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Boyd Gaming Reports Third-Quarter 2018 Results

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Boyd Gaming Reports Third-Quarter 2018 ResultsReading Time: 10 minutes

 

— Las Vegas Locals Delivers Adjusted EBITDA, Margin Growth for 14th Straight Quarter
— Midwest & South Continues Same-Store Revenue, Adjusted EBITDA Growth
— Company Acquires Five New Properties; Enters Missouri, Ohio, Pennsylvania
— Company Expands Sports Betting Operations, Strikes Partnership with FanDuel Group

 

Boyd Gaming Corporation (NYSE: BYD) today reported financial results for the third quarter ended September 30, 2018.

Keith Smith, President and Chief Executive Officer of Boyd Gaming, said: “Over the last several months we significantly bolstered our Company’s long-term growth prospects with the acquisition of five new properties in four states, further expanding our geographic reach and significantly strengthening our robust free cash flow.  In addition, our recent strategic partnership with FanDuel Group puts us in strong position to take full advantage of emerging sports-betting and interactive gaming opportunities that will expand our appeal to new groups of customers nationwide.”

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Commenting on the Company’s operating performance, Smith added: “Positive operating trends remained firmly in place throughout our business in the third quarter.  As a result of our ongoing efforts to drive marketing and operational efficiencies throughout the business, we continued to deliver same-store Adjusted EBITDA growth in both the Las Vegas Locals and Midwest and South segments. In addition, Companywide operating margins reached their highest third-quarter levels since 2005. This was yet another great quarter for our Company, and I remain confident in our future prospects as we successfully execute a well-balanced strategic plan to create long-term value for our shareholders.”

Boyd Gaming reported third-quarter revenues of $612.2 million, up 3.5% from $591.5 million in the third quarter of 2017. The Company reported net income of $11.8 million, or $0.10 per share, for the third quarter of 2018, compared to $23.2 million, or $0.20 per share, for the year-ago period.  Project development, preopening and writedown expenses increased $15.6 million over the prior-year period due to acquisition and development-related activities and the launch of the Company’s redesigned player loyalty program.  Interest expense increased $11.4 million, largely due to debt incurred to fund the Company’s recent acquisitions.

Total Adjusted EBITDA(1) was $148.8 million, up 5.8% from $140.5 million in the third quarter of 2017. Adjusted Earnings(1) for the third quarter 2018 were $26.7 million, or $0.23 per share, compared to Adjusted Earnings of $25.7 million, or $0.22 per share, for the same period in 2017.

(1)

See footnotes at the end of the release for additional information relative to non-GAAP financial measures.

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Operations Review

Las Vegas Locals
In the Las Vegas Locals segment, third-quarter 2018 revenues were $208.8 million versus $209.7 million in the year-ago quarter. Third-quarter 2018 Adjusted EBITDA was $60.0 million, up 6.6% from $56.3 million in the third quarter of 2017, as operating margins improved nearly 200 basis points year-over-year.

The segment delivered its 14th consecutive quarter of Adjusted EBITDA growth and margin improvement, driven by ongoing marketing and operational refinements, as well as continued strength in the regional economy.  Strong operating trends continued throughout the segment, with revenues reflecting continued initiatives to drive increased profitability through refined marketing programs.

Downtown Las Vegas
In the Downtown Las Vegas segment, revenues were $59.2 million in the third quarter of 2018, up from $58.8 million in the year-ago period.  Adjusted EBITDA was $11.4 million in the third quarter of 2018, compared to $11.6 million in the year-ago quarter, reflecting an increased loss of approximately $900,000 at the Company’s Hawaiian charter service due largely to higher fuel costs.

The Company’s three downtown properties performed at record levels during the third quarter, due to continued strength in visitation throughout the downtown area and strong business volumes from the Company’s Hawaiian customer base. These strong operating trends were offset by the increased charter-service loss, as well as continued disruption from nearby project development and freeway construction.

