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Final Countdown to IEM Katowice 2023 – everything fans need to know

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With two more days to go before the Hall of Heroes opens its gates for fans to experience the legendary atmosphere of the Intel® Extreme Masters (IEM) Katowice 2023 live, the tournament is entering its most crucial point. Over the last week, 24 of the best Counter-Strike: Global Offensive (CS:GO) teams from around the globe participated in a heated competition with only the top six progressing to the final stage. With the CS:GO teams finetuning their skills before their next battles, 36 of the world’s best StarCraft® II players now take the center stage. Over the next days, they will play against each other to claim the ESL Pro Tour Championship title.

Meanwhile, thousands of fans get ready to cheer on their CS:GO favorites in the sold-out Spodek Arena and their StarCraft® II idols in the International Congress Center (MCK), in Katowice, Poland. Moreover, they can look forward to the return of the free-to-enter IEM Expo, as the MCK will host one of the biggest trade shows in the region, the EFG Esports Forum, live ESL Impact and ESL R1 tournaments, and more.

ESL Pro Tour for Counter-Strike: Global Offensive Championship

Yesterday, the Group Stage came to an end, and now the top six teams are making their way towards the final weekend. The competition proved that the best players in the world brought their A-game to Katowice, and the past week resulted in some big surprises.

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To begin with, IEM Katowice 2022 title holders, FaZe Clan, will not be defending their title this year. In their last game of the Group Stage, the international squad faced Team Liquid, with the latter winning the match 2-1.

In the quarterfinals of the competition, Team Liquid will be joined by the IEM Rio 2022 Major Champion, Outsiders, and the ESL Pro League Season 16 winner, Team Vitality. The last spot was decided in a hit match between legendary snipers in Natus Vincere vs. G2 Esports, where the latter took a confident victory. While Natus Vincere proceeds to the quarterfinals starting on Friday, February 10, at 3:30 PM CET, G2 Esports joins team Heroic directly in the semi-finals. This penultimate phase will  commence Saturday, February 11, at 3:30 PM CET.

With only two days left before history will be made, the top six competitors are now getting ready to show their world-class performances in the final stage of the ESL Pro Tour for Counter-Strike: Global Offensive Championship and fight for the major share in the $1,000,000 prize pool.

For more information and a full overview of the participating teams, the talent lineup, and more, head to the official website and follow ESL CS on Twitter, Instagram, and Facebook. Furthermore, make sure to tune in during the live broadcasts on the ESL CS channels on Twitch or YouTube, or via our dedicated broadcast partners.

ESL Pro Tour for StarCraft® II Championship

Today the Zealots, Marines and Zerglings are facing off under their commander’s supervision. 36 of the best StarCraft® II players in the world are competing in a grand tournament, fighting for the World Championship title and a total prize pool of $500,000. From February 10, the competition moves to a dedicated stage at the IEM Expo in the MCK as the contenders continue their extragalactic battle live on stage.

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Head to the official website, and follow ESL SC2 on Twitter and Facebook, for additional details about the IEM Katowice 2023 StarCraft® II Championship, the full lineup of contenders, and more. The live transmissions of the competition will be available on the ESL SC2 channels on Twitch, Youtube and via our dedicated broadcast partners.

The return of the IEM Expo

For the first time in over three years, IEM Katowice returns in full glory along with the IEM Expo, filled with major highlights. Besides the StarCraft® II Championship and many other activities, this year’s IEM Expo features two additional esports competitions:

  • This year marks the beginning of a new chapter for virtual racing fans. With a total prize pool of $500,000 for 2023, ESL R1 kicks off at IEM Katowice 2023 on February 11-12. This brand-new championship, co-created with RENNSPORT, will see 48 drivers from 12 teams compete in eight rounds in order to qualify for the ESL R1 Major. Make sure to check out the first two rounds of the 2023 Spring season which will be played out live at the IEM Expo.
  • Starting its second year, the all-women CS:GO circuit, ESL Impact, makes its debut in Poland as eight of the best women CS:GO teams from around the world face each other in a standalone live event. Cheered on by their fans, the participating teams will fight for a prize pool of $100,000.

IEM Expo visitors also have the opportunity to check out the ESL Pro Tour for CS:GO Championship live in a dedicated area inside the Spodek Arena. Note that space is limited and that the entrance policy happens on a first come first serve basis.

