2018 Data Excluding Centaur” removes the post-acquisition results of Centaur from Caesars’ consolidated results. See the tables at the end of this press release for the reconciliation of non-GAAP to GAAP presentations. GAAP and Enterprise-wide results include Caesars Acquisition Company (“CAC”) for all periods presented because CEC’s merger with CAC was accounted for as a reorganization of entities under common control. The intent of the Enterprise-wide information is to illustrate certain comparable results based on the current consolidation structure. For Enterprise-wide result reconciliations by region, see the historical information supplement in the Investor Relations section of www.caesars.com.

Caesars also adopted ASC 606: Revenue from Contracts with Customers, effective January 1, 2018, using the full retrospective method, which requires the Company to recast each prior reporting period presented consistent with the new standard.

See Supplemental Information in this release for information regarding our forecasted adjusted EBITDAR growth and why we are unable to reconcile it to GAAP.

Financial Results

Caesars views each casino property as an operating segment and aggregate such casino properties into three regionally-focused reportable segments: (i) Las Vegas, (ii) Other U.S. and (iii) All Other, which is consistent with how Caesars manages the business. The results of our reportable segments presented below are consistent with the way management assesses these results and allocates resources, which is a consolidated view that adjusts for the effect of certain transactions among reportable segments within Caesars. “All Other” includes managed, international and other properties as well as parent and other adjustments to reconcile to consolidated Caesars results.

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Net Revenues (1)


Three Months Ended September 30,

Enterprise-wide
Three Months Ended September 30,

(Dollars in millions)

2018

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2017

$ Change

% Change

2018

2017

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$ Change

% Change

Las Vegas

$

910

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$

687

$

223

32.5%

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$

910

$

932

$

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(22)

(2.4)%

Other U.S.

1,125

284

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841

**

1,125

1,038

87

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8.4%

All Other

150

22

128

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**

150

153

(3)

(2.0)%

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Caesars

$

2,185

$

993

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$

1,192

120.0%

$

2,185

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$

2,123

$

62

2.9%

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_____________________

(1) See the Reconciliation of Net Income/(Loss) Attributable to Caesars Entertainment Corporation to Adjusted EBITDAR, which includes a reconciliation for Enterprise-wide net revenues and adjusted EBITDAR.

** Percentage is not meaningful.

The inclusion of CEOC’s and Centaur’s results increased CEC net revenues by $1.19 billion. The year-over-year comparison is not meaningful due to the magnitude of consolidating CEOC’s portfolio.

Enterprise-wide net revenues improved $62 million driven primarily by an $87 million increase in Other U.S. revenues resulting from the acquisition of Centaur. Excluding Centaur, Other U.S. net revenues were $1.02 billion for the third quarter of 2018, a decrease of $18 million from 2017 primarily due to increased competition in Atlantic City. Las Vegas net revenues decreased $22 million primarily due to weaker demand in the leisure segment from a citywide lack of events and conventions in the quarter and unfavorable hold. Las Vegas ADR remained flat while RevPAR decreased 3.6%. Las Vegas occupancy was 92.8% in the quarter, down from 96.1% in 2017. All Other net revenues remained essentially flat year over year.

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Hold had a favorable impact of $10 million to $14 million compared to the prior year and was $20 million to $25 million below our expectations.

Income/(Loss) from Operations


Three Months Ended September 30,

Enterprise-wide
Three Months Ended September 30,

(Dollars in millions)

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2018

2017

$ Change

% Change

2018

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2017

$ Change

% Change

Las Vegas

$

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141

$

107

$

34

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31.8%

*

*

*

*

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Other U.S.

172

47

125

**

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*

*

*

*

All Other

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(81)

(70)

(11)

(15.7)%

*

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*

*

*

Caesars

$

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232

$

84

$

148

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176.2%

*

*

*

*

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_____________________

* Adjustments to property, plant, and equipment (“PP&E”) at emergence distorts year-over-year comparability of Enterprise-wide income/(loss) from operations.

** Percentage is not meaningful.

The consolidation of CEOC’s results contributed $104 million to income from operations while the post-acquisition results of Centaur contributed $22 million to income from operations in 2018, partially offset by a decrease of $6 million in income from operations due to the deconsolidation of Horseshoe Baltimore’s results subsequent to August 31, 2017. Excluding CEOC, Centaur and Horseshoe Baltimore, income from operations increased $28 million primarily as a result of lower accelerated depreciation in 2018 compared with 2017 due to the removal and replacement of certain assets in connection with ongoing property renovation projects and nonrecurring charges in the prior year to exit the fully bundled sales system of NV Energy, partially offset by a decrease in net revenues in the Las Vegas region as discussed above.

Net Income/(Loss) Attributable to Caesars

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Three Months Ended September 30,

Enterprise-wide
Three Months Ended September 30,

(Dollars in millions)

2018

2017

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$ Change

% Change

2018

2017

$ Change

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% Change

Las Vegas

$

58

$

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107

$

(49)

(45.8)%

*

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*

*

*

Other U.S.

35

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70

(35)

(50.0)%

*

*

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*

*

All Other

17

(610)

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627

**

*

*

*

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*

Caesars

$

110

$

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(433)

$

543

**

*

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*

*

*

_____________________

* Adjustments to PP&E, debt, and the financial obligation at emergence distorts year-over-year comparability of Enterprise-wide net income/(loss).

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** Percentage is not meaningful.

In addition to the $148 million increase in income from operations discussed above, nonrecurring restructuring expenses of approximately $448 million in 2017 primarily drove the year-over-year fluctuation in net income/(loss) attributable to Caesars. In 2018, we also benefitted from other income of $97 million due to a change in the fair value of the derivative liability related to the conversion option of CEC’s 5.00% convertible senior notes maturing in 2024 (the “CEC Convertible Notes”) as well as an increase of $66 million in our income tax benefit primarily due to the deferred tax benefit in 2018 from the partial release of the federal valuation allowance upon the acquisition of Centaur. These increases were partially offset by an increase of $221 million in interest expense primarily as a result of our failed sale-leaseback financing obligations with VICI Properties Inc. (“VICI”) that began incurring interest in the fourth quarter of 2017.