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Midwest and South
In the Midwest and South segment, revenues were $344.3 million, increasing from $323.1 million in the third quarter of 2017.  Adjusted EBITDA was $97.8 million, up 8.5% from $90.1 million in the year-ago period. Results for the segment include $3.5 million in combined Adjusted EBITDA contributions from Valley Forge Casino Resort, acquired on September 17, 2018, and Lattner Entertainment, acquired on June 1, 2018.

On a same-store basis, results reflect broad-based growth in revenues and Adjusted EBITDA, as segment operating margins improved nearly 90 basis points.  Segment results benefited from ongoing efficiencies in marketing and operations, as well as healthy economic conditions across the Company’s regional markets.

Balance Sheet Statistics
As of September 30, 2018, Boyd Gaming had cash on hand of $441.0 million, and total debt of $3.60 billion. Cash and debt balances reflect the Company’s issuance of $700 million in 6.000% Senior Notes due 2026, completed in June 2018.

Full-Year 2018 Guidance
For the full year 2018, Boyd Gaming projects total Adjusted EBITDAR(1) of $660 million to $675 million. This projection confirms the Company’s previously provided guidance, and includes the impacts of the recent acquisitions.

Conference Call Information
Boyd Gaming will host a conference call to discuss third-quarter 2018 results today, October 25, at 5:00 p.m. Eastern.  The conference call number is (888) 317-6003, passcode 2917968.  Please call up to 15 minutes in advance to ensure you are connected prior to the start of the call.

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The conference call will also be available live on the Internet at https://www.webcaster4.com/Webcast/Page/964/27969

Following the call’s completion, a replay will be available by dialing (877) 344-7529 today, October 25, beginning at 7:00 p.m. Eastern and continuing through Thursday, November 1, at 11:59 p.m. Eastern.  The conference number for the replay will be 10125633.

BOYD GAMING CORPORATION

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Unaudited)

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Three Months Ended

Nine Months Ended

September 30,

September 30,

(In thousands, except per share data)

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2018

2017 (a)

2018

2017 (a)

Revenues

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Gaming

$

446,760

$

428,852

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$

1,335,011

$

1,309,922

Food and beverage

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86,006

84,996

259,006

259,245

Room

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47,984

47,600

145,330

142,284

Other

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European Gaming Congress 2024 (Warsaw, Poland)

31,446

30,094

95,760

94,280

Total revenues

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612,196

591,542

1,835,107

1,805,731

Operating costs and expenses

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Gaming

197,435

188,044

580,461

569,597

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Food and beverage

82,179

82,942

246,488

251,717

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Room

22,288

21,845

64,875

64,594

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Other

21,149

19,966

63,599

62,500

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Selling, general and administrative

88,054

91,288

263,678

275,938

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Maintenance and utilities

32,927

30,244

89,526

82,507

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Depreciation and amortization

54,688

55,201

159,887

161,728

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Corporate expense

25,055

19,339

74,975

63,388

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Project development, preopening and writedowns

18,588

2,975

27,829

8,731

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Impairments of assets

993

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Other operating items, net

265

758

2,196

1,707

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Total operating costs and expenses

542,628

512,602

1,574,507

1,542,407

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Operating income

69,568

78,940

260,600

263,324

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Other expense (income)

Interest income

(2,189)

(452)

(3,168)

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(1,367)

Interest expense, net of amounts capitalized

54,670

43,309

143,888

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129,711

Loss on early extinguishments and modifications of debt

319

61

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853

Other, net

16

(139)

(388)

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531

Total other expense, net

52,497

43,037

140,393

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129,728

Income from continuing operations before income taxes

17,071

35,903

120,207

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133,596

Income tax provision

(5,234)

(12,746)

(28,373)

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(47,671)

Income from continuing operations, net of tax

11,837

23,157

91,834

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85,925

Income from discontinued operations, net of tax

347

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21,392

Net income

$

11,837

$

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23,157

$

92,181

$

107,317

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Basic net income per common share

Continuing operations

$

0.10

$

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0.20

$

0.81

$

0.74

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Discontinued operations

0.19

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Basic net income per common share

$

0.10

$

0.20

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European Gaming Congress 2024 (Warsaw, Poland)

