

Central Europe
RemoteMyApp enhances its gaming catalog thanks to partnering with Microids
Microids joins the ranks of great game publishers partnering with RemoteMyApp to make their titles available on the cloud. The French publisher has already licensed several of its top games to Deutsche Telekom’s MagentaGaming. This German cloud gaming platform, launched in August 2020, is powered by the best-in-class streaming technology supplied by RemoteMyApp (“RMA”).
Deutsche Telekom’s MagentaGaming subscribers can now experience an exciting mixture of action and adventure thanks to Astérix & Obelix titles, namely Asterix & Obelix XXL 2, Astérix & Obelix XXL 3: The Crystal Menhir, and Asterix & Obelix XXL – Romastered. Other Microids’ games licensed to MagentaGaming users via RMA are Who Wants to Be a Millionaire?, Garfield Kart – Furious Racing, Blacksad – Under the Skin, and Yakari Wild Ride.
Microids was established in Paris in 1985 by Elliot Grassiano. Apart from the well-known games mentioned above, the publisher possesses a varied catalog including franchises such as Syberia, an indie label (with games like Fallback and Murder Mystery Machine). My Universe – Cooking Star Restaurant or Professeur Rubik’s Brain Fitness, accessible through the Microids’ Life brand, are examples of more casual titles welcomed and appreciated by all generations.
Here is how Stéphane Longeard, CEO of Microids, comments on the new partnership between RMA and Microids: “We are very thrilled to be working with RMA. Thanks to their cloud gaming technology and different partnerships like Deutsche Telekom, we are able to bring our content to a wider audience. We are looking forward to seeing more players trying our games.”
RMA is really excited to reveal that Microids is an official partner of ours. Andreas Hestbeck, the CEO of RMA, says: “Microids’ planned releases for 2021, although confidential for the moment, will surely enchant many gamers. They constitute a masterful recreation of many unforgettable literary works and television productions most people know and cherish. It was perfectly clear from the start that the great stories from Microids would captivate the players and increase the quality of any cloud gaming offering. We are excited to take this journey together.”
Dominik Lauf, Program Lead and Chief Product Officer at MagentaGaming from Deutsche Telekom also referred to the partnership: “Microids and RMA’s cooperation gives DT the opportunity to add highly valuable and well-known titles to our platform. At Magenta Gaming, we are now focused on the full game features adoptions, i.e. leaderboards, in-game achievements and multiplayer functions, to enable a superior user experience. We encourage developers and publishers to support us here. Of course, DT is rooting for this and any future content partnerships of RMA.”
RemoteMyApp is a cloud gaming technology B2B2C provider. It can supply an entire dedicated cloud gaming solution for B2B partners or offer reselling partnerships for its successful B2C product, Vortex.gg. The game publishers that have already teamed up with RMA to make its white-label proposition outstanding are Plug in Digital and 505 Games. On the other end of the spectrum, the recent partnership with PM Connect, a mobile payments and digital marketing specialist, who is reselling Vortex.gg with Orange in Belgium, has proven our flexibility and understanding of the cloud gaming market needs. RMA has a track record with telecommunication companies and is keen to advise on the best possible infrastructure and state-of-the-art hardware choice.
RemoteMyApp has been active in the cloud gaming market since 2014. The company, being the synonym of quality and top-grade technology, got its exclusive feature by Newzoo – the leading supplier of games market data – in the March Global Cloud Gaming Report Update.
Central Europe
Change of Chairmanship in the GGL Board of Directors as of 1 July 2025

On the occasion of the four-year anniversary of the Joint Gambling Authority of the Federal States (GGL) on 1 July 2025, Sandro Kirchner, State Secretary in the Bavarian State Ministry of the Interior, for Sport and Integration, has taken over the chairmanship of the GGL Administrative Board, succeeding Reiner Moser, Head of Office in the Ministry of the Interior, for Digitalisation and Municipalities for Baden-Württemberg.
During Reiner Moser’s term as Chairman of the Board of Directors, the GGL further established itself as a reliable institution for the supervision and monitoring of the online gambling market.
“The online gambling market has developed rapidly in recent years. The GGL has met the resulting challenges with great commitment and can already demonstrate remarkable results both in combating illegal gambling and in regulating and supervising the legal market. The exchange between the states and the GGL is always trusting and results-oriented. I would like to sincerely thank the Board of Directors and all GGL employees for this constructive cooperation over the past year,” said Head of Department Moser.
State Secretary Kirchner takes over the chairmanship at a time when the GGL is pursuing ambitious goals, including stronger international networking, particularly to further curb the illegal gambling market.
“The consistent prosecution of illegal offerings and player protection are my highest priorities. The work of the GGL must continue to be significantly geared towards ensuring that the business model of illegal gambling is not profitable in Germany,” said Sandro Kirchner.
With regard to his role as Chairman of the Board of Directors, he added: “I look forward to continuing the successful work of everyone involved over the past four years. We will certainly continue to face many challenges. However, I believe the GGL is well positioned to achieve this.”
The Board of Directors is the supervisory and steering body of the GGL. It consists of the heads of departments or state secretaries of the ministries responsible for gaming supervision in the 16 member states. The chair of the Board of Directors rotates annually on July 1st in alphabetical order of the member states.
The post Change of Chairmanship in the GGL Board of Directors as of 1 July 2025 appeared first on European Gaming Industry News.
Central Europe
Gaming in Germany Conference returns to Berlin November 11, 2025

