

Canada
History of Slot Games
Slot machines are easily one of the world’s most recognizable and iconic forms of gambling. Because of this, it is estimated that almost 1.8 million slot machines are active in casinos around the globe.
Like anything else, however, slots were not always this popular. From a humble beginning, they have grown in complexity, ingenuity, and entertainment value over the years. This has been especially true since the advent of online slots – the best of which you can find on visit slotsource.com.
To trace back the origins of these great gambling machines, we’ve outlined the history of the slot. So, read on to see how your favorite gambling medium grew to be what it is today.
The Idea of Slots
While technically it is a slot machine, the first ever slot is not considered actually to be one by most people. This is because the machine, invented in 1891 by Sittman and Pitt in New York, didn’t pay out any cash. Instead, all prizes were paid out in free drinks or cigars. This makes sense because these machines were mainly found in pubs and bars.
The machine was relatively simple and gave the main idea from which modern slot machines evolved. The slot had five drums used to play. These drums rotated on a central pin until a lever was used to activate a stopping mechanism, which stopped the drums one at a time. This lever is what is credited for the nickname one-armed bandit.
Each drum held ten cards from a standard playing deck totaling 50 cards. The only cards missing from this deck were the ten of spades and the jack of hearts. The reason for excluding these cards was to increase the house edge and give players a lower chance of winning.
The First Slot
Building on the idea of Sittman and Pitt, Charles Fey began working on his version of a slot machine. Because it offered automatic payouts and, in later versions, even featured coin checkers to detect fake coins, Charles is credited with being the father of slot machines and first released his invention in 1895.
After using bells as a symbol in the game, his machine (called the Liberty Bell) only featured three reels rather than the five of Sittman and Pitt. It also didn’t feature any cards. Instead, it used hearts, diamonds, spades, horseshoes, and the iconic liberty bell.
The reduced reels and symbols made it easier for the machine to detect a win and pay out accordingly. However, while the machine was hugely popular, Fey forgot to patent his design. Because of this, other producers quickly began cloning the machine and flooding the market.
Due to the influx of machines and the popularity of gambling, the government decided to take action. So, in 1902, gambling was officially outlawed. However, slot manufacturers found a unique way around the ban rather than curbing the problem.
Machines were designed to offer payouts of prizes like candy or other treats rather than money. These offered people the same thrill of gambling but ensured they only received something they could snack on rather than cash. During this era, a manufacturer called Herbert Mills produced the first ever machine using fruit symbols, which are still widely used today.
The Electrical Slot Revolution
By 1964, many companies were trying to develop the next big slot machine. This development was accelerated because gambling was seen as more acceptable, and the laws regarding the activity were beginning to soften. No company made as much progress, however, as Bally.
Bally is credited with inventing the first ever electromechanical slot machine. This machine, titled Money Honey, featured fully electric reels that could pay out up to 500 coins — a feat no other slot could boast. Even though the machine was electric, the trusted lever was still present, as it was thought that removing it would throw off people from what they had been used to doing.
The release of Money Honey sparked a new era in slots, and soon many other companies began producing fully electric slot machines. During the evolution of the machines, the popular lever used was abandoned in favor of a simple button.
Slots continued in much the same vein until 1976, when something new blew the industry wide open.
Video Slots
In 1976, after many years of much of the same, a company called Fortune Coin (which would later be bought by IGT) produced the world’s first video slot machine. The game used a TV screen display and a random number generator that strongly resembles today’s slot machines.
After initial testing in Vegas, the machine grew massively in popularity, and video slots became the norm worldwide. Then, in 1996, the industry was again shaken up by the introduction of the first slot that also had a bonus round.
Adding a bonus to games made slots the most popular form of gaming by far. As such, slots began taking over most space in physical casinos. At the same time, online slots started making an appearance in the library of online casinos.
Online Slots and Onward
While the first online casinos, which appeared in the late 90s, usually only offered games like roulette, slots soon began making their way into many different casino game libraries. Their popularity soon caught on like wildfire, and many developers started looking to develop the next great game in earnest.
Soon, online slots took on a life of their own and were no longer developed to emulate the games offered in physical casinos. Instead, because of the freedom to be creative, developers began producing many unique and wonderful games that accelerated the popularity of gambling online.
Since then, online slots have become an almost unbelievably big industry. The online gambling market, worth $61.5 billion in 2021, is said to be comprised of as much as 70% slots. This means that of this massive amount, slot games alone generate almost $43.05 billion.
This growth means that slots have continued to grow and are still actively being developed. Today, work is underway to adapt slots to virtual and augmented reality to try and discover the next great leap in the evolution of this gambling icon.