The IEM Expo, however, is not only about esports – it is a shared celebration of passion, where fans of new technologies, gaming and pop-culture get to meet and create unforgettable memories. To support this, the free-of-charge event will host a renowned trade show where some of the largest brands from around the world will be present. Exhibitors have prepared numerous activities including free2play zones and competitions from brands such as Intel®, Komputronik Gaming, Monster Energy, Samsung, Microsoft, HyperX, Hewlett-Packard and more. Visitors can look forward to some of the newest titles in gaming, taking part in numerous tournaments and competitions and joining meet and greet sessions with influencers. Among the exhibitors are:

  • The ESL LAN Party will host a set of activities form the zone’s partners including a chillout zone with view on StarCraft II stage, numerous hardware partners and a central zone including IEM Katowice’s first-ever Cosplay Competition led by Shappi Workshop.
  • Lenovo Legion will create an experience benefiting from all aspects of the event as visitors have the opportunity to play and compete in some of the biggest competitive game titles, participate in product demonstrations by Polish tech influencers, and enjoy a spectacular concert of one of the most popular Polish rappers of the new generation – Smolasty – on February 10 from 5PM until 6PM.
  • Nintendo’s distributor ConQuest entertainment has prepared a booth for you to have tons of fun with your Nintendo Switch console! Whether you are fighting a battle of colors in Splatoon 3, scoring points in Mario Strikers: Battle League Football, or trying out an array of sports in Nintendo Switch Sports,  plenty of fun is guaranteed.
  • RENNSPORT will bring two virtual racing rigs where you have the opportunity to drive in the future of virtual racing and to experience for yourself the game that the ESL R1 drivers are racing in.

Furthermore, IEM Katowice is creating an opportunity to celebrate, experience and learn. To emphasize this, the EFG Esports Forum features representatives of the esports and gaming industries, business partners, and opinions leaders who will discuss the future of the industry during two conference days:

  • Friday, February 10 – “Esports Elevated. Trends and perspectives” –  The first part of the forum is open for everyone interested in the esports industry, its business, and its future.
  • Saturday, February 11 – “Video games and esports: an opportunity for Europe’s digital future. The example of Poland” – This second part focuses on the relationship between the esports industry and the economy – nationwide and local.

The beginning of the CS:GO tournament marks the 11th time ESL is returning to the Polish city of Katowice. The event marks the pinnacle of competition, emotions, and rivalry, while celebrating shared passion. Make sure to be part of this historic moment by joining us on-site in Katowice, tuning in during the live transmissions of the esports competitions, and following all events on the official EFG’s social media channels.

For more general information, make sure to follow ESL FACEIT Group and ESL on LinkedIn, Facebook, Twitter, and Instagram.

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Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched

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With Portside Game Assembly, Gamecity Hamburg is welcoming studio heads and directors from successful indie game studios on a conference ship and other extraordinary locations in Hamburg on June 27. Benjamin Laulan, Co-Founder of Evil Empire, (Dead Cells, The Rogue Prince of Persia) will give a keynote on the Triple-i Initiative started by the French studio. At the Triple-i Showcase 2024, over 30 “iii games” were announced in 45 minutes, and 150,000 views were achieved on YouTube alone. Further speaker on board is Philomena Schwab, Founder of Stray Fawn Studio (Dungeon Clawler, The Wandering Village).

Portside Game Assembly celebrates its premiere as B2B-conference for international indie game leaders on June 27. There will be no direct ticket sales for the conference; instead, a curated list of participants will ensure that only studio heads and decision makers attend the conference on board a ship sailing through the port of Hamburg.

At the same time, the Networking Brunch and the Games Industry Party are open as networking events for interested contacts from the games industry to bring platform holders, publishers, and game companies into contact with the international conference participants. Studio leads from Denmark, Sweden, Switzerland, the UK, France, Spain, Canada, the USA, and Germany are already on board for the conference.

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Portside Game Assembly is set to be a platform for decision makers and studio leads to exchange ideas, learn from each other, and face the challenges of the games industry through collaboration.

As the first announced talk of the conference, Benjamin Laulan (Co-Founder of Evil Empire) will present a keynote on the Triple-i Initiative and how to create your own announcement space and talk directly to your audience when you can’t really relate to other existing showcases. In addition, Philomena Schwab (Founder of Stray Fawn Studio & Publishing) will give a short talk about ways for game idea validation.

The program of the Portside Game Assembly will consist of keynotes, short talks, and roundtables.

 

Selection of already confirmed participants:

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  • Evil Empire (Dead Cells, The Rogue Prince of Persia) / France
  • Stray Fawn Studio (Dungeon Clawler, The Wandering Village) / Switzerland
  • The Game Kitchen (Blasphemous I & II) / Spain
  • Toukana Interactive (Dorfromantik)/ Germany
  • Ghostship Publishing (Deep Rock Galactic) / Denmark
  • Landfall Games (Content Warning, Totally Accurate Battle Simulator) / Sweden
  • Chasing Carrots (Halls of Torment) / Germany
  • Foulball Hangover (Hydroneer) / UK
  • Siege Camp (Foxhole) / Canada

The post Portside Game Assembly: Studios behind Dead Cells, Dungeon Clawler, Dorfromantik, Blasphemous on board and ticket sales for brunch and party launched appeared first on European Gaming Industry News.

