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Riot Games Marks Official Opening of Inaugural Project Stryker Facility in Dublin

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Riot Games celebrated the official opening of the first of three Remote Broadcast Centres (RBCs) making up Project Stryker, Powered by AWS, an innovative approach to global broadcast production that will transform live esports productions on a global scale.

Three years in development, the Dublin RBC of Project Stryker serves as a central broadcasting hub for both regional and global live esports productions across Riot’s trio of esports titles: League of Legends Esports (LoL Esports), VALORANT Esports and Wild Rift Esports. Broadcast feeds from live esports competitions happening around the world can be sent to the Dublin RBC where content is produced, broadcast and distributed in multiple languages to millions of esports fans around the world.

“This is truly an exciting day for Riot, esports fans, and players around the world. Project Stryker has come a long way from a visionary concept three years in the making, to this incredible state-of-the-art creative space – complete with a disco ball – that further extends Riot’s footprint in the city and showcases the deep ties to entertainment and innovation found in Dublin. We could not have selected a better location for our European headquarters for Project Stryker,” John Needham, President of Esports at Riot Games, said.

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As the first of three global locations selected to host Project Stryker RBCs, Dublin stood out as the ideal destination for the European HQ for Project Stryker due to the quality of its infrastructure, position in the European market, talent pool and strategic location as part of the esports global ecosystem.

Following an exhaustive search in the Dublin area, the space of the former Wright Venue in Swords was ultimately selected. Once regarded as one of Dublin’s most iconic entertainment establishments, the storied space will maintain its roots in entertainment with Project Stryker Dublin generating over 6300 production hours annually for broadcast production, engineering, event, sound and graphic design professionals.

Project Stryker is Riot’s second footprint in Dublin, joining its City Centre office with 165 employees specialising in business operations, development, engineering, localisation and player support. The City Centre office currently stands as Riot’s largest office outside its global headquarters in Los Angeles.

“Everything we do at Riot is driven by the goal of bringing joy to billions of esports fans around the world. The capabilities of Project Stryker put Riot in prime position to deliver on that goal, and revolutionize the sports viewing experience for some of the most passionate fans in the world. I can’t say enough how proud I am of our team at Riot that worked tirelessly to bring our Dublin RBC to life, and continues to grind around the clock on the next phases of Project Stryker coming online in the next two years,” Needham said.

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Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms

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Significant industry first will see game launch from day one across 5 alternative stores in addition to Apple and Google.

Flexion, the games marketing company, announces a partnership with preeminent developer King to market new game Candy Crush Solitaire© in alternative app stores.

Expected to be one of the exciting game announcements of the year, Candy Crush Solitaire© will be available on the Amazon Appstore, Samsung Galaxy Store, Huawei App Gallery, Xiaomi GetApps and ONE store from the get-go thanks to Flexion’s expertise and technology. The game launches globally across platforms on 6 February and is already available for preregistration in all the stores.

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Flexion has had a partnership with King since June 2024 to market Candy Crush Saga© on the alternative stores. With this latest deal, both companies are breaking new ground with concurrent launches, taking them to the leading edge of games marketing.

“This is the first time King will launch simultaneously across such a wide range of platforms,” says Jens Lauritzson, Flexion’s CEO. “King has recognised that mobile audiences come from a more diverse range of markets these days, and we are thrilled to be able to help them reach those markets. Flexion has brought to the partnership the tech, experience and expertise to ensure the ultimate in user choice.”

Commenting on the deal, Benjamin Pommeraud, General Manager of Strategic Initiatives at King, says: “We’re excited to partner with Flexion to make Candy Crush Solitaire available to more players. As our first expansion of the Candy universe into a new genre, this collaboration reflects our ongoing commitment to delivering high-quality experiences that are accessible to everyone, no matter where they choose to play.”

The post Flexion partners with King to launch Candy Crush Solitaire© simultaneously across platforms appeared first on European Gaming Industry News.

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10-15% Of Gamers In Florida Show Signs Of Gaming Addiction: Here Are 10 Signs Your Kid Is Suffering From It (And How You Can Help)

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Recent studies indicate that 10-15% of young gamers in Florida exhibit signs of gaming addiction. These findings underscore the need for early identification of symptoms to prevent negative impacts on children’s mental and physical health. Gaming addiction, if not dealt with, can lead to poor academic performance, social withdrawal, and even health problems.

Marin Cristian-Ovidiu, CEO of FreezeNova, discusses key indicators of gaming addiction and offers practical advice for parents.

Recognizing Early Signs

“Early recognition of gaming addiction is crucial in preventing long-term negative outcomes,” Marin explains. The following signs can help parents identify if their child might be developing an addiction:

Exhaustion and Irritability

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Constant tiredness and grumpiness during the day could indicate late-night gaming sessions interfering with sleep.

Gaming Obsession 

If gaming dominates your child’s thoughts and conversations, and they plan their day around it while neglecting other responsibilities, it could be a sign of addiction.

Decline in Academic Performance and Lost Interests

A noticeable decline in academic performance or loss of interest in previously enjoyed activities may suggest your child is prioritizing gaming over more important tasks.

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Emotional Volatility

Extreme emotional reactions to in-game outcomes, such as uncontrolled anger, known as ‘Gamer Rage’, or intense celebrations, could indicate an unhealthy attachment to gaming.

Physical Strain

Signs of repetitive strain injuries like ‘Gamer’s Thumb’ or ‘Nintendo Neck’ from prolonged screen time are warning signals.

Neglecting Basic Needs 

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If your child is neglecting basic needs like eating, sleeping, or hygiene to keep playing, gaming has likely taken an unhealthy control over their life.

Creating a Supportive Environment

While video games can be a great source of entertainment and connection, around 70% of people with signs of gaming addiction also experience social disorders. Marin recommends a few tips for building a supportive and open environment for your child.

Teamwork and Setting Boundaries

“Parents and children should work together to create a healthy gaming environment. Gaming addiction requires a holistic approach,” Marin advises. Start by setting clear boundaries on gaming time to ensure there’s room for schoolwork, chores, and quality family time.

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Revisit activities your child once loved, like football practice or exploring new hobbies together. It’s vital for your child to take breaks from screens, so create a balanced daily routine that includes homework, chores, exercise and just some gaming time. This allows your child to enjoy their games without neglecting other aspects of their life.

Open Communication

Maintain open communication. Discuss the games your child enjoys and any concerns you might have. By understanding their world, you can work together to find solutions.

Remember, you’re not alone. If you feel overwhelmed, seek professional help from specialists in gaming addiction. Marin concludes, “By working as a team, setting clear boundaries, and fostering open communication, we can help your child develop a healthy relationship with gaming and thrive in all areas of life.”

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Compliance Updates

SYNOT Games Officially Certifies Over 140 Games in Brazil

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SYNOT Games has announced that more than 140 of its games have now been officially certified in Brazil.

“We are delighted to announce that more than 140 of our games have now been officially certified in Brazil. This significant achievement allows us to expand our reach and introduce a diverse selection of games to this dynamic market. Brazil represents a key opportunity for growth, and we are committed to delivering exceptional gaming experiences to the Brazilian audience,” the Company said.

“We are thrilled to introduce our portfolio in Brazil, offering innovative and engaging gameplay that promises to captivate and entertain players,” Martina Krajci, CCO at SYNOT Games, said.

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