Canada
Conscious Gaming Hires Former Caesars and NFL Executive to Senior Post
Conscious Gaming announced the hiring of sports and gaming industry stalwart Seth Palansky as its new Vice President of Corporate Social Responsibility & Communications.
Palansky comes aboard after more than 17 years with Caesars Entertainment and the National Football League (NFL), to spearhead Corporate Social Responsibility and Communications efforts for the recently established Conscious Gaming, a philanthropic organization committed to utilizing advanced technology to propel social responsibility initiatives.
Conscious Gaming works with gaming operators, regulators, suppliers, responsible gaming advocacy groups, sports leagues, academics and treatment professionals to better protect consumers and enhance responsible gaming.
Just last week Conscious Gaming announced a partnership with GVC Holdings and BetMGM, who have agreed to deploy PlayPause, a multi-state digital self-exclusion tool for the gaming industry to support responsible gaming.
PlayPause is an innovative universal cross-state, cross-operator solution for user identification created to modernize and strengthen the effectiveness of the U.S. gaming industry’s responsible gaming programs. The solution is made available via Conscious Gaming, a non-profit organization established by GeoComply.
“We believe the benefits of offering a technology-driven self exclusion tool are critical for our industry to ensure we protect all stakeholders,” said Anna Sainsbury, Conscious Gaming Trustee and GeoComply Chairman and Co-Founder. “We are excited to have Seth join us to front our adoption efforts and work with the industry to deliver Conscious Gaming’s state of the art solution to help simplify, streamline and stay ahead of a complex issue.”
Palansky comes to Conscious Gaming from Caesars Entertainment, where he spent the past dozen years inside Caesars’ interactive division, Caesars Interactive (CIE), helping successfully launch iGaming in Nevada and New Jersey as its VP of Corporate Communications.
“This is an incredible opportunity to help rally the gaming and sports industries behind this very important initiative,” said Seth Palansky. “Sports betting and iGaming businesses are spreading rapidly throughout the U.S., and in order to ensure their longevity, it is imperative that all stakeholders have their responsible gaming initiatives accommodate the modern habits of those users they aim to protect. It’s clear Anna and the team are once again prescient in developing this core technology solution to streamline the administrative burden and eliminate the silos associated with maintaining numerous separate state-operated self-exclusion databases. I’m honored to be chosen to help lead this philanthropic cause to benefit the industries I care so deeply about.”
Conscious Gaming is offering its PlayPause technology tool to anyone in the industry interested in enhancing their responsible gaming program. Those interested should reach out to Seth directly at [email protected].
No stranger to start-up roles, Palansky joined the National Football League (NFL) in 2003 as the first employee of NFL Network, the league’s foray into the cable television industry, overseeing the network’s communications department while managing business communications for the league pertaining to television and other media matters. After successfully contributing to NFL Network’s launch and growth to more than 55 millions subscribers, Palansky left in 2008 to join Caesars’ sports and entertainment division in Las Vegas.
Prior to the NFL, Palansky worked in corporate communications for Fox Sports, managing the company’s 21 owned and operated regional sports networks, Fox Sports Net.
The role at Conscious Gaming perfectly marries Palansky’s previous experience within the sports and gaming industries. Utilizing his familiarity across the sports, gaming and media worlds, Palansky is charged with coordinating the industry’s adoption of Conscious Gaming’s PlayPause offering, promoting the company and strategizing its corporate social responsibility initiatives as it moves forward.
For more information on Conscious Gaming, please visit: www.consciousgaming.com
Bally Bet Sportsbook & Casino app
Bally’s Interactive Launches the New Bally Bet Sportsbook & Casino App in Ontario
Bally’s Interactive, the digital and sports betting division of Bally’s Corporation, has launched the all-new Bally Bet Sportsbook & Casino app in Ontario, Canada. This latest release marks another significant milestone for the company, following the recent app update in New Jersey and a series of successful app launches in the past year, including the introduction of Bally Bet Sportsbook across multiple states and Bally Casino in Rhode Island.
