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Pasha, NEO, Edward, HeatoN, kennyS and Maikelele announced as captains for the upcoming Kinguin Legends CS:GO tournament

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Kinguin is today unveiling further details of its upcoming CS:GO tournament, Kinguin Legends. Kinguin Legends is an entertainment-first focused event that will see six CS:GO stars return to competitive play once again and create a captivating event full of nostalgia along with an exciting experience for all CS:GO fans to enjoy.

The “Legends” will battle it out for a share of the €50,000 prize pool and for the right to call themselves the first Kinguin Legends Champion!

Each captain will recruit players, friends, and pros to join them as they gear up to re-enter competitive CS:GO in the hope of emerging as champion. Tournament rules will be modified to highlight legendary captains and their old rivals. A custom designed Kinguin Legends 1v1 map has been exclusively created for the tournament. The only rule for all teams is that the average age of all five players must be 26 or over. The tournament kicks off on September 13th and will run until September 18, with teams playing through an initial round-robin tournament format followed by a best-of-three play-offs to determine who comes out on top.

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The captains of the event are led by a group of legendary Counter-Strike players including:

  • Jarosław “pashaBiceps” Jarząbkowski, Polish legend, mostly known from the Golden Five. He has won many significant tournaments with Virtus Pro including winning and MVP of EMS One Katowice 2014, DreamHack Open Bucharest 2016 and Intel Extreme Masters VI. Pasha was ranked the 3rd best player of 2014 by HLTV.

  • Filip “NEO” Kubski, Polish legend, also known from the Golden Five. He has won many significant tournaments with Virtus Pro including ELEAGUE Season 1, ESL Major Series One Katowice 2014 and Intel Extreme Masters VI. NEO was ranked the best player of 2011 by HLTV, rated the best CS 1.6 player of all time by 12up and voted ‘Player of the Decade’ (2000’s) by HLTV users.

  • Ioann “Edward” Sukhariev, Ukrainian legend and veteran with a long career at NAVI. He was the trophy bearer for the IEM Katowice 2022 and was ranked the 5th best player of 2010 by HLTV for CS 1.6.

  • Emil “HeatoN” Christensen, Swedish legend, best known for his career at Ninjas in Pyjamas and SK Gaming winning multiple CPL tournaments and becoming the first person inducted into the Esports Hall of Fame at ESL One: Cologne 2016. HeatoN was rated one of the best CS 1.6 players of all time by 12up.

  • Mikail “Maikelele” Bill, Swedish legend, known for his career at teams including Team Kinguin, Ninjas in Pyjamas and Godsent. He has won multiple tournaments at Assembly Winter 2015 and WePlay! Forge of Masters Season 2 while coming 2nd at one of the biggest tournaments of 2016 at DreamHack Winter. Maikelele was the creator of the first international superteam in CS:GO history with Team Kinguin.

  • Kenny “kennyS” Schrub, French legend, best known for his career at Team EnVyUs and G2 Esports winning multiple tournaments including DreamHack Open Cluj-Napoca 2015, World Electronic Sports Games 2016 and ESL Pro League Season 5. “kennyS” was named “Esports Player of the Year” at The Game Awards 2015.

The online stage of the tournament (13-15th September) will be casted by Mamoon “TeaTime” Sabri, Travis “TravCS” Landaw Mott, Harvey “Skriv” Rodgers and Michael “YouM3” Cassidy. James Banks will be hosting the casting team for the finals (17-18th of September) and will be joined by Jack “Jacky” Peters and Davis “DAVEY” Stafford. Accompanying the team will be Halvor “Vendetta” Gulestøl and Dominik “Neo” Dąbrowski from the analysis desk. Meanwhile, the Polish stream will be hosted by Filip “Testree” Mątkowski. Other guest appearances are expected from Counter-Strike personalities to help relive old moments and bring some entertaining ribbing to the legends.

