gaming
Gameplay Fully Unveiled in Latest Sniper Ghost Warrior Contracts 2 Trailer
The latest entry in the best-selling first-person sniping franchise is less than one month away, and CI Games is excited to showcase the full gameplay experience on offer with its latest Gameplay Overview trailer. This new trailer provides a deepdive into the variety of gameplay available in Sniper Ghost Warrior Contracts 2, including sandbox-style maps, customisable weapons and equipment, and, of course, its shiny new feature — 1000m+ extreme-range sniping. But as well as new lengths, the title also promises to take the franchise to new heights as the most visually impressive entry yet, when it launches on June 4th, 2021 for Xbox Series X/S, Xbox One, PS4 and PC. All PS4 editions of the game will arrive with a free digital upgrade to the PS5 version, which will arrive later in the year.
The Gameplay Overview Trailer’s powerful narration is voiced by none other than Abubakar Salim, an established actor who’s fast becoming a mainstay in entertainment. Salim provided the voice of Rokhan in World of Warcraft: Battle for Azeroth (2018), the protagonist, Bayek, in Assassin’s Creed Origins (2017), and also contributed to the latest entry, Assassin’s Creed Valhalla (2020). Most recently, he starred in Ridley Scott’s acclaimed sci-fi series, Raised by Wolves (2020).
Digital pre-orders for Sniper Ghost Warrior Contracts 2 are now live on the PlayStation and Xbox storefronts, whilst PC owners are able to pre-order the title on Steam. Links for both digital and physical editions of the game can be found on the official SGWC 2 pre-order page. All those who pre-order will receive the following free exclusives:
● Marcus Tactical: A light sniper rifle with great stability
● FFF-45 ACP Luring Pistol: A sidearm with special luring ammo
● Rock AS100: A punishing magazine-fed shotgun, that fires buckshot or slugs
● Blue Servers Skin
● Warning Stripes Skin
Sniper Ghost Warrior Contracts 2 is set in Kuamar, a lawless region of the Middle East, located along the Lebanese and Syrian borders. Players take on the role of Raven, Contract Sniper Assassin, as they attempt to take down the brutal dictatorship installed by President Bibi Rashida and her husband, Omar Al-Bakr. Contracts 2 takes the sandbox design of the first game to the next level with extreme-range sniping, adding to the variety of objectives players will tackle and revisit using realistic weapons, gadgets, and skills they’ll enhance with unlockable upgrades.
Sniper Ghost Warrior Contracts 2 aims to set a new bar for the best-selling first-person sniping franchise of all time, when it launches on June 4th, 2021 for Xbox Series X/S, Xbox One, PS4 and PC at $39.99 / €39,99 / £34,99 / AUD69.95. The PS5 version will arrive later in the year, but PS5 players needn’t wait, as all PS4 editions of the game arrive with a free digital upgrade to the next-generation version, upon its release later this year.
Sniper Ghost Warrior Contracts 2 Features:
● 1000m+ extreme-range sniping
● A dramatic single-player campaign set in modern-day Middle East, with 5 distinct sandbox maps featuring a variety of fully accessible, interactive areas players can approach their own way
● Next-level realism with realistic gadgets and weapons customizable to fit different styles of play
● Replayable missions that can be completed in a number of ways, with unlockable rewards for achieving all objectives
● More intelligent adversaries with improved tactics
● Next-generation features including enhanced visuals, 4k resolution, and improved loading times, setting a new benchmark as the best looking Sniper Ghost Warrior game thus far
● Special pre-order bonuses:
○ Marcus Tactical: A light sniper rifle with great stability
○ FFF-45 ACP Luring Pistol: A side arm with special luring ammo
○ Rock AS100: A punishing magazine-fed shotgun, that fires buckshot or slugs
○ Two Weapon Skins.
gaming
Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions
The post Getting ready for Xmas: SplitMetrics partnership with Wargaming helps World of Warships app sail to new heights with 15% uplift in organic conversions appeared first on European Gaming Industry News.
gaming
Nolimit City revisits the brutal factory life in Outsourced: Slash Game
Nolimit City takes you back to the grind with its latest release, Outsourced: Slash Game. For those who thought their consumerist cravings were a safe indulgence, think again. Following in the footsteps of Outsourced, this new addition pulls back the curtain on the sweat and sacrifice lurking behind those everyday luxuries—this time with a dash of danger. Outsourced: Slash Game is the studio’s second venture into crash-style gameplay, the first being xCrash™ in Skate or Die – but this time it’s a standalone crash game!
In Slash Game, players have to make some cutthroat decisions as a laser traces the outline of their hand, increasing the multiplier with every pass. Players hit “stop” to cash out, locking in the multiplier when they feel the timing is right. After which, they will be shown the potential winnings if they wouldn’t have stopped. But here’s the catch: if players hesitate a second too long and the laser slips, all the winnings are lost. A live scoreboard displays the Top Win, Top Miss and Last Round, so that players can keep track of their previous rounds.
