gaming
Gaming & iGaming trends for 2021
Gaming and iGaming industries exploded in 2020 as the pandemic has only reinforced the new edge entertainment trend. In times of massive uncertainty, the world turned to simulate reality games as a new way to connect and unwind.
According to Statista, today there are already more than 2.7 billion video gamers worldwide. The entire video gaming market is expected to be worth over $200 bln by 2023. As to iGaming, around 1.6 billion people gamble throughout the year, while the global online gambling market is anticipated to be valued at more than $92.9 bln by 2023.
Here we’re going to explore the impact of the pandemic in these domains, uncover new trends within the booming industries and learn what to expect for 2021.
Changes in the industries in the COVID times
Lloyd Richman, CEO of iBet Digital, thinks that since COVID-19 first hit, a lot of sportsbook bettors, who used to bet on a daily basis, started to look out for new things to bet on. “For sure, they were very unhappy, because almost all sports competitions had stopped at that moment. And this is why virtual sports have uplifted, as well as eSports”.
Lloyd briefly explained the difference between virtual sports and eSports.
“Virtual sports are predetermined or pre-recorded games architected by computer software. It’s very much a virtual video, that’s played out and then people can bet on that in real-time. Whereas in eSports people are competing against each other playing the likes of Counter-Strike or FIFA whether they’re playing individually or as teams. It’s streamed in real-time and viewers are able to bet on it the same way they do with sports.”
Will Mercer, venture director at Zag, a founder and CEO of Umaya Village, pointed out his favourite stats about eSports: “The entire of tennis as a sport can only support 300 full-time professional players, whereas League of Legends, which is just one of the many eSports, can support a thousand.”
At the end of 2020 Esports entertainment group acquired Lucky Dino for $30 mln, an online casino operator with its own proprietary casino platform. “You’ll probably see a lot more eSports levelling up with Sportsbook in 2021 because there’s a lot of money in that business”, says Lloyd Richman.
Poker also saw huge growth, in spite of the fact that just a few years ago, it was considered as a dying out product. Today poker products started to boom again across the whole industry. “People had time to kill while being stuck at home, sleeping patterns were changed and they were able to invest into things like 6-hours tournaments as opposed to quick Sit & Go games”, says Richman.
But all of this might change very quickly. “When poker was huge five years ago, eSports wasn’t really around. But today we’re seeing that virtual games are getting pushed a lot more. The same appeals to live casinos that boomed in the last few years. But all of it probably will go back into decline again, because the real sports are back”, noticed Lloyd.
From a technological perspective, there are several trends just coupling all together in an interesting way.
There’s a tremendous growth of the social media component in gaming. It became really important both in games and in-gaming infrastructure like Discord. “Gaming acts as the niche to hanging out and talking in comfort with your own communities and friends”, adds Vlad Beck, founder of Black Snow Games & co-founder of Sigma Software Group.
At the same time streaming has shown enormous growth compared to pre-pandemic. Twitch jumped from 9 billion hours watched in 2019 all the way to 17 billion in 2020. This is also accompanied by 5G getting up and running.
Casino in GTA V and the future of in-game experience
GTA V has sold over 110 million copies, making it one of the best-selling video games of all time, generating over $6 bln worth of revenue. In 2019 Rockstar released its Diamond Casino & Resort update, which lets players use real money to play its games. The casino’s chips can be purchased with in-game currency at a $1 to 1 chip ratio.
Richman believes that the full-time merging between online computer games and online casinos is happening right now. “It’s been happening, but very slowly. Rockstar released their Casino update six years after they released the original game.”
“In that week after they released the casino update, it was the most anticipated downloadable content (DLC) ever across PlayStation. They had more players playing GTA than they had in the previous six years”, emphasised Lloyd.
The audience wants to come on and play slots, walk up to blackjack people and watch virtual sports on horse racing. Rockstar merged into the casino and into gambling via creating slot games on an RPG computer game level. This is the accelerated change in gaming, and in the next 10-15 years merges like this are going to happen on a regular basis.
gaming
Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions
The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.
gaming
Nolimit City revisits the brutal factory life in Outsourced: Slash Game
Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!
In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.
Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.
Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“
‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.
The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.
CS2 Intel Extreme
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:
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Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
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Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
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G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
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MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
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FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
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Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
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Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs
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Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
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Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs
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The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs
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Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs
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Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs
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paiN – 36.5% to finish 13-16th; 21.0% to make playoffs
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FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs
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9z – 44.7% to finish 13-16th; 14.6% to make playoffs
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Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
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