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eSports

LOCO and Glance Live acquire the streaming rights to NODWIN Gaming’s BGMI Master Series tournament

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NODWIN Gaming’s upcoming mega BGMI Master Series Tournament is set to go live from June 24, 2022. NODWIN Gaming, among the world’s leading esports companies, has onboarded India’s leading game streaming and esports platform, Loco and the android lock-screen platform Glance as its digital streaming partner for the mega event that is set to change the way esports is perceived in India.

A pioneer in the live game streaming and esports sector in India, Loco is paving the way for gaming to go from a niche hobby to mainstream national interest. The platform has organized over 32 BGMI tournaments since its launch, witnessing a steady rise in its live viewership numbers.

Commenting on the association, Ashwin Suresh, Founder, Loco said, “We are very excited to partner with NODWIN Gaming once again after our landmark NODWIN Loco All Stars Invitational in April which saw the highest concurrent viewership for any esports tournament on an Indian game streaming platform. NODWIN is looking to take things to the next level with the BGMI Master Series and there’s no better home for it than India’s largest game streaming platform, Loco. Being the Indian gaming community’s town square, we expect a majority of viewership for this tournament to occur on Loco and we look forward to delighting our users with yet another high quality event experience.”

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“We are very excited about this never-before-attempted televised esports event. We’re making sure the tournament can be accessed across platforms be it television or the digital medium.  You can watch it on Star Sports 2, and we’ve also tied up with Loco and Glance Live for further digital access. Through these partnerships, we want to amplify the biggest event in the esports calendar this year! Both these brands will give access to advertisers associated with the tournament an extended consumer base while letting us promote a 360-degree outreach to both the digital and linear television audience,” said Akshat Rathee, Co-Founder and Managing Director, NODWIN Gaming

The biggest esports event of the year – BATTLEGROUNDS MOBILE INDIA Masters Series will be held from June 24 to July 17, 2022, at the NODWIN studios in Delhi. The tournament will award a mega price pool of ₹1.5 Cr. The winning team will be awarded ₹2,500,000 and ₹100,000 for the tournament Most Valuable Player.

The tournament will see the participation of the top 24 teams which will play in three groups of eight members each. These three groups will battle each other over a period of 3 weeks, and the top team on the leaderboard at the end of the 4th or final week will win the tournament. The finale of the tournament will be held from July 13-17, 2022.

BATTLEGROUNDS MOBILE INDIA Masters Series tournament India Participating teams-

Team SoloMid  
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Team 8Bit

 

Orangutan

Hyderabad Hydras OR Esports SOUL
Revenant esports 7Sea Esports Chemin Esports
Skylightz Gaming Team Enigma Forever Nigma Galaxy
Team Insane Esports Global esports R esports
Enigma Gaming GodLike Esports Marcos Gaming
Rivalry Esports Blind Esports Hydra official
Team XO Team Xspark FS Esports

 

Catch all the action from the BGMI Masters Series 2022 on Star Sports 2, Loco and Glance Live from June 24th, 2022, between 8.00 pm to 11.30 pm. The broadcast will be in Hindi, Tamil & English.

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Official TV promo to go live on NODWIN Gaming socials & YouTube at 8:30 PM on June 20, 2022.

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eSports

PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Asia

Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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