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Fourth Star

Fourth Star Launches Immersive Media Streaming Platform

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Fourth Star, the cutting-edge virtual reality immersive media streaming platform, is officially available to the public. This innovative platform transforms traditional entertainment by enabling users to seamlessly watch standard 2D, 180 and 360 immersive media content and movies. Fourth Star redefines how audiences engage with immersive storytelling, offering an unparalleled first-person centric perspective on entertainment.

“Fourth Star is more than just a platform – it’s a revolution in entertainment,” said Greg Simon, Co-Founder & CEO of Fourth Star. “We’ve created an immersive experience where users can not only consume content but also actively participate in it. Our vision is to transform how people experience media content and movies in a way that has never been done before.”

A New Era of Interactive Entertainment

The largest immersive media streaming platform available on Sidequest, users can explore nearly forty unique environments, interact with AI-driven crew, and experience entertainment in an entirely new way. Fourth Star offers a groundbreaking approach to digital engagement, whether socializing in the Cafe, customizing avatars in private Apartments or Ships, or stepping directly into a movie’s storyline.

“The combination of VR, AI, and blockchain in Fourth Star sets a new standard for immersive entertainment,” said Craig Wiltshire, CTO of Fourth Star. “Our vision is to seamlessly integrate all three technologies into the user experience. We are redefining the entertainment experience from passive observation to active creation.”

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Built for Content Partners

Fourth Star is a self-serve platform designed for content partners of all sizes, from individual creators to blockbuster studios. Content partners can set up an account, create content channels, and begin monetizing their work immediately. No integration is required, allowing for seamless onboarding and instant access to a global audience. The Creator Portal empowers partners to distribute and profit from their immersive media with ease, making Fourth Star a truly open and accessible metaverse for digital entertainment.

Key Features of Fourth Star

  • VR Streaming Platform – Users can access nearly forty environments and own their own luxury apartments and ships all equipped with an immersive media streaming entertainment hub.
  • Social & Customization – Connect with others in dynamic social hubs, personalize your avatar, and invite your friends to your own luxury apartment and ship.
  • Player Portal – Users can access the web-based marketplace to explore content, invite friends,
  • Creator Portal – Set up an account, create content channels, and begin monetizing your work immediately. No integration is required, allowing for seamless onboarding and instant access to a global audience.
  • Blockchain Integration – The FSTR token, built on the Polygon blockchain, powers the ecosystem, providing secure transactions and exclusive rewards.
  • AI-Powered Companions – Coming soon

 

FSTR: The Utility Token Powering Fourth Star

FSTR serves as the primary ecosystem currency within the Fourth Star platform, enabling users to purchase Apartments, Ships, AI Companions, and exclusive content. Token holders benefit from:

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  • VIP Access – Exclusive events, early screenings, and red carpet experiences.
  • Discounts – 25% savings on in-app purchases (IAPs) and entertainment content.

A New Paradigm in Entertainment

Fourth Star is designed to deliver the future of entertainment through merging cinematic storytelling with interactive gaming, offering:

  • A seamless transition from passive to interactive experiences.
  • A thriving community for players, creators, and investors.
  • Advanced AI integration for interactive AI characters.
  • Don’t just watch the star in the movie, become the star.

Availability and Access

Fourth Star is now live and available for users worldwide on Sidequest. Whether you’re an explorer, content creator large to small, storyteller, or entertainment enthusiast, Fourth Star provides an immersive space to experience digital entertainment like never before.

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Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms

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Significant industry first will see game launch from day one across 5 alternative stores in addition to Apple and Google.

Flexion, the games marketing company, announces a partnership with preeminent developer King to market new game Candy Crush Solitaire© in alternative app stores.

Expected to be one of the exciting game announcements of the year, Candy Crush Solitaire© will be available on the Amazon Appstore, Samsung Galaxy Store, Huawei App Gallery, Xiaomi GetApps and ONE store from the get-go thanks to Flexion’s expertise and technology. The game launches globally across platforms on 6 February and is already available for preregistration in all the stores.

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Flexion has had a partnership with King since June 2024 to market Candy Crush Saga© on the alternative stores. With this latest deal, both companies are breaking new ground with concurrent launches, taking them to the leading edge of games marketing.

“This is the first time King will launch simultaneously across such a wide range of platforms,” says Jens Lauritzson, Flexion’s CEO. “King has recognised that mobile audiences come from a more diverse range of markets these days, and we are thrilled to be able to help them reach those markets. Flexion has brought to the partnership the tech, experience and expertise to ensure the ultimate in user choice.”

Commenting on the deal, Benjamin Pommeraud, General Manager of Strategic Initiatives at King, says: “We’re excited to partner with Flexion to make Candy Crush Solitaire available to more players. As our first expansion of the Candy universe into a new genre, this collaboration reflects our ongoing commitment to delivering high-quality experiences that are accessible to everyone, no matter where they choose to play.”

The post Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms appeared first on European Gaming Industry News.

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