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Central Europe
Pixel Federation’s Revenues Soar to €47.6M
Pixel Federation’s revenues shatters anticipated budgets for 2020 by 120%
Pixel Federation, a Slovakian-based games developer entering its 14th year, has had an incredibly successful year of growth. In a year filled with uncertainty across every industry, Pixel Federation managed to surpass its own expectations with overall revenues of more than €47M. With all time favourite game Diggy’s Adventure proving the most successful alongside rising star TrainStation, Pixel Federation’s games remained firm favourites amongst the dedicated community, setting it in good stead for its entrance into the Chinese market in Q1 2021.
In globally difficult times, with the pandemic creating uncertainty across industries, Pixel Federation managed to increase its annual revenue over 52% in 2020 compared to 2019. A huge part of Pixel Federation’s success is the continued popularity and growth of its community based games. Securing a staggering 24 million new users to its games in 2020 alone, Pixel Federation has seen success through both new game development as well as longer term classics – ‘TrainStation’ reached an incredible milestone celebrating its 10th anniversary on the market and still has a massive 400,000 monthly active user rate.
A fundamental influence on Pixel Federation’s games is the users themselves, creating a community that sets Pixel Federation apart in a league of its own. Attaining such a dedicated and involved community has created an authentic user-developer conversation ensuring every game created is exactly what all 120 million players desire. With €12M revenue driven from just one game by the end of 2020 (TrainStation 2) there is little doubt that Pixel Federation’s understanding of its players is successfully reflected back through revenue and growth.
‘2020 has no doubt been a very challenging year for everyone internationally and we are so pleased that our games managed to provide a sense of togetherness and community during a time of extended isolation,’ says Lucia Sickova, Pixel Federation’s Co-Founder and Chief Learning Officer. ‘Our dedicated teams continued to work hard throughout the global upheaval and we are eternally grateful to our community of players who continued supporting us, allowing us to continue creating for them.’
Pixel Federation’s humble beginnings have not stood in the way of its growth and success. Starting out with four co-founders at the helm and minimal financial funding, the Pixel Federation team had a vision, grit and determination which has taken the company from strength to strength. Developing games that are built to last, Pixel Federation drives a deep and authentic connection between the players and the game developers. 2020 saw Diggy’s Adventure celebrate its 8th anniversary with new features resulting in a staggering €21.4M revenue. A success story that is reflected across all of Pixel Federation’s top games.
But success for Pixel Federation does not stop there. With community at the core, Pixel Federation invests just as much in its people and the wider community as it does in its players.
Covid Measures
The pandemic threw many businesses off course, but for Pixel Federation, the path to help the country stood out in front of them. Just days into the turmoil, Pixel Federation’s senior team teamed up with Slovakian health experts and volunteers to create a platform offering direct financial and material resources towards paramedics, healthcare facilities and front line workers.
‘It was never a question of whether we could help out the country, but simply how. We have managed to give back during these unprecedented times, fundraising over €1.4M via our platform “Who will help Slovakia”, providing protective equipment to over 1,800 individuals. I am proud that everyone at Pixel Federation strove to play their part in fighting this pandemic.’ says Lucia.
2020 saw Pixel Federation grow exponentially in revenue and game output, but it has retained its small business ethos of community, authenticity, and connection, internally and externally. Its drive to help the country through the pandemic, with a community of dedicated players, highlights Pixel Federation’s commitment to individuals as well as its country and wider community. This is a games developing studio creating games from players to players, learning and pursuing what its market demands and desires to take the company from strength to strength and overcoming any challenge. 2021 will be no different.
Central Europe
GamingTECH CEE Awards 2025: The Online Voting Battle Begins February 12!
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The highly anticipated GamingTECH CEE Awards 2025 is entering its next thrilling phase as the online voting period kicks off on February 12 and runs through February 28, 2025. Nominees, get ready to enter the spotlight and prepare your communications campaigns! From the moment voting opens, all nominated companies and individual professionals will be visible, giving them the opportunity to rally support via social media and beyond to secure votes.