Outsourced: Slash Game is not a familiar Nolimit City slot to some players but could cause some excitement with an increasing multiplier and a maximum payout of 1,500x the base bet. Outsourced: Slash Game, unlike Nolimit City’s high-volatility slots, is rated as ‘Medium Volatility’ but don’t let that fool you as it still includes the risk of losing your hand.
Per Lindheimer, Head of Product at Nolimit City, said: “Get back to work, will you? We’re bringing players back to the unrelenting factory floor of Outsourced with an all-new twist. Slash Game is a standalone take on our crash-style games, and it’s packed with plenty of heart-stopping moments (and maybe a few hand-stopping ones, too). We’re thrilled with how it turned out and we hope that our fans will be too!“
‘Outsourced: Slash Game’ will be available to all Nolimit City partners on November 5th, 2024.
The post Nolimit City revisits the brutal factory life in Outsourced: Slash Game appeared first on European Gaming Industry News.
CS2 Intel Extreme
CS2 Intel Extreme Masters Rio 2024 SuperComputer: NaVi to bounce back after Blast Fall Final loss
Final: Natus Vincere (36.5%) to beat Team Vitality (28.1%)
Semifinal 1: Natus Vincere (52.6%) to beat MOUZ (16.3%)
Semifinal 2: Team Vitality (47.7%) to beat G2 Esports (18.7%)
Quarterfinal 1: G2 Esports (39.8%) to beat FaZe Clan (32.8%)
Quarterfinal 2: MOUZ (35.9%) to beat Eternal Fire (24.7%)
Group stage:
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Natus Vincere – 48.7% to finish 1st; 17.0% to finish 2nd; 84.1% to make playoffs
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Team Vitality – 40.8% to finish 1st; 17.4% to finish 2nd; 77.7% to make playoffs
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G2 Esports – 19.3% to finish 1st; 20.4% to finish 2nd; 56.7% to make playoffs
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MOUZ – 14.5% to finish 1st; 21.8% to finish 2nd; 53.0% to make playoffs
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FaZe Clan – 13.9% to finish 1st; 21.0% to finish 2nd; 50.2% to make playoffs
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Eternal Flame – 40.7% to finish 1st; 16.2% to finish 2nd; 40.7% to make playoffs
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Liquid – 16.3% to finish 7-8th; 35.7% to make playoffs
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Virtus.pro – 15.4% to finish 7-8th; 29.9% to make playoffs
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Astralis – 28.9% to finish 9-12th; 31.5% to make playoffs
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The MongolZ – 32.7% to finish 9-12th; 25.4% to make playoffs
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Complexity – 34.3% to finish 9-12th; 21.2% to make playoffs
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Heroic – 26.8% to finish 9-12th; 23.5% to make playoffs
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paiN – 36.5% to finish 13-16th; 21.0% to make playoffs
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FURIA – 36.4% to finish 13-16th; 20.9% to make playoffs
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9z – 44.7% to finish 13-16th; 14.6% to make playoffs
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Imperial – 49.1% to finish 13-16th; 13.9% to make playoffs
It has been quite the run for NaVi despite their loss with back to back grand finals in recent weeks but CSDB.gg’s predictive model suggests there will be no let up for the Ukrainian esports organisation.
G2 will also be looking to build more momentum in preparation for Majors season with NiKo on a quest to finally get over the line this year to win his first major title. Hopefully Rio won’t have to see a repeat of his reaction in the semifinals at BLAST Premier Fall Final 2024 where he punched a hole in a table after losing out to Team Vitality in a key moment.
However, the hosts of Intel Extreme Masters Rio 2024 may want to lockdown any nearby furniture and reinforce their desks if G2 are set for disappointment at the semifinals stage as predicted by the CSDB.gg SuperComputer.
A victory in Rio could be even more consequential for how the end of the year shapes up for the leading teams on the circuit. The Valve Global rankings have both teams close at the very top (NaVi at 1988 and G2 at 1953) meaning a win for either team could hand them a key advantage when it comes to who enters the Majors as top seed.
Back-to-back wins in T1 events for G2, should they prosper in Rio, would set the Berlin-based team on an incredible trajectory going into the winter months.
Meanwhile, Brazilian hopes for glory look slight according to the CSDB.gg SuperComputer with FURIA, the team co-owned by Neymar, having only been given a 20.9% chance of even making the playoffs.
They are the leading contenders to make an impact for the home crowd but there are other teams flying the flag for Brazil with paiN and Imperial also set to give it their best to give local fans something to cheer on.
In terms of forecasted matchups of note, G2 and FaZe Clan could offer up a fascinating encounter in the quarterfinals should both teams qualify, with each organisation rated as having a strong chance of making the semis with little to separate them should they meet.
How was the CSDB.gg CS2 Tournament SuperComputer created?
The CSDB.gg CS2 Tournament SuperComputer is a predictive model created using world ranking points, team quality ratings and performance trends. An element of randomness is also included in the model to avoid the best teams and players always winning, to reflect the fact that upsets can happen.
Every tournament is simulated 1,000 times with the results aggregated into a percentage rating of the chances teams or players have to achieve the predicted result.
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