$

0.81

$

0.93

Weighted average basic shares outstanding

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114,410

114,836

114,443

115,108

Diluted net income per common share

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Continuing operations

$

0.10

$

0.20

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$

0.80

$

0.75

Discontinued operations

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European Gaming Congress 2024 (Warsaw, Poland)

0.18

Diluted net income per common share

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$

0.10

$

0.20

$

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European Gaming Congress 2024 (Warsaw, Poland)

0.80

$

0.93

Weighted average diluted shares outstanding

115,070

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115,501

115,147

115,768

__________________________________________

(a)

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Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

 

 

BOYD GAMING CORPORATION

SUPPLEMENTAL INFORMATION

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Reconciliation of Adjusted EBITDA to Net Income

(Unaudited)

Three Months Ended

Nine Months Ended

September 30,

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September 30,

(In thousands)

2018

2017 (a)

2018

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2017 (a)

Total Revenues by Reportable Segment

Las Vegas Locals

$

208,781

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$

209,666

$

650,930

$

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648,580

Downtown Las Vegas

59,163

58,781

180,833

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179,360

Midwest and South

344,252

323,095

1,003,344

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977,791

Total revenues

$

612,196

$

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591,542

$

1,835,107

$

1,805,731

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Adjusted EBITDA by Reportable Segment

Las Vegas Locals

$

60,021

$

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56,296

$

201,299

$

185,510

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Downtown Las Vegas

11,368

11,595

38,129

37,841

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Midwest and South

97,837

90,135

290,593

278,178

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Property Adjusted EBITDA

169,226

158,026

530,021

501,529

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Corporate expense (b)

(20,475)

(17,480)

(57,375)

(53,850)

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Adjusted EBITDA

148,751

140,546

472,646

447,679

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Other operating costs and expenses

Deferred rent

275

290

825

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977

Depreciation and amortization

54,688

55,201

159,887

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161,728

Share-based compensation expense

5,367

2,382

20,316

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European Gaming Congress 2024 (Warsaw, Poland)

11,212

Project development, preopening and writedowns

18,588

2,975

27,829

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European Gaming Congress 2024 (Warsaw, Poland)

8,731

Impairments of assets

993

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Other operating items, net

265

758

2,196

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1,707

Total other operating costs and expenses

79,183

61,606

212,046

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184,355

Operating income

69,568

78,940

260,600

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European Gaming Congress 2024 (Warsaw, Poland)

263,324

Other expense (income)

Interest income

(2,189)

(452)

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European Gaming Congress 2024 (Warsaw, Poland)

(3,168)

(1,367)

Interest expense, net of amounts capitalized

54,670

43,309

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European Gaming Congress 2024 (Warsaw, Poland)

143,888

129,711

Loss on early extinguishments and modifications of debt

319

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European Gaming Congress 2024 (Warsaw, Poland)

61

853

Other, net

16

(139)

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European Gaming Congress 2024 (Warsaw, Poland)

(388)

531

Total other expense, net

52,497

43,037

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European Gaming Congress 2024 (Warsaw, Poland)

140,393

129,728

Income from continuing operations before income taxes

17,071

35,903

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European Gaming Congress 2024 (Warsaw, Poland)

120,207

133,596

Income tax provision

(5,234)

(12,746)

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European Gaming Congress 2024 (Warsaw, Poland)

(28,373)

(47,671)

Income from continuing operations, net of tax

11,837

23,157

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European Gaming Congress 2024 (Warsaw, Poland)

91,834

85,925

Income from discontinued operations, net of tax

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European Gaming Congress 2024 (Warsaw, Poland)

347

21,392

Net income

$

11,837

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European Gaming Congress 2024 (Warsaw, Poland)

$

23,157

$

92,181

$

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European Gaming Congress 2024 (Warsaw, Poland)

107,317

__________________________________________

(a)

Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

(b)

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Reconciliation of corporate expense:

 

Three Months Ended

Nine Months Ended

September 30,

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September 30,

(In thousands)

2018

2017

2018

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2017

Corporate expense as reported on Condensed Consolidated Statements of Operations

$

25,055

$

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19,339

$

74,975

$

63,388

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Corporate share-based compensation expense