Adjusted EBITDAR (1)


Three Months Ended September 30,

Enterprise-wide
Three Months Ended September 30,

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(Dollars in millions)

2018

2017

$ Change

% Change

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2018

2017

$ Change

% Change

Las Vegas

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$

307

$

235

$

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72

30.6%

$

307

$

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332

$

(25)

(7.5)%

Other U.S.

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310

74

236

**

310

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280

30

10.7%

All Other

(17)

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(5)

(12)

**

(17)

1

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(18)

**

Caesars

$

600

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$

304

$

296

97.4%

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$

600

$

613

$

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(13)

(2.1)%

_____________________

(1) See the Reconciliation of Net Income/(Loss) Attributable to Caesars Entertainment Corporation to Adjusted EBITDAR, which includes a reconciliation for Enterprise-wide net revenues and adjusted EBITDAR.

** Percentage is not meaningful.

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Enterprise-wide adjusted EBITDAR declined $13 million, primarily as a result of lower hotel revenues in the Las Vegas region and increased competition in Atlantic City. Excluding Centaur, Other U.S. adjusted EBITDAR was $278 million for the third quarter of 2018, which was relatively flat as compared to 2017 despite the decrease in revenues which were offset by marketing and labor efficiency improvements. All Other adjusted EBITDAR decreased by $18 million year over year due to higher non-recurring corporate costs in the prior year and lower than normal insurance expense in the prior year due to large claims that settled significantly lower than reserved.

Hold had a favorable impact of $0 to $5 million compared to the prior year and was $15 million to $20 million below our expectations.

Cash and Available Revolver Capacity

(In millions)

September 30, 2018

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Cash and cash equivalents

$

1,563

Revolver capacity

1,200

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Revolver capacity drawn or committed to letters of credit

(186)

Total Liquidity

$

2,577

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Conference Call Information

Caesars Entertainment Corporation (NASDAQ: CZR) will host a conference call at 2:30 p.m. Pacific Time, Thursday, November 1, 2018, to discuss its third quarter results, certain forward-looking information and other matters related to Caesars Entertainment Corporation, including certain financial and other information. The press release, webcast, and presentation materials will be available on the Investor Relations section of www.caesars.com.

If you would like to ask questions and be an active participant in the call, you may dial 877-637-3723, or 832-412-1752 for international callers, and enter Conference ID 4894346 approximately 10 minutes before the call start time. A recording of the live call will be available on the Company’s website for 90 days after the event.

 

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About Caesars:

Caesars Entertainment is the world’s most diversified casino-entertainment provider and the most geographically diverse U.S. casino-entertainment company. Caesars Entertainment is mainly comprised of two wholly owned operating subsidiaries: CEOC, LLC and Caesars Resort Collection, LLC. Since its beginning in Reno, Nevada, in 1937, Caesars Entertainment has grown through development of new resorts, expansions and acquisitions and its portfolio of subsidiaries now operate 49 casinos in 13 U.S. states and five countries. Caesars Entertainment’s resorts operate primarily under the Caesars®, Harrah’s® and Horseshoe® brand names. Caesars Entertainment’s portfolio also includes the Caesars Entertainment UK family of casinos. Caesars Entertainment is focused on building loyalty and value with its guests through a unique combination of great service, excellent products, unsurpassed distribution, operational excellence and technology leadership. Caesars Entertainment is committed to environmental sustainability and energy conservation and recognizes the importance of being a responsible steward of the environment. For more information, please visit www.caesars.com.

Forward Looking Information

This release includes “forward-looking statements” intended to qualify for the safe harbor from liability established by the Private Securities Litigation Reform Act of 1995. You can identify these statements by the fact that they do not relate strictly to historical or current facts. We have based these forward-looking statements on our current expectations about future events. Further, these statements contain words such as “may,” “continue,” “focus,” “will,” “expect,” “believe,” “positioned,” “initiatives,” “execute,” or “strategy,” or the negative or other variations thereof or comparable terminology. In particular, they include statements relating to, among other things, future actions, new projects, strategies, future performance, the outcomes of contingencies, such as legal proceedings, and future financial results of Caesars. These forward-looking statements are based on current expectations and projections about future events.

Investors are cautioned that forward-looking statements are not guarantees of future performance or results and involve risks and uncertainties that cannot be predicted or quantified, and, consequently, the actual performance of Caesars Entertainment may differ materially from those expressed or implied by such forward-looking statements. Such risks and uncertainties include, but are not limited to, the following factors, and other factors described from time to time in Caesars Entertainment’s reports filed with the Securities and Exchange Commission (including the sections entitled “Risk Factors” and “Management’s Discussion and Analysis of Financial Condition and Results of Operations” contained therein):

