Latest News
Exclusive Q&A with Mike Fox, CFO at Crystal WG
Q. Let us start with a quick intro of yourself for starters. Could you briefly describe your career?
A. I have 20 years’ experience in the gambling industry. For more than 10 years, I worked as the Group CFO of Euronext listed company Thunderbirds Resorts in Panama. I was lucky enough to work on some fantastic land-based casino projects in several emerging markets. At the time, the group operated 30 casinos and 10 hotels with 5,000 employees in the Philippines, Panama, Peru, Costa Rica and Nicaragua.
I played an integral role in helping expand our remit, opening two large properties in the Philippines – one included a hotel, golf course and casino and the other a hotel and casino. In Lima, Peru the group purchased six hotels and opened a flagship casino in the heart of Miraflores along with acquiring several slot parlors around the country. In Costa Rica, the group opened a flagship casino adjacent to the International Airport and subsequently several more casinos. In Panama, the group operated six casinos. At the time these properties were built, they were the best casino products to enter the markets.
In 2015, I joined Crystal Wealth Group to offer my financial consulting and investment experience for casinos, iGaming and the crypto/NFT space before helping launch new online casino BetCoco this year.
Q. You are a veteran casino professional. How challenging is a shift to the online casino segment?
A. One key difference is the ability to reach a global audience using the power of the internet. This is where a lot of time is spent with every territory we target in making sure we match the specific compliance requirements and own the correct operating licences to be able to offer our product to specific regions.
However, whether it’s land-based or online, the premise of operating a casino brand remains the same. If you can provide a service that surpasses customers’ expectations and offers them an experience that they cannot get anywhere else, they will return.
This is something we have focused on heavily in our design of BetCoco.
Q. Tell us about BetCoco. What are the immediate objectives of the company? Could you also tell us quickly about your job brief.
A. BetCoco is a fun brand that offers the best-in-class player experience with the leading games and services that the industry has to offer. Innovation is at the foundation of everything we do through creating the best features to continuously improve our user experience.
We initially launched in cryptocurrency, yet now offer fiat. One of our immediate objectives is to onboard new customers from the territories where we are operational. We are going to be working with the industry’s top affiliates and media partners to bring quality traffic to our site in every location we are situated.
My role is to facilitate this by focusing our investments on markets that are not necessarily saturated with competitors where our players get excited about a new brand with attractive bonus and loyalty programs.
Q. Could you now talk about your digital marketing strategies and the benefits that customers are going to get from BetCoco?
A. We’re quickly deploying exciting paid media marketing and affiliate campaigns to let the markets know about us such as in Brazil we are partnering with the top affiliates in the market to promote our recurring bonus offers.
We also have a very clear approach to making customer satisfaction one of our key goals. For instance, our aggressive customer bonus plan with 100% bonus up to 0.5BTC is designed to attract keen crypto players – and now we are on the verge of releasing industry-best bonus rewards for fiat customers.
Q. According to your recent press release, BetCoco wants to bring back “more thrill” for customers, which is something that “iGaming operators have lost in their brand promotions in recent years”. Could you elaborate a bit on this point?
A. We think some of the bigger operators with a large market share lose touch sometimes of what will attract players that are new to online gaming. Especially, in emerging markets like Latin America, Asia and Africa, we plan to be the trusted brand that excites new players to begin their online journey into iGaming.
Q. What are the features BetCoco offers as of now and in which markets they are available?
A. We have created a best-in-class suite of tech with our iGaming software platform integrated with the best gaming providers, My Affiliates for affiliate management and Customer.io for CRM. Our intention is to give our players a first-class betting experience and a seamless user journey. This includes making them feel special and appreciated with our special offers and VIP treatment.
We understand that some of our users enjoy the feeling of betting next to friends / other users. So, we are offering exclusive live tournaments and daily challenges and leaderboards with new games announced weekly. Our platform allows players to collect loyalty points and redeem for special rewards and prizes.
Q. Could you outline the new initiatives of BetCoco that are in the pipeline and likely to roll out in the next two years?
A. Our group is the process of launching new sites under a Malta license that will allow us to enter higher value markets. We are also acquiring best in class technology to continue to build additional brands under Malta licensing using our own CMS platform to allow complete control over the customization of our sites for each market.