The GamingTECH CEE Awards celebrates outstanding achievements, embracing the latest advancements and industry trends in the region. Following a rigorous nomination process that concluded on January 19, the upcoming online voting session will determine the shortlists.
Key Dates:
- Online Voting Period: February 12–28, 2025
- Shortlist Announcement: March 4, 2025
- Final Live Vote & Awards Ceremony: March 25, 2025, at the Prague Gaming & TECH Summit
New Rule for 2025:
This year, the GamingTECH CEE Awards introduces an important update: Each voter will only be allowed one vote for the entire online voting period. Nominees are encouraged to actively engage their industry peers and supporters to maximize their chances of advancing to the finals.
From “Shortlisted” to “Finalist”
Additionally, only shortlisted nominees who confirm their attendance at the Awards by purchasing a ticket for the Prague Gaming & TECH Summit will be eligible to advance to the final voting stage. This ensures a fair competition for the Awards between equally committed finalists, and a strong industry presence at the Summit to foster greater networking and engagement.
The final live vote will take place at the Prague Gaming & TECH Summit on March 25, 2025, where all event participants will have the opportunity to cast their votes and determine the ultimate winners. The winners will then be officially announced at the GamingTECH CEE Awards Ceremony, proudly sponsored and presented by Endorphina.
Awards Categories:
Company Categories:
- Best Support for Responsible Gambling
- Best Testing Laboratory
- Best Payments Service Provider
- Best Affiliate
- Best Affiliate Program
- Best Sports Betting Provider
- Rising Star – Sports Betting Technology
- Best Esports Service Provider
- Best Online Casino Platform
- Rising Star – Online Casino Technology
- Online Casino Innovator
- Best Online Casino
- Best Sports Betting Operator
Individual Categories:
- CEE iGaming Leader of the Year: Recognizing an individual from the CEE region who has demonstrated exceptional leadership, vision, and a strong impact in the iGaming industry. This person has driven growth and innovation in the region, setting the benchmark for others.
- CEE Rising Star in iGaming: Celebrating an individual from the CEE region who has shown remarkable promise and potential in the iGaming industry early in their career. This award highlights emerging talent that is expected to shape the future of iGaming in the region.
- CEE Innovator of the Year: Awarding the individual who has introduced the most groundbreaking innovations in the CEE iGaming sector. This person has significantly contributed to the evolution of the industry through unique products, services, or technologies tailored to the regional market.
- CEE iGaming Influencer of the Year: Honoring a prominent individual whose influence and insights have significantly shaped the CEE iGaming community. Their thought leadership, content, or social presence has driven trends and fostered growth within the regional iGaming space.
- Best iGaming CEO in CEE: Recognizing the CEO based in the CEE region who has led their company to new heights with outstanding strategic direction and business acumen. This award honors their ability to navigate the unique challenges of the CEE market and achieve exceptional business growth.
Get Involved & Secure Your Spot
Set your reminders and be ready for action on 12 February 2025! Encourage your peers, partners, and clients to participate in the voting process and ensure that your company or favorite nominee makes it to the final stage!
For more details on the awards, voting process, and ticketing information, visit https://hipther.com/events/prague/gamingtech-awards/ or contact HIPTHER at [email protected].
Join us in shaping the future of gaming and technology in CEE – Cast your vote and be part of the journey!
The post GamingTECH CEE Awards 2025: The Online Voting Battle Begins February 12! appeared first on European Gaming Industry News.
Central Europe
DFL and Tipico Extend Partnership Until 2029
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Tipico, Germany’s leading sports betting provider, will continue as the Official Partner of the Bundesliga and 2. Bundesliga. Before the end of the current agreement, Tipico and the DFL (Deutsche Fußball Liga) have agreed to extend their partnership, which began in 2018, through to the end of the 2028/29 season.