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  • our ability to respond to changes in the industry, particularly digital transformation, and to take advantage of the opportunity for legalized sports betting in multiple jurisdictions in the United States (which may require third-party arrangements and/or regulatory approval);
  • development of our announced convention center in Las Vegas, CAESARS FORUM, and certain of our other announced projects are subject to risks associated with new construction projects, including those described below;
  • we may not be able to realize the anticipated benefits of our acquisition of Centaur, including anticipated benefits from introducing table games to the acquired properties, which is subject to approvals and may not occur;
  • completion of the sale of Harrah’s Philadelphia Casino and Racetrack to VICI is subject to customary closing conditions, including certain regulatory approvals and third party approvals, which may not be satisfied;
  • the impact of our new operating structure following CEOC’s emergence from bankruptcy;
  • the effects of local and national economic, credit, and capital market conditions on the economy, in general, and on the gaming industry, in particular;
  • the effect of reductions in consumer discretionary spending due to economic downturns or other factors and changes in consumer demands;
  • the ability to realize improvements in our business and results of operations through our property renovation investments, technology deployments, business process improvement initiatives and other continuous improvement initiatives;
  • the ability to take advantage of opportunities to grow our revenue;
  • the ability to use net operating losses to offset future taxable income as anticipated;
  • the ability to realize all of the anticipated benefits of current or potential future acquisitions;
  • the ability to effectively compete against our competitors;
  • the financial results of our consolidated businesses;
  • the impact of our substantial indebtedness, including its impact on our ability to raise additional capital in the future and react to changes in the economy, and lease obligations and the restrictions in our debt and lease agreements;
  • the ability to access available and reasonable financing or additional capital on a timely basis and on acceptable terms or at all, including our ability to refinance our indebtedness on acceptable terms;
  • the ability of our customer tracking, customer loyalty, and yield management programs to continue to increase customer loyalty and hotel sales;
  • changes in the extensive governmental regulations to which we are subject and (1) changes in laws, including increased tax rates, smoking bans, regulations, or accounting standards, (2) third-party relations, and (3) approvals, decisions, disciplines and fines of courts, regulators, and governmental bodies;
  • compliance with the extensive laws and regulations to which we are subject, including applicable gaming laws, the Foreign Corrupt Practices Act and other anti-corruption laws, and the Bank Secrecy Act and other anti-money laundering laws;
  • our ability to recoup costs of capital investments through higher revenues;
  • growth in consumer demand for non-gaming offerings;
  • abnormal gaming holds (“gaming hold” is the amount of money that is retained by the casino from wagers by customers);
  • the effects of competition, including locations of competitors, growth of online gaming, competition for new licenses, and operating and market competition;
  • our ability to protect our intellectual property rights and damages caused to our brands due to the unauthorized use of our brand names by third parties in ways outside of our control;
  • the ability to timely and cost-effectively integrate companies that we acquire into our operations;
  • the ability to execute on our brand licensing and management strategy is subject to third party agreements and other risks associated with new projects;
  • not being able to realize all of our anticipated cost savings;
  • the potential difficulties in employee retention, recruitment, and motivation;
  • our ability to retain our performers or other entertainment offerings on acceptable terms or at all;
  • the risk of fraud, theft, and cheating;
  • seasonal fluctuations resulting in volatility and an adverse effect on our operating results;
  • any impairments to goodwill, indefinite-lived intangible assets, or long-lived assets that we may incur;
  • construction factors, including delays, increased costs of labor and materials, availability of labor and materials, zoning issues, environmental restrictions, soil and water conditions, weather and other hazards, site access matters, and building permit issues;
  • the impact of adverse legal proceedings and judicial and governmental body actions, including gaming legislative action, referenda, regulatory disciplinary actions, and fines and taxation;
  • acts of war or terrorist incidents (including the impact of the recent mass shooting in Las Vegas on tourism), severe weather conditions, uprisings, or natural disasters, including losses therefrom, losses in revenues and damage to property, and the impact of severe weather conditions on our ability to attract customers to certain facilities of ours;
  • fluctuations in energy prices;
  • work stoppages and other labor problems;
  • our ability to collect on credit extended to our customers;
  • the effects of environmental and structural building conditions relating to our properties and our exposure to environmental liability, including as a result of unknown environmental contamination;
  • a disruption, failure, or breach of our network, information systems, or other technology, or those of our vendors, on which we are dependent;
  • risks and costs associated with protecting the integrity and security of internal, employee and customer data;
  • access to insurance for our assets on reasonable terms; and
  • the impact, if any, of unfunded pension benefits under multi-employer pension plans.

Any forward-looking statements are made pursuant to the Private Securities Litigation Reform Act of 1995 and, as such, speak only as of the date made. Caesars Entertainment disclaims any obligation to update the forward-looking statements. You are cautioned not to place undue reliance on these forward-looking statements, which speak only as of the date stated or, if no date is stated, as of the date of this release.

CAESARS ENTERTAINMENT CORPORATION

CONSOLIDATED CONDENSED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME/(LOSS)

(UNAUDITED)

Three Months Ended September 30,

Nine Months Ended September 30,

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(In millions, except per share data)

2018

2017

2018

2017

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Revenues

Casino

$

1,102

$

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389

$

3,147

$

1,199

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Food and beverage

408

206

1,182

617

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Rooms

395

253

1,150

742

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Other revenue

213

145

600

409

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Management fees

16

46

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Reimbursed management costs

51

151

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Net revenues

2,185

993

6,276

2,967

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Operating expenses

Direct

Casino

625

210

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1,756

659

Food and beverage

284

143

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823

426

Rooms

123

83

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359

245

Property, general, administrative, and other

467

247

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1,340

724

Reimbursable management costs

51

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151

Depreciation and amortization

295

150

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843

348

Corporate expense

79

40

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237

129

Other operating costs

29

36

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128

53

Total operating expenses

1,953

909

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5,637

2,584

Income from operations

232

84

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639

383

Interest expense

(341)

(120)

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(1,005)

(409)

Restructuring and support expenses and other

109

(448)

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338

(2,319)

Loss before income taxes

(484)

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(28)

(2,345)

Income tax benefit/(provision)

111

45

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134

(34)

Net income/(loss)

111

(439)

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106

(2,379)

Net (income)/loss attributable to noncontrolling interests

(1)

6

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(1)

7

Net income/(loss) attributable to Caesars

$

110

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$

(433)

$

105

$

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(2,372)

Earnings/(loss) per share – basic and diluted

Basic earnings/(loss) per share

$

0.16

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$

(2.90)

$

0.15

$

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(15.97)

Diluted earnings/(loss) per share

0.14

(2.90)

0.15

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(15.97)

Weighted-average common shares outstanding – basic

681

149

692

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148

Weighted-average common shares outstanding – diluted

835

149

697

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148

Comprehensive income/(loss)

Foreign currency translation adjustments

$

2

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$

$

(17)