Gaming in Europe is pleased to announce that the 2025 Gaming in Germany Conference will take place on November 11, 2025, in Berlin.
The Gaming in Germany Conference is an annual event for everyone who is professionally involved in Germany’s regulated online gambling industry. The conference will cover topics such as regulatory developments, (black) market growth, player protection, marketing, compliance, and much more.
Confirmed speakers
Although the 2025 Gaming in Germany Conference is still some time away, we have already confirmed the following speakers:
- Dr. Jörg Hofmann, Senior Partner, Melchers Law
- Senior GGL representative
- Mathias Dahms, President, DSWV
- Dr. Dirk Quermann, President, DOCV
- Christian Heins, Director iGaming, Tipico
- Josh Hodgson, COO, H2 Gambling Capital
Don’t miss it. Save the date!
Willem van Oort, founder of Gaming in Germany said: “We are very happy that we have received commitments from major stakeholders in Germany’s regulated gambling market to speak at our event. As always, we aim to connect the industry with regulatory and social stakeholders, and vice versa. This year, major topics of discussion will be the true size of Germany’s regulated market, the increasing popularity of the black market, as well as the upcoming evaluation of the 2021 State Gambling Treaty. I am certain there will be plenty to discuss.”
Call for speakers
If you would like to share your insights, success story, innovation, or cautionary tale, please consider applying for a speaker slot at the 2025 Gaming in Germany Conference by sending an email to [email protected].
Your voice matters, and we can’t wait to hear from you!
The post Gaming in Germany Conference returns to Berlin November 11, 2025 appeared first on European Gaming Industry News.
Central Europe
Turnover of Legal Gambling Market in Hungary Increases

The Regulated Activities Supervisory Authority (SZTFH) has announced that the turnover of the legal gambling market in Hungary has increased.
The SZTFH and its predecessor have been blocking illegal gambling websites since 2014, preventing them from being accessible to Hungarian players. Thanks to the more than two thousand blockings ordered so far in 2024 and 2025, the traffic and turnover of the legal market is sharply increasing compared to the total market, which can be considered a significant improvement compared to the illegal market presence in previous years.
One of the main goals of the SZTFH is to take action against websites offering illegal online gambling that are not licensed in Hungary and the prohibited advertising sites that promote them, and to whitewash the Hungarian online gambling market. In the past two years, several legislative changes have come into force that have resulted in the acceleration and extension of the blocking procedure to advertising and contributing sites, and have created the opportunity to track and immediately block illegal sites that are constantly jumping to new domain names every day in order to evade the authority’s measures. Thanks to the change in the legal environment and the intensive action of the Authority, the number of visits to illegal gambling sites has now decreased significantly.
In the case of services offered by organisers who are not licensed to organise gambling in Hungary, the Authority has no possibility to oblige the gambling organiser to comply with the guarantee rules protecting the interests of the players, and the claim for the payment of the prize cannot be enforced before a Hungarian court. Gambling organisers who are not licensed by the Authority also violate the interests of the Hungarian State in the economic activity of organising and operating gambling. In addition to the above, by not joining the player protection register kept by the Authority, which prevents players who have been excluded from gambling voluntarily or by a court from participating in gambling, they also constitute an obstacle to the effective enforcement of goals related to player protection.
The SZTFH is committed to the elimination of illegal gambling and the whitening and increasing the competitiveness of the Hungarian gambling market in order to protect the interests of Hungarian players, and therefore will continue its intensive blocking activities with great effort and the use of innovative solutions in the future. Players can find out about the gambling organizers licensed in Hungary and the illegal sites blocked by the Authority on the Authority’s website.
The post Turnover of Legal Gambling Market in Hungary Increases appeared first on European Gaming Industry News.
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