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Gamecity Hamburg funds six prototypes of digital games with 398,000 euros

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In its funding round for 2022, the location initiative Gamecity Hamburg supports six promising games projects from Hamburg with a total sum of 398,000 euros through its Prototype Funding program. The Gamecity Hamburg Prototype Funding is awarded as a non-repayable grant. The program enables Hamburg-based developers, studios and start-ups to develop convincing prototypes of digital games for the competitive international games market.

Because of the high quality of the projects submitted, the awarding committee decided to fully use the available budget of 400,000 euros for this year’s Prototype Funding program. The application phase for the next funding round will start in spring 2023. The diversity and quality of the applications demonstrate a positive development of Hamburg’s games industry and a successful promotion of young talent at the location.

Dennis Schoubye, Head of Gamecity Hamburg, explains: “We see a positive dynamic in the quality of the applications for the Prototype Funding. We also see positive effects from other support programs like our Games Lift Incubator and our new event format ‘Pitch Level Up’. Three of the funded projects are from teams and developers who have previously completed our Games Lift Incubator. In addition, there is a good mix among the funding recipients ranging from start-ups to game studios that are already firmly anchored in Hamburg.”

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The funded projects in 2022:

  • Hexagone by Tiny Roar – €80,000
  • Super Party Verse by Super Crowd Entertainment – €80,000
  • Dein Skat by Bestjack Entertainment – €70,000
  • Alchymia by Pseudoscience Interactive – €70,000
  • Prospector by Symmetry Break Studio – €70,000
  • Monstersongs VR by Denise Koch – €28,000

Hexagone by Tiny Roar is a relaxing strategy-adventure game in which players create and explore different worlds. As adventurers, players individually uncover their game world and its secrets by laying cards on a mysterious world map full of treasures, expeditions, and hidden ruins.

Players can experience a fun multiplayer party in the mobile app Super Party Verse from Super Crowd Entertainment. In a colorful hub world, players can create mini-game events in a growing community, join existing parties and actively fill the world with life by designing their own rooms and avatars. New content will also find its way into the Super Party Verse through brand partners.

Dein Skat by Bestjack Entertainment takes the traditional German card game Skat to a new level as a single-player experience through a sophisticated AI, an entertaining story mode, motivating quests, and numerous challenges for beginners and advanced players in a lovely designed look.

In the construction and management game Alchymia by Pseudoscience Interactive, players must save their city from a horde of undead creatures with the help of alchemical equipment and various potions. In the turn-based game, players make tactical decisions that influence the course of the game. Julia Reberg, the creative mind behind Pseudoscience Interactive and Alchymia, is an alumna of the first round of the Games Lift Incubator in 2020.

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Prospector by Symmetry Break Studio is a narrative 2D-adventure game with an intriguing story and an innovative dialogue system. Players experience their adventure in a metropolis on the edge of a crater doused in toxic fog and can only survive using mysterious masks. Symmetry Break Studio are alumni of the Games Lift Incubator 2021.

In the virtual rock musical game Monstersongs VR by Denise Koch, players experience stories and songs of numerous monsters in an abandoned theater, solve tricky puzzles and face their own feelings. Monstersongs VR bridges the gap between musical shows and gaming. With the concept for the game Denise Koch participated in the Games Lift Incubator 2021.

From March 4 to April 11, a total of 18 solo developers, start-ups, and companies from Hamburg applied for this round of the Gamecity Hamburg Prototype Funding.

The selection was made by an awarding committee consisting of Hamburg-based games industry experts Nina Müller (Head of Publishing, Goodgame Studios), Jonas Hüsges (Publishing Director, Daedalic Entertainment), Valentina Birke (Head of Project, Indie Arena Booth), Jens Unrau (Head of Department Media and Digital Economy, Ministry of Culture and Media Hamburg) and Dennis Schoubye (Head of Gamecity Hamburg).

The successful applicants not only convinced the committee with their project presentations but also with the potential of their projects in other criteria, like the market potential, their team structure, and the promotion of young talent.

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About the Gamecity Hamburg Prototype Funding

The Gamecity Hamburg Prototype Funding in its current form was launched in 2020. Including the most recent funding round, the program has so far supported the development of 22 prototypes with a total funding amount of 1,240,000 euros.

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Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions

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Wargaming, a leading game developer, teamed up with SplitMetrics, an app growth solutions company, to boost conversion rates with seasonal Christmas-themed screenshots for the launch of its game World of Warships: Legends.
Coinciding with the game’s soft launch in Brazil, the Philippines, Canada, and France ahead of the Christmas holidays, Wargaming wanted to capitalise on the seasonality effect to influence its app engagement without advertising.
By working with SplitMetrics Agency, a leading mobile growth agency, Wargaming increased conversions by an average of 15% on iOS across App Store storefronts in Canada, the Philippines and France. Canada experienced the highest conversion rate increase with 31.45%, followed by the Philippines (9.61%) and France (3.44%). On Android, the Brazilian Google Play storefront experienced the highest conversion rate increase with 6.68%.
SplitMetrics Agency focused on A/B testing as its core strategy. The agency optimised visual assets, analysed performance and tested various creative hypotheses. Using SplitMetrics Optimize, the agency’s experts ran experiments to identify the best-performing illustrations for both the App Store and Google Play product pages.
A key hypothesis tested during this project was whether tailoring visuals to each region during Christmas would have an impact. For France and Canada, the images were adjusted to include a winter theme featuring snow, fireworks and a Christmas tree. For the Philippines, the agency used white ribbons, a local Christmas tradition, along with fireworks and ornaments displaying the country’s flag. And for Brazil, fireworks and ornaments decorated with the Brazilian flag.
During this testing period, there were no in-app events or paid user acquisition campaigns, allowing the performance changes to be directly attributed to the updated screenshots.
Thomas Kriebernegg, General Manager, SplitMetrics Agency, said: “Christmas is one of the main calendar events that app marketers need to prepare for, especially in the gaming category.
“The World of Warships: Legends case study is a great example of how seasonality can significantly impact your app’s performance and give you a boost in users. And this can be achieved without an advertising budget. It can all be done organically when you have the right calendar event, great graphics and A/B testing.
“As in the case of the Wargaming game, a comprehensive analysis and testing strategy increased its conversion rate by an average 15% across three markets.
“It is essential that app marketers forward-plan for any relevant calendar events. It’s also important to note that Christmas may not be relevant for every app but if you’re unsure you can always try A/B testing to see what works. And keep optimising.”

The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.

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Nolimit City revisits the brutal factory life in Outsourced: Slash Game

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Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!

In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.

Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.

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Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“

‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.

The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.

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CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss

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Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)

Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)

Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)

Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)

Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)

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Group stage

  1. Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs

  2. Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs

  3. G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs

  4. MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs

  5. FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs

  6. Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs

  7. Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs

  8. Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs

  9. Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs

  10. The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs

  11. Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs

  12. Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs

  13. paiN – 36.5% to finish 13-16th; 21.0% to make playoffs

  14. FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs

  15. 9z – 44.7% to finish 13-16th; 14.6% to make playoffs

  16. Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs

It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.

G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.

However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.

A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed. 

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Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.

Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs. 

They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.

In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.

How was the CSDB.gg CS2 Tournament SuperComputer created?

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The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.

Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.

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