$

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Change in fair market value of interest rate swaps, net of tax

11

24

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Other

1

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Other comprehensive income, net of income taxes

13

8

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Comprehensive income/(loss)

124

(439)

114

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(2,379)

Amounts attributable to noncontrolling interests:

Foreign currency translation adjustments

1

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4

Comprehensive loss attributable to noncontrolling interests

6

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European Gaming Congress 2024 (Warsaw, Poland)

3

7

Comprehensive income/(loss) attributable to Caesars

$

124

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

(433)

$

117

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(2,372)

 

CAESARS ENTERTAINMENT CORPORATION

CONSOLIDATED CONDENSED BALANCE SHEETS

(UNAUDITED)

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European Gaming Congress 2024 (Warsaw, Poland)

(In millions)

September 30, 2018

December 31, 2017

Assets

Current assets

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European Gaming Congress 2024 (Warsaw, Poland)

Cash and cash equivalents ($17 and $58 attributable to our VIEs)

$

1,563

$

2,558

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European Gaming Congress 2024 (Warsaw, Poland)

Restricted cash

123

116

Receivables, net

472

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European Gaming Congress 2024 (Warsaw, Poland)

494

Due from affiliates, net

4

11

Prepayments and other current assets ($3 and $2 attributable to our VIEs)

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European Gaming Congress 2024 (Warsaw, Poland)

178

239

Inventories

40

39

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European Gaming Congress 2024 (Warsaw, Poland)

Total current assets

2,380

3,457

Property and equipment, net ($84 and $57 attributable to our VIEs)

16,029

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European Gaming Congress 2024 (Warsaw, Poland)

16,154

Goodwill

4,083

3,815

Intangible assets other than goodwill

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European Gaming Congress 2024 (Warsaw, Poland)

3,008

1,609

Restricted cash

40

35

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European Gaming Congress 2024 (Warsaw, Poland)

Deferred income taxes

2

2

Deferred charges and other assets ($46 and $0 attributable to our VIEs)

424

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European Gaming Congress 2024 (Warsaw, Poland)

364

Total assets

$

25,966

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

25,436

Liabilities and Stockholders’ Equity

Current liabilities

Accounts payable ($3 and $3 attributable to our VIEs)

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

325

$

318

Accrued expenses and other current liabilities ($1 and $0 attributable to our VIEs)

1,260

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European Gaming Congress 2024 (Warsaw, Poland)

1,326

Interest payable

135

38

Contract liabilities

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European Gaming Congress 2024 (Warsaw, Poland)

154

129

Current portion of financing obligations

15

9

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European Gaming Congress 2024 (Warsaw, Poland)

Current portion of long-term debt

164

64

Total current liabilities

2,053

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European Gaming Congress 2024 (Warsaw, Poland)

1,884

Financing obligations

9,957

9,355

Long-term debt

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European Gaming Congress 2024 (Warsaw, Poland)

8,811

8,849

Deferred income taxes

716

577

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European Gaming Congress 2024 (Warsaw, Poland)

Deferred credits and other liabilities

1,262

1,474

Total liabilities

22,799

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European Gaming Congress 2024 (Warsaw, Poland)

22,139

Stockholders’ equity

Caesars stockholders’ equity

3,079

3,226

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European Gaming Congress 2024 (Warsaw, Poland)

Noncontrolling interests

88

71

Total stockholders’ equity

3,167

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European Gaming Congress 2024 (Warsaw, Poland)

3,297

Total liabilities and stockholders’ equity

$

25,966

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

25,436

 

CAESARS ENTERTAINMENT CORPORATION

CONSOLIDATED CONDENSED STATEMENTS OF CASH FLOWS

(UNAUDITED)

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European Gaming Congress 2024 (Warsaw, Poland)

Nine Months Ended September 30,

(In millions)

2018

2017

Cash flows provided by operating activities

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European Gaming Congress 2024 (Warsaw, Poland)

$

692

$

263

Cash flows from investing activities

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European Gaming Congress 2024 (Warsaw, Poland)

Acquisition of Centaur, net of cash and restricted cash acquired

(1,578)

Acquisitions of property and equipment, net of change in related payables

(342)

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European Gaming Congress 2024 (Warsaw, Poland)

(245)

Payments to acquire certain gaming rights

(10)

Deconsolidation of subsidiary cash

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European Gaming Congress 2024 (Warsaw, Poland)

(57)

Proceeds from the sale and maturity of investments

30

28

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European Gaming Congress 2024 (Warsaw, Poland)

Payments to acquire investments

(19)

(21)

Cash flows used in investing activities

(1,919)

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European Gaming Congress 2024 (Warsaw, Poland)

(295)

Cash flows from financing activities

Proceeds from long-term debt and revolving credit facilities

1,167

585

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European Gaming Congress 2024 (Warsaw, Poland)

Debt issuance costs and fees

(5)

(19)

Repayments of long-term debt and revolving credit facilities

(1,116)

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European Gaming Congress 2024 (Warsaw, Poland)

(673)

Proceeds from sale-leaseback financing arrangement

508

Distribution of CIE sale proceeds

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European Gaming Congress 2024 (Warsaw, Poland)

(63)

Proceeds from the issuance of common stock

4

7

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European Gaming Congress 2024 (Warsaw, Poland)

Repurchase of common stock

(311)

Taxes paid related to net share settlement of equity awards

(12)

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European Gaming Congress 2024 (Warsaw, Poland)

(8)

Financing obligation payments

(11)

Contributions from noncontrolling interest owners

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European Gaming Congress 2024 (Warsaw, Poland)

20

Distributions to noncontrolling interest owners

(6)

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European Gaming Congress 2024 (Warsaw, Poland)

Cash flows provided by/(used in) financing activities

244

(177)

Net decrease in cash, cash equivalents, and restricted cash

(983)

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European Gaming Congress 2024 (Warsaw, Poland)

(209)

