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GameSir introduces the X2 Pro Xbox licensed mobile gaming controller, Designed for Xbox cloud gaming on Android smartphones

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GameSir, a leading provider of innovative, high quality gaming peripherals is pleased to announce the launch of the new X2 Pro model of the incredibly popular GameSir X2 mobile gaming controller which is fully compatible with Android 8.0 or above smartphones. Officially licensed by Xbox for Android phones, the X2 Pro mobile gaming controller allows users to enjoy 100+ Xbox games from their cloud service whilst on the go. The GameSir X2 Pro is available on the GameSir website for $79.99/£79.99/89.99  with 1 month of Xbox Game Pass Ultimate for new members. Amazon and Amazon UK is expected to stock on Sept 1.

The X2 Pro is a clamp-style mobile controller with ergonomic button design and textured grips—secure and comfortable to hold. The LB/RB buttons are Kailh micro switches for faster actuation, with 0.6 mm actuation distance and the LT/RT Hall Effect analog triggers for better precision, accurate to 0.1 mm. The simple design will expand to securely hold Android phones measuring from 110-179 mm in length.

X2 Pro-Xbox For Android
                                            Detailed Image_6

The X2 Pro supports nearly all popular streaming services such as Xbox Cloud Gaming (Beta) with Xbox Game Pass Ultimate, Xbox Remote Play, Stadia, NVIDIA GeForce Now and Amazon Luna, meaning it is now possible for gamers to enjoy PC & Console games anytime and anywhere. Built for a direct Type-C connection to the phone, X2 Pro allows you to simply plug the phone in and jump right in to any controller-supported games from Diablo Immortal to Fortnite, with almost no input latency. It is now also possible to charge the smartphone whilst using the controller thanks to the pass-through charging for an unstoppable gaming experience.

Designed for console-level gaming experience, X2 Pro also comes with 2 additional, mappable buttons on the back so you can map your in-game valuable actions on the fly, even in the middle of the game. Program and use instantly, no need for software.

There are some ways to customize GameSir X2 Pro as well. Thanks to the magnetic and detachable ABXY buttons, gamers can easily swap the ABXY layout between the standard Xbox-style and Switch one for their own playstyle, with just a simple pull. (Need to also select relevant layout in GameSir App.) The included 2 sets of joystick caps—concave & convex—also provides total customization & comfort in different games.

*Earbuds not included.

Lastly, X2 Pro comes with the updated and refreshed GameSir App. This not only allows gamers to discover the latest and popular games from multiple platforms as Xbox Game Pass, Google Play, Stadia and Nvidia GeForce Now on smartphones, but also to adjust controller settings on the fly.

Key Features:

  • Cloud-playable and Remote-playable PC & Console games
  • Controller-supported Android games compatible
  • Hall Effect analog triggers (accurate to 0.1mm)
  • ALPS analog joysticks
  • Kailh Microswitch bumpers: tactile feedback with a reduced actuation distance of 0.6 mm only, around 40% less than the normal membrane controller.
  • Compatible with Bluetooth headphones or TWS earbuds
  • Direct Type-C connection, Negligible input latency
  • 2 Sets of Joystick Caps
  • 2 ABXY Layouts
  • Package contents: GameSir-X2 Pro-Xbox, Carry Case, Concave Thumbstick Caps, Convex Thumbstick Caps, Xbox Game Pass Ultimate Card, User Manual, Thank You & After-sale Service Card, GameSir Sticker, Certification

Tech Specs:

  • Working Platform: Android 8.0 or above
  • Connection: Built-in wired Type-C to your phone
  • Compatible Phone Size: 110-179 mm in length
  • Colorways: 2, Midnight & Moonlight
  • Microswitch Bumpers: Yes, Kailh Micro Switches
  • Analog Triggers: Yes, Hall Effect Magnetic Sensors
  • Analog Joysticks: Yes, ALPS
  • Mappble Back Buttons: Yes, 2
  • Pass-through Charging: Yes (With limited compatibility, see details in Product Page)

Available in Midnight & Moonlight colours the GameSir X2 Pro is available from the GameSir website for $79.99/£79.99/89.99. It will also be available from Amazon (Midnight and Moonlight) and Amazon UK (Midnight and Moonlight) for the same price.

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eSports

eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans

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From hoodies to short-sleeved jerseys: the entire collection has been developed to meet the specific needs of gamers – uncompromising, highest-quality and thought-out down to the last detail.

“There is the right functional clothing for every sport – for soccer, tennis, golf… Gaming used to have this gap. Not anymore!”, say the founders.

The debut collection features 4 products and thus offers the right piece for all gamers: hoodie, longsleeve, shirt and pants. Each combines innovative functionality with comfort and style. Smart gadgets – including special ventilation zones, padding and other features to promote reaction, focus and grip – make this clothing a real support in the game.

Developed from the ground up specifically for playing at a PC, “aim.one is for everyone who wants to take their gaming to the next level – from high-end eSports pros to hobby gamers,” say the founders. “With this collection, gamers finally get their own clothing tailored to their passion!”

 

The product launch will take place via Kickstarter on the 5th of August!

Until launch, Gamers can unlock MVP status for only a €/$1 donation. This grants up to 35% discount during the campaign — plus a free nickname print on their apparel.

The post eWear launches aim.one – the world’s first functional gaming wear for esports athletes and gaming-fans appeared first on European Gaming Industry News.

