

Canada
USA Basketball Set to Hold Trials for USA National Gaming Team
Thirty of the top basketball 2K gamers have accepted invitations to the first trials for a USA Basketball E-National Team, set to be held virtually Nov. 7-8, 2020. The trials will be used to select a national team that will represent the United States at the FIBA Esports Open II in the North and Central American Conference on Dec. 19-20. The seven-member, mixed-gender USA squad will tip-off virtually against gaming teams from Canada, Costa Rica, Dominican Republic, Guatemala, Honduras and Puerto Rico for the right to be crowned conference champions.
“USA Basketball is excited to take this first step in becoming a part of the gaming community and the FIBA Esports Open,” said Jim Tooley, USA Basketball CEO. “The gaming world has seen rapid growth, evidenced by the large number of gamers and fans involved, and the timing and opportunities makes sense for USA Basketball to add an e-national team to compete in future international FIBA competitions. Just as USA Basketball does with its five-on-five and 3×3 national teams, we look forward to selecting high-character and gold medal competitive national teams for this and future FIBA esport competitions.”
In order to be eligible to compete, gamers must be a U.S. citizen who is at least 16 and have a minimum My Career Character rating of 95.
The 30 gamers who have accepted invitations include 23 men and seven women from across the country.
The invitees include ABPureblood20 (Amber Sammons/HeartCrushers); ALittleLady87 (Wendi Fleming/BallHerAlert); Arooks (Aaron Rookwood/Bucks Gaming); BearDaBeast (Michael Key/T-Wolves Gaming); CB13 (Charles Bostwick/Warriors Gaming Squad); Chiquitae126 (Chiquita Evans/BallHerAlert); Crush (Rafel Davis/Kings Guard Gaming); Dayfri (Ryan Conger/Wizards District Gaming); Dimez (Artreyo Boyd/Mavs Gaming); DjLayyy (Alaina Haney/HeartCrushers); FEAST (Mihad Feratovic/T-Wolves Gaming); G O O F Y 7 5 7 (Dayvon Curry/Grizz Gaming); Gradient (Samuel Salyers/Warriors Gaming Squad); HazelChildress4 (Hazel Childress/BallHerAlert); Hotshot (Juan Gonzalez/Heat Check Gaming); icygrl (Brianna Novin/BallHerAlert); iKilledZiah (Ziah Minor/HeartCrushers); JBM (John Mascone/Wizards District Gaming); Kenny Got Work (Kenneth Hailey/Raptors Uprising GC); Legit 973 (Jake Knapp/Raptors Uprising GC); Mama Im Dat Man (Nidal Nasser/Kings Guard Gaming); OneWildWalnut (Dayne Downey/Blazer5 Gaming); OriginalMalik (Malik Hobson/Knicks Gaming); Radiant (Ethan White/76ers GC); Ramo (Ramo Radoncic/Pistons GT); Regg (Reginald Nash Jr./Bucks Gaming); Ria (Spencer Wyman/Jazz Gaming); Sick One (Gerald Knapp/Raptors Uprising GC); Timelycook513 (Eric Donald/Raptors Uprising GC); and Zae (Zaeya Ishak/Hornets Venom GT).
Team selections will be made by the USA Basketball E-National Team Selection Panelists, featuring NBA 2K League community ambassador Graham Borden; Wizards District Gaming team manager Patrick Crossan; Utah Jazz Gaming coach Jelani Mitchell; Aerial Powers, a 2015 World University Games gold medalist and a forward with the WNBA Washington Mystics; and USA Basketball Youth & Sport Development assistant director Andrea Travelstead.
While this will be USA Basketball’s first foray into esports, the tournament will mark the second edition of the FIBA Esports Open, the first of which took place in June and included five conferences featuring 114 gamers from 17 national federations. The FIBA Esports Open II field has been expanded to 38 national teams in seven regional conference.
Each national team will consist of up to seven players, five on the court and two reserves. Games will be played remotely on NBA 2K21 using the Pro-AM mode and allowing for customization of gamer avatars and uniforms.
The North & Central Americas Conference games will stream live on FIBA’s YouTube, Twitch and Facebook channels.
The USA Basketball E-National Team trials will feature the 30 gamers split into six different teams for the first trials session, which will feature round-robin play. As is the case with all USA Basketball team trials, the USA Basketball E-National Team Selection Panelists will have the ability to make changes to teams in order to allow players to compete with and against a variety of other players in order to allow the panelists to select a competitive team to represent USA Basketball at the FIBA Esports Open.
Africa, Middle East and Southeast Asia conferences will be played Nov. 14-15, the Europe Conference is scheduled for Dec. 12-13 and the South America Conference will be held Dec. 19-20.
As was the case for the inaugural FIBA Esports Open, this entire series will be produced from the FIBA Esports Studio in Riga, Latvia, with 54 hours of live content being streamed on FIBA’s Facebook, Twitch and YouTube channels. Each game will be available online with live commentary in English, as well as a daily show featuring up to 12 games.
BetVictor
BetVictor Canada launches Tracy McGrady Safer Gambling campaign

BetVictor Canada has launched its new out-of-home advertising campaign across the streets of Toronto to promote NBA legend Tracy McGrady as its Safer Gambling Ambassador.
Two mobile digital trucks strategically targeting high-traffic areas near Scotiabank Arena, Rogers Centre, and major sporting events will provide prime audience exposure for the campaign, scheduled around Toronto Maple Leafs, Toronto Raptors, and Toronto Blue Jays home games.
To further enhance the campaign’s reach, BetVictor Canada has partnered with Clear Media Group to leverage digital taxi tops across Toronto, providing city-wide exposure with 100 taxis displaying key brand messaging. These digital taxi tops will run during peak evening hours (5:00pm – 9:00pm) on select dates until April 5th, 2025.
The campaign coincides with Problem Gambling Awareness Month, a nationwide grassroots campaign held each March that seeks to increase public awareness of problem gambling and promote prevention, treatment, and recovery services.
BetVictor Canada offers an array of tools and services to help its Canadian customers bet and play safely and responsibly, across a host of sports betting markets and online casino games.
Mark Harper, Head of Emerging Markets at BV Group, said: “BetVictor is delighted to be participating in the National Council of Problem Gambling campaign in March, to help increase public awareness of problem gambling and the need to promote prevention, treatment and recovery services.
“In using our Safer Gambling Ambassador, Tracy McGrady, to raise awareness about BetVictor’s safer gambling tools such as loss limits, time alerts and product restrictions we are dedicated to ensuring all players have a safe gambling experience. #PGAM2025.”
The post BetVictor Canada launches Tracy McGrady Safer Gambling campaign appeared first on Gaming and Gambling Industry in the Americas.
AGCO
AGCO issues $110,000 in penalties to BetMGM Canada for offering cash to induce new gambling customers
The Alcohol and Gaming Commission of Ontario (AGCO) has served BetMGM Canada Inc. with an Order of Monetary Penalty (OMP) of $110,000 for violations of the Registrar’s Standards for Internet Gaming.
In two separate incidents in 2024, BetMGM engaged marketing companies who offered cash to members of the public in return for opening new BetMGM accounts. The marketing activities occurred in public forums, such as a major national trade conference. Under AGCO’s Standards, operators are responsible for the conduct of their third-party suppliers who are contracted to support the operator’s Ontario gaming business, and must require their third-parties to meet Ontario laws, regulations and standards (Standard 1.19).