Cash, cash equivalents, and restricted cash, beginning of period

2,709

4,658

Cash, cash equivalents, and restricted cash, end of period

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European Gaming Congress 2024 (Warsaw, Poland)

$

1,726

$

4,449

Supplemental Cash Flow Information:

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European Gaming Congress 2024 (Warsaw, Poland)

Cash paid for interest

$

782

$

319

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European Gaming Congress 2024 (Warsaw, Poland)

Cash paid for income taxes

5

3

Non-cash investing and financing activities:

Change in accrued capital expenditures

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European Gaming Congress 2024 (Warsaw, Poland)

51

2

Deferred consideration for acquisition of Centaur

66

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CAESARS ENTERTAINMENT CORPORATION
SUPPLEMENTAL INFORMATION
RECONCILIATION OF NET INCOME/(LOSS) ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR

Property earnings before interest, taxes, depreciation and amortization, and rent (“EBITDAR”) is presented as a measure of the Company’s performance. Property EBITDAR is defined as revenues less property operating expenses and is comprised of net income/(loss) before (i) interest expense, including finance obligation expenses, net of interest capitalized and interest income, (ii) income tax provision, (iii) depreciation and amortization, (iv) corporate expenses, (v) certain items that the Company does not consider indicative of its ongoing operating performance at an operating property level, and (vi) lease payments associated with our financing obligation.

In evaluating property EBITDAR you should be aware that, in the future, the Company may incur expenses that are the same or similar to some of the adjustments in this presentation. The presentation of Property EBITDAR should not be construed as an inference that future results will be unaffected by unusual or unexpected items.

Property EBITDAR is a non-GAAP financial measure commonly used in our industry and should not be construed as an alternative to net income/(loss) as an indicator of operating performance or as an alternative to cash flow provided by operating activities as a measure of liquidity (as determined in accordance with accounting principles generally accepted in the United States (“GAAP” or “U.S. GAAP”)). Property EBITDAR may not be comparable to similarly titled measures reported by other companies within the industry. Property EBITDAR is included because management uses property EBITDAR to measure performance and allocate resources, and believes that property EBITDAR provides investors with additional information consistent with that used by management.

Adjusted EBITDAR is defined as EBITDAR further adjusted to exclude certain non-cash and other items as exhibited in the following reconciliation, and is presented as a supplemental measure of the Company’s performance. Management believes that adjusted EBITDAR provides investors with additional information and allows a better understanding of the results of operational activities separate from the financial impact of decisions made for the long-term benefit of the Company. In addition, compensation of management is in part determined by reference to certain of such financial information. As a result, we believe this supplemental information is useful to investors who are trying to understand the results of the Company.

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Adjusted EBITDAR margin is calculated as adjusted EBITDAR divided by net revenues. Adjusted EBITDAR margin is included because management uses adjusted EBITDAR margin to measure performance and allocate resources, and believes that adjusted EBITDAR margin provides investors with additional information consistent with that used by management.

Because not all companies use identical calculations, the presentation of adjusted EBITDAR and adjusted EBITDAR margin may not be comparable to other similarly titled measures of other companies.

In addition, we present adjusted EBITDAR, further adjusted to (i) show the impact on the period of the hold we achieved versus the hold we expected, (ii) show the impact of certain favorable bad debt expense in the prior period and/or (iii) exclude the results of Centaur. Management believes presentation of this further adjusted information allows a better understanding of the materiality of those impacts relative to the Company’s overall performance.

Caesars is unable to reconcile the expected adjusted EBITDAR growth range for the full year, which is a forward-looking non-GAAP measure, to its nearest GAAP measure because the nearest GAAP financial measure is not accessible on a forward-looking basis. Because the items noted below are expected to have a material effect on the GAAP results, the nearest GAAP financial measure, Net income, is unavailable without an unreasonable effort:

  • fair value adjustments and the related income statement effects required as a result of fluctuation in the trading value of the convertible debt;
  • the amount of face value of the convertible debt which is converted to shares at the discretion of the holders of the convertible debt; and
  • three call properties which can be sold and leased back from VICI.

The following tables reconcile net income/(loss) attributable to the companies presented to property EBITDAR and adjusted EBITDAR for the periods indicated.

CAESARS ENTERTAINMENT CORPORATION

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SUPPLEMENTAL INFORMATION

RECONCILIATION OF NET INCOME/(LOSS) ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR

Three Months Ended September 30, 2018

Three Months Ended September 30, 2017

(Dollars in millions)

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Las Vegas

Other U.S.

All Other (f)

CEC

Las Vegas

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European Gaming Congress 2024 (Warsaw, Poland)

Other U.S.

All Other (f)

CEC

Net income/(loss) attributable to Caesars

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

58

$

35

$

17

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

110

$

107

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

70

$

(610)

$

(433)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Net income/(loss) attributable to noncontrolling interests

1

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(6)

(6)

Income tax benefit

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(111)

(111)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(45)

(45)

Restructuring and support expenses and other (a)

(4)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(105)

(109)

(20)

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European Gaming Congress 2024 (Warsaw, Poland)

468

448

Interest expense 1

87

137

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

117

341

3

117

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

120

Depreciation and amortization 2

149

129

17

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

295

124

24

2

150

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European Gaming Congress 2024 (Warsaw, Poland)

Corporate expense

79

79

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European Gaming Congress 2024 (Warsaw, Poland)

40

40

Other operating costs (b)

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European Gaming Congress 2024 (Warsaw, Poland)

13

6

10

29

2

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European Gaming Congress 2024 (Warsaw, Poland)

1

33

36

Property EBITDAR

303

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

307

25

635

233

72

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European Gaming Congress 2024 (Warsaw, Poland)

5

310

Corporate expense

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(79)

(79)

(40)

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European Gaming Congress 2024 (Warsaw, Poland)

(40)

Stock-based compensation expense (c)

2

2

13

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European Gaming Congress 2024 (Warsaw, Poland)

17

1

7

8

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Other items (d)