Viktor Romaniuk Wanli, Founder and Creative Director at Kinguin said: “I am delighted to be welcoming such iconic players to Kinguin Legends to create an exciting entertainment event, with new stories for fans to watch and enjoy. Kinguin has a deep-rooted passion for esports and we hope that Kinguin Legends CS:GO will be our first step to creating a long lasting and fully-loaded entertainment experience for fans all over the world. To have kKennyS, Pasha, Edward, Neo and Maikelele playing against each other again is mind blowing! I recall HeatoN as the ultimate Counter-Strike player back in my early involvement with esports since CPL. It’s unbelievable that I may see him play to win again! We have big ambitions with Kinguin Legends and will be bringing more exciting esports events to our community in the future.”

Kinguin Legends Captain and ex-CS:GO professional “pashaBiceps” Jarosław Jarząbkowski said: “I am very happy to be able to participate in the Kinguin Legends project. This is a great initiative that will definitely allow us to feel the emotions associated with the great CS:GO scene again. I’m looking forward to the duels with NEO, Edward, HeatoN, kennyS and Maikelele. It will be a great show!”

For this tournament, Kinguin is partnering with the CS:GO matchmaking portal, Esportal, who will be hosting the Kinguin Legends streams on its front page as the official technology partner.

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Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions

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Wargaming, a leading game developer, teamed up with SplitMetrics, an app growth solutions company, to boost conversion rates with seasonal Christmas-themed screenshots for the launch of its game World of Warships: Legends.
Coinciding with the game’s soft launch in Brazil, the Philippines, Canada, and France ahead of the Christmas holidays, Wargaming wanted to capitalise on the seasonality effect to influence its app engagement without advertising.
By working with SplitMetrics Agency, a leading mobile growth agency, Wargaming increased conversions by an average of 15% on iOS across App Store storefronts in Canada, the Philippines and France. Canada experienced the highest conversion rate increase with 31.45%, followed by the Philippines (9.61%) and France (3.44%). On Android, the Brazilian Google Play storefront experienced the highest conversion rate increase with 6.68%.
SplitMetrics Agency focused on A/B testing as its core strategy. The agency optimised visual assets, analysed performance and tested various creative hypotheses. Using SplitMetrics Optimize, the agency’s experts ran experiments to identify the best-performing illustrations for both the App Store and Google Play product pages.
A key hypothesis tested during this project was whether tailoring visuals to each region during Christmas would have an impact. For France and Canada, the images were adjusted to include a winter theme featuring snow, fireworks and a Christmas tree. For the Philippines, the agency used white ribbons, a local Christmas tradition, along with fireworks and ornaments displaying the country’s flag. And for Brazil, fireworks and ornaments decorated with the Brazilian flag.
During this testing period, there were no in-app events or paid user acquisition campaigns, allowing the performance changes to be directly attributed to the updated screenshots.
Thomas Kriebernegg, General Manager, SplitMetrics Agency, said: “Christmas is one of the main calendar events that app marketers need to prepare for, especially in the gaming category.
“The World of Warships: Legends case study is a great example of how seasonality can significantly impact your app’s performance and give you a boost in users. And this can be achieved without an advertising budget. It can all be done organically when you have the right calendar event, great graphics and A/B testing.
“As in the case of the Wargaming game, a comprehensive analysis and testing strategy increased its conversion rate by an average 15% across three markets.
“It is essential that app marketers forward-plan for any relevant calendar events. It’s also important to note that Christmas may not be relevant for every app but if you’re unsure you can always try A/B testing to see what works. And keep optimising.”

The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.

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Nolimit City revisits the brutal factory life in Outsourced: Slash Game

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Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!

In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.

Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.

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Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“

‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.

The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.

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CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss

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Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)

Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)

Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)

Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)

Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)

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Group stage

  1. Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs

  2. Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs

  3. G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs

  4. MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs

  5. FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs

  6. Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs

  7. Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs

  8. Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs

  9. Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs

  10. The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs

  11. Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs

  12. Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs

  13. paiN – 36.5% to finish 13-16th; 21.0% to make playoffs

  14. FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs

  15. 9z – 44.7% to finish 13-16th; 14.6% to make playoffs

  16. Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs

It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.

G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.

However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.

A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed. 

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Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.

Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs. 

They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.

In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.

How was the CSDB.gg CS2 Tournament SuperComputer created?

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The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.

Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.

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