Thanks to the metaverse and advanced VR Technology, players can now visit physical casinos from the comfort of their homes. We plan to have all kind of VR Games – Blackjack, Roulette, Poker, Game Shows, and even a Sports betting room, where the player can wager on a sports match and stay to watch the game next to other users, just like in Vegas! For this, player just needs to have a VR headset.
We have built relationships with the world’s best metaverse and VR tech companies and will integrate this technology into our brands over time.
We also plan to offer the ability to mint NFT slot machines with a shared revenue model and NFT player passes with in-app purchases.
Q. You plan to enter new markets, especially in Africa and Asia. What are your plans to tackle the fluid state of regulation in many of the African and Asian countries, with respect to cryptocurrency. For example, in India, a potentially large market, the legal stature of cryptocurrencies is in a disputed state. What will be your strategy?
A. While our view of the markets is worldwide, including Asia and Africa, we also see solid opportunities to secure country level licensing in places like Peru and Colombia. In addition, in the short term, we plan a major push in Brazil during the World Cup period. Since we have a presence in Latin America, for example, it allows us to understand better the local players and create brands that appeal to the particulars of each market.
Q. Finally, what is your take on the future of igaming segment, especially in relation to advances in technology such as machine learning and block chain?
A. Artificial intelligence and machine learning is becoming and will be a very important part of the iGaming industry in years to come.
From better understanding user experience through advanced data sets to more complex security measures via anti-money laundering detection software to faster transaction speeds via blockchain-powered cryptocurrencies, the advancements in technology can benefit the industry in so many ways – and it’s still growing.
These developments allow us to operate in a sector that is safer, more enjoyable and just generally more informed. For instance, with machine learning, we can hone the information we have on our customers to create better experiences. With blockchain, we can offer users the most streamlined and frictionless approach to playing.
As technology is always evolving, part of our mission is to evolve with it, so our players can enjoy the best and most advanced gaming. To bolster customer experience, we are already looking at planning to design and incorporate our own VR Games on-site. These games will be available in 1st person view, as well as in 3rd person view. Our VR Casino Games will offer players the most immersive experience on the market.
Esports & Cricket Data
OpticOdds Partners with Rimble to Launch Esports & Cricket Data

OpticOdds, the leading provider of sportsbook odds infrastructure and insights, today announced a strategic partnership with Rimble, a next-generation odds and analytics provider, to bring deep esports and cricket content to the OpticOdds Copilot platform.
Through this integration, OpticOdds customers can now access Rimble’s full suite of betting content, covering over 50,000 esports matches annually, including top titles like CS2, League of Legends, Dota 2, and Valorant, as well as dynamic cricket markets with in-depth player-level statistics.
This collaboration gives operators a plug-and-play solution to offer more immersive betting experiences in two of the world’s fastest-growing betting verticals.
“This partnership represents a major leap forward for OpticOdds and for sportsbook operators looking to win in alternative sports,” said Ryan Weinstock, Chief Commercial Officer at OpticOdds. “Rimble’s data is best-in-class, fast, flexible, and proven to drive handle. By integrating it into our user-friendly Copilot interface, we’re helping operators tap into new audiences and 24/7 engagement without adding operational complexity.”
Rimble’s platform delivers pre-match and in-play betting markets, including detailed player props, Bet Builders, flash bets, and predictive models, all designed for high engagement and seamless front-end delivery. Rimble’s proprietary Bet Builder is the first of its kind in esports, allowing users to craft multi-leg bets within a single match, including performance-based props.
“Our mission at Rimble is to redefine what’s possible in alternative sports betting and this partnership with OpticOdds does exactly that,” said Shivam Shorewala, CEO of Rimble. “Together, we’re giving operators a turnkey way to offer high-margin, high-frequency betting content across esports and cricket, with the flexibility and UX operators have come to expect from OpticOdds Copilot.”
The post OpticOdds Partners with Rimble to Launch Esports & Cricket Data appeared first on Gaming and Gambling Industry in the Americas.
Latest News
Brightstar Lottery Reports Second Quarter 2025 Results

Brightstar Lottery PLC has reported the financial results for the second quarter ended June 30, 2025.
“We achieved several important milestones over the last few months. We secured the Italy Lotto license through November 2034, closed the sale of our Gaming & Digital business for $4 billion in cash, and announced plans to return significant capital to shareholders. With a singular focus on lottery and unmatched industry expertise, we are well positioned to create value for all stakeholders with our mission to elevate lotteries and inspire players around the world,” said Vince Sadusky, CEO of Brightstar.
