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eFIBA Season 2: Everything you need to know ahead of eFIBA’s First-Ever Live World Finals!

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Copenhagen, November 10th, 2023 – The first ever in-person eFIBA Finals will take place this November 25-26 at DreamHack Winter in Jönköping, Sweden. The top eight nations will compete for the title of eFIBA World Champions, as well as the lion’s share of the €50,000 prize pool, with competing nations from Africa, Asia, Europe, Middle East, North America, South America, and Oceania.

Here is all you need to know about the eFIBA S2 World Finals

Commencing November 25, the top eight nations will go head-to-head on stage at the immersive gaming lifestyle festival, DreamHack Winter. This will mark the first time in history that national teams from around the globe compete for the ultimate international title in competitive NBA 2K24. The winner will receive the ultimate bragging rights as the first-ever eFIBA World Champion, the largest portion of the €50,000 prize pool, and a live trophy ceremony on stage at DreamHack Winter.

Competition schedule and format

After six intense weeks of online qualifiers, eight nations secured their spot in the eFIBA Season 2 World Finals. Nations from Africa, Asia, Europe, Middle East, North America, South America, and Oceania will be at DreamHack Winter to have a chance at being crowned the eFIBA World Champions. All games in the World Finals will be played in the best-of-three format.

Day One – November 25th

  • Eight nations will be divided into two groups of four.
  • Nations will play against each other once to decide the final group standings.
  • The Group Stages will begin at 12:15pm CET.
  • The top two nations from each group will progress to the semi-finals.

Day Two – November 26th

  • The winners of each group will face off against the runners-up of the other group in best-of-three semi-finals.
  • The semi-finals will begin at 10:45am CET.
  • The third and fourth-placed nations from each group will face off in a series of classification games, which will begin at 12:00pm CET.
  • The losers of the semi-finals will compete against one another in the Bronze playoff at 3:00pm CET.
  • The semi-final winners will progress to the Final, where the eventual winner will be crowned World Champions, which begins at 3:30pm CET.

Nations Attending and Regional Champions

  • Lebanon – eFIBA Season 2 Middle East Champions
  • Morocco – eFIBA Season 2 Africa Champions
  • New Zealand – eFIBA Season 2 Oceania Champions
  • Philippines – eFIBA Season 2 Asia Champions
  • Türkiye – eFIBA Season 2 Europe Champions
  • France – eFIBA Season 2 Europe Champions
  • USA – eFIBA Season 2 North America Champions
  • Brazil – eFIBA Season 2 South America Champions

Broadcast Talent:

Seasoned Desk Host Vince Change will be leading the broadcast, with Chris Sampson, the Expert, offering in-depth game knowwedge. Zunaid Suleman and Nate Patrick will be the Sideline Reporters across all matches.

Prize Money

 

TOTAL €50,000
1st €20,000
2nd €10,000
3rd €6,000
4th €4,000
Skillboosters €5,000
MVP €2,500
Defensive Player of the Year €2,500

A grand total of €50,000 is up for grabs in the prize pool. €40,000 is designated as prize money for the top four nations, with another €10,000 to be awarded to individual players. €5,000 will be awarded based on skill-boosters acquired by nations in the semi-finals and final. The Most Valuable Player (MVP) and the Defensive Player of the Year will take home another €2,500 each from their magnificent performances.

Where to Watch

Fans tuning in online and watching the games from around the world can look forward to an exciting broadcast filled with extra content. The live broadcast will be available on the eFIBA TwitchYouTube and TikTok channels, on FIBA’s Twitch and YouTube channels as well as via national streamers from around the world.

Those looking to experience the action live can look to purchase a DreamHack Winter festival ticket, as these also grant access to the eFIBA stage. More information, including available ticket types and prices, is available here.

For more details about eFIBA and the latest updates, visit the official channels on X (formerly Twitter), Instagram, and the official website. For more general information, visit eslfaceitgroup.com or follow ESL FACEIT Group on LinkedIn.

Gambling in the USA

Plaza Hotel & Casino Partners with Aristocrat Gaming™ to Debut Downtown’s First Buffalo & Mo’ Friends™ Slot Area

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Ribbon cutting event and launch of player promotion: Thursday, Sept. 4, 11 a.m.