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Central Europe

Number of companies and employees in German games industry falls for first time in years

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After years of growth, the number of companies and employees in the German games industry declined in 2025. This was announced today by game – The German Games Industry Association on the basis of data from gamesmap.de in cooperation with Goldmedia. According to the data, the number of companies in Germany that develop and/or publish games has dropped by 4 per cent within the past year, to 910. The boom in start-ups in the games sector, which was set in motion by the introduction of the German Federal Games Funding Programme in 2020, has now completely subsided. Last year’s figures already indicated a clear slowdown. This decline was due in particular to the consolidation of the global games market and the unreliable availability of games funding to date in Germany.

Three times since 2020, there have been months-long suspensions placed on funding applications. Despite the newly registered drop, the number of companies has risen by 46 per cent overall since the initial start of the games funding programme in 2020. Of the 910 present companies, 454 work exclusively in game development and 52 exclusively as publishers. The remaining 404 companies are active in both the development and publishing of games.

‘Last year was another very difficult one for the German games industry,’ says Felix Falk, Managing Director of game. ‘Germany’s international competitiveness was further decreased by the ongoing flip-flopping of the games funding policy, which ran right into the consolidation wave that swept the global games sector. Fortunately, the new federal government has already taken the necessary steps to level the playing field for companies in this country. The future funding budget is to be increased and thus adjusted to actual needs, and applications can be submitted from August onwards. These are crucial growth impulses that are urgently needed. The additional funds will not only give companies more planning security, but also time to implement additional tax breaks for games, as set out in the coalition agreement between the CDU, CSU and SPD. The improved conditions will finally give games companies a boost, which will hopefully soon be reflected in more start-ups and the creation of new jobs.’

The number of employees at games companies in Germany has also declined over the last year. Whereas game developers and publishers employed 12,408 workers in 2024, the current figure stands at just 12,134 – a drop of 2 per cent. As with the number of companies, the employee numbers had previously shown strong growth since the introduction of the games funding programme at the federal level: a rise of 23 per cent from 2020 to 2024. The recent decline indicates that the current conditions for the games industry, which offer limited scope for planning due to the repeated funding application stoppages and significant current funding restrictions, are having an impact on the job market. A year ago, there were still more companies with ongoing projects that were internationally competitive thanks to funding at levels comparable to those in other countries – financing that had stabilised Germany’s game sector, despite the global consolidation wave and a lack of funding certainty for the industry here. The game industry secures a total of over 30,000 jobs in Germany. In addition to jobs in development and publishing, these include, for example, skilled professionals in educational institutions, the media and the public and commercial sectors.

About the data
The data is drawn from a survey carried out by Goldmedia on the basis of entries on gamesmap.de. It was conducted on behalf of game – The German Games Industry Association for the period ending on 12 May 2025.

The post Number of companies and employees in German games industry falls for first time in years appeared first on European Gaming Industry News.

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METABORA Partners with LINE NEXT

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METABORA, a global casual game developer and blockchain project operator, has announced a strategic partnership with LINE NEXT Inc. Through this partnership, METABORA will distribute Web3 games via the LINE Messenger–based Dapp Portal, expanding its reach in the Web3 gaming space.

The Dapp Portal is a platform built on the KAIA ecosystem that offers Mini Dapps (decentralised applications) directly within the LINE Messenger app. Users can enjoy a variety of Mini Dapps—ranging from games to social features—without needing to install separate applications. Since its launch in January this year, the platform has garnered significant attention, surpassing 100 million cumulative users.

Through this new partnership, METABORA and LINE NEXT will work closely to accelerate the growth of the Mini Dapp’s gaming ecosystem. Leveraging its network of development partners and global experience in game development and publishing, METABORA will supply Web3 games to the Dapp Portal. LINE NEXT will expand accessibility to Web3 games and support marketing of these games through its platform.

As part of the collaboration, METABORA will also expand the utility of its BORA token within the LINE Messenger–based Mini Dapp ecosystem. The company plans to implement a payment infrastructure that enables users to purchase in-game items currently planned for upcoming titles to be released under the BORA brand. Additionally, METABORA will apply Gas Abstraction technology, allowing users to make in-app purchases with BORA without needing KAIA tokens to cover gas fees. This feature is expected to be fully implemented in the second half of the year.

By expanding the utility of the BORA token, METABORA aims to elevate its value beyond the confines of the BORA Chain, laying the groundwork for broader integration across the Web3 ecosystem.

In addition, METABORA and LINE NEXT plan to continue their collaboration by researching and developing infrastructure to support the use of stable coins such as USDT, further enhancing the Web3 gaming experience within the LINE ecosystem centered on the Dapp Portal.

Lim Youngjun, Co-CEO of METABORA, said: “We’re pleased to partner with LINE NEXT, a company making remarkable strides in the global Web3 gaming market with its vast user base. Through our strong network of development partners, we will carefully select and bring high-quality games to the Dapp Portal, working together to create a leading example of Web3 gaming reaching a mainstream audience.”

Kim Woosuk, CSO at LINE NEXT, said: “Through this partnership with METABORA, we look forward to creating a major success case for Mini Dapp. Moving forward, we will continue working closely together across multiple fronts, including enabling USDT stablecoin support to improve game onboarding and the overall user payment environment.”

The post METABORA Partners with LINE NEXT appeared first on European Gaming Industry News.

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