“Our second quarter results reflect sustained global demand for instant ticket and draw games. We are investing in key initiatives to drive sustainable, long-term growth, while also delivering structural cost reductions to right-size the business. The Company’s attractive profit profile and strong, predictable cash flows support our balanced approach to capital allocation,” said Max Chiara, CFO of Brightstar.
Key Highlights
• Successful completion of Gaming & Digital sale for approximately $4.0 billion of net cash proceeds on July 1, 2025.
• Secured several meaningful contract wins and extensions including a nine-year Lotto operator license in Italy, an eight-year contract in Missouri which includes a fully-integrated OMNIA retail and digital solution, and several multi-year instant ticket printing contract extensions.
• Expanding OPtiMa 3.0 cost reduction programme to $50 million to right-size the business following the Gaming & Digital sale.
Second Quarter 2025 Financial Highlights
Second quarter revenue was $631 million, up 3% or stable at constant currency.
• Instant ticket & draw same-store sales increased across geographies with Italy increasing 3.7%, U.S. higher by 0.6%, and Rest of World climbing 8.4%.
• Product sales rose 59% on higher instant ticket printing and terminal sales.
• Foreign currency translation had a positive impact on growth.
• Growth from the drivers above was partially offset by elevated U.S. multi-state jackpot activity and associated LMA incentives in the prior year.
Loss from continuing operations was $60 million compared to income from continuing operations of $84 million in the prior year period.
• Incurred a foreign exchange loss versus a foreign exchange gain in the prior year, primarily reflecting the non-cash impact of fluctuations in the EUR/USD exchange rate on debt.
• Operating income was lower, driven by the high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives in the prior year and restructuring charges related to the expanded OPtiMa 3.0 cost reduction programme in the current year.
• Increased provision for income taxes.
• Dynamics noted above were partially offset by reduced interest expense.
Adjusted EBITDA was $274 million compared to $290 million in the prior-year period, demonstrating resiliency despite incremental investments in the business and multi-state jackpot and LMA dynamics.
• Prior year results include the high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives.
• Selling, general, and administrative costs were modestly higher as ongoing investments in the business were partially offset by OPtiMa cost savings.
• The Q2’25 period benefited from positive foreign currency translation.
Diluted loss per share from continuing operations was $0.47 compared to diluted earnings per share from continuing operations of $0.21 in the prior year. Adjusted diluted earnings per share from continuing operations was $0.12 compared to $0.20 in the prior year, primarily driven by lower operating income.
YTD 2025 Financial Highlights
Year-to-date revenue of $1.2 billion compares to $1.3 billion in the prior-year period.
• The decline was due to higher U.S. multi-state jackpot activity and associated LMA incentives in the prior year.
• Global instant ticket & draw same-store sales rose 1.2%.
Loss from continuing operations was $52 million compared to income from continuing operations of $200 million in the prior year period.
• Lower operating income, primarily due to the items affecting Adjusted EBITDA as noted below.
• Foreign exchange loss versus foreign exchange gain in the prior year, primarily reflecting the non-cash impact of fluctuations in the EUR/USD exchange rate on debt.
Adjusted EBITDA of $524 million compares to $617 million in the prior-year, primarily driven by high profit flow-through from elevated U.S. multi-state jackpot sales and associated LMA incentives in the prior year, partially offset by positive foreign currency translation.
Diluted loss per share from continuing operations was $0.59 compared to diluted earnings per share from continuing operations of $0.56 in the prior year. Adjusted diluted earnings per share from continuing operations of $0.20 compares to $0.47 in the prior year primarily driven by lower operating income, partially offset by reductions in net interest and income tax expense.
Net debt was $5.2 billion compared to $4.8 billion at December 31, 2024. The increase was primarily driven by an approximate $340 million impact from fluctuations in the EUR/USD exchange rate. Net debt leverage was 3.0x pro forma for $2 billion debt reduction completed in July.
Cash and Liquidity Update
Total liquidity was $2.9 billion as of June 30, 2025 with $1.3 billion in unrestricted cash and $1.6 billion in additional borrowing capacity from undrawn credit facilities.
Other Developments
The Company plans to launch a $250 million accelerated share repurchase programme (ASR) by entering into an accelerated share repurchase agreement with a counterparty bank. The Company plans to execute the ASR as part of its $500 million share repurchase authorization outlined below and in accordance with the share repurchase authorisation provided by the Company’s shareholders at the Company’s 2025 Annual General Meeting. The Company has been informed by De Agostini S.p.A., that it does not intend to participate in the ASR.