On Thursday, Sept. 4 at 11 a.m., the Plaza Hotel & Casino will hold a ribbon cutting to celebrate the debut of a new dedicated area for fans of the wildly popular Buffalo™ and Mo’ Mummy™ slot game franchises  and other player-favorite Aristocrat Gaming titles. With 63 games, the Buffalo & Mo’ Friends slot area at the Plaza is the only one in downtown Las Vegas.

Located between the casino cage and the Plaza Rewards Players Club, the Buffalo & Mo’ Friends area at the Plaza features numerous fan-favorite Aristocrat Gaming titles, including:

  • Buffalo Ultimate Stampede™,
  • Buffalo Ascension™,
  • Buffalo Power Pays™,
  • Buffalo Triple Power™,
  • Coin Trio Buffalo™,
  • Buffalo and Friends™,
  • Buffalo Diamond Extreme™,
  • Mo’ Mummy,
  • Mo’ Mo’ Mo’ Mummy™,
  • Spooky Link™,
  • Ultimate Fast Cash™,
  • House of the Dragon™,
  • Phoenix Link™,
  • Jackpot Carnival™,
  • Firecracker Fortunes™,
  • Dragon Link™,
  • Lucky Looters™ and more.

The eye-catching wraps, bright lights, and distinct game sounds, Buffalo & Mo’ Friends welcomes players to a dedicated space of entertainment and excitement with their favorite games and ones they have yet to experience.

“Our goal on the casino floor is to offer the newest and most popular games to our guests, and our players are big fans of the various Buffalo and Mo’ Mummy games. So, we are thrilled to partner with Aristocrat Gaming on this dedicated game area that sets the Plaza apart from the rest of downtown Las Vegas,” said Jonathan Jossel, CEO of the Plaza Hotel & Casino.

“We pride ourselves in creating entertaining games that invite players to step into a world of fun with favorite characters, themes and gameplay features,” said Kurt Gissane, Chief Revenue Officer for Aristocrat Gaming. “The creation of the Buffalo & Mo’ Friends gaming area has truly been a collaborative effort with the Plaza team, wanting to give their players Mo’ and the new Buffalo & Mo’ Friends area certainly delivers. We look forward to seeing player excitement when they see all their favorite Aristocrat games in one vibrant area.”

To celebrate the debut of Buffalo & Mo’ Friends on Thursday, Sept. 4, the Plaza will offer Plaza Rewards players a variety of Buffalo-branded swag items and the chance of larger prizes based on the number of points accumulated daily. The Buffalo-themed promotion will last until Oct. 4 or while supplies last. Full rules available at the Plaza Rewards Players Club.

Trademark HOUSE OF THE DRAGONTM owned by Home Box Office, Inc. Used with Permission. Copyright © Home Box Office, Inc. All Rights Reserved.

 

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Gambling in the USA

INTRALOT, Inc. signs contract with Montana Lottery to deliver next-generation lottery technology

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INTRALOT S.A. is pleased to announce that its U.S. subsidiary, INTRALOT, Inc., has been awarded anew contract to provide the Montana Lottery with a next-generation lottery operating system and related services, including continued support for its Sports Bet Montana wagering product.

The new contract award follows a competitive Request For Proposal procurement process and marks the third contract between INTRALOT and the Montana Lottery, extending a nearly 20-year partnership built on innovation, reliability, and results.

The new agreement spans seven years with three one-year extension options and will ensure a fully modernized solution for nearly 1,300 retailers statewide. Under this new contract, INTRALOT will deploy its industry-leading LotosX Omni™ solution, which delivers a unified, future-ready lottery experience for players across the state using LotosX™, a best-in-class gaming platform engineered for upmost security, scalability, and innovation. INTRALOT will also design and provide an upgraded retail network infrastructure that will include the award-winning PhotonX retailer terminals and peripherals, plus new self-service terminals and multi-product vending machines, making the gaming experience more convenient and entertaining than ever for Montanans.