The updated Bally Bet Sportsbook & Casino app represents a major step forward, as it combines the functionalities of the existing Bally Casino app and Bally Bet Sportsbook app into one comprehensive platform. Powered by White Hat Gaming, this new app allows players residing in or traveling to Ontario to conveniently place wagers on both sports and casino games using a single app, account, and universal wallet.
“We are thrilled to introduce the new Bally Bet Sportsbook & Casino app, marking a significant milestone for Bally’s. This integrated platform merges the features of our previous apps, providing players in Ontario with a seamless experience for both sports and casino betting. Our commitment to enhancing the player experience remains at the forefront as we strive to personalize the enjoyment of playing Bally Bet,” said Robeson Reeves, CEO of Bally’s Corporation.
BCLC
Be #GiftSmart: Scratch the Idea of Gifting Scratch & Win Tickets to Kids
BCLC reminds adults to gift responsibly this holiday season
With the holiday season in full swing, BCLC is reminding British Columbians to gift responsibly and scratch lottery products from their shopping lists for kids.
“Scratch & Win tickets can make great stocking stuffers for the adults in your life, but they’re not for kids,” said Ryan McCarthy, BCLC’s Director of Player Health. “The research shows that children who have early encounters with gambling are four times more likely to develop riskier gambling behaviour as they grow up. While people are out shopping for those last-minute gifts, BCLC wants adults to be aware of the potential risks associated with gifting lottery products to children and to consider safer alternatives.”
While Scratch & Win tickets are among the most common ways kids can be introduced to gambling, children are increasingly exposed to various online forms, such as gambling streams.
“With the convergence of gaming and gambling, youth are becoming more exposed to gambling content in online spaces like streaming sites, where creators are able to live-stream their own gambling, usually while playing online slots and instant games,” said Dr. Luke Clark, Director for Gambling Research at UBC. “Our research at the UBC Centre for Gambling shows that a higher frequency of watching online gambling streams is associated with a more positive attitude towards gambling and a high intention to gamble in the future.”
In B.C., it is illegal to sell lottery products to anyone under the age of 19 and BCLC encourages adults to have conversations with the kids in their lives about the risks associated with gambling.
“Open and honest conversations are crucial when it comes to navigating childhood exposure to gambling,” said McCarthy, who shared the following tips to adults:
- Monitor for gambling-related lifestyle changes. For example, developing a positive attitude towards gambling or a preoccupation with video games or streaming sites.
- Be a positive role model. Exhibit safer gambling behaviour and talk about the risks.
- Limit exposure. Monitor kids’ online activities and discourage engagement with gambling content. Explain how gambling is based on chance.
AGCO
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
Jackpot Digital Inc., a leading provider of innovative dealerless electronic poker gaming solutions, has announced that the Alcohol and Gaming Commission of Ontario (AGCO) has approved the Company to be licensed as a registered Gaming Related-Supplier (the “Supplier License”) under the Gaming Control Act in the Province of Ontario.
This significant achievement allows Jackpot Digital to enter one of the most dynamic and rapidly growing regulated gaming markets in North America. The Supplier License authorizes Jackpot Digital to supply its electronic table games to Ontario’s gaming venues, including casinos and other regulated gaming facilities.
Jackpot Digital’s flagship product, the Jackpot Blitz electronic table game system, offers a modern, dealerless, player-friendly solution that integrates traditional multiplayer poker games with cutting-edge digital technology. The Supplier License will enable the Company to offer its innovative gaming solutions to operators throughout Ontario, driving new revenue opportunities and enhancing player experiences.
“Receiving AGCO’s approval is a major milestone. This approval provides us with the opportunity to offer our top-tier electronic gaming systems to operators throughout all of Ontario, positioning us for further growth in one of the world’s most robust gaming markets. We are excited to bring our innovative products to Ontario’s gaming community and continue our commitment to providing exciting, technology-driven entertainment experiences,” said Jake Kalpakian, CEO of Jackpot Digital.
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