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Nominations announced for first-ever Scottish Games Awards

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  • The longlist covers achievements in Art and Animation, Audio, Best Small Budget Game, Best Big Budget Game, and many more!

  • Winners will be announced on Thursday 27th October, as part of Scottish Games Week

The long list of nominees for the first-ever Scottish Games Awards has been released, celebrating the best games talent in Scotland. The awards – taking place at the Malmaison in Dundee on the 27th of October – will bring together a wide range of disciplines and specialities from across the games ecosystem and beyond, acting as a show of appreciation for those leading the charge across the growing and thriving sector.

The Scottish Games Awards ceremony is the culmination of the first ever Scottish Games Week, a first of its kind suite of events that will take place across Scotland from the 24th – 27th of October.  Winners will be announced at the ceremony on Thursday 27th of October, tickets are available now via Citizen Ticket.

The award nominees are as follows:

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Art and Animation

  • Just Take Your Left (Mehrdad Rezaei)

  • Cloudpunk (ION LANDS)

  • Galaxy Fight Club (Interference Pattern)

  • Train Sim World 2: Island Line 2022 (Rivet Games)

  • Autonauts vs Piratebots (Denki)

Audio

  • SOLAS 128 (Amicable Animal)

  • Train Sim World 2: Island Line 2022 (Rivet Games)

  • A Bonnie Odyssey (Astrodreamer Studio)

  • Agatha Christie – Hercule Poirot: The First Cases (Blazing Griffin)

  • Autonauts vs Piratebots (Denki)

Best Educational Programme

  • Glasgow Caledonian University: 3D Art and Animation

  • University of the West of Scotland Games Development Programme

  • Robert Burns’ Farm at Ellisland in Minecraft

  • Dundee & Angus College: HN Games Development

  • Glasgow School of Art: MSc Visualisation

Best Educator

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  • Daisy Abbott

  • Dr Thomas Methven

  • Jane Draycott

  • Erin Hughes

  • Dr Lynn Love

Best Large-Budget Game

  • From the Depths (Brilliant Skies Ltd.)

  • Cloudpunk (ION LANDS)

  • Mystery Match Village (Outplay Entertainment Ltd)

  • Autonauts vs Piratebots (Denki)

  • Island Saver (Stormcloud)

Best Small-Budget Game

  • Temple of Snek (Aetheric Games)

  • The Black Iris (Jamie Ferguson)

  • SOLAS 128  (Amicable Animal)

  • The Baby in Yellow (Team Terrible)

  • Ultimate Supremacy (GameExplosion)

Creativity

  • SOLAS 128  (Amicable Animal)

  • Cloudpunk (ION LANDS)

  • Playhead (Lowtek Games)

  • Temple of Snek (Aetheric Games)

  • Strange Sickness (Common Profyt Games)

Diversity Champion

  • Joanne Lacey

  • Searra Dodds

  • Tanya Laird

  • Lauren Aitken

  • Charly Harbord

Lifetime Achievement

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  • Colin Anderson

  • Tanya Laird

  • Stuart Martin

  • Dave Jones

  • Chris Sawyer

Stewart Gilray Award (Community Spirit)

  • Malath Abbas

  • Colin Macdonald

  • Colin Anderson

  • Dr Amanda Ford

  • Paddy Burns

Technical Achievement

  • Conquest.eth (Etherplay)

  • Monstrum 2 (Team Junkfish)

  • Ultimate Supremacy (GameExplosion)

  • A Bonnie Odyssey (Astrodreamer Studio)

  • From the Depths (Brilliant Skies Ltd.)

Tools and Technology

  • Dislectek

  • Murder Mystery Machine

  • Kythera AI

  • Zappaty

  • AdInMo

 

The long list of entries will now go to the judging panel, chaired by Chris Scullion, and comprising of:

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  • Brian Baird: Technical Director at Bethesda Games Studios Austin

  • Joe Donnelly: Feature Writer at GamesRadar+

  • Alisdair Gunn: Director at Glasgow City Innovation District

  • Steven Hamill: COO at Scottish Edge

  • Keza MacDonald: Video Games Editor at The Guardian

  • Jim Trinca: Games journalist and video producer

  • Jo Twist: CEO of UKIE

The judges will be tasked with picking a shortlist and winners from each of the categories.

Brian Baglow, Director of Scottish Games Week and Founder of the Scottish Games Network said: “As the founder and director of the Scottish Games Network, I am lucky enough to see on a daily basis, the incredible work being carried out in Scotland and meet the people, the pioneers and the games which are shaping the future of the games ecosystem.

“However, not every game – or person – doing this work gets the visibility they need or deserve. The Scottish Games Awards are designed to address this and showcase the people, the organisations and the games which make Scotland such a wonderful place to create, publish, teach, learn, love (or even play!)  games.

“We were thrilled to get such a wide range of entries and such a high level of excellence across each of the categories. I don’t envy the judges trying to select the winners from such a superb range of entries.

“Good luck to every entrant!”

