

Canada
First Stealthy Character ‘Glimpse’ Now Live in Rogue Company
Introducing a unique cloaking technology, the playable Rogue comes alongside a new map, Meltdown
Hi-Rez’s free-to-play shooter Rogue Company released its latest major update named after Glimpse, the seventh and last Rogue in Year 1.
Glimpse was revealed last week during Hi-Rez Showcase in this cinematic trailer – Rogue Company – Cinematic Teaser | Glimpse. Like all Rogues, she can be unlocked for free just by playing Rogue Company matches.
As a child, Glimpse was forced into a secret genetic modification program. She eventually escaped with the help of stolen cloaking technology. She vowed to stop those responsible for creating her and has been hunting ever since.
“Glimpse’s abilities will push the limits of her foes, as her development pushed the technical limits of our Engine,” says Technical Artist Zoey Schlemper. “The Programming, Engine, VFX, and Technical Art teams worked together to create multiple custom systems to ensure Glimpse’s new Camouflage tech looks as good as it feels.”
Glimpse is well able to operate as a lone wolf, making a difference all by herself. Her incomparable stealth suit is her signature feature. It allows her to become nearly invisible as long as she doesn’t move too fast and saves enough energy to power it up – ensuring it always feels fair. Combined with her artificially heightened senses that allow her to detect nearby enemies sporadically, Glimpse excels at sneaking up on her opponents.
With her brand-new gameplay mechanics and unique identity, Glimpse is about to reshape the fights in Rogue Company – and she is available right now on all major platforms.
Battle Zone Mode
The Limited-Time Mode Battle Zone took Rogue Company by storm last month, quickly establishing itself as a community favorite. With today’s update, it is still available for free on all platforms.
Battle Zone takes Rogue Company’s 4v4 action-tactical gameplay and adds a twist inspired by your favorite Battle Royale. Drop in, loot your weapon, and be the last team standing as the fog closes in. Players don’t purchase weapons, they find them instead inside special crates on the battlefield. Weapon power scales up as the match advances and passive health regeneration has been removed, so every hit always counts.
AGLC
AGLC Announces New Board Chair

Alberta Gaming, Liquor and Cannabis (AGLC) has announced the appointment of Larry Spagnolo as the new Board Chair, effective August 15, 2025. This announcement follows the official Order in Council issued by the Alberta Government and marks a new chapter in AGLC’s ongoing commitment to support communities, encourage responsible choices and position Alberta as the best place to do business.
Larry brings a wealth of experience in technology and business leadership to the AGLC Board and will play an integral role in guiding AGLC’s strategic direction. He is currently serving as VP and GM of Emerson’s SaaS SCADA business and has held senior roles at Zedi and Telus, driving innovation, growth, and global success.
A strong advocate for education and community, Larry serves as Vice Chair of Athabasca University’s Board of Governors and has held board roles with NAIT and Polytechnics Canada. He was awarded the King Charles III Coronation Medal for his community contributions.
AGLC and the Board of Directors extend their heartfelt thanks to Len Rhodes for his leadership and dedication as Board Chair since August 2019. He decided not to seek a third term and will continue to serve in this role until August 14, 2025. Len led AGLC through some significant milestones, including reducing red tape by 51%, growth of the emerging cannabis industry and ensuring AGLC delivered a balanced approach to business development, social responsibility, and regulatory oversight.
The post AGLC Announces New Board Chair appeared first on Gaming and Gambling Industry in the Americas.
Bonus Guardian
Pinnacle Ontario live with CasinoEngine in North America debut

EveryMatrix has expanded its partnership with tier-1 operator Pinnacle powering its new casino in Ontario, Canada, using CasinoEngine platform technology – the first time its platform solution has gone live in North America.
The latest agreement builds on the two companies’ previous collaboration that saw EveryMatrix’s CasinoEngine productivity platform power the well-known brand’s global casino offering.
The new launch takes the relationship to North America, marking EveryMatrix’s debut CasinoEngine platform integration in that market.
BonusEngine, EveryMatrix’s cross-vertical bonusing tool will be integrated in the second phase of launch. This will equip Pinnacle Ontario with a host of bonus types as well as AI-powered bonus abuse solution Bonus Guardian.
BonusEngine is the first of multiple engagement tools from EveryMatrix’s EngageSuite that Pinnacle plans to integrate.
With this comprehensive toolkit at its disposal, and the opportunity to add even more casino products in the future, Pinnacle Ontario can tailor campaigns, segment audiences, and reward players more effectively, creating a world-class digital entertainment experience for its customers.
EveryMatrix has more than 300 global customers and holds North American licences in Ontario, New Jersey, Michigan, West Virginia, Connecticut and Pennsylvania.
Stian Enger Petersen, CEO, Casino, EveryMatrix, said: “This launch marks a key milestone for EveryMatrix as we bring our market-leading CasinoEngine platform to Canada for the first time.
“We’re delighted to expand our partnership with Pinnacle and support their ambitions in Ontario with a powerful combination of platform, content, and engagement tools that are proven to drive success.”
The post Pinnacle Ontario live with CasinoEngine in North America debut appeared first on Gaming and Gambling Industry in the Americas.
AGCO
Prime Skill Games Inc. Official Response to AGCO Press Release

As CEO of Prime Skill Games Inc., I feel compelled to address recent comments made by the Alcohol and Gaming Commission of Ontario regarding so-called unapproved gambling machines in convenience stores across the province.
Let me be perfectly clear
Our machines are not gambling devices. They are entirely skill-based, fully compliant with the law, and built on the fundamental idea that players are in control. The outcome of every session is determined solely by the player’s ability, not by random chance.
Prime Skill Games is proud to be the only true skill game operating in Ontario today.
We categorically reject any suggestion that our products fall under the definition of unregulated gambling. Such statements are inaccurate, misleading, and fail to recognize the critical distinction between games of skill and games of chance.
We stand firmly behind the legality of our machines and the integrity of our operations. We will demonstrate this through every available means, whether through legal documentation, expert analysis, or, if necessary, before the courts. We are prepared and unafraid to defend the truth.
To our players, partners, and business community, we want to reassure you that our mission has not changed. We are committed to offering a responsible, transparent, and innovative entertainment experience. We will not be intimidated by broad and baseless accusations, and we will continue to move forward with strength and clarity.
Sincerely
Matt Zamroźniak
Chief Executive Officer
Prime Skill Games Inc.
The post Prime Skill Games Inc. Official Response to AGCO Press Release appeared first on Gaming and Gambling Industry in the Americas.
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