Connect with us
European Gaming Congress 2024

gaming

Attack of the Karens Wins Fan Favorite Vote 22 at GDWC 2021!

Published

on

Reading Time: < 1 minute

 

Attack of the Karens by solo indie developer Studio Primitive from USA has won the 22nd Fan Favorite voting week at the Game Development World Championship 2021! The game is planned for release in 2022 and can be wishlisted in Steam.

“Fight your way through eight stages packed with classic side-scrolling shoot em’ up action! Destroy the mutated cyborg Karens in epic boss battles! Dodge destroyed buildings and obstacles as the city crumbles around you! Assemble your arsenal by collecting new gun parts as you fly through the stages! Enjoy gorgeous pixel art graphics in a classic retro style! Featuring fully voiced dialogue, enjoy the rockin’ retro soundtrack as you fry the cyborgs and send them back to where they came from!”

2nd Place: The Little Brave by Dmitrii Batov from Russia! – “A 2D action-adventure Metroidvania genre video game about a little hero by the name of Keely who decided to undertake a dangerous journey.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

3rd Place: Project Morpheus by Team Ranger from China! – “Welcome to Project: Morpheus, in this prologue packed with around 1-3 hours of content, you will reprise yourself as EAST, and play your way in this world where reality and dreams collide.”

GDWC team sends congratulations to the winner and thanks to all Nominees and voters. GDWC 2021 is currently active and each week nine games are up on an open vote, racing for a spot in the Fan Favorite category finals.

Continue Reading
Advertisement

Asia

Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024

Published

on

xsolla-to-present-global-expansion-solutions-at-tokyo-game-show-2024
Reading Time: 2 minutes

 

Xsolla, a global video game commerce company, will showcase its cutting-edge solutions at Hall 4, Booth #04-C48, during the Tokyo Game Show 2024, which will take place from September 26-27, 2024, at the Makuhari Messe Convention Center in Tokyo, Japan. Xsolla’s booth will feature live demonstrations of its latest solutions aimed at helping game developers and publishers succeed in expanding to international markets.

During the event, Jin Jeong, Regional Vice President of Xsolla Japan, will deliver a keynote session focusing on the critical role of Xsolla’s Merchant of Record (MoR) solutions in transforming the way game companies handle cross-border transactions, taxes, and regulatory complexities. This session will offer developers and publishers a comprehensive look into how Xsollasimplifies global operations, allowing studios to focus on creating games while Xsolla handles the business side.

In addition to showcasing their MoR solutions, Xsolla will demonstrate how their payment systems and cross-play/cross-pay features enhance global reach for game developers of all sizes and across all platforms. Xsolla will also showcase how they help video game companies integrate with various payment methods worldwide, allowing developers to monetize their games across different regions easily.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

David Stelzer, President of Xsolla, emphasized the significance of this event for the company: “We’re thrilled to be part of the Tokyo Game Show and to present our latest solutions designed to empower game developers and publishers to expand globally. Our mission is to support the gaming industry with the tools they need to thrive in international markets, and we are eager to showcase how Xsolla can make global expansion easier and more effective.”

Attendees are invited to visit Xsolla’s booth to meet with the team of experts, who will be available to provide insights, answer questions, and discuss how their tailored solutions can help game developers and publishers grow their businesses. For those interested in more in-depth discussions, Xsolla also offers one-on-one meetings to explore specific solutions for global market expansion.

The post Xsolla to Present Global Expansion Solutions at Tokyo Game Show 2024 appeared first on European Gaming Industry News.

Continue Reading

gaming

Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network

Published

on

evoplay-rolls-out-successful-third-person-shooter-title-star-guardians-to-wider-operator-network
Reading Time: < 1 minute

 

Evoplay, the award-winning game development studio, has expanded the availability of its groundbreaking skill-based title, Star Guardians to all its partners following a successful exclusive release.

Star Guardians blends the mechanics of slot games with the immersive action of third-person shooters. Players can choose from a range of unique characters, each equipped with their own special boosters and abilities, adding layers of strategy and customisation.

The game can be experienced in automatic or manual mode, where movement and shooting are controlled by the player, enhancing the skill-based element of the title.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

Released as Evoplay’s flagship title in 2021, Star Guardians was originally released on an exclusive basis for operators. Due to its exceptional performance and popularity, the game is now being rolled out to the studio’s wider partner network.

Evoplay has continued to hone in on skill-based gaming experiences, including its most recent flagship title, the 3D racing game Adrenaline Rush which is currently available as an exclusive to its partners.

Ivan Kravchuk, CEO at Evoplay, said: “By merging role playing game elements with gambling, Star Guardians delivers an innovative and unique gaming experience for players.

“As a first-of-its-kind title, Star Guardians has consistently grown in popularity since its debut. With Gen-Z and millennial audiences playing an increasingly significant role in shaping the industry, we expect this wider release to drive even greater success.”

The post Evoplay rolls out successful third-person shooter title Star Guardians to wider operator network appeared first on European Gaming Industry News.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)
Continue Reading

gaming

BGaming introduces first bird’s eye view crash game Top Eagle

Published

on

bgaming-introduces-first-bird’s-eye-view-crash-game-top-eagle
Reading Time: 2 minutes

 

Popular iGaming content provider BGaming has released its new take on the popular crash game genre with Top Eagle. The title has five unlockable plane skins on top of the default one, motivating personal milestones, a flight history bar and an altitude meter which registers multiplier levels.

Brave players must take off and then open their parachute ahead of the plane’s unfortunate crash. After landing safely and winning the prize, their bets will be multiplied. The altimeter at the bottom right of the screen registers the distance the aircraft covers and reflects the possible winning multiplier. Players who cash out after x2, x5, x10, x50 or x100 unlock additional skins for their plane, with one skin per milestone available.

Further tailored milestones await in Top Eagle, with a special Best Drop icon on the top right of the game field. This displays the highest multiplier value scored throughout the gaming session, while the Leading badge is earned once the plane successfully surpasses the player’s previous longest attempt.

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

During each round, the bar at the top of the main game records the biggest multiplier reached before crashing. If the player successfully cashes out, the multiplier shows as white, while a non-winning round remains pale grey.

As in other BGaming crash games, Top Eagle’s autoplay mode allows players to preset the number of flights they wish to take, while the automatic cashout gives them the chance to set a multiplier value at which the game will cash out.

Players may also switch between two energetic soundtracks, “Attack” or “Recon”, to dictate the atmosphere of the game, while changing the skin of their plane as they make progress through the game.

Mikalai Dzeneladze, Chief Casual Game Producer at BGaming, said: “Crash games have quickly become a staple in our portfolio, with their appeal stretching across many regulated markets, including LatAm. With its unique top-down view which offers diversity of the background and the illusion of flight, players will remain engaged for longer.

“This game is not to be missed by both long-term crash game fans looking for a new experience, and new players trying the genre for the first time.”

Advertisement
European Gaming Congress 2024 (Warsaw, Poland)

The post BGaming introduces first bird’s eye view crash game Top Eagle appeared first on European Gaming Industry News.

Continue Reading

Trending