(4,580)

(1,859)

(17,600)

(9,538)

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Corporate expense as reported on the above table

$

20,475

$

17,480

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$

57,375

$

53,850

 

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BOYD GAMING CORPORATION

SUPPLEMENTAL INFORMATION

Reconciliations of Net Income to Adjusted Earnings

and Net Income Per Share to Adjusted Earnings Per Share

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(Unaudited)

Three Months Ended

Nine Months Ended

September 30,

September 30,

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(In thousands, except per share data)

2018

2017 (a)

2018

2017 (a)

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Net income

$

11,837

$

23,157

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European Gaming Congress 2024 (Warsaw, Poland)

$

92,181

$

107,317

Less: income from discontinued operations, net of tax

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European Gaming Congress 2024 (Warsaw, Poland)

(347)

(21,392)

Income from continuing operations, net of tax

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European Gaming Congress 2024 (Warsaw, Poland)

11,837

23,157

91,834

85,925

Pretax adjustments:

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Project development, preopening and writedowns

18,588

2,975

27,829

8,731

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Impairments of assets

993

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Other operating items, net

265

758

2,196

1,707

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Loss on early extinguishments and modifications of debt

319

61

853

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Other, net

16

(139)

(388)

531

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Total adjustments

18,869

3,913

30,691

11,822

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Income tax effect for above adjustments

(4,038)

(1,387)

(6,612)

(4,267)

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Adjusted earnings

$

26,668

$

25,683

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$

115,913

$

93,480

Net income per share, diluted

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$

0.10

$

0.20

$

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European Gaming Congress 2024 (Warsaw, Poland)

0.80

$

0.93

Less: income from discontinued operations per share

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European Gaming Congress 2024 (Warsaw, Poland)

(0.18)

Income from continuing operations per share

0.10

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European Gaming Congress 2024 (Warsaw, Poland)

0.20

0.80

0.75

Pretax adjustments:

Project development, preopening and writedowns

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0.16

0.02

0.24

0.08

Impairments of assets

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European Gaming Congress 2024 (Warsaw, Poland)

0.01

Other operating items, net

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0.01

0.02

0.01

Loss on early extinguishments and modifications of debt

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European Gaming Congress 2024 (Warsaw, Poland)

0.01

Other, net

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Total adjustments

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0.16

0.03

0.27

0.10

Income tax effect for above adjustments

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(0.03)

(0.01)

(0.06)

(0.04)

Adjusted earnings per share, diluted

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$

0.23

$

0.22

$

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1.01

$

0.81

Weighted average diluted shares outstanding

115,070

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European Gaming Congress 2024 (Warsaw, Poland)

115,501

115,147

115,768

__________________________________________

(a)

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Prior-period information has been restated for the adoption of Accounting Standards Codification Topic 606 (ASC 606), Revenue from Contracts with Customers, which the Company adopted effective January 1, 2018, utilizing the full retrospective transition method.

Non-GAAP Financial Measures
Regulation G, “Conditions for Use of Non-GAAP Financial Measures,” prescribes the conditions for use of non-GAAP financial information in public disclosures. We believe that our presentations of the following non-GAAP financial measures are important supplemental measures of operating performance to investors: earnings before interest, taxes, depreciation and amortization (EBITDA), Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings and Adjusted Earnings Per Share (Adjusted EPS). The following discussion defines these terms and why we believe they are useful measures of our performance.  We do not provide a reconciliation of forward-looking non-GAAP financial measures to the corresponding forward-looking GAAP measure due to our inability to project special charges and certain expenses.