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10-15% Of Gamers In Florida Show Signs Of Gaming Addiction: Here Are 10 Signs Your Kid Is Suffering From It (And How You Can Help)

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Recent studies indicate that 10-15% of young gamers in Florida exhibit signs of gaming addiction. These findings underscore the need for early identification of symptoms to prevent negative impacts on children’s mental and physical health. Gaming addiction, if not dealt with, can lead to poor academic performance, social withdrawal, and even health problems.

Marin Cristian-Ovidiu, CEO of FreezeNova, discusses key indicators of gaming addiction and offers practical advice for parents.

Recognizing Early Signs

“Early recognition of gaming addiction is crucial in preventing long-term negative outcomes,” Marin explains. The following signs can help parents identify if their child might be developing an addiction:

Exhaustion and Irritability

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Constant tiredness and grumpiness during the day could indicate late-night gaming sessions interfering with sleep.

Gaming Obsession 

If gaming dominates your child’s thoughts and conversations, and they plan their day around it while neglecting other responsibilities, it could be a sign of addiction.

Decline in Academic Performance and Lost Interests

A noticeable decline in academic performance or loss of interest in previously enjoyed activities may suggest your child is prioritizing gaming over more important tasks.

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Emotional Volatility

Extreme emotional reactions to in-game outcomes, such as uncontrolled anger, known as ‘Gamer Rage’, or intense celebrations, could indicate an unhealthy attachment to gaming.

Physical Strain

Signs of repetitive strain injuries like ‘Gamer’s Thumb’ or ‘Nintendo Neck’ from prolonged screen time are warning signals.

Neglecting Basic Needs 

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If your child is neglecting basic needs like eating, sleeping, or hygiene to keep playing, gaming has likely taken an unhealthy control over their life.

Creating a Supportive Environment

While video games can be a great source of entertainment and connection, around 70% of people with signs of gaming addiction also experience social disorders. Marin recommends a few tips for building a supportive and open environment for your child.

Teamwork and Setting Boundaries

“Parents and children should work together to create a healthy gaming environment. Gaming addiction requires a holistic approach,” Marin advises. Start by setting clear boundaries on gaming time to ensure there’s room for schoolwork, chores, and quality family time.

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Revisit activities your child once loved, like football practice or exploring new hobbies together. It’s vital for your child to take breaks from screens, so create a balanced daily routine that includes homework, chores, exercise and just some gaming time. This allows your child to enjoy their games without neglecting other aspects of their life.

Open Communication

Maintain open communication. Discuss the games your child enjoys and any concerns you might have. By understanding their world, you can work together to find solutions.

Remember, you’re not alone. If you feel overwhelmed, seek professional help from specialists in gaming addiction. Marin concludes, “By working as a team, setting clear boundaries, and fostering open communication, we can help your child develop a healthy relationship with gaming and thrive in all areas of life.”

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Compliance Updates

SYNOT Games Officially Certifies Over 140 Games in Brazil

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SYNOT Games has announced that more than 140 of its games have now been officially certified in Brazil.

“We are delighted to announce that more than 140 of our games have now been officially certified in Brazil. This significant achievement allows us to expand our reach and introduce a diverse selection of games to this dynamic market. Brazil represents a key opportunity for growth, and we are committed to delivering exceptional gaming experiences to the Brazilian audience,” the Company said.

“We are thrilled to introduce our portfolio in Brazil, offering innovative and engaging gameplay that promises to captivate and entertain players,” Martina Krajci, CCO at SYNOT Games, said.

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gaming

SPGA Introduces Code of Conduct to Highlight Member Commitment to Compliance and Safety in Social and Promotional Gaming

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The Social and Promotional Gaming Association (SPGA), an organization dedicated to providing stakeholder education and advocating for the responsible operation of social games offering promotional sweepstakes prizes, today announced the implementation of a Code of Conduct for its operator members.

The Code of Conduct is designed to spotlight the processes and technologies already in place at both SPGA member sites and the majority of social casinos offering promotional sweepstakes, also referred to as social sweeps games.

Social sweeps games combine the established social casino model, on which Americans have spent over $40 billion in the last decade, and add promotional prizes. No purchase is necessary to win prizes, and the vast majority of users play for free.
The foundational pillars of the Code of Conduct include the application of regulation-grade suppliers, technology, or policies to ensure: 
  • Age verification to limit real money play to users 18 and older

  • Proper identity verification (Know Your Customer or KYC) 

  • Location verification of customers 

  • AML policies to ensure proper transaction monitoring

“The pillars of the SPGA Code of Conduct highlight the technology and processes already in place at most social sweeps operators to ensure that the millions of adults who enjoy these games do so in a safe and reliable environment,” said Camilla Wright of Red Knot Communications, a spokesperson for the SPGA. 
“The standards of the Code of Conduct go above and beyond the accepted best practices for traditional social casinos.”
In the months ahead, the SPGA will release more details on the Code of Conduct, introduce additional pillars, and engage an external firm to certify member compliance with the Code.  
“We look forward to continuing to develop the Code of Conduct to further strengthen the commitment of SPGA members to compliance and player protection while providing consumers with a highly social and engaging experience that is always free to play,” said Wright.      
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