

Asia
Meet India’s Leading Gaming Content Creators Who’re Raking in The Moolah
Gone are the days when youngsters were told off by their folks for wasting hours e-gaming before a console, PC or mobile. Today, with increasing internet penetration, digitization across India and switchover to smartphones, the tables have turned and gaming has become a much vied-for, lucrative profession for both the urban and rural youth. And why not? Gaming is now becoming a strong avenue for the youth, millennials as well as the Gen Z to earn money, name and fame.
Trinity Gaming, India’s top gaming talent management company, has in a way, been partly responsible for creating this tectonic shift where Indian youth perceives esports and gaming not only as a profession but a gratifying job. With a motto of Game, Connect and Build, Trinity Gaming is enabling beginners to make a serious career out of their passion and past time from gaming. The company is committed to encouraging gamers who want to pursue a career in creating content. Trinity Gaming has taken the new generation of gaming creators to master and monetize their craft, proudly creating viral content for some of India’s largest brands and TV Channels alike. Currently, they are managing more than 250 top content creators in India who specialize as entertainers, influencers as well as content creators for the gaming ecosystem.
Here are India’s leading five gaming content creators & esports heroes that are setting the bar high and aspiring many more youngsters to take up esports professionally:
1. Aaditya Sawant a.k.a Dynamo Gaming
Aaditya Sawant, better known by his channel name Dynamo Gaming, the popular PUBG Mobile player now turned as BGMI creator has over 9.8 million subscribers on YouTube and 2 million followers on Instagram. He is an esports player and one of the most loved influencers in the gaming industry. The famous content creator was even spotted in the official Battlegrounds Mobile India teaser that went live on May 18. On the date of the early access release of Battlegrounds Mobile India, Dynamo Gaming was the first streamer who streamed the game on Youtube and showed the public. His channel usually reviews games, communicates with the audience and discusses tricks and hacks to clear levels in video games.
He has collaborated with brands like HP India, AMD India, ASUS and other brands for multiple campaigns.
2. Jonathan Jude Amaral a.k.a TSMentJonathan
Jonathan, 19-year-old esports athlete and influencer is based in Mumbai and has crossed many milestones in the gaming world. He is a popular PUBG Mobile player who won various titles including PMCO Fall Split SEA 2019, PUBG Mobile India 2020 and many more for TSM-Entity. Apart from that he is a popular game influencer who has 2.5 million YouTube subscribers on his channel, titled as Jonathan Gaming, which is speculated to hit five million subscribers by the end of 2021. The famous esports athlete and content creator was also spotted in the official Battlegrounds Mobile India teaser.
3. Luv Sharma, aka GodNixon Gaming
GodNixon is an Indian gamer & Youtuber with over 1.62 Million Subscribers. He used to Uploads PUBG Mobile Video of Gameplay, Tips & Tricks, Creates Opening, and lots more. He started his YouTube Career in the year of 2018 and where he used to upload PUBG Mobile Tips & Tricks Videos. He got a good response from the audience then later he started uploading Gameplay Videos of PUBG Mobile. GodNixon Gaming is a 20-Year-Old boy from India and his Real Name is Luv Sharma. He spends around 10 Lakhs in his PUBG Account for Gun Skins, Outfits, etc.
4. Chetan Chandgude a.k.a Kronten Gaming
Chetan plays his games under the name Kronten Gaming and he has received the Golden Play button from YouTube for his excellence. Speaking of his gaming, he is very precise with his shots that are what makes him stand out from the other gamers out there. He currently has 2.17 million subscribers on his channel and has a massive fan following of 469k on his official Instagram account. The famous gaming influencer and content creator was also spotted in the official Battlegrounds Mobile India teaser.
5. Rishab verma aka Antaryami gaming
Antaryami is streamer and roaster. He is from Kanpur, India. He is famous for his unique voice and funny light hearted comedy commentary in PUBG streaming. He has 339k+ followers on Instagram and approximately 3.5 million+ subscribers on his youtube channel. Antaryami is not a professional gamer but one of the most loved and viewed game streamer on YouTube.
These young guns have set the ball rolling to make gaming & esports in India the most coveted profession. They play big and earn big!
Asia
India Bans Real-Money Gaming

India’s lower house of parliament has passed a sweeping online gaming bill that, while promoting esports and casual gaming without monetary stakes, imposes a blanket ban on real-money games — threatening to disrupt billions of dollars in investment and significantly impact the real-money gaming industry, which could see widespread shutdowns.