EBITDA, Adjusted EBITDA and Adjusted EBITDAR
EBITDA is a commonly used measure of performance in our industry that we believe, when considered with measures calculated in accordance with accounting principles generally accepted in the United States (“GAAP”), provides our investors a more complete understanding of our operating results before the impact of investing and financing transactions and income taxes and facilitates comparisons between us and our competitors. Management has historically adjusted EBITDA when evaluating operating performance because we believe that the inclusion or exclusion of certain recurring and non-recurring items is necessary to provide a full understanding of our core operating results and as a means to evaluate period-to-period results. We refer to this measure as Adjusted EBITDA. We have chosen to provide this information to investors to enable them to perform comparisons of past, present and future operating results and as a means to evaluate the results of core on-going operations. We have historically reported this measure to our investors and believe that the continued inclusion of Adjusted EBITDA provides consistency in our financial reporting. We use Adjusted EBITDA in this press release because we believe it is useful to investors in allowing greater transparency related to a significant measure used by our management in their financial and operational decision-making. Adjusted EBITDA is among the more significant factors in management’s internal evaluation of total company and individual property performance and in the evaluation of incentive compensation related to property management. Management also uses Adjusted EBITDA as a measure in the evaluation of potential acquisitions and dispositions. Adjusted EBITDA is also used by management in the annual budget process. Externally, we believe these measures continue to be used by investors in their assessment of our operating performance and the valuation of our company. Adjusted EBITDA reflects EBITDA adjusted for deferred rent, share-based compensation expense, project development, preopening and writedown expenses, impairments of assets, loss on early extinguishments and modifications of debt and other operating items, net. Following the Company’s acquisition during the fourth quarter of 2018 of properties subject to a master lease with a real estate investment trust, the Company will begin presenting Adjusted EBITDAR, which will reflect Adjusted EBITDA further adjusted for rent expense associated with the master lease.

Adjusted Earnings and Adjusted EPS
Adjusted Earnings is net income before project development, preopening and writedown expenses, impairments of assets, other items, net, gain or loss on early extinguishments and modifications of debt, other non-recurring adjustments, net, and income from discontinued operations, net of tax. Adjusted Earnings and Adjusted EPS are presented solely as supplemental disclosures because management believes that they are widely used measures of performance in the gaming industry.

Limitations on the Use of Non-GAAP Measures
The use of EBITDA, Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures has certain limitations. Our presentation of EBITDA, Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings, Adjusted EPS or certain other non-GAAP financial measures may be different from the presentation used by other companies and therefore comparability may be limited. Depreciation and amortization expense, interest expense, income taxes and other items have been and will be incurred and are not reflected in the presentation of EBITDA, Adjusted EBITDA and Adjusted EBITDAR. Each of these items should also be considered in the overall evaluation of our results. Additionally, EBITDA, Adjusted EBITDA and Adjusted EBITDAR do not consider capital expenditures and other investing activities and should not be considered as a measure of our liquidity. We compensate for these limitations by providing the relevant disclosure of our depreciation and amortization, interest and income taxes, capital expenditures and other items both in our reconciliations to the historical GAAP financial measures and in our consolidated financial statements, all of which should be considered when evaluating our performance.

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EBITDA, Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures are used in addition to and in conjunction with results presented in accordance with GAAP. EBITDA, Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures should not be considered as an alternative to net income, operating income, or any other operating performance measure prescribed by GAAP, nor should these measures be relied upon to the exclusion of GAAP financial measures. EBITDA, Adjusted EBITDA, Adjusted EBITDAR, Adjusted Earnings, Adjusted EPS and certain other non-GAAP financial measures reflect additional ways of viewing our operations that we believe, when viewed with our GAAP results and the reconciliations to the corresponding historical GAAP financial measures, provide a more complete understanding of factors and trends affecting our business than could be obtained absent this disclosure. Management strongly encourages investors to review our financial information in its entirety and not to rely on a single financial measure.