Canada
Rivalry Reports Q1 2025 Results Highlighting Strengthened Unit Economics, Operating Leverage, and Strategic Progress

Rivalry Corp., an internationally regulated sports betting and media company, announced financial results for the three-month period ended March 31, 2025 (“Q1 2025”). All dollar figures are quoted in Canadian dollars unless otherwise noted.
Q1 2025 was the first full quarter operating under Rivalry’s restructured model, following a company-wide transformation that began in Q4 2024. This included a strategic shift toward high-value users, deep cost rationalization, significant product upgrades, and tighter execution across every layer of the business. The result is a streamlined, modernized operating model with materially improved performance and long-term leverage.
“This quarter marks the full emergence of Rivalry 2.0 – leaner, sharper, and structurally stronger,” said Steven Salz, Co-Founder and CEO of Rivalry. “We’ve rebuilt the foundation of the business around high-efficiency acquisition, high-value users, and a proprietary product – and we’re already seeing the impact. Rivalry today is not just a leaner version of itself – it’s a fundamentally different company built for scalability.”
Key Highlights
- Net revenue of $1.3 million, consistent with the preliminary results announced on April 16, 2025. While temporary sportsbook margin variance impacted topline outcomes, underlying KPIs continued to improve and validate the strength of Rivalry’s rebuilt model.
- Operating expenses decreased 58% year-over-year to $4 million in Q1 2025, down from $9.6 million in Q1 2024.
- Net loss reduced by 43% to $3.0 million in Q1 2025 from $5.2 million in the prior-year quarter.
- A meaningful portion of Q1 expenses were non-recurring or non-operational in nature, including annual audit costs, regulatory fees, and legacy payables from prior periods. The Company’s adjusted marketing spend during the quarter was approximately $175,000, materially lower than the reported figure due to these factors.
- Average Customer Acquisition Cost payback across H1 2025 was approximately 1.5 months, reflecting improved funnel conversion, higher player value, and stronger retention – all achieved under constrained spend conditions.
- Q2 2025 set new all-time records across key user economics1:
- Net revenue per player increased 49% versus Q1 2025, and was 210% higher than the historical average prior to the Q4 2024 transformation.
- Wagers per player rose 7% quarter-over-quarter, and nearly 300% above the pre-rebuild average.
- Average monthly deposits per player in Q1 2025 were over 175% higher than the historical average. In Q2 2025, this increased a further 28%.
- Monthly deposit frequency per player in Q1 2025 was up 115% over the historical average, and rose another 22% in Q2 2025.
- Ongoing improvements in VIP identification, segmentation, and servicing, driven by Rivalry’s proprietary Business Intelligence (“BI”) tools and Customer Relationship Management (“CRM”) infrastructure, further contributed to gains in deposit behavior and overall player value.
These improvements reflect the effectiveness of Rivalry’s strategic overhaul – including product modernization, in-house BI tooling, optimized segmentation, and CRM systems that support higher-value customer behavior and lifecycle retention.
Streamlined Operations
Rivalry’s breakeven net revenue is now approximately $600,000 USD per month, down from more than $2 million USD per month a year ago, based on current run rate operating expenses, with further cost optimizations planned in Q3 2025. The rebuilt business is operating on a structurally lower fixed-cost base with proven user economics and performance-ready infrastructure.
“We’ve created an operating model that is not only lean and disciplined, but also high-leverage,” Salz added. “This is a structurally better business than it was a year ago. The team is tighter, the product is stronger, and the KPIs are outperforming – all with limited capital deployment. The engine is rebuilt.”
Strategic Review & Outlook
Rivalry is actively exploring strategic alternatives aimed at maximizing shareholder value. As part of this ongoing process, the Company is also evaluating non-dilutive capital options as part of broader strategic initiatives to accelerate growth. These are intended to complement the broader review and enable Rivalry to fully capitalize on the performance capacity of its rebuilt model.
As the Company progresses into H2 2025, key initiatives include:
- Deployment of a new promo engine, enabling more dynamic and cost-efficient bonus structures.
- Casino-led engagement mechanics, including lootboxes, missions, and summer campaigns to drive offseason activation.
- Geographic reactivations and enhanced CRM, focused on high-value player segmentation and deeper lifecycle engagement.
- Further operating cost reductions in Q3 2025, aimed at lowering the breakeven point and increasing flexibility.
Rivalry’s transformation over the past three quarters has positioned the business with a distinct set of structural advantages: a deeply aligned and experienced team, proprietary technology and BI systems, strong regulatory licenses in Ontario and the Isle of Man, and a globally recognized brand with demonstrated reach. These strengths now form the basis of a highly scalable and differentiated operator in the global online gambling market.