2

1

24

27

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European Gaming Congress 2024 (Warsaw, Poland)

1

2

23

26

Adjusted EBITDAR

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

307

$

310

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(17)

$

600

$

235

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

74

$

(5)

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

304

Net revenues

$

910

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1,125

$

150

$

2,185

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

687

$

284

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

22

$

993

Adjusted EBITDAR margin (e)

33.7%

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European Gaming Congress 2024 (Warsaw, Poland)

27.6%

(11.3)%

27.5%

34.2%

26.1%

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European Gaming Congress 2024 (Warsaw, Poland)

(22.7)%

30.6%

Interest expense on debt

$

2

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

$

114

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

116

$

$

3

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

117

$

120

Interest expense on financing obligations

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

85

137

3

225

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1Interest expense

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

87

$

137

$

117

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

341

$

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

3

$

117

$

120

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European Gaming Congress 2024 (Warsaw, Poland)

Cash payments on financing obligations (incl. principal)

$

50

$

81

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

$

131

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

Depreciation expense

$

97

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

56

$

17

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

170

$

124

$

24

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

2

$

150

Depreciation on failed sale-leaseback assets

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

52

73

125

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European Gaming Congress 2024 (Warsaw, Poland)

2Depreciation and amortization

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

149

$

129

$

17

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

295

$

124

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

24

$

2

$

150

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European Gaming Congress 2024 (Warsaw, Poland)

 

CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION – 2018 DATA EXCLUDING CENTAUR

RECONCILIATION OF NET INCOME/(LOSS) ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR

Three Months Ended September 30, 2018

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Three Months Ended September 30, 2018

(Dollars in millions)

CEC

Less:
Centaur

CEC
Excluding
Centaur

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Las Vegas

Other U.S.

All Other (f)

CEC
Excluding
Centaur

Net income attributable to Caesars

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

110

$

(22)

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

88

$

58

$

13

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

17

$

88

Net income attributable to noncontrolling interests

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

1

1

Income tax benefit

(111)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(111)

(111)

(111)

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European Gaming Congress 2024 (Warsaw, Poland)

Restructuring and support expenses and other (a)

(109)

(109)

(4)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(105)

(109)

Interest expense

341

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

341

87

137

117

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

341

Depreciation and amortization

295

(8)

287

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

149

121

17

287

Corporate expense

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

79

79

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

79

79

Other operating costs (b)

29

(2)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

27

13

4

10

27

Advertisement
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Property EBITDAR

635

(32)

603

303

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

275

25

603

Corporate expense

(79)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(79)

(79)

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European Gaming Congress 2024 (Warsaw, Poland)

(79)

Stock-based compensation expense (c)

17

17

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European Gaming Congress 2024 (Warsaw, Poland)

2

2

13

17

Other items (d)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

27

27

2

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

24

27

Adjusted EBITDAR

$

600

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

(32)

$

568

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

307

$

278

$

(17)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

568

Net revenues

$

2,185

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

(105)

$

2,080

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

910

$

1,020

$

150

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

2,080

Adjusted EBITDAR margin (e)

27.5%

30.5%

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European Gaming Congress 2024 (Warsaw, Poland)

27.3%

33.7%

27.3%

(11.3)%

27.3%

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CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION – ENTERPRISE-WIDE 2017 DATA

RECONCILIATION OF NET INCOME/(LOSS) ATTRIBUTABLE TO CAESARS ENTERTAINMENT CORPORATION TO ADJUSTED EBITDAR

Three Months Ended September 30, 2017

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Three Months Ended September 30, 2017

(Dollars in millions)

CEC

CEOC

Less: Baltimore

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Enterprise-
wide

Las Vegas

Other U.S.

All Other (f)

Enterprise-
wide

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European Gaming Congress 2024 (Warsaw, Poland)

Net income/(loss) attributable to Caesars

$

(433)

82

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

3

$

(348)

$

177

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

226

$

(751)

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(348)

Net income/(loss) attributable to noncontrolling interests

(6)

2

6

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2

2

2

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Income tax (benefit)/provision

(45)

(4)

(49)

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European Gaming Congress 2024 (Warsaw, Poland)

1

(50)

(49)

Restructuring and support expenses and other (a)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

448

37

(12)

473

(1)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(26)

500

473

Interest expense

120

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

57

(3)

174

1

9

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

164

174

Depreciation and amortization

150

84

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(5)

229

147

60

22

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

229

Corporate expense

40

38

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

78

78

78

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Other operating costs (b)

36

37

73

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European Gaming Congress 2024 (Warsaw, Poland)

4

4

65

73

Property EBITDAR

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

310

333

(11)

632

328

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

276

28

632

Corporate expense

(40)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(38)

(78)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

(78)

(78)

Stock-based compensation expense (c)

8

(1)

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

7

1

(1)

7

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

7

Other items (d)

26

25

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

52

3

5

44

52

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Adjusted EBITDAR

$

304

$

319

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

(10)

$

613

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

332

$

280

$

1

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

613

Net revenues

$

993

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

1,175

$

(45)

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,123

$

932

$

1,038

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

$

153

$

2,123

Adjusted EBITDAR margin (e)

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30.6%

27.1%

22.2%

28.9%

35.6%

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European Gaming Congress 2024 (Warsaw, Poland)

27.0%

0.7%

28.9%

_____________________

(a)

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2018 amount primarily represents a change in fair value of our derivative liability related to the conversion option of the CEC Convertible Notes; 2017 amount primarily represents CEC’s costs in connection with the restructuring of CEOC.

(b)

Amounts primarily represent costs incurred in connection with the development activities and reorganization activities, and/or recoveries associated with such items.

(c)

Amounts represent stock-based compensation expense related to shares, stock options, restricted stock units, and performance stock units granted to the Company’s employees.

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(d)

Amounts represent add-backs and deductions from adjusted EBITDAR permitted under certain indentures. Such add-backs and deductions include litigation awards and settlements, costs associated with CEOC’s restructuring and related litigation, severance and relocation costs, sign-on and retention bonuses, permit remediation costs, and business optimization expenses.