Titled the Promotion and Regulation of Online Gaming Bill, 2025, the legislation aims to prohibit real-money games nationwide — whether based on skill or chance — and ban both their advertisement and associated financial transactions.
“In this bill, priority has been given to the welfare of society and to avoid a big evil that is creeping into society,” India’s IT minister Ashwini Vaishnaw said in Parliament while introducing the bill.
The proposed legislation restricts banks and other financial institutions from allowing transactions for real-money games in the country. Anyone offering these games could face imprisonment for up to three years, a fine of up to ₹10 million (approximately $115,000), or both. Additionally, celebrities promoting such games on any media platform could be liable for up to two years of imprisonment or a fine of ₹5 million (roughly $57000), the bill states.
Vaishnaw said the decision to bring the legislation was to address several incidents of harm, including cases where individuals reportedly died by suicide after losing money in games. However, industry stakeholders largely attribute these incidents to offshore betting and gambling apps, which many believe will not be addressed by this legislation.
“This law is bound to face litigation as it fails the test of proportionality under Article 19(1)(g). Instead of safeguarding consumers, it dismantles compliant onshore companies while opening the door wider for illegal offshore betting platforms that are the real source of financial harm,” said Meghna Bal, director of the New Delhi-based think tank Esya Centre.
Article 19(1)(g) of India’s Constitution guarantees citizens the right to practice any profession or carry on any occupation, trade or business.
Ahead of the bill’s introduction in the Indian Parliament, industry bodies wrote to Prime Minister Narendra Modi, urging him to intervene. The letter — sent by the Federation of Indian Fantasy Sports, All India Gaming Federation and E-Gaming Federation warned that the proposed legislation could benefit “illegal offshore gambling operations” while forcing Indian businesses to shut down. These industry bodies represent Dream Sports, MPL, WinZO, Gameskraft, Nazara Technologies and Zupee, among other real-money gaming companies.
“By shutting down regulated and responsible Indian platforms, it will drive [millions] of players into the hands of illegal matka networks, offshore gambling websites, and fly-by-night operators who operate without any safeguards, consumer protections, or taxation,” the letter stated. (Matka is a form of illegal gambling that originated in India, involving betting on random numbers.)
The three industry bodies estimated that real-money gaming startups in India have a combined enterprise valuation of ₹2 trillion (approximately $23 billion), generate cumulative revenues of ₹310 billion (around $3.6 billion), and contribute ₹200 billion (roughly $2.29 billion) annually in direct and indirect taxes. They also project a 28% compound annual growth rate that would double the industry’s size by 2028. The industry groups warned that the blanket ban could result in the loss of more than 200,000 jobs and the closure of over 400 companies.
A similar letter was also written to Indian Home Minister Amit Shah by these three industry associations.
The bill was passed by voice vote in a noisy lower house less than seven minutes after it was introduced for debate. It now requires approval from the upper house and the president to become law.
Meanwhile, some companies in casual gaming and esports have welcomed the move.
“We applaud this decision as it allows us to focus on the ongoing concerns as a business — monetization, retention, and most importantly, building great IP for India and the world, rather than having to explain to our audiences what we are to begin with,” said Sumit Batheja, CEO and co-founder of Ginger Games, which is part of Krafton’s Indian gaming incubator and makes hyper casual games.
Krafton is the South Korean gaming company behind the popular battle royale game PUBG.
In 2023, the Indian government amended the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021, to curb “user harm” from real-money games and proposed self-regulatory bodies to limit illegal betting and gambling while allowing legitimate games. However, the self-regulation approach faltered due to conflicts among industry stakeholders over enforcement and standards.
New Delhi imposed a 28% tax on online gaming in 2023 to curb real-money play, prompting an outcry from industry stakeholders. Top investors — including Tiger Global, Peak XV Partners and Kotak — urged Modi to reconsider, warning of $2.5 billion in write-offs and the potential loss of one million jobs. The tax, however, remained in place, even as companies challenged its retrospective application in the Supreme Court. Recent reports suggest it may be revised upward to 40% under new rules.
The post India Bans Real-Money Gaming appeared first on European Gaming Industry News.
Asia
Indonesia Prepares VPN Laws to Crack Down on Illegal Online Gambling

Indonesia is preparing to introduce new rules targeting the use of Virtual Private Networks (VPNs), to crack down on the broader access to illegal online gambling. The move signifies a stronger push by authorities to tighten internet oversight amid growing concerns over unregulated digital activity.
While officials have not really explicitly mentioned gambling platforms, the intention seems to be clear. The aim of the move is to restrict tools that allow Indonesians to bypass government firewalls and access banned content. As the country battles a surge in illegal online gambling, VPNs have become a major target in the regulatory issue.