Bob Brown, Director of the Montana Lottery commented “We are very pleased to extend our business relationship with INTRALOT, a company that has been our partner for nearly two decades. This new contract ensures our lottery system remains modern and secure, allowing us to provide our retailers and players with the best possible experience. The LotosX Omni™ solution and new retail technology will be a game-changer, helping us to deliver an even more engaging experience for our players and continue to generate important revenue for the STEM scholarship program and for the State of Montana.”

Richard Bateson, CEO of INTRALOT, Inc. commented “We are honored to enter our third contract with the Montana Lottery and continue to partner with the Lottery as it embarks on its next phase of growth. With this new agreement, INTRALOT is bringing fresh resources, expanded expertise, andstate-of-the-art technology to reset and strengthen our local presence in Montana. At the heart of this transformation is our LotosXTM platform, a modular, microservices-based system that accelerates time to market, enables player-centric innovation, and delivers enhanced security and player protection through a proven and future-ready architecture.”

Since 2006, INTRALOT has played a pivotal role in Montana’s lottery success, helping to increase sales by an impressive 286% through technology upgrades and operational enhancements. Notably, INTRALOT introduced sports wagering to the state in 2020, uniquely tailored to Montana’s regulatory framework, and powers the Lottery’s wildly successful raffle game

 

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Gambling in the USA

West Virginia University Announces New Gift to Support the Center for Gaming Research and Development

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West Virginia University’s John Chambers College of Business and Economics is proud to announce the establishment of a new fund for the Center for Gaming Research and Development, generously seeded by gaming industry veterans Chen and Benjamin Truman.

Launched with the mission to promote research on responsible gaming practices and consumer protection in gambling markets, the Center leverages leading-edge expertise — including Chambers College like Professor Brad Humphreys, an internationally recognized researcher in the economics of gaming markets.

This new fund will enable the Center to:

  • Expand its research initiatives into gaming markets, including analysis of transactions level data provided by gaming operators in West Virginia to identify and understand problematic gambling behavior and ensure fair pricing of wagers.
  • Enhance integration of gaming-focused research and analytics into curricular offerings in the Chambers college, including cybersecurity, business data analytics, finance, management information systems, and economics.
  • Develop courses, training, certificates, initiatives and other activities designed to foster innovation in gaming technology development, and prepare students for careers in racing, gaming, gaming operations, hospitality management, guest relations, entertainment, and other amenities typically offered in conjunction with gaming operations.
  • Foster deeper collaboration with policymakers and industry stakeholders to translate research insights into impactful policy and practice.

The Center’s research, education, and outreach will have an important impact on the lives of state residents, college students throughout the state, gaming industry firms operating in the state, and state gaming regulators. This generous gift will allow the Center to fulfill the role envisioned by the state legislature when they passed The Responsible Gaming and Research and Industry Development Act. — Professor Brad Humphreys, Director, Center for Gaming Research and Development

This strategic investment by Chen and Benjamin Truman, a WVU alumni, underscores their commitment to evidence-based research and responsible industry practices. It will help propel the Center’s mission to safeguard consumer interests within evolving gaming markets.

We’re thrilled to see West Virginia University take a leadership role in shaping the future of iGaming and sports betting policy. As industry veterans, Chen and I are proud to support a mission that will not only advance responsible gaming but also help set the global standard for innovation and consumer protection in this space.”Benjamin Truman, Co-Founder, Absolutebet.

About the Center for Gaming Research and Development

The Center was created by an Act of the West Virginia legislature, the Responsible Gaming and Research and Industry Development Act.  The Center is dedicated to advancing academic research, analyzing gaming data including transactions level data, developing courses and initiatives to prepare WVU students for careers in the gaming industry, and shaping policy and industry standards through collaboration, education, and data-driven insight. It seeks to mitigate inherent risks in gaming—such as problem gambling and pricing opacity—by empowering informed decision-making among consumers, regulators, and industry players.

About the John Chambers College of Business and Economics

Located at West Virginia University, the Chambers College combines rigorous academic programs with an emphasis on cutting-edge research, equipping students to address real-world challenges across business disciplines.

 

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