Industry News
ANJ: Over a Third of French Teens Exposed to Gambling in 2021
ANJ, France’s unified gambling regulator, has revealed that over a third of teenagers aged 15-17 have played at least one form of gambling in the last 12 months.
Publishing its “Minors and gambling: risky practices on the rise” report, the regulator detailed that, from a survey of 5000 15-17-year-olds, 34.8% had gambled at least once during 2021.
Whilst the majority of those who admitted to gambling were male, the spread was across all socio-economic and cultural groups, indicating a widespread issue with regards to underage gambling in France.
Strikingly, the average age the teenagers admitted to first beginning to gamble was 13 years and three months, despite the legal gambling age being limited to 18.
Breaking down respondents by gambling vertical, 78.4% played scratch cards, which ANJ noted that minors begin gambling with. Meanwhile, 48.4% had played lottery draw games and 28.3% placed sports bets during 2021, with males most likely to do so.
With the regulator noting that around one in two participants (50.1%) gambling online, it was cited that minors did not view a sales ban in physical locations as a barrier.
ANJ detailed: “Young people know very widely (73.4%) that the sale of gambling is prohibited to them, (but) they do not feel this prohibition of sale as an obstacle. In fact, more than half say that it is very or fairly easy for them to play scratch cards.”
Respondents admitted that their gambling behaviour was facilitated by their parents, with 45.7% playing with their mother and 35.7% with their father. Furthermore, 23.6% of participants detailed that they gamble using their parents’ online account with their consent, despite 68.5% of participants stating that their parents do not remind them of the risks associated with gambling.
Advertising was also earmarked as a key contributing factor to young people’s gambling habits. Nearly 90% of participants recalled consuming any form of gambling advertising in the last 12 months. For a third of the participants (32.3%), advertising was a motivator for them to begin gambling.
Isabelle Falque-Pierrotin, President of the ANJ, commented: “Gambling is infiltrating more and more into the daily life of minors, relayed by advertising and by certain complicity of parents.
“Whether online or in the physical world, combating underage gambling is now a major public policy issue because, as we know, the earlier gambling begins, the greater the risk of addiction.
“The ANJ is determined to mobilise all its tools to vigorously fight against these practices, including through sanctions. It is also necessary that all the actors concerned are mobilised, parents, operators, social networks and public authorities.”
Industry News
Flexion Reports Revenue Increase of 9% for 2024

Flexion, the games marketing company, has announced that its revenue grew 9% to year-end December 2024. The growth is attributed to the Company’s success in the alternative app store market.
Since its IPO in 2018, the company has built a well-positioned games marketing business around the alternative stores and grown annual revenue 50-fold to almost US$100 million. Its game portfolio represents several billion US$ in gaming IP for alternative market partners like Samsung, Amazon, Huawei, OneStore and Xiaomi.
“With the Digital Markets Act (DMA) coming into force in Europe and recent legal actions in the US, mobile game developers have felt a new-found freedom to explore their market options. We’ve already moved beyond the era when Google and Apple controlled everything. Developers are looking for alternatives that offer better margins, and additional audiences and revenue. Partnering with Flexion opens up a range of market channels with very little up-front investment,” said Jens Lauritzson, CEO of Flexion.
Flexion currently distributes more than 30 high-profile titles on the alternative stores. Top-tier games in the Flexion portfolio make on average US$ 10 million a year based on Q4 2024 run rate. That’s income in addition to their Google and Apple revenue with a business model that adds little to their costs.
In Q4 2024, Flexion-serviced games were, on average, generating 9.3% through the alternative stores of the revenue they made on Google Play. This is a significant boost for Flexion’s partners without major costs or effort.
“If you scale for the size of the stores, the alternatives massively out-performed Google in Q4 for our games. This is exciting both for Flexion’s business and for the future of the games industry as a whole. We’re seeing the beginning of a sea change in games marketing,” Jens said.
“We’re seeing just the beginnings of a major shift in how top-tier developers address their markets. Using Flexion to access alternative stores is an easy first step into the post- Google and Apple world. Many developers are already looking at their options beyond that and Flexion will be right there with them providing the technology and expertise they need to maximise the potential of their games,” Jens added.
The post Flexion Reports Revenue Increase of 9% for 2024 appeared first on European Gaming Industry News.
Industry News
Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024

The latest AskGamblers Complaint Service report for 2024 has officially been released. The comprehensive report highlights the most important accomplishments and records of the AskGamblers Complaint Service team for the previous year.
In 2024, The AGCS team (formerly known as AGCCS) managed to return $6,890,547.11 to players. Over 7259 players turn to AskGamblers, submitting complaints against 1114 casino brands. Out of all the accepted and processed complaints, the team had a 68% resolution success rate. One of the notable milestones that reached was returning a total of $70 million to the members.
Dijana Radunović, General Manager at AskGamblers, said: “It’s amazing to see the trust players put in us year after year, and we’re able to repay them by helping them recover their funds from operators or solve other related issues. We’ve had another successful year, with a few records broken and amazing milestones achieved and we can’t wait to see what lies in store in the years ahead.”
The post Players Reclaim Close to $7M Through AskGamblers Complaint Service in 2024 appeared first on European Gaming Industry News.
Industry News
SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025

SlotsCalendar, a leading name and tastemaker in iGaming, has announced the second edition of the SlotsCalendar Awards. Winners will be announced during the iGC Malaga event in May 2025.
These awards are rapidly gaining significance in the iGaming world as SlotsCalendar’s steady growth, success, and player-centric mentality represent the community’s interest.
Players have approximately a month to vote between the 10th of April and the 12th of May.
For its 2025 edition, the SlotsCalendar Awards Gala returns to the iGaming Club Conference in Malaga, happening on May 28th. The Awards categories for this year are as follows:
• Game Studio of the Year
• The Slot Everyone’s Talking About
• Star Slot in the Making
• Casino of the Year
• Excellence in Bonus Variety
• Industry Standard in Responsible Gambling
• Live Casino of the Year
• Best Sports Betting Platform
• Best New Casino
• Best Crypto Casino
While the idea of iGaming Awards is not new to the industry, the SlotsCalendar Awards are unique for a simple reason: winners are voted by players from the entire iGaming community.
The uniqueness of these awards makes them particularly important in iGaming. Placing the decision-making strictly in the hands of the player is a fundamental shift in the iGaming community.
SlotsCalendar CEO Viorel Stan said: “It’s truly an honor and a privilege to see how our SlotsCalendar Awards have evolved. Last year’s inaugural edition was a crowning achievement for us. It proved how vast and involved our community is, creating a level of engagement that made us incredibly proud. Being able to return to the iGC and reward some of iGaming’s luminaries in the name of the SlotsCalendar Community is beyond gratifying.”
The post SlotsCalendar Announces its Second Awards Edition at iGC Malaga 2025 appeared first on European Gaming Industry News.
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