“Rivalry today is a high-performance engine – structurally rebuilt, road-tested, and positioned to scale,” said Salz. “We’re focused on unlocking the next chapter of growth, and the strategic review process is designed to support that path.”
The post Rivalry Reports Q1 2025 Results Highlighting Strengthened Unit Economics, Operating Leverage, and Strategic Progress appeared first on Gaming and Gambling Industry in the Americas.
AGCO
AGCO Updates Responsible Gambling Training Standards for Gaming and Lottery

As of July 11, 2025, the Alcohol and Gaming Commission of Ontario (AGCO) no longer requires Registrar approval for responsible gambling (RG) training programs for casino and lottery employees. This change applies to both the Gaming and Lottery Standards and supports a more flexible, outcomes-based approach.
What’s changing
• Standard 2.5 has been updated to remove the need for Registrar approval of RG training.
• Training must still be mandatory, regularly updated, and based on best practices.
• Employees must understand responsible gambling, their role in player protection, and how to support those showing signs of gambling harm.
What this change means for operators and lottery retailers
• Casino and lottery operators now have more flexibility to design and update RG training.
• Existing PlaySmart training remains valid.
Why this change matters
This change reduces red tape, encourages innovation, and maintains Ontario’s high standards for player protection. This also aligns with AGCO’s outcomes-based regulatory approach and brings greater consistency across gaming sectors, including iGaming.
The post AGCO Updates Responsible Gambling Training Standards for Gaming and Lottery appeared first on Gaming and Gambling Industry in the Americas.
Canada
Soft2Bet’s Brand ToonieBet Named an Official Sports Betting and Casino Partner of the CFL

ToonieBet, Soft2Bet’s premier sportsbook and online casino brand tailored for Canadian players, has been named both an Official Sports Betting Partner and an Official Online Casino Partner of the Canadian Football League (CFL).
The multiyear partnership also establishes ToonieBet as an Official Partner of the CFL’s championship game, the Grey Cup. Fans from coast to coast to coast annually gather for Canada’s largest single-day sporting event to celebrate an incredible season, and to witness one team earn the right to hoist the iconic trophy. The 112th Grey Cup will be played at Princess Auto Stadium in Winnipeg on Sunday, November 16.
Fans in Ontario aged 19-and-over will be able to responsibly wager on CFL games through ToonieBet with access to in-game betting and futures. The collaboration will also explore exciting branded online casino experiences on the ToonieBet platform to entertain existing fans and engage new ones.
ToonieBet’s partnership with the CFL underscores Soft2Bet’s ongoing commitment to Canadian sports fans and a further investment in the Canadian sporting tradition, as the deal marks Soft2Bet’s second sports partnership in the country within the last three months, following ToonieBet’s designation as the Official Online Casino Partner of the NHL’s Ottawa Senators, which was recently expanded with a full sportsbook offering.
“This partnership is for the fans. Together with ToonieBet, we will unlock exciting avenues of entertainment, delivering new products, responsible gaming options and unique activations, to better serve the future of fandom. In the stadium, at home or online, we’re doubling down on engagement and innovation like never before,” said Tyler Keenan, the CFL’s Chief Revenue Officer.
“Partnering with the CFL will elevate our robust offerings in the Canadian market and allow us to continue building our passionate sports and online gaming community in Ontario. Our team at ToonieBet is deeply committed to building a premium fan experience, while delivering exceptional customer hospitality and ensuring both responsible and safe game play,” said Steve Spindler, ToonieBet’s Canadian Country Manager.
“We are proud to partner with the CFL and its local teams. This partnership goes beyond visibility – it’s about building relevance and establishing a real connection with fans. Aligning with one of Canada’s most trusted leagues allows us to strengthen our bond with Ontarians and deliver a best-in-class sports betting and gaming experience through ToonieBet,” said Martin Collins, Chief Business Development Officer at Soft2Bet.
Additionally, ToonieBet has been designated as an Official Authorized Gaming Operator of the CFL, allowing Soft2Bet to deliver best-in-class gaming experiences with official CFL data and statistics to sports fans and sportsbook users across Ontario through the ToonieBet platform.
ToonieBet will also serve as the presenting partner of CFL Fantasy, and the Game Tracker in Ontario on CFL.ca and LCF.ca, in addition to being the CFL’s odds provider on the league’s digital scoreboard.
The post Soft2Bet’s Brand ToonieBet Named an Official Sports Betting and Casino Partner of the CFL appeared first on Gaming and Gambling Industry in the Americas.
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