gaming
Nominations announced for first-ever Scottish Games Awards
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The longlist covers achievements in Art and Animation, Audio, Best Small Budget Game, Best Big Budget Game, and many more!
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Winners will be announced on Thursday 27th October, as part of Scottish Games Week
The long list of nominees for the first-ever Scottish Games Awards has been released, celebrating the best games talent in Scotland. The awards – taking place at the Malmaison in Dundee on the 27th of October – will bring together a wide range of disciplines and specialities from across the games ecosystem and beyond, acting as a show of appreciation for those leading the charge across the growing and thriving sector.
The Scottish Games Awards ceremony is the culmination of the first ever Scottish Games Week, a first of its kind suite of events that will take place across Scotland from the 24th – 27th of October. Winners will be announced at the ceremony on Thursday 27th of October, tickets are available now via Citizen Ticket.
The award nominees are as follows:
Art and Animation
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Just Take Your Left (Mehrdad Rezaei)
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Cloudpunk (ION LANDS)
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Galaxy Fight Club (Interference Pattern)
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Train Sim World 2: Island Line 2022 (Rivet Games)
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Autonauts vs Piratebots (Denki)
Audio
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SOLAS 128 (Amicable Animal)
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Train Sim World 2: Island Line 2022 (Rivet Games)
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A Bonnie Odyssey (Astrodreamer Studio)
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Agatha Christie – Hercule Poirot: The First Cases (Blazing Griffin)
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Autonauts vs Piratebots (Denki)
Best Educational Programme
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Glasgow Caledonian University: 3D Art and Animation
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University of the West of Scotland Games Development Programme
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Robert Burns’ Farm at Ellisland in Minecraft
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Dundee & Angus College: HN Games Development
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Glasgow School of Art: MSc Visualisation
Best Educator
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Daisy Abbott
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Dr Thomas Methven
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Jane Draycott
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Erin Hughes
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Dr Lynn Love
Best Large-Budget Game
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From the Depths (Brilliant Skies Ltd.)
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Cloudpunk (ION LANDS)
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Mystery Match Village (Outplay Entertainment Ltd)
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Autonauts vs Piratebots (Denki)
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Island Saver (Stormcloud)
Best Small-Budget Game
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Temple of Snek (Aetheric Games)
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The Black Iris (Jamie Ferguson)
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SOLAS 128 (Amicable Animal)
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The Baby in Yellow (Team Terrible)
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Ultimate Supremacy (GameExplosion)
Creativity
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SOLAS 128 (Amicable Animal)
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Cloudpunk (ION LANDS)
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Playhead (Lowtek Games)
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Temple of Snek (Aetheric Games)
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Strange Sickness (Common Profyt Games)
Diversity Champion
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Joanne Lacey
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Searra Dodds
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Tanya Laird
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Lauren Aitken
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Charly Harbord
Lifetime Achievement
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Colin Anderson
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Tanya Laird
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Stuart Martin
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Dave Jones
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Chris Sawyer
Stewart Gilray Award (Community Spirit)
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Malath Abbas
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Colin Macdonald
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Colin Anderson
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Dr Amanda Ford
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Paddy Burns
Technical Achievement
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Conquest.eth (Etherplay)
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Monstrum 2 (Team Junkfish)
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Ultimate Supremacy (GameExplosion)
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A Bonnie Odyssey (Astrodreamer Studio)
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From the Depths (Brilliant Skies Ltd.)
Tools and Technology
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Dislectek
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Murder Mystery Machine
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Kythera AI
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Zappaty
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AdInMo
The long list of entries will now go to the judging panel, chaired by Chris Scullion, and comprising of:
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Brian Baird: Technical Director at Bethesda Games Studios Austin
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Joe Donnelly: Feature Writer at GamesRadar+
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Alisdair Gunn: Director at Glasgow City Innovation District
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Steven Hamill: COO at Scottish Edge
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Keza MacDonald: Video Games Editor at The Guardian
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Jim Trinca: Games journalist and video producer
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Jo Twist: CEO of UKIE
The judges will be tasked with picking a shortlist and winners from each of the categories.
Brian Baglow, Director of Scottish Games Week and Founder of the Scottish Games Network said: “As the founder and director of the Scottish Games Network, I am lucky enough to see on a daily basis, the incredible work being carried out in Scotland and meet the people, the pioneers and the games which are shaping the future of the games ecosystem.
“However, not every game – or person – doing this work gets the visibility they need or deserve. The Scottish Games Awards are designed to address this and showcase the people, the organisations and the games which make Scotland such a wonderful place to create, publish, teach, learn, love (or even play!) games.
“We were thrilled to get such a wide range of entries and such a high level of excellence across each of the categories. I don’t envy the judges trying to select the winners from such a superb range of entries.
“Good luck to every entrant!”
gaming
Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions
The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.
gaming
Nolimit City revisits the brutal factory life in Outsourced: Slash Game
Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!
In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.
Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.
Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“
‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.
The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.
CS2 Intel Extreme
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:
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Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
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Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
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G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
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MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
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FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
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Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
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Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs
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Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
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Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs
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The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs
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Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs
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Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs
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paiN – 36.5% to finish 13-16th; 21.0% to make playoffs
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FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs
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9z – 44.7% to finish 13-16th; 14.6% to make playoffs
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Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
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