As part of this agreement, Tipico will continue to use the logos of both competitions and the two Meisterschalen (championship trophies) in its advertising. The company will also retain its extensive advertising rights, including first-access rights included in DFL’s media contracts, as well as a “Matching Offer Right” for all special advertising formats with national partners, and exclusivity within the industry. Tipico will also be integrated into digital Bundesliga platforms.
“We’re thrilled to extend this long-standing collaboration built on mutual trust. Over the years, Tipico has proven itself as a highly professional and reliable partner with a deep passion for football,” said Tobias Thöne, Director of Commercial Partnerships at Bundesliga International GmbH.
Kajetan Strini-Brown, Director of Sports Brand at Tipico, said: “We’re incredibly proud to continue our partnership with the Bundesliga and 2. Bundesliga! German football is at the heart of what we do, and that passion has always been deeply embedded in our DNA as a company. This extension is a key part of our strategic partnerships, which also include the DFB-Pokal, another major German football brand. Sponsorship, and the visibility it brings, plays an important role in guiding customers to the legal market.”
As outlined in the State Treaty on Gambling, the possibility to promote sports betting is an essential tool for guiding the deeply human drive to gamble into regulated and monitored channels. This plays a critical role in ensuring proper regulation of sports betting while counteracting illegal offerings. For more than 20 years, Tipico has been offering innovative, user-friendly, and secure sports betting products and has become the most popular brand for sports betting in Germany. In addition to continuous product development, Tipico has been working on modern player protection strategies for the last 15 years. The DFL has also long been committed to preventing match-fixing and gambling addiction in German professional football.
The post DFL and Tipico Extend Partnership Until 2029 appeared first on European Gaming Industry News.
Central Europe
Promatic Games now live in Slovakia
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Promatic Games, a polish game-tech brand and a slots studio specializing in game design and software solutions for online casinos, officially entered the Slovak market on January 24th, 2025. Eurogold, a long-time partner of Promatic Group in the land-based gaming sector, became the first online casino in Slovakia to launch 10 of the studio’s popular online slot games.
“Entering the Slovak market has been a significant milestone for us. This year, we are focused on strengthening our presence in Central Europe, with Slovakia, the Czech Republic, Romania, Croatia and other markets in the region as key strategic priorities. Our portfolio of over 100 online slot games is designed to meet the expectations of players in these markets, as proven by our success in Poland. Partnering with a long-time customer for our initial launch in Slovakia was a natural choice, but our ultimate goal is to become a widely recognized game provider in the country and a trusted partner for all operators “– says Maciej Makuszewski, Head of iGaming at Promatic.
The collaboration with Eurogold online casino marks a significant milestone in Promatic Games’ journey. This partnership brings a selection of top-tier games to Slovak players, including fan-favorites such as Jumping Fruits, Ultra Reels, 81 Show, and Miss Inferno Deluxe. As a highlight for this market, Promatic Games has developed an exclusive slot for Eurogold – Kmeťo King Deluxe – which is a tribute to a popular Slovak folk singer Igor Kmeťo. The game is available exclusively at Eurogold.sk and features some of Mr. Kmeťo’s music during the gameplay. The launch of Kmeťo King Deluxe underscores Promatic Games’ commitment to delivering localized and tailored gaming experiences for new audiences.
All ten games introduced to the Slovak market have successfully passed rigorous certification by TSU Laboratory, a local Slovak authority specializing in game testing and certification. TSU ensures that all gaming software complies with international standards, guaranteeing fairness, reliability, and security for players. Promatic Games’ adherence to these high standards emphasizes the company’s dedication to delivering trusted and quality experiences.
Promatic Games is already preparing its next lineup of titles, promising to bring even more unforgettable gaming experiences to Slovak players. The new games will include, amongst others, Janosik 30 game based on the character of both Polish and Slovak folk hero. This expansion signals the company’s dedication to growing its presence in the Slovak market while maintaining the exceptional standards it is known for.
The post Promatic Games now live in Slovakia appeared first on European Gaming Industry News.
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