

Canada
Riot Games and GRID Esports Partner to Create the Future of Data-Driven VALORANT Esports Ecosystem
Riot Games and GRID Esports, sign an exclusive two-year partnership to bring VALORANT data assets onto GRID’s Data platform making them accessible to data-reliant audiences.
The goal of the partnership is to leverage the potential of gaming data to create innovative experiences, drive fan engagement and empower interactive broadcast solutions to provide a robust VALORANT ecosystem and benchmark for the esports industry.
GRID Esports will be trusted with the distribution of all official VALORANT Esports data assets across the main global and regional tournaments – including Challengers, Masters, and Champions. Data assets include granular in-game statistics for players, teams, and matchups, that will be made available on the GRID Data Platform in the coming months.
“VALORANT is the esports scene disruptor. One of the youngest competitive gaming titles has already amassed an incredible number of fans, dedicated professional players and managed to establish a thriving, diverse esports scene. It would not be possible if not for the professionalism and direct involvement of the Publisher – Riot Games. Riot’s proven, holistic approach to growing their titles’ presence is a unique model we want to support with GRID’s technology.” says Moritz Maurer, CEO of GRID Esports, “At GRID the alignment with our partners is our highest priority. In joining forces with Riot we aim to establish the GRID Data Platform as a firm foundation for VALORANT’s exceptional ecosystem sustainable, data-driven, growth.”’
GRID’s technology is designed to capitalize on the potential of esports data for storytelling and fan engagement. GRID’s approach is unique in the industry – the company exclusively handles official data assets and recognizes the IP of the game publishers at the core of its business model.
Riot Games introduced VALORANT in 2020 and the game has instantly become a globally-acclaimed competitive first person shooter (FPS) title, boasting an active player base of more than 15 million monthly players. For two consecutive years, VALORANT has been growing its audience and expanding esports presence with the latest addition of new regional leagues or extended support for third-party organizers.
“Riot Games endeavors to grow our sports and enable community engagement,” said John Knauss, Esports Competitive Data Programs Lead with Riot Games. “Our audience is the most engaged in the entire global esports ecosystem, and we want to continue to foster that engagement with ever-evolving ways of interacting with our sports. We are excited for the future of VALORANT, its growth, and opportunities to deepen fandom by enabling new products and experiences.”
“The potential of esports data assets exceeds traditional sports counterparts due to the digital nature of video games, and the ability to extract data through direct game integrations. These integrations lead to unparalleled levels of accuracy and granularity.” Moritz goes on to explain,
“The unlimited potential for innovation in the field of data-driven entertainment presents a unique opportunity for Publishers to capitalize on the extraordinary ecosystem for their game titles. The partnership with GRID’s Data Platform, which was created specifically for this industry, allows game publishers to unlock the potential of their data assets and game IP.”
Canada
Maverick Games Launches Sports Betting Operations in Ontario

Maverick Games has launched sports betting operations in Ontario, through a partnership with Delasport.
Maverick Games will offer Ontarian players a premium sports betting experience, built on Delasport’s superior technology and known for its unique innovative features that players love including personalization, recommendations, gamification, quick bets, player engagement features, and more.
Maverick Games is the second brand to launch on Delasport’s technology in Ontario, with another full turnkey brand set to go live soon. Delasport also recently unveiled its innovative sports betting jackpot network game, SuperPot. The company will showcase this unique product at the Canadian Gaming Summit next month and begin rolling it out to Ontarian operators shortly thereafter.
“We are proud to see Maverick Games live and thriving with our one of a kind sportsbook solution at its core. They have been a fantastic partner from the start, and this launch further demonstrates how fast and efficient our technology is when paired with a clear vision and strong collaboration,” said Rosaire Galea Cavallaro, VP of Business Development at Delasport.
“Maverick Games’s sports vertical is a major step forward for us and launching it with Delasport has been the right move from day one. The platform’s performance and flexibility allow us to deliver the kind of user experience we believe Ontario players deserve. We’re excited to now bring that vision to life,” CEO Matt Rathbun said.
The post Maverick Games Launches Sports Betting Operations in Ontario appeared first on Gaming and Gambling Industry in the Americas.
Canada
Tsleil-Waututh Nation Signs MoU to Acquire Casino Business at Hastings Racecourse & Casino

Tsleil-Waututh Nation (TWN) announced that it has signed a Memorandum of Understanding to acquire the casino business and related real property interests at Hastings Racecourse & Casino (Hastings) in the City of Vancouver from Great Canadian Gaming Corporation (Great Canadian Entertainment).
“We are thrilled to take another important step towards economic self-determination for our Nation in our traditional territory, and we are eager to work with the senior management team at Great Canadian Entertainment to finalize due diligence and execute a definitive agreement, as well as working with the City of Vancouver to ensure the best long-term use of this important asset within the City. We believe that this opportunity is historic for us in many ways, and we look forward to entering the gaming industry in due course,” said Jen Thomas, Chief of the Tsleil-Waututh Nation.
“We are excited about working with TWN on their potential acquisition of the casino operations and related real property interests at Hastings Racecourse & Casino. Recognizing that Hastings is part of the TWN’s traditional territory, we can think of no better entity to inherit this asset, and we look forward to supporting them in the transition after the anticipated close of the sale,” Matt Anfinson, Chief Executive Officer of Great Canadian Entertainment.
The agreement is subject to further due diligence, finalization of financial terms and the execution of a definitive purchase and sale agreement. Once a definitive agreement has been executed by the parties, it is anticipated that the transaction will be subject to customary closing conditions as well as customary approvals by gaming regulatory and other authorities, including certain approvals by the City of Vancouver given its ownership of the real property. It is expected that Great Canadian Entertainment will provide transition services to TWN for a period of time following the anticipated closing.
The post Tsleil-Waututh Nation Signs MoU to Acquire Casino Business at Hastings Racecourse & Casino appeared first on Gaming and Gambling Industry in the Americas.
Ben Clemes
High Roller Submits Gaming License Application in Ontario

High Roller Technologies, operator of the premium online casino brands High Roller and Fruta, announced the submission of its Internet Gaming Operator license application in Ontario, Canada, targeting the launch of its flagship brand HighRoller.com in the second half of 2025.
“The submission of our licensing application to access Ontario’s regulated online gambling market is an important milestone in our Company’s journey. Once our application is approved, we anticipate that we will have the opportunity to launch our online casino product into the market later this year,” said Ben Clemes, Chief Executive Officer at High Roller.
Ontario is one of the largest regulated online gambling markets in the world as measured by gross gaming revenue. In 2024, regulated online gambling operators within the province generated approximately $2.3B in gross gaming revenue, and growth continues to be recorded in the first half of 2025. Recently, the province of Alberta passed enabling legislation to establish a regulatory framework for online gambling. Once available, the Company also intends to pursue licensure in Alberta to expand its regulated market footprint in Canada.
“Ontario is missing an elegant brand like High Roller. We’re excited to roll out the red carpet for our new customers, and we’re looking forward to showcasing our tremendous product,” said Clemes.
The post High Roller Submits Gaming License Application in Ontario appeared first on Gaming and Gambling Industry in the Americas.
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