Indonesia currently ranks as the third-highest user of VPN services worldwide, behind only the UAE and India. A 2024 report by Windscribe, a global VPN provider, found that roughly 41% of Indonesian internet users use VPNs. This tool is largely used to bypass state-enacted censorship and access geo-blocked websites.
Online gambling, is strictly banned under Indonesian law, but is still thriving via VPN-enabled access to international platforms. These tools allow users to hide their digital footprints, and makes it challenging for authorities to enforce law.
“VPNs are being misused to reach sites and apps that are clearly illegal. We are developing a framework to ensure their usage aligns with the law,” said Semuel Abrijani Pangerapan, Director General of Informatics Applications at the Ministry of Communication and Informatics, in a recent statement.
The upcoming regulations, which are currently under ministerial review, aim to restrict VPN use by requiring providers to register with the government. Unregistered VPN services could be blocked outright. Officials are also considering legal consequences for users found accessing restricted services via unlicensed VPNs.
As for now, no timeline has been officially announced. But local media has reported that draft rules may be finalized by the end of the year.
The current online gambling environment in Indonesia is vast, and mostly hidden. Users often access offshore platforms hosted in regions with lenient enforcement. These platforms promise anonymity, instant payouts, and enticing rewards, thus driving a cycle of addiction and financial ruin for many.
The post Indonesia Prepares VPN Laws to Crack Down on Illegal Online Gambling appeared first on European Gaming Industry News.
Asia
Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill

The real money gaming (RMG) industry has been thrown into unprecedented turmoil after the Union Cabinet approved The Promotion and Regulation of Online Gaming Bill, 2025. The proposed legislation seeks to outlaw all forms of pay-to-play online games, covering both games of skill and games of chance. If passed in Parliament, this would effectively ban the operations of legitimate RMG platforms across the country.
Industry stakeholders say the move was taken abruptly and without dialogue. “There was absolutely no consultation with the companies that have built this sector,” one executive said, adding that the decision violates multiple constitutional safeguards and will almost certainly face a legal challenge.
The industry’s pushback comes at a delicate moment. Only last week, on August 12, the Supreme Court bench of Justices J.B. Pardiwala and R. Mahadevan reserved its judgment on petitions concerning the classification of online games of skill and chance. The Court’s ruling was expected to provide clarity on a sector valued at over $3 billion. Instead, the Cabinet’s surprise approval of the bill has left companies reeling.
Industry voices argue that the move disregards the legitimate contributions of RMG platforms to India’s economy. By their estimates, the sector contributes nearly ₹20,000 crore annually to the exchequer through taxes and compliance payments, while directly and indirectly employing more than two lakh people. A blanket ban, they argue, would wipe out this entire ecosystem overnight.
The strongest criticism has come from the government’s failure to control illegal offshore betting firms. Companies like Parimatch, 1xBet and Dafabet continue to operate in India, despite repeated reports of their involvement in money laundering, hawala transactions and illegal gambling.
“Instead of cracking down on these notorious offshore firms, the government is choosing to penalize Indian companies that follow rules, pay taxes, and create jobs. This flawed approach not only risks shutting down a legitimate industry but also allows the black market to thrive unchecked,” said an industry representative.
Industry insiders caution that if the bill becomes law, Indian users may simply shift to unregulated foreign platforms, further draining revenue away from the country and undermining consumer protections.
The government, however, has defended its proposal by highlighting the social costs of online money gaming. The draft note accompanying the bill points to the “immersive and addictive nature” of pay-to-play platforms, warning that monetary incentives have triggered rising cases of anxiety, depression and behavioural problems among young users.
Citing clinical studies, the note claims prolonged gaming has worsened mental health issues, particularly among children and adolescents. The draft further warns of financial risks, with many players suffering losses that have, in some cases, led to suicides.
“These platforms employ predatory tactics—loot boxes, microtransactions, and reward systems—that exploit psychological triggers to encourage overspending. Such practices create cycles of debt and vulnerability,” the note says.
Despite acknowledging concerns about addiction and financial harm, industry groups insist that prohibition is the wrong path. They argue that a balanced regulatory framework—similar to models adopted in advanced markets—would provide consumer safeguards without dismantling the sector.
“Banning regulated RMG firms while letting offshore betting companies operate unchecked will only worsen the problem. The government should be working with us to build safeguards, not pushing us out,” said a gaming association leader.
The post Indian Gaming Industry Expresses Concern About Proposed Online Gaming Bill appeared first on European Gaming Industry News.
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