Connect with us
Prague Gaming & TECH Summit 2025 (25-26 March)
kinetix-launches-$1m-fund-to-accelerate-ai-ugc-in-gaming kinetix-launches-$1m-fund-to-accelerate-ai-ugc-in-gaming

Latest News

Kinetix Launches $1M Fund to Accelerate AI-UGC in Gaming

Published

on

Reading Time: 2 minutes

 

Kinetix has announced the launch of its AI-UGC Fund – a $1 million initiative designed to support game developers and modders to put Generative AI technologies directly into the hands of gamers. SmokeSpot Games, the makers of customisable fighting and fashion title Dropcult, is the first studio to receive support from the Fund.

Kinetix provides game developers with its Embeddable AI Emote Creator, allowing players to create custom 3D animations from videos directly within the game. This enables game studios to turn their players into creators, addressing the growing demand for customization and fresh content. Additionally, it boosts user-created videos shared on social media by players – who eagerly share their best creations on TikTok – hence amplifying user acquisition through virality.

This technology has already been embraced by industry leaders like OVERDARE, the new UGC game from South Korean publishing giant KRAFTON.

The Fund aims to accelerate the adoption of AI-UGC features by game studios. Selected developers will receive up to $75,000 each to bring Kinetix’s User-Generated Emote technology to life in their games or mods, as well as dedicated integration and marketing support.

The User-Generated Emote technology is leading the charge towards a future of gaming experiences which is expected to be enhanced by numerous AI features, impacting everything from interactions with non-playable characters to creation of entire virtual worlds. Enabling players to express themselves through their own emotes satisfies gamers’ increasing needs for endless customisation and opportunities to create the content they want and which reflects their identities. And, by transforming players into active creators, Kinetix helps create an endless flow of content for games and gaming platforms at minimal cost.

“While recent developments in AI make it easy for anyone to create content, this revolution is yet to be provided to players, directly in 3D games. With this Fund and our SDK, we intend to bring Generative AI capabilities into the hands of gamers, like we already did in OVERDARE or Dropcult,” said Yassine Tahi, CEO of Kinetix.

Yuriy Ternovski, CEO of SmokeSpot Games, said: “We centered Dropcult around customizable avatars, fashion and dynamic gameplay that can be streamed and shared on social media. Partnering with Kinetix took this further by letting our community express themselves through movement. Players like to create and share their creations. Everyone wins and we grew a large community around this!”

The AI-UGC Fund Programme is a selective, application-based program designed to identify and support projects with the greatest potential to shape the future of gaming on any platform. Its initial focus will be on live games or those in open/closed beta with established 3D avatar systems and growing monthly active users (MAUs). Applications are open on a rolling basis, early submissions are encouraged. To apply, developers will need to provide detailed information about their project, plans for integrating AI technology, a visual deck or short video and the amount of funding requested.

The post Kinetix Launches $1M Fund to Accelerate AI-UGC in Gaming appeared first on European Gaming Industry News.

2025 USA TODAY Top Workplaces USA Award

AGS Wins 2025 USA TODAY Top Workplaces USA Award

Published

on

ags-wins-2025-usa-today-top-workplaces-usa-award

 

AGS has announced that it has been named a 2025 USA TODAY Top Workplaces USA Award winner. Recognized for its commitment to fostering an exceptional, people-first culture, AGS ranked in the Top 28% of companies in the 500-999 employee category, placing the company in the Top 100 of companies in this size category across America.

The USA TODAY Top Workplaces USA Award is a prestigious honor that recognizes organizations for their commitment to creating outstanding workplace environments that prioritize employee engagement and satisfaction. AGS’ strong performance in this year’s awards is based on authentic employee feedback gathered through a confidential survey conducted by a third-party, HR research and technology company.

“We’re really proud to be recognized as a Top Workplace. What makes this award so meaningful is that it comes from feedback directly from our employees across all of our U.S. offices. It shows the commitment, passion, energy and teamwork they bring every day. At AGS, we’re all about creating a culture where people can thrive, grow, and be themselves—and this award just proves that we’re doing something right. I couldn’t be prouder of the team we’ve built and the culture we’ve created together,” said David Lopez, CEO of AGS.

The 2025 USA TODAY Top Workplaces USA Award adds to AGS’ impressive list of accolades, including being recognized as a Top Workplace in 2024 for Oklahoma, Las Vegas, and Atlanta, as well as earning the prestigious Best and Brightest Companies to Work For 2024 award both nationally and in Atlanta.

AGS’ dedication to its people-first culture is reflected in its ongoing focus on employee engagement, professional development opportunities, competitive benefits, and work-life balance. These efforts have helped AGS create an environment where employees are motivated and empowered to perform at their best.

The post AGS Wins 2025 USA TODAY Top Workplaces USA Award appeared first on Gaming and Gambling Industry in the Americas.

