

Asia
Microgravity to host MGL Free Fire Battle Royale this December
Microgravity Ventures Private Limited, a facilitator of world-class gaming hubs and e-sports tournaments in India, today announced the 5th edition of Microgravity Gaming League (MGL) – Free Fire Battle Royale. The company will be hosting this e-sports tournament in partnership with Platinum eSports between 11th and 22nd December. The format of the tournament will be qualifier and invitation based, spread out in 5 phases – qualifiers, phase 1, phase 2, semi-finals and grand finals. Microgravity has announced a total prize pool of Rs. 1 Lakh for the top three teams and exciting gaming vouchers redeemable at their world-class gaming facility in Gurugram for top 5 viewers of the live broadcast. Teams can register from 1st till 10th December and participate in this competitive all-India tournament.
Speaking about the announcement, Mr. Rahul Bhattacharya, Co-Founder and MD, Microgravity said, “We are thrilled to have partnered with Platinum eSports for the 5th edition of MGL – a Free Fire tournament. This year, we have witnessed immense enthusiasm and curiosity among Indian games for e-sports tournaments. We strongly believe that MGL Free Fire will be a great success and will serve as a platform for gaming enthusiasts to hone their skills. Through these tournaments, we aim to support and promote gamers in India who are exceptionally talented and need support to further enhance their skills. We are also planning to host several such tournaments with new titles going forward that will help players become more polished in their skills.”
A total of 1000 teams can participate in this tournament with 4 players per team along with one substitute. The qualifiers stage will be held in the ‘Bermuda’ map in two phases with 100 groups participating in phase 1 and 30 groups participating in phase 2. Each group will have 10 teams taking part in the tournament. Top 3 teams from Phase 1 and Top 4 teams from Phase 2 of the qualifiers stage will take part in the quarter finals match. A total of 120 teams can take part in the quarter finals match spread in 12 groups of 10/11 players taking part in each group. Top 4 teams will be shortlisted based on the best of 2 matches in ‘Bermuda’ and ‘Purgatory’ map for the semi-finals. During the semi-finals stage, 8 teams were invited to take part in this challenge and a total of 60 teams battled for the finals. Top 2 teams will qualify for finals based on the best of 4 from maps- Bermuda (2), Purgatory, Kalahari. Two additional teams will be invited to take part in the finals and will have a total of 12 teams in this stage. This stage will have only one group with 6 matches happening across maps – Bermuda, Purgatory and Kalahari.
This year, Microgravity has successfully organized two online gaming tournaments which gained significant traction amongst gamers. These tournaments were the MGL FIFA 21 tournament and the MGL Call of Duty: Mobile tournament.
Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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