Forward-looking Statements and Company Information
This press release contains forward-looking statements within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Such statements contain words such as “may,” “will,” “might,” “expect,” “believe,” “anticipate,” “could,” “would,” “estimate,” “continue,” “pursue,” or the negative thereof or comparable terminology, and may include (without limitation) information regarding the Company’s expectations, goals or intentions regarding future performance. In addition, forward-looking statements in this press release include statements regarding: the benefits from the Company’s recently completed acquisitions of five new properties and the strategic partnership with FanDuel Group, progress in positioning the Company to keep creating long-term shareholder value, progress towards executing on its strategic plan, and the overall direction of the Company and all of the statements under the heading “Full-Year 2018 Guidance.” Forward-looking statements involve certain risks and uncertainties, and actual results may differ materially from those discussed in any such statement. These risks and uncertainties include, but are not limited to: fluctuations in the Company’s operating results; recovery of its properties in various markets; the political climate and its effects on consumer spending and its impact on the travel industry; the state of the economy and its effect on consumer spending and the Company’s results of operations; the timing for economic recovery, its effect on the Company’s business and the local economies where the Company’s properties are located; the receipt of legislative, and other state, federal and local approvals for the Company’s development projects; whether online gaming will become legalized in various states, the Company’s ability to operate online gaming profitably, or otherwise; consumer reaction to fluctuations in the stock market and economic factors; the fact that the Company’s expansion, development and renovation projects (including enhancements to improve property performance) are subject to many risks inherent in expansion, development or construction of a new or existing project; the effects of events adversely impacting the economy or the regions from which the Company draws a significant percentage of its customers; competition; litigation; financial community and rating agency perceptions of the Company and its subsidiaries; changes in laws and regulations, including increased taxes; the availability and price of energy, weather, regulation, economic, credit and capital market conditions; and the effects of war, terrorist or similar activity. Additional factors that could cause actual results to differ are discussed under the heading “Risk Factors” and in other sections of the Company’s Annual Report on Form 10-K, its Quarterly Reports on Form 10-Q, and in the Company’s other current and periodic reports filed from time to time with the SEC. All forward-looking statements in this press release are made as of the date hereof, based on information available to the Company as of the date hereof, and the Company assumes no obligation to update any forward-looking statement.

 

About Boyd Gaming
Founded in 1975, Boyd Gaming Corporation (NYSE: BYD) is a leading geographically diversified operator of 29 gaming entertainment properties in 10 states.  The Company currently operates 1.76 million square feet of casino space, approximately 38,000 gaming machines, 900 table games, more than 11,000 hotel rooms, and 320 food and beverage outlets.  With one of the most experienced leadership teams in the casino industry, Boyd Gaming prides itself on offering its guests an outstanding entertainment experience, delivered with unwavering attention to customer service.

 

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Source: Boyd Gaming Corporation


Source: European Gaming Media

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What makes Turbo Games’ provably fair games so special?

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A partnership between game developer Turbo Games and iGaming solution provider and aggregator Slotegrator began in November 2022 via the APIgrator game integration solution. Since then, the collaboration has been developing successfully — and now it’s time to analyze what made it successful.

Turbo Games has noticed how the new technologies spreading throughout the industry can work for the good of brand transparency and player loyalty: “We can already see how blockchain technology has made it possible to make betting checks more accessible to players. All you need is a blockchain-hash and a decoder service. We think we will continue to move in this direction. Many traditional online casinos do not offer the possibility to check the bet. Sooner or later we all have to come to this. Perhaps the development of artificial intelligence will help here, because we are already seeing its involvement in all spheres of human life.”

Turbo Games specializes in provably fair games. Provable fairness is a concept where players can verify their wins or losses using blockchain technology — the outcome of the game is dictated by a smart contract and is absolutely random, barring the possibility of any human involvement. Using cryptographic hashing algorithms, the gambling site and the player’s device both generate seeds (random strings of numbers). Players receive a key that allows them to check the results; if the results are the same as the game round they witnessed, it proves that there was no foul play.

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According to statistics from Turbo Games, the audience for provably fair games is mostly between 18 and 25 years old. However, there are also players aged 35-40 who prefer traditional games but would like to try something new, and have turned their attention to provably fair games.

There are good odds that the technology of provably fair games will become more popular, if not even commonplace, because it gives players a feeling of transparency and proves that the business is trustworthy without the need to search through dozens of reviews. Whereas many innovations in iGaming simply add entertainment, provable fairness addresses security concerns and reassures players that they’re not being exploited, which is invaluable.

