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European Gaming Congress 2024
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“World Class Games” is the Theme of Gamescom 2023

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Video games connect some 3 billion people worldwide. People play together across all borders, share stories and adventures. Games have long since become a world culture medium, shaping whole generations around the globe. The games industry is not only setting the cultural trends, but also the technological trends, for example in virtual reality, 3D technologies or artificial intelligence. Games innovations are defining more and more industries. This outstanding cultural and technological importance of games makes them world class.

“As the world’s largest games event, gamescom brings together the global video games community and industry. Every year at the end of August, Germany is the heart of gaming. This is even more true for this year. However, it must be our aim to ensure that the international games industry does not just look to Germany once a year, but also during the rest of the year. In order for games from Germany to be world class, we need the reliable support of politics. That’s why I’m very pleased that numerous major politicians will visit gamescom again this year to talk about the right way forward,” said Felix Falk, Managing Director of game – The German Games Industry Association and co-organiser of gamescom.

Gamescom Trend: “Upgrade for reality”

Whether it’s Artificial Intelligence or the Metaverse: The expertise of the gaming industry is becoming crucial for more and more sectors of the economy. The best example of this is AI. Everyone is currently talking about it because of chatbots, but it has already been used successfully in the games industry for many years: Within video games, to enable believable behaviour of the game characters, in development, to create entire galaxies or to be able to detect errors in a complex code. The 3D technologies used to create games have also made it possible to replace entire movie sets or modernise education programmes.

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Gamescom Trend: “Games studios are the new dream factories”

Video games tell the epic stories of our time. This requires teams of highly creative people. Their expertise – whether in programming, interface design or the creation of story universes – is in demand across all sectors of the economy. Anyone who wants to inspire people around the world with stories today should start in the gaming industry. After all, games are not only played all over the world, but they are also understood everywhere.

Major Political Figures Attending Gamescom

Not only the international games community and industry meet at gamescom in Cologne, but also more and more politicians from Germany, Europe and the rest of the world. With the gamescom congress, the Political Opening and the Debatt(l)e Royale, there are multiple political events. This year, the official Political Opening of gamescom on 23 August will be attended by, among others, Vice Chancellor and Federal Minister for Economic Affairs and Climate Action Robert Habeck and Hendrik Wüst, Minister President of North Rhine-Westphalia. The political talk Debatt(l)e Royale will follow on 24 August. Participants will include Franziska Giffey (SPD Berlin Senator for Economic Affairs, Energy and Industry and SPD state party chair), Nathanael Liminski (Minister for Federal, European and International Affairs and the Media of the State of North Rhine-Westphalia and Head of the State Chancellery), Emily Büning (Federal Executive Director, Bündnis 90/Die Grünen) and Bijan Djir-Sarai (Secretary General, FDP). As part of the gamescom congress, Lisa Paus, Federal Minister for Family Affairs, Senior Citizens, Women and Youth, will also take part in a discussion on the contemporary protection of minors in games.

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eSports

Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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