Continue Reading

BCLC

BCLC Launches “What’s played here stays here” Campaign

Published

on

bclc-launches-“what’s-played-here-stays-here”-campaign

 

BCLC’s new “What’s played here stays here” campaign is issuing an important reminder to British Columbians who choose to gamble – specifically that all net profit its operations generate stays in B.C. to help fund critical services like education, health care and community programs.

The campaign also reinforces that all other gambling websites operating in B.C. are illegal and take away funds from critical community programs and services.

“Across B.C. and Canada, we’ve seen incredible groundswell around the importance of buying and supporting local, and that’s no different for British Columbians who choose gambling for their entertainment. We want our B.C. players to know they can find a world-class gambling experience in their own backyard, whether it’s at one of our 33 casinos, 3,400 lottery retailers, or online at PlayNow.com, and that the proceeds from their play with BCLC make a positive impact at home in their community,” Pat Davis, President and CEO of BCLC, said.

Along with illegal online gambling websites, BCLC also competes with Washington State and Las Vegas casinos, all of which aggressively market to B.C. residents.

“BCLC continues to raise awareness that these gambling options do not support B.C.’s economy and take away funds from vital provincial and community-based programs and services. In a time when British Columbians are standing united, we want to reinforce that playing together with BCLC helps make B.C. even better,” Pat Davis added.

The post BCLC Launches “What’s played here stays here” Campaign appeared first on Gaming and Gambling Industry in the Americas.

Continue Reading

AGS

AGS – Pioneering the future of omni-channel gaming

Published

on

ags-–-pioneering-the-future-of-omni-channel-gaming

 

Zoe Ebling, VP of Interactive at AGS

In today’s rapidly evolving gaming landscape, the potential to deliver entertaining experiences across both digital and physical platforms has become a real advantage, especially in markets where land-based still reigns supreme. Suppliers that operate both in the land-based and online sphere, have a real competitive edge. This is something that AGS has recognised and therefore positioned itself at the forefront of omni-channel gaming. By combining the best of both worlds, innovative online offerings with the proven success of land-based gaming, AGS is setting new industry benchmarks that many competitors have yet to achieve.

Unique capability

Omni-channel gaming isn’t a one-size-fits-all solution. It requires a specialized approach that bridges the gap between online players and brick-and-mortar players in environments where both exist. AGS’s strategy is built on the understanding that while many suppliers excel in either digital or land-based sectors, very few can successfully merge the two.

Having a portfolio that spans both realms allows suppliers to blend time-tested content with innovative digital features, resulting in a richer, more dynamic experience that drives player loyalty and boosts in-game engagement.

Traditional gaming floors have long been a cornerstone of player engagement, and AGS has built on this foundation by adapting its best-selling titles for the digital space. This approach is working particularly well in North America, where players are often already familiar with the games offered on the casino floors, and appreciate a similar experience on their digital devices. But the portfolio is also performing well in mature European markets where video slots are more prominent, highlighting the appeal that the flair of Vegas has around the globe.

Merging innovation with expertise

At the heart of AGS’s omni-channel evolution is its forward-thinking interactive studio. Operating as a distinct entity while enjoying robust support from the broader AGS infrastructure, the interactive team embodies the agile startup mentality that fuels rapid innovation.

This dedicated division has been instrumental in orchestrating coordinated efforts between online and land-based teams to deliver integrated solutions. One such example is the first-of-its-kind simultaneous launch of its Rakin’ Bacon Odyssey® game at Caesars Atlantic City and Caesars Palace Online Casino in 2024. This pioneering move has been followed by additional omni-channel event opportunities with other operators, underscoring the appeal and strength of having games live in both verticals at the same time.

Through regular cross-departmental collaboration, the studio has now refined processes that allow for synchronised development timelines and optimised game placement strategies, ensuring that every launch not only meets but exceeds player expectations.

Shaping the future of gaming

The success of AGS’s omni-channel initiatives is more than just a series of isolated achievements, it signals a broader shift in the industry. As player preferences evolve and technology continues to advance, the integration of online and physical gaming experiences will become an increasingly important tool for operators and suppliers alike.

Despite hundreds of new online games being launched every week, many with innovative mechanics and features, there is still great value in the more traditional content offered on casino floors.

A large demographic of online players prefer this type of content, cementing the opportunities presented for land-based suppliers to venture into the digital realm, by bringing their proven classics to online casinos.

Although it still has its challenges, the expertise, time and resources invested into developing a game for cabinets indicates that the supplier really believes in the content and porting it online should be a natural part of that process.

For game developers operating in both the online and land-based spheres, the advantages are significant. This dual-market approach not only offers a competitive edge over online-only studios, but also ensures that titles originally popular in casinos continue to dominate the slot rankings for years to come.

 

The post AGS – Pioneering the future of omni-channel gaming appeared first on Gaming and Gambling Industry in the Americas.

Continue Reading

Trending