Provably fair games are beneficial for both players and online casinos. Vadim Potapenko, Head of Sales at Turbo Games, comments: “It often happens that the users are not satisfied with the result, because gambling is not only about big wins, but also possible losses. By allowing them to check the fairness of a bet, we make life easier for platforms and players. Of course, this allows us to communicate with partners and users that we work honestly and that’s why they should trust our games.”

Ayvar Gabidullin, Business Development Manager at Slotegrator, adds that “this type of game is now becoming more and more popular and has great potential for both players and game providers in the future. On the part of the player, the advantage is that the player can always be sure that his game is fair and he can independently check any of his bets. And for the game provider, this also simplifies the process of implementing casino games, since now it will not be necessary to obtain the appropriate certificates from independent laboratories before launching new games, they can immediately enter the market with these games and where anyone can check the result and make sure that that there is no cheating with players. Many game providers are starting to look towards this type of game. And as far as I see, many operators are starting to think about adding these games.”

What do players in 2023 need? The iGaming industry is all about reputation and trust. Players have a huge number of platforms to choose from, making them pickier and pickier. There’s an abundance of forums where players leave reviews, so if players view a brand as untrustworthy, there are plenty of places they can share their opinion. Provable fairness not only stops that from happening, it provides evidence to the contrary, giving players something else to talk about.

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Slotegrator also recommends investing time and effort into localization and creating an effective and detailed marketing strategy — before trying provably fair technology players need to get to the platform, and there is no acquisition without marketing.

 

 ABOUT SLOTEGRATOR

Since 2012, Slotegrator has been one of the iGaming industry’s leading software and business solution providers for online casino and sportsbook operators.

The company’s main focus is software development and support for online casino platforms, as well as the integration of game content and payment systems.

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The company works with licensed game developers and offers a vast portfolio of casino content: slots, live casino games, poker, virtual sports, table games, lotteries, casual games, and data feeds for betting.

Slotegrator also provides consulting services in gambling license acquisition and business incorporation.

More information: https://slotegrator.pro/

 

ABOUT TURBO GAMES

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Turbo Games — a provably fair games provider that belongs to Turbo Stars company — has an ambitious goal to establish widespread recognition throughout the iGaming world. Even though it is young, the company consists of professionals who have been working on the brand for over five years and are even planning to introduce a new brand for a wider audience soon.

Turbo Games also works in Europe, India, and South Africa, where the company sees the most potential and expects the same “hype” as in Brazil.

The portfolio of Turbo Games consists of 21 titles, including well-known games like Mines, Crash X, DoubleRoll, Hi-Lo, and Plinko. The studio releases a game every month. However, not all games are developed from scratch. Wicket Blast and Spin Strike, the last two releases, are based on cricket and the Indian Premier League. Crash X remains the most popular fast game in the Turbo Games portfolio, and the studio reports that crash games enjoy stable levels of popularity. Overall, the main focus of the brand is provably fair games.

More information: https://turbogames.io/

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Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

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Looking to take your career to the next level in the games industry? Then, Nordic Game Talents is the place to be! Games Factory Talents has teamed up with Nordic Game to bring you Nordic Game Talents.

From Oct 27-29, the online and interactive event is dedicated to recruitment and career building in the creative & games industry within the Nordic region. The event empowers participants to be part of a bigger community and motivates them to explore new paths in achieving their career goals.

Hiring creative & games studios – Supercell, Funcom, Panzerdog, Tactile Games, Gamecan, Fingersoft, Dazzle Rocks, Redhill Games to name a few from the Nordic region will be participating in the event. These studios will share information on their latest projects, work culture and what it takes to be part of their team. The individual games associations from Finland, Denmark, Sweden, Norway and Estonia will share insights through live sessions on the booming games industry in their respective countries. Career development topics pertinent to job seekers like – How to have a successful first interview, Creative Portfolio reviews will also be discussed.

Experienced game industry professionals and individuals beginning their careers from around the world are welcome to join the event. One-to-one interviews with the hiring studios can be scheduled through the event platform. A great opportunity to get to know the studios and network with game professionals from around the world.

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Participating in the event

As a job seeker attending Nordic Game Talents, take a few minutes to fill out a simple registration form. After filling the registration form you will receive a link to the online event platform – PINE, to join the event on 27th October. Participants joining Nordic Game Talents will also receive a free-of-charge pass to the Nordic Game Conference.

