

Asia
Total Gaming crowned Ultimate Champion of Microgravity Gaming League – Free Fire Battle Royale
· Chemin Esports and UG Empire emerged as 1st & 2nd Runner up respectively
· Delete from Total Gaming wins ‘Man of the Match’ and a Gaming Laptop from HP
· 5th Edition of MGL Free Fire saw participation from 1000 teams across the country
· Prize pool worth INR 4,00,000 included 4 HP VR Headsets, 4 Gaming Class 24’ Monitor, 4 Gaming Class Headsets and Gaming Laptop
Microgravity Ventures Private Limited, a facilitator of world-class gaming hubs and e-sports tournaments in India concluded the 5th edition of Microgravity Gaming League (MGL) – Free Fire Battle Royale. The tournament saw participation from 1000 teams across the country with 4 players per team along with one substitute. After the most competitive battles among top teams of the country, Total Gaming inched to the top with 86 points and was crowned the Ultimate Champion of this league. Chemin Esports emerged as the 1st runner-up with 76 points and UG Empire bagged 2nd runner-up with 66 points. The ‘Man of the Match’ title was won by Delete, a member of the Total Gaming team. The winners won the most advanced HP VR Headsets, Gaming Class 24’ Monitor, Gaming Class Headsets and Gaming Laptop which were part of the INR 4,00,000 prize pool.
In a bid to make this tournament more competitive, Microgravity had invited top teams from the country to be a part of the Qualifiers, Semi-Finals, and Finals. Teams like OG Elite, Helping Gamer, Desi Gamer, Bliss Mates, DDG Gamers, MG More, Life Hacker, King X Esports, Blind Esports among others took part in this league. The MGL Free Fire Battle Royale matches were conducted in Bermuda, Purgatory, and Kalahari maps.
Talking about the 5th Editon of MGL Free Fire Battle Royale, Tanveer Singh Bakshi, Head-Business Development, Microgravity said, “I would like to thank all the participants, the amazing audience, the casters, our gaming partners – HP, Intel, Platinum Esports team, media partners – Consocia Advisory & Sociowash for making this a huge success. Since the beginning of this league, we saw some mind-blowing matches among the teams, underdog team like Bliss Mates rising up the ladder and Total Gaming sweeping the winning title with their amazing gameplay. I would also like to congratulate Chemin Esports and UG Empire for bagging the 1st & 2nd runner-up respectively. We will aim to bring more titles and leagues in the future to bring the gaming community closer.”
“We are also excited to inform you that Microgravity will soon introduce an E-commerce platform which will have gaming-related equipment which will go live next year. We will also be launching more World-Class gaming hubs across the country, added Bakshi.
Commenting on the win, Mafia Bala from Total Gaming said, “The initial two battles went really well with our team scoring above 45 points. During the 3rd & 4th match, our points decreased a bit, that is when we changed our strategy to go aggressive in the 5th round in the Kalahari map. The outcome of the 5th match was really good which helped us to inch very close to the win. Overall, it was really encouraging to see such a unique prize pool. A lot of good gamers belong from a humble background and tournaments like MGL give them a platform to win the best which technology has to offer.”
This year, Microgravity has successfully organized two online gaming tournaments which gained significant traction amongst gamers. These tournaments were the MGL FIFA 21 tournament and the MGL Call of Duty: Mobile tournament.
Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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