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SYBO Strikes Acquisition Deal with Game Developer and Publisher Miniclip

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SYBO, maker of the smash mobile gaming hit Subway Surfers, has announced that it has been acquired by Miniclip, a world leader of market-defining mobile games. The acquisition is set to complete this July following the legacy game’s 10th anniversary and a record-breaking banner year across daily installs, daily active users and daily revenues. The combined companies reach over 70m daily active users.

“We are so thankful for the vision, expertise and execution from Mathias and the whole SYBO Team, who have strengthened Subway Surfers both creatively and commercially during this past decade. Subway Surfers has continued to be a successful mobile game for millions of fans worldwide, year after year,” Sylvester Rishøj Jensen, Co-founder of SYBO, said.

“When we started this 10 years ago, our dream was to create something special that would be loved for generations to come. The whole company, and our incredible fans, have driven the game to stellar heights. We have really had perfect flow in our partnership and gaming adventure, which has now culminated in what is one of the biggest – if not the biggest – deals in Danish gaming history. It’s a legacy we are both very proud of,” Bodie Jahn-Mulliner, Co-founder of SYBO, said.

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“We are incredibly thankful to our Founders for their vision and trust. 15 years after Sylvester and Bodie started working together, 10 years after Subway Surfers came to market and 5 years after I took the helm as CEO, we now wrap up the first season of SYBO’s journey with a great promise of what’s to come,” Mathias Gredal Nørvig, Chief Executive Officer at SYBO, said.

“Miniclip brings to SYBO added experience, reach and strength as we celebrate our tenth anniversary and look to the next decade and beyond. I am so proud! Proud of our game development teams, all support functions, and management team, for passionately expanding the Subway Surfers game experience, remaining committed to the formula our community loves, and to continue delivering surprise and delight for Subway Surfers fans on multiple platforms and genres. Miniclip offers us an opportunity to further grow and amplify, while still keeping to our core values and Team culture,” Mathias Gredal Nørvig added.

“Since its launch in May 2012, the Subway Surfers mobile game has grown to more than 150 million monthly active players, it holds the title as the most downloaded mobile game, it was the world’s first game to cross one billion downloads on Google Play, and the most downloaded endless runner game in Apple’s App Store’s history,” Saad Choudri, CEO of Miniclip, said.

“Miniclip has always had a strong focus on building high quality games that unleash the gamer in everyone, which has helped define the business and allowed us to lead in a crowded marketplace, delivering consistent growth through building our M&A with fantastic and innovative new partners. Which is why the SYBO Team felt like such a natural fit, having developed one of the world’s most popular games. They have a proven record of delivering and maintaining an incredible gamer experience, as well as continuing to grow virally. We are beyond excited to welcome them into the Miniclip family as we empower them to keep running and running,” Saad Choudri added.

Under Gredal Nørvig’s leadership, a team of savvy and experienced executives has navigated an industry of opportunities and challenges. The company plans to keep the current Management Team in place with David Byrne, who joined in 2018 as Chief Operating Officer and Head of Games; Naz Amarchi-Cuevas, who joined in 2017 as Chief Commercial Officer and Head of Marketing; Anne Schnack Hansen, who joined in 2018 as Chief People Officer; and Andreas Glenvig, who joined in 2019 as Finance Director.

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Erik Londré CEO of Karta

NASCAR unveils first step into the Fortnite ecosystem with custom Rocket Racing tracks inspired by its iconic events and venues

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Today, NASCAR, America’s most popular motorsport, has officially entered the Fortnite ecosystem – announcing its debut with a one-of-a-kind, high-octane racing experience built in Rocket Racing.

Developed in partnership with award-winning UK metaverse studio, Karta, the experience launches with a Chicago Street Course map, styled on the real NASCAR Chicago Street Race taking place this Sunday 7th July, merging the thrill of NASCAR racing with the dynamic creativity of the Fortnite ecosystem.

With the first Chicago Street Map, players navigate multiple routes, master the art of speed, drift and avoid obstacles in intense multiplayer races or solo time trials.

Debuting ahead of the real-life Chicago Street Race, NASCAR’s official launch on Fortnite brings its second annual event in the center of one of the world’s greatest cities, into the Fortnite world. The map gives NASCAR fans, and players of all levels who may have never interacted with the sport, the chance to get closer to the real event than ever before – setting it apart from typical Rocket Racing maps.

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With this fun experience aimed at gamers of all levels, NASCAR’s move into the Fortnite ecosystem isn’t just a one-time event while the Chicago race takes place. NASCAR is setting its sights on a permanent fixture on the platform, with the Chicago map marking the start of a long-term racing experience for players to continuously visit. Looking ahead at the NASCAR calendar, fans of America’s No. 1 form of motorsports and the Fortnite community can get excited, as NASCAR eyes wider plans to add more virtual recreations on the platform.

“NASCAR has always been about pushing boundaries and connecting with fans in exciting ways,” said Nick Rend, Managing Director of Esports & Gaming at NASCAR. “Fortnite provides the perfect platform to engage a global audience, blending the intensity of NASCAR racing with the immersive world of Fortnite. Karta, with their incredible creativity, attention to detail and innovative approach, were the perfect partners to help us bring this vision to life. We wanted to build something with longevity for both diehard NASCAR enthusiasts and the wider Fortnite community and we think we have succeeded with just that.”