(e)

Adjusted EBITDAR margin is calculated as adjusted EBITDAR divided by net revenues.

(f)

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Amounts include eliminating adjustments and other adjustments to reconcile to consolidated CEC and Enterprise-wide adjusted EBITDAR.

 

CAESARS ENTERTAINMENT CORPORATION

SUPPLEMENTAL INFORMATION

RECONCILIATIONS OF ENTERPRISE-WIDE HOLD ADJUSTED REVENUE AND HOLD AND BAD DEBT ADJUSTED EBITDAR

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Three Months Ended September 30, 2018

Three Months Ended September 30, 2017

(Dollars in millions)

Enterprise-wide

Unfavorable
Hold

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Bad Debt
Expense (1)

Adjusted Enterprise-
wide

Enterprise-
wide

Unfavorable
Hold

Bad Debt
Expense (1)

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European Gaming Congress 2024 (Warsaw, Poland)

Adjusted
Enterprise-
wide

$ Change

% Change

Net revenues (2)

$

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European Gaming Congress 2024 (Warsaw, Poland)

2,185

$

23

N/A

$

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

2,208

$

2,123

$

37

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

N/A

$

2,160

$

48

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2.2%

Adjusted EBITDAR (2)

600

16

N/A

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European Gaming Congress 2024 (Warsaw, Poland)

616

613

20

N/A

633

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European Gaming Congress 2024 (Warsaw, Poland)

(17)

(2.7)%

Adjusted EBITDAR – Las Vegas (3)

307

15

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European Gaming Congress 2024 (Warsaw, Poland)

6

328

332

(5)

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European Gaming Congress 2024 (Warsaw, Poland)

327

1

0.3%

Adjusted EBITDAR (3)

600

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European Gaming Congress 2024 (Warsaw, Poland)

16

6

622

613

20

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European Gaming Congress 2024 (Warsaw, Poland)

(5)

628

(6)

(1.0)%

_____________________

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(1)

Higher collections than normal in Q3 2017 resulted in increased bad debt expense year over year.

(2)

Adjusted for unfavorable hold.

(3)

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Adjusted for unfavorable hold and bad debt expense.

 

Source:  Caesars Entertainment Corporation


Source: European Gaming Media

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What makes Turbo Games’ provably fair games so special?

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A partnership between game developer Turbo Games and iGaming solution provider and aggregator Slotegrator began in November 2022 via the APIgrator game integration solution. Since then, the collaboration has been developing successfully — and now it’s time to analyze what made it successful.

Turbo Games has noticed how the new technologies spreading throughout the industry can work for the good of brand transparency and player loyalty: “We can already see how blockchain technology has made it possible to make betting checks more accessible to players. All you need is a blockchain-hash and a decoder service. We think we will continue to move in this direction. Many traditional online casinos do not offer the possibility to check the bet. Sooner or later we all have to come to this. Perhaps the development of artificial intelligence will help here, because we are already seeing its involvement in all spheres of human life.”

Turbo Games specializes in provably fair games. Provable fairness is a concept where players can verify their wins or losses using blockchain technology — the outcome of the game is dictated by a smart contract and is absolutely random, barring the possibility of any human involvement. Using cryptographic hashing algorithms, the gambling site and the player’s device both generate seeds (random strings of numbers). Players receive a key that allows them to check the results; if the results are the same as the game round they witnessed, it proves that there was no foul play.

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According to statistics from Turbo Games, the audience for provably fair games is mostly between 18 and 25 years old. However, there are also players aged 35-40 who prefer traditional games but would like to try something new, and have turned their attention to provably fair games.

There are good odds that the technology of provably fair games will become more popular, if not even commonplace, because it gives players a feeling of transparency and proves that the business is trustworthy without the need to search through dozens of reviews. Whereas many innovations in iGaming simply add entertainment, provable fairness addresses security concerns and reassures players that they’re not being exploited, which is invaluable.

Provably fair games are beneficial for both players and online casinos. Vadim Potapenko, Head of Sales at Turbo Games, comments: “It often happens that the users are not satisfied with the result, because gambling is not only about big wins, but also possible losses. By allowing them to check the fairness of a bet, we make life easier for platforms and players. Of course, this allows us to communicate with partners and users that we work honestly and that’s why they should trust our games.”

Ayvar Gabidullin, Business Development Manager at Slotegrator, adds that “this type of game is now becoming more and more popular and has great potential for both players and game providers in the future. On the part of the player, the advantage is that the player can always be sure that his game is fair and he can independently check any of his bets. And for the game provider, this also simplifies the process of implementing casino games, since now it will not be necessary to obtain the appropriate certificates from independent laboratories before launching new games, they can immediately enter the market with these games and where anyone can check the result and make sure that that there is no cheating with players. Many game providers are starting to look towards this type of game. And as far as I see, many operators are starting to think about adding these games.”

What do players in 2023 need? The iGaming industry is all about reputation and trust. Players have a huge number of platforms to choose from, making them pickier and pickier. There’s an abundance of forums where players leave reviews, so if players view a brand as untrustworthy, there are plenty of places they can share their opinion. Provable fairness not only stops that from happening, it provides evidence to the contrary, giving players something else to talk about.

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Slotegrator also recommends investing time and effort into localization and creating an effective and detailed marketing strategy — before trying provably fair technology players need to get to the platform, and there is no acquisition without marketing.

 

 ABOUT SLOTEGRATOR

Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.

The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.

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The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.

Slotegrator also provides consulting services in gambling license acquisition and business incorporation.

More information: https://slotegrator.pro/

 

ABOUT TURBO GAMES

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Turbo Games — a provably fair games provider that belongs to Turbo Stars company — has an ambitious goal to establish widespread recognition throughout the iGaming world. Even though it is young, the company consists of professionals who have been working on the brand for over five years and are even planning to introduce a new brand for a wider audience soon.