The Company’s Board of Directors declared a quarterly cash dividend of $0.20 per common share with a record date of August 12, 2025 and a payment date of August 26, 2025.
Completed the sale of the Gaming & Digital business on July 1, 2025. The Company received approximately $4.0 billion of net cash proceeds that are expected to be allocated in the following manner:
$2.0 billion used to reduce debt (completed in July 2025).
• Redeemed in whole the 4.125% Senior Secured U.S. Dollar Notes due April 2026 and the 3.500% Senior Secured Euro Notes due June 2026.
• Prepaid €300 million of the Term Loan Facilities due January 2027.
• The remaining amount was allocated to prepay the Revolving Credit Facilities due July 2027.
$1.1 billion to be returned to shareholders.
• The Company’s Board of Directors declared a special cash dividend to common shareholders in the amount of $3.00 per share. The record date of the distribution was July 14, 2025, and it is payable July 29, 2025.
• In addition, the Board authorized a $500 million, two-year share repurchase programme. The new authorisation replaces the Company’s existing share repurchase programme.
$500 million to partially fund upcoming Italy Lotto license payments.
$400 million to be used for general corporate purposes.
The U.S. federal income tax consequences of distributions by the Company will depend, in part, on whether the Company has current or accumulated earnings and profits (“E&P”), as determined under U.S. federal income tax principles. Based on preliminary estimates, the Company does not expect to have current E&P for fiscal year 2025 or accumulated E&P from prior fiscal years that would offset the current year expected E&P deficit. Accordingly, the Company anticipates that the special dividend, the Q1 dividend paid on June 12, and any future dividends paid in the current fiscal year will be treated for U.S. income tax purposes as a non-taxable return of capital to the extent of a shareholder’s basis in its shares, and thereafter as capital gain, although no assurances can be provided because the determination of E&P is a full-year calculation which depends upon facts that are not known as of the date hereof.
FY’25 Outlook: Adjusted EBITDA Reaffirmed, Cash Flow Improved
• Revenue of approximately $2.50 billion; adjusting revenue down $50 million compared to the previous outlook to reflect a timing shift in product sales and increased amortization related to Italy Lotto upfront license fee (which is treated as contra-revenue).
• Adjusted EBITDA of approximately $1.10 billion, in line with the previous outlook as incremental benefit from foreign currency translation is offset by higher-than-expected U.S. multi-state jackpot and LMA impacts.
• Net cash used in operating activities of approximately $275 million reflects a $75 million improvement versus the previous outlook driven by interest, income taxes, and other working capital items.
• Capital expenditures of approximately $375 million, a $75 million improvement from the previous outlook to reflect timing shifts related to recent contract extensions.
• Increasing FY’25 EUR/USD assumption to 1.12.
The post Brightstar Lottery Reports Second Quarter 2025 Results appeared first on European Gaming Industry News.
gaming
Meet Dodo: The New Home for Crash Gaming Fans

Dodo, the newest player in the iGaming space, officially launches as a dedicated network built entirely around the fast-rising crash and instant games. Created to meet rising player demand, it offers top game reviews, trusted casino listings, and free demo play—all in one place.
Dodo answers a clear market need: a centralized destination designed specifically for crash gaming enthusiasts. Dodo network spans 8 specialized verticals: CrashDodo, WheelDodo, CoinflipDodo, DiceDodo, HiloDodo, LimboDodo, MinesDodo, and PlinkoDodo—each dedicated to a specific instant game format.
“We created Dodo because it was time for a site that treats crash games as a category of their own — not a subgenre or a passing trend. With the format’s rise in popularity, players need a dedicated space where they can explore, compare, and play,” said Ethan Thompson, content lead at Dodo.
Dodo also reflects a wider trend—the growing intersection of crash mechanics and crypto gambling. As localisation and hybrid formats expand, Dodo steps in as a natural platform for discovery, guidance and connection between players and operators.
Dodo’s Key Features:
• Curated crash and instant game selections with a free play option
• Game reviews, expert tips, and easy-to-follow player guides
• Trusted casino listings tailored for crash games fans
• Designed with crypto players in mind, offers crypto-related insights.
The post Meet Dodo: The New Home for Crash Gaming Fans appeared first on European Gaming Industry News.
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