Erik Londré, CEO of Karta, added, “Working with an icon of motorsports like NASCAR  has been a dream come true. Our goal was to capture the essence of NASCAR racing – the speed, the strategy, the adrenaline – and inject it with a dose of Fortnite fun. The result is something truly special – a high-octane, visually stunning racing experience that we know players will love.”

Karta is an award-winning metaverse studio renowned for creating engaging virtual gaming experiences for global brands. Karta has established itself as a leader in creating accessible and impactful brand experiences within the metaverse across gaming, music and esports.

Since its inception in July 2021, Karta has collaborated with a diverse range of global brands, including Nicki Minaj, BLACKPINK, TWICE, Amazon Music, McDonald’s, Spotify, and Hugo Boss, solidifying its position as a trailblazer in the ever-evolving landscape of metaverse entertainment.

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Driffle selects Mangopay to level-up digital gaming product platform

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Customised payment infrastructure and fraud prevention solutions to streamline and secure global transactions

Driffle, a digital goods marketplace specialising in gaming products, has announced a new partnership with Mangopay, a modular and flexible payment infrastructure provider, to transform the user experience.

Mangopay will provide a customised end-to-end payment flow, including pay-in, e-wallet management, seller payout, and KYC/KYB. This will enable Driffle to offer a seamless, safe, and compliant experience for its users. Mangopay’s e-wallet solution will allow buyers to store and re-spend money within the platform, improving user experience and unlocking additional potential revenue for Driffle. Additionally, Driffle will leverage Mangopay’s AI-driven Fraud Prevention solution to safeguard against transactional fraud and promotion abuse.

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With offices in London, Vilnius, and Delhi, Driffle connects buyers with merchants selling digital gaming products, including games, gift cards, and downloadable content. Driffle has scaled rapidly and now has more than one million users in 190 countries.

Mangopay specialises in providing modular, embeddable payment and fintech infrastructure for leading platforms worldwide. The company has processed over €100 billion in transactions and supports over 250 million users. Mangopay’s award-winning payment solutions enable platforms to build customised payment systems, facilitating business growth, enhancing user experiences, and preventing fraud.

Driffle CEO and founder Chetan Bhardwaj said: “Mangopay’s solution supports our business model perfectly by meeting our complex pay-in and payout needs. With users in more than 190 countries and various KYC requirements, we needed a flexible partner. The Mangopay team has shown exceptional attention to detail, providing us with a solution that will increase retention and streamline our product pipeline.”

Alex Taylor, Head of Sales at Mangopay, said: “Driffle’s journey has been remarkable, and we are proud to support the next phase of their growth. Our technology improves the experience for buyers and sellers on the platform and is designed to increase conversion and retention, unlocking additional revenue for Driffle. With buyers and sellers worldwide preferring different payment methods, our tailored solution for Driffle exemplifies how Mangopay drives growth through customised technology and solutions.”

The post Driffle selects Mangopay to level-up digital gaming product platform appeared first on European Gaming Industry News.

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FlyQuest

NZXT and FlyQuest Forge Strategic Partnership Empowering Professional Gamers and Content Creators

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NZXT, a leader in PC gaming components, products and prebuilts, is thrilled to announce a partnership with FlyQuest, a premier esports organization. This collaboration designates NZXT as the “Official PC Partner” for FlyQuest’s LCS, NACL, RED VALORANT, RED CS2 teams, and their content creators.

NZXT and FlyQuest share a vision that gaming is for everyone. NZXT will provide FlyQuest teams and creators with high-performance gaming desktops from their Flex gaming PC subscription service. NZXT Flex provides the flexibility of no long-term commitments, 24/7 technical support and equipment upgrades every two years at an affordable monthly rate. This collaboration guarantees that FlyQuest athletes and creators such as Fiona Nova and Basil, have access to the best technology available. It highlights their shared commitment to empowering gamers and creators to reach their full potential by providing easy access to the latest, high-performance hardware, enhancing their in-game performance.

In the spirit of enabling gamers who aspire to be the best, FlyQuest’s NACL team will be officially branded as FlyQuest NZXT. NZXT’s commitment to FlyQuest’s NACL team extends beyond branding. They are dedicated to providing the resources and support necessary to develop the talent for FlyQuest’s NACL team. NZXT and FlyQuest want to help these aspiring players advance to the LCS and achieve success by fostering an environment where players can thrive. Supporting players in the NACL is crucial for the health of the League of Legends Esports, as it ensures a strong pipeline of talent, elevating the level of competition and making it more exciting for both spectators and players alike. Investing in this talent development is an important goal for both organizations, reflecting their commitment to the future of esports.

NZXT will also lend its brand name across FlyQuest’s teams and facilities, including jersey placement for FlyQuest RED, LCS, and NACL teams. Additionally, FlyQuest’s training center and boot camp will be named the NZXT Boot Camp and the center will be outfitted with NZXT PCs, providing each of FlyQuest’s teams with the best equipment for training and competition.

“It is unique to find a partner who can help every facet of your organization,” said Brian Anderson, CEO of FlyQuest. “On top of providing top-tier gaming units for our competitive success, NZXT will allow FlyQuest to level up all aspects of our business, from creators to content.”

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“We believe that anyone can be a PC gamer and strive to deliver the best gaming experience possible,” said Johnny Hou, Founder and CEO of NZXT. “Our partnership with FlyQuest is a testament to our commitment to this vision. We’re excited to support FlyQuest’s mission and look forward to achieving great things together.”

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