Canada
iOS Users Spent $1 Billion in Social Casino Apps Amid COVID-19 Pandemic, Says New Report from Liftoff and GameRefinery
The report also shows a 10% spike in cost-per-install on iOS following Apple’s IDFA privacy regulations
Liftoff, one of the world’s largest independent and privacy-friendly platforms fueling the entire mobile app growth cycle across user acquisition, engagement, monetization, and analytics, along with GameRefinery, a mobile games insight and analytics platform, today released its mobile social casino apps report, revealing unique trends in the mobile market. The report reveals record spend in social casino during the height of the pandemic, as well as shifts in platform engagement following Apple’s privacy regulations and key insights into the value of global regions.
This data draws on more than 83 billion ad impressions and 1.1 billion clicks across 12 million installs and 239 apps between August 1, 2020 and August 1, 2021, to find:
iOS users spent nearly $1 billion on casino apps during the peak of the pandemic
As the pandemic drove a decrease in foot traffic to in-person casinos, social casino titles hit the jackpot. Many consumers took to a new habit of online social casino games, which offer a gambling-like experience without the stakes. According to the report, iOS users in the U.S. spent a record $990 million in social casino apps during the height of the pandemic, Q3 2020 to Q2 2021. Even as vaccinations increased in the U.S. and real casinos in key states were already reopened, the success of social casino didn’t slow down. By Q2 2021, quarterly profits reached a new high of more than $260 million — a particular feat, as the category’s U.S. market share had dropped year-over-year, from 19.43% in Q3 2020 to 18.89% in Q2 2021.
Interestingly, social casino users are older than every other gaming genre — more than half are over 45. The user base is also split about 50/50 men and women, showing that the gaming category has broad appeal.
“As we examine the effects the pandemic has had on gaming, it’s no surprise casino apps are soaring in popularity around the globe,” said Joel Julkunen, Head of Game Analytics of GameRefinery. “Since we are seeing more movement in this market, it’s vital for mobile marketers and developers in this vertical to use these insights to inform long-term strategies.”
Apple kills the IDFA, leading Android to win this round of the “Platform Wars”
Amid Apple’s recent IDFA policy changes, the report sees Android edging out iOS as the leading platform for casino apps. As marketers adjusting to the post-IDFA landscape shifted their ad spend habits, cost-per-install (CPI) on iOS increased to 9.9% year-over-year, up to $11.09. Meanwhile, Android CPIs dropped 13.7% between August 2020 and August 2021, widening the affordability gap for Android — iOS install costs are now 122% higher than that of Android, compared to 2020’s 74%.
The report also shows Android edging out the competition in return-on-ad-spend (ROAS). While iOS takes the early lead over Android, Android pulls ahead 1.9% by Day 30.
Regional: Bet Big, Win Big
While North America (NAR) shows great engagement, reaching those engaged users comes at a cost. At $10.37, CPIs are the highest of all global regions. Asia-Pacific (APAC), meanwhile, offers a CPI half that of NAR, at $5.68. The regions aren’t far off on 30-day ROAS, with NAR (26.47%) only slightly outperforming APAC (21.8%). Marketers looking for great value may want to consider expanding their sights to gamers in APAC, as the up-and-coming market shows great promise.
For more details on Liftoff+Vungle and to download the full report, visit LINK.
Methodology
The 2021 Social Casino Report draws from Liftoff+Vungle and GameRefinery’s internal data from August 1, 2020 and August 1, 2021 — which spans 83 billion ad impressions, 1.1 billion clicks across 239 different apps, 12 million installs and 39 million events to deliver ad performance insights to show how marketers can get the most out of their games.
BCLC
Be #GiftSmart: Scratch the Idea of Gifting Scratch & Win Tickets to Kids
BCLC reminds adults to gift responsibly this holiday season
With the holiday season in full swing, BCLC is reminding British Columbians to gift responsibly and scratch lottery products from their shopping lists for kids.
“Scratch & Win tickets can make great stocking stuffers for the adults in your life, but they’re not for kids,” said Ryan McCarthy, BCLC’s Director of Player Health. “The research shows that children who have early encounters with gambling are four times more likely to develop riskier gambling behaviour as they grow up. While people are out shopping for those last-minute gifts, BCLC wants adults to be aware of the potential risks associated with gifting lottery products to children and to consider safer alternatives.”
