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European Gaming Congress 2024

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Zynga and Rollic Complete Acquisition of Berlin-based Mobile Game Studio, NanoTribe

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Talented team responsible for chart-topping hyper-casual titles Arrow Fest and Cashier 3D joins Rollic’s growing family of developers

Zynga Inc., a global leader in interactive entertainment, announced that it has recently closed the acquisition of NanoTribe, an independent mobile game studio based in Germany. The Berlin-based studio is the first studio outside of Turkey managed by Rollic, a subsidiary of Zynga, adding to Rollic’s growing family of hyper-casual game developers and marking the expansion of its base into new markets. NanoTribe has previously published games with Rollic, including Cashier 3D, which has surpassed over 33 million downloads worldwide, and Arrow Fest, a 2021 breakout hit, and will continue to develop original mobile titles in-house under the Rollic umbrella.

“The start-up mentality and passion of the team behind NanoTribe is a great match for our path forward at Rollic and we are excited to welcome their titles and talents to our growing family of innovative developers,” said Rollic co-founder Burak Vardal. “Our focus is on building an engaging global portfolio of games and finding great talent whose vision is in-line with our goal to create fun, accessible and engaging content for our users.”

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Founded in 2017, NanoTribe has created a lineup of visually captivating mobile games that have achieved tens of millions of downloads around the world. Arrow Fest, published with Rollic in June 2021, quickly became a global hit, surpassing 28 million downloads worldwide in September and reaching the #1 top free downloaded game in the U.S. App Store. Now, with the addition of themed events and live services, the title has continued to engage players and has surpassed 47 million total downloads worldwide.

This deal continues Rollic’s fast-paced global growth following the 2021 acquisitions of the Turkey-based mobile studios ByteTyper, Creasaur Entertainment, Uncosoft and ZeroSum. Hyper-casual is one of the largest and fastest-growing game genres on mobile and Rollic’s repeated success in the space helped propel Zynga’s overall performance as a top-three downloaded games publisher in the U.S. in 2021.

Rollic has crossed 1 billion total downloads worldwide with 16 games that have reached the #1 or #2 top free downloaded game positions in the U.S. App Store to date. These incredible milestones further establish Rollic as one of the largest hyper-casual publishers in the world and demonstrate the company’s unique ability to consistently design and publish hit new titles by leveraging data insights across its network of games.

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Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event

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In an exciting announcement for motorsports and gaming fans alike, three-time Formula 1 World Champion Max Verstappen will be making a special appearance at the GAMERGY event for the exciting Heineken Player 0.0 Global Final in Madrid this December. This immersive entertainment and gaming Experience promises to bring together the worlds of motorsport and gaming, offering fans a unique experience.

GAMERGY, one of the largest global gaming and esports events, will take place in Madrid this December from the 13th-15th, 2024. The 10th edition of the event will host exhilarating activities featuring cutting-edge technology, live competitions, traditional sports activations and phygital interactive experiences that cater to a wide audience.

“In the past few years, we have seen how the traditional sports and gaming ecosystems have come closer together in innovative and immersive ways. At our most recent GAMERGY México edition, we saw our tennis, football, boxing, skateboarding and paddle activations being amongst the most popular gaming fair attractions. We are very excited to partner with Heineken in adding Player 0.0 to the digital fandom,” said Cristina Carranza, Global Head of Sales at GGTech.

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Heineken® Player 0.0 Global Final featuring Max Verstappen
23 finalists from all around the world will be joining us in Madrid for a simulated racing competition with the aim of winning the title of Player 0.0 Global Champion. Expect a high-octane race where the finalists will demonstrate their skills, speed and agility. During the Player 0.0 Global Final, festival goers will also have the once-in-a-lifetime opportunity to see Max Verstappen on stage. This unique experience is expected to draw immense crowds and therefore fans are encouraged to arrive early.

Exclusive Merchandise and Memorabilia
Fans attending the event will have the opportunity to purchase exclusive GAMERGY merchandise. Limited-edition collectibles will be available for purchase. Don’t miss the chance to take home a piece of history!

The post Max Verstappen to attend GAMERGY, the world’s largest esports, gaming and entertainment event appeared first on European Gaming Industry News.

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Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

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Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

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David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

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Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

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Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

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Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

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