Turbo Games also works in Europe, India, and South Africa, where the company sees the most potential and expects the same “hype” as in Brazil.

The portfolio of Turbo Games consists of 21 titles, including well-known games like Mines, Crash X, DoubleRoll, Hi-Lo, and Plinko. The studio releases a game every month. However, not all games are developed from scratch. Wicket Blast and Spin Strike, the last two releases, are based on cricket and the Indian Premier League. Crash X remains the most popular fast game in the Turbo Games portfolio, and the studio reports that crash games enjoy stable levels of popularity. Overall, the main focus of the brand is provably fair games.

More information: https://turbogames.io/

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Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

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Looking to take your career to the next level in the games industry? Then, Nordic Game Talents is the place to be! Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

From Oct 27-29, the online and interactive event is dedicated to recruitment and career building in the creative & games industry within the Nordic region. The event empowers participants to be part of a bigger community and motivates them to explore new paths in achieving their career goals.

Hiring creative & games studios – Supercell, Funcom, Panzerdog, Tactile Games, Gamecan, Fingersoft, Dazzle Rocks, Redhill Games to name a few from the Nordic region will be participating in the event. These studios will share information on their latest projects, work culture and what it takes to be part of their team. The individual games associations from Finland, Denmark, Sweden, Norway and Estonia will share insights through live sessions on the booming games industry in their respective countries. Career development topics pertinent to job seekers like – How to have a successful first interview, Creative Portfolio reviews will also be discussed.

Experienced game industry professionals and individuals beginning their careers from around the world are welcome to join the event. One-to-one interviews with the hiring studios can be scheduled through the event platform. A great opportunity to get to know the studios and network with game professionals from around the world.

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Participating in the event

As a job seeker attending Nordic Game Talents, take a few minutes to fill out a simple registration form. After filling the registration form you will receive a link to the online event platform – PINE, to join the event on 27th October. Participants joining Nordic Game Talents will also receive a free-of-charge pass to the Nordic Game Conference.

To view the complete agenda, please click here and to learn more about the event please visit Games Job Fair

About Games Factory Talents

A Helsinki-based talent attraction agency dedicated to the games & creative industry. Our services include direct recruitment, organizing game job fairs and managing a community of game industry professionals through our GameDev Talent Board.

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To learn more about Games Factory Talents visit – Games Factory Talents

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810 THE SPREAD

Cumulus Media Launches 810 THE SPREAD, the Bay Area’s First Sports Station Focused on Sports Betting

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Cumulus Media (NASDAQ: CMLS) announces that it has launched the Bay Area’s first Sports radio station focused on sports betting, 810 THE SPREAD. The new station brings sports and sports betting news, information, and insights to the burgeoning and underserved sports betting audience in San Francisco. 810 THE SPREAD will deliver behind-the-book perspectives from experts in a highly entertaining and engaging format. 810 THE SPREAD goes live today on the legendary 810am frequency that has been the 80-year home of historic Talk Radio KGO-AM. Cumulus San Francisco also launched the station’s new website at www.810thespread.com. Kevin Graham, Program Director of Cumulus’ sister sports stations KNBR 680AM/104.5FM and 1050 KTCT, adds Program Director duties for 810 THE SPREAD.

Larry Blumhagen, Vice President/Market Manager, Cumulus San Francisco, said: “810 THE SPREAD joins our sports brands KNBR 680AM/104.5FM and 1050 KTCT for a trifecta of dynamic sports content across four signals and streaming everywhere. We are excited about this new chapter and look forward to serving the Bay Area’s passionate sports fans in an incomparable way.”

Blumhagen added: “This is a bittersweet day for us, as it’s hard to say goodbye to the legendary KGO, which has been a part of listeners’ lives for so many years. We want to thank all the people who have been a part of KGO’s historic run these many years – and the listeners who loyally tuned in to the station. Times change, and we must change with them.”

Kevin Graham, Program Director, 810 THE SPREAD, said: “810 THE SPREAD will be the Bay Area’s best bet for sports fans and sports betting enthusiasts, and we are pleased to introduce sports-betting radio to our community. The station will feature a lineup of expert personalities that deliver unique sports talk and sports betting insights that entertain, inform, and engage, along with Cal Football and Basketball as well as select professional and college sports play-by-play events. While 810 THE SPREAD will feature specific gambling information, we believe our entertaining presentation will make it a favorite for all Bay area sports fans and a perfect complement to the legendary KNBR and KTCT. With its addition, it truly shows Cumulus’ commitment to the Bay area as ‘The Sports Leader’!”

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The weekday programming lineup for 810 THE SPREAD includes:

6am-9am – Bet QL Daily – The must-consume show for sports fans and betting fans alike. Hosted by Joe Ostrowski, Joe Giglio, and Erin Hawksworth.

9am-12pm – Jim Rome - Aggressive, informed sports opinions, rapid-fire dialogue, and plenty of sports smack. As one of the most prolific sports talk hosts in America, Rome draws massive tune-in with legions of fans known as clones, who live for Rome’s take on the day’s largest issues in sports.

12pm-4pm – You Better You Bet – Nick Kostos and Ken Barkley have you covered for the best bets on the biggest matchups, the latest line movement and updates in the futures market. We’ll have up-to-the-minute coverage of backdoor covers and bad beats, and the cheers and tears that come with them. It’s sports betting conversation like you’ve never heard before.

4pm-8pm – Bet MGM Tonight – Live sports betting updates for all the night’s games as they happen – plus live “look-ins” for Major League Baseball games in progress. Get the latest scores, sides, totals, props, parlays, futures, and much more with hosts Quinton Mayo, Trysta Krick, and Ryan Horvat.

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8pm-12 Midnight – CBS Sports Radio

BetQL Network programming is provided by Cumulus Media’s Westwood One through a partnership with Audacy.

For more information or to stream 810 THE SPREAD, visit: http://www.810thespread.com.

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