gaming
Code Coven Uses Unity Charitable Fund Grant to launch “Code Coven Create: The Solstice Program”
Code Coven, the first global award-winning game development accelerator for underrepresented talent, is using the grant provided by Unity’s Charitable Fund alongside support from two of the biggest names in gaming to launch its latest “Code Coven Create: The Solstice Program.” The program, which is being supported by Unity’s Charitable Fund, Riot Games and Xbox, aims to guide 10 teams through their development journey in creating social impact themed games with the goal of launching them commercially to prospective investors, publishers and studios.
Unity’s Charitable Fund earlier this year, generously provided a grant of $100,000, enabling the Introduction to Game Making by Code Coven course. This new program springs into action on the back of the original program’s success, which empowered novice game developers with structured guidance, mentorship and financial support.
“Code Coven Create: The Solstice Program” runs for 12 weeks from 8 August to 28 October.
The course is open to under-represented groups within the industry who want to learn prototyping. The course provides guidance from Code Coven, Unity’s Charitable Fund, Riot Games, and Xbox partners and mentors.
Selected participants will apply within teams of up to five members and will be building interactive experiences including games, education platforms, VR, and XR outlets which are centered around social-impact. Unity has made some great commitments to social impact and defines it as “focusing the power of our talent, technology, and grants to empower anyone to foster a more sustainable and inclusive world.”
With social impact being at the centre, the “Code Coven Create: The Solstice Program” also aims to:
Teach developers how to effectively run a Sprint Zero
Empower developers to design and build prototypes that focus on social impact
For each team to walk away with a prototype that will set them up for future funding opportunities.
Democratise access to lesser-known topics, such as financing
Reach developers of the global majority
Develop everyone’s networks, from participants, to mentors, to speakers, to Code Coven
Tara Mustapha, Founder and CEO at Code Coven says, “Continuing our work with Unity has been a real pleasure, and we can see tangible results that we are making a difference to the wider industry by providing such unique and catered courses for our cohorts. Being able to bring on and work with Riot Games, Xbox and Clever Endeavour is only further highlighting that the games industry is welcoming change and open to a diverse range of developers. Teams that sign up to this course are learning so much and the access that they’re being given is definitely a chance not to be missed!”
“We’re thrilled to support Code Coven’s work in increasing access and opportunities for underrepresented developers, furnishing them with the skills and knowledge to excel across both games and creative tech industries.” Said Kevin Truong, Education Grants Program Manager, Unity. “In addition to educational resources and courses, Code Coven’s new Solstice Accelerator Program will empower new diverse creators, enabling them to design and build meaningful social-impact experiences through high-quality workshops and personalized mentorship.”
Code Coven is excited to partner with such strong partners for this project. By having these key industry stakeholders to help power this project, it aids Code Coven in the organisation’s goal for global empowerment of marginalised developers. Riot Games believes that the Solstice Program is a great new opportunity for underrepresented developers to take that leap.
“We believe the path to a more inclusive industry is better achieved through collective action. This partnership with Code Coven will enable us to provide a unique opportunity for underrepresented creators and entrepreneurs who have been traditionally overlooked in gaming,” said Farah Sutton, Senior Manager of D&I Strategic Partnerships, Riot Games. ” Through tools and resources provided within the Solstice Program, accelerator participants will be prepared to take their projects to market.”
Since the inception of Code Coven, the team has supported over 450 marginalised game developers from 35 countries.
gaming
Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions
The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.
gaming
Nolimit City revisits the brutal factory life in Outsourced: Slash Game
Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!
In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.
Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.
Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“
‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.
The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.
CS2 Intel Extreme
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:
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Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
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Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
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G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
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MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
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FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
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Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
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Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs
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Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
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Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs
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The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs
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Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs
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Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs
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paiN – 36.5% to finish 13-16th; 21.0% to make playoffs
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FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs
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9z – 44.7% to finish 13-16th; 14.6% to make playoffs
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Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
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