While Scratch & Win tickets are among the most common ways kids can be introduced to gambling, children are increasingly exposed to various online forms, such as gambling streams.
“With the convergence of gaming and gambling, youth are becoming more exposed to gambling content in online spaces like streaming sites, where creators are able to live-stream their own gambling, usually while playing online slots and instant games,” said Dr. Luke Clark, Director for Gambling Research at UBC. “Our research at the UBC Centre for Gambling shows that a higher frequency of watching online gambling streams is associated with a more positive attitude towards gambling and a high intention to gamble in the future.”
In B.C., it is illegal to sell lottery products to anyone under the age of 19 and BCLC encourages adults to have conversations with the kids in their lives about the risks associated with gambling.
“Open and honest conversations are crucial when it comes to navigating childhood exposure to gambling,” said McCarthy, who shared the following tips to adults:
- Monitor for gambling-related lifestyle changes. For example, developing a positive attitude towards gambling or a preoccupation with video games or streaming sites.
- Be a positive role model. Exhibit safer gambling behaviour and talk about the risks.
- Limit exposure. Monitor kids’ online activities and discourage engagement with gambling content. Explain how gambling is based on chance.
AGCO
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
Jackpot Digital Inc., a leading provider of innovative dealerless electronic poker gaming solutions, has announced that the Alcohol and Gaming Commission of Ontario (AGCO) has approved the Company to be licensed as a registered Gaming Related-Supplier (the “Supplier License”) under the Gaming Control Act in the Province of Ontario.
This significant achievement allows Jackpot Digital to enter one of the most dynamic and rapidly growing regulated gaming markets in North America. The Supplier License authorizes Jackpot Digital to supply its electronic table games to Ontario’s gaming venues, including casinos and other regulated gaming facilities.
Jackpot Digital’s flagship product, the Jackpot Blitz electronic table game system, offers a modern, dealerless, player-friendly solution that integrates traditional multiplayer poker games with cutting-edge digital technology. The Supplier License will enable the Company to offer its innovative gaming solutions to operators throughout Ontario, driving new revenue opportunities and enhancing player experiences.
“Receiving AGCO’s approval is a major milestone. This approval provides us with the opportunity to offer our top-tier electronic gaming systems to operators throughout all of Ontario, positioning us for further growth in one of the world’s most robust gaming markets. We are excited to bring our innovative products to Ontario’s gaming community and continue our commitment to providing exciting, technology-driven entertainment experiences,” said Jake Kalpakian, CEO of Jackpot Digital.
Canada
Play’n GO announces partnership with Canadian operator PointsBet
Play’n GO, the world’s leading casino entertainment provider, has announced further expansion of its Canadian operations via a partnership with leading operator PointsBet in the province of Ontario.
The Swedish-founded gaming giant’s games will now be available to PointsBet players in the Canadian province, meaning classic titles such as Book of Dead, Rich Wilde and the Tome of Madness, and Reactoonz will now be available on the PointsBet platform.
The province of Ontario regulated online casino gaming in 2022, which saw Play’n GO enter the Canadian market for the first time. The company expanded into the province of Quebec earlier this year, and, as of June 2024, is also a proud member of the Canadian Gaming Association.
Magnus Olsson, Chief Commercial Officer at Play’n GO, commented, “Back in 2022, I said that “North America is right at the top of Play’n GO’s priority list, and Ontario is just the first step we plan to take”. This partnership with PointsBet shows we have yet to take our foot off the gas. We’ve proudly watched our games become instant hits in our two and a half years in the Ontarian region, and we have no plans to slow down any time soon.
“It’s exciting to team up with a fellow Canadian Gaming Association member in PointsBet, and we can confidently say that we are working towards the same goal of a safe, regulated industry that is focused on player entertainment. We’re looking forward to working closely together following this milestone announcement.”
Scott Vanderwel, Chief Executive Officer at PointsBet, shared “Play’n GO has built a strong reputation for delivering high-quality game content, and we’re thrilled to bring their titles to our platform. At PointsBet, our focus is on providing a safe and engaging entertainment experience for our players, and it’s clear that Play’n GO aligns with those values. Canadian casino enthusiasts recognize PointsBet as a trusted leader in iGaming, and this collaboration further enhances the exceptional experience we offer.”
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