To view the complete agenda, please click here and to learn more about the event please visit Games Job Fair

About Games Factory Talents

A Helsinki-based talent attraction agency dedicated to the games & creative industry. Our services include direct recruitment, organizing game job fairs and managing a community of game industry professionals through our GameDev Talent Board.

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To learn more about Games Factory Talents visit – Games Factory Talents

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810 THE SPREAD

Cumulus Media Launches 810 THE SPREAD, the Bay Area’s First Sports Station Focused on Sports Betting

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Cumulus Media (NASDAQ: CMLS) announces that it has launched the Bay Area’s first Sports radio station focused on sports betting, 810 THE SPREAD. The new station brings sports and sports betting news, information, and insights to the burgeoning and underserved sports betting audience in San Francisco. 810 THE SPREAD will deliver behind-the-book perspectives from experts in a highly entertaining and engaging format. 810 THE SPREAD goes live today on the legendary 810am frequency that has been the 80-year home of historic Talk Radio KGO-AM. Cumulus San Francisco also launched the station’s new website at www.810thespread.com. Kevin Graham, Program Director of Cumulus’ sister sports stations KNBR 680AM/104.5FM and 1050 KTCT, adds Program Director duties for 810 THE SPREAD.

Larry Blumhagen, Vice President/Market Manager, Cumulus San Francisco, said: “810 THE SPREAD joins our sports brands KNBR 680AM/104.5FM and 1050 KTCT for a trifecta of dynamic sports content across four signals and streaming everywhere. We are excited about this new chapter and look forward to serving the Bay Area’s passionate sports fans in an incomparable way.”

Blumhagen added: “This is a bittersweet day for us, as it’s hard to say goodbye to the legendary KGO, which has been a part of listeners’ lives for so many years. We want to thank all the people who have been a part of KGO’s historic run these many years – and the listeners who loyally tuned in to the station. Times change, and we must change with them.”

Kevin Graham, Program Director, 810 THE SPREAD, said: “810 THE SPREAD will be the Bay Area’s best bet for sports fans and sports betting enthusiasts, and we are pleased to introduce sports-betting radio to our community. The station will feature a lineup of expert personalities that deliver unique sports talk and sports betting insights that entertain, inform, and engage, along with Cal Football and Basketball as well as select professional and college sports play-by-play events. While 810 THE SPREAD will feature specific gambling information, we believe our entertaining presentation will make it a favorite for all Bay area sports fans and a perfect complement to the legendary KNBR and KTCT. With its addition, it truly shows Cumulus’ commitment to the Bay area as ‘The Sports Leader’!”

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The weekday programming lineup for 810 THE SPREAD includes:

6am-9am – Bet QL Daily – The must-consume show for sports fans and betting fans alike. Hosted by Joe Ostrowski, Joe Giglio, and Erin Hawksworth.

9am-12pm – Jim Rome - Aggressive, informed sports opinions, rapid-fire dialogue, and plenty of sports smack. As one of the most prolific sports talk hosts in America, Rome draws massive tune-in with legions of fans known as clones, who live for Rome’s take on the day’s largest issues in sports.

12pm-4pm – You Better You Bet – Nick Kostos and Ken Barkley have you covered for the best bets on the biggest matchups, the latest line movement and updates in the futures market. We’ll have up-to-the-minute coverage of backdoor covers and bad beats, and the cheers and tears that come with them. It’s sports betting conversation like you’ve never heard before.

4pm-8pm – Bet MGM Tonight – Live sports betting updates for all the night’s games as they happen – plus live “look-ins” for Major League Baseball games in progress. Get the latest scores, sides, totals, props, parlays, futures, and much more with hosts Quinton Mayo, Trysta Krick, and Ryan Horvat.

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8pm-12 Midnight – CBS Sports Radio

BetQL Network programming is provided by Cumulus Media’s Westwood One through a partnership with Audacy.

For more information or to stream 810 THE SPREAD, visit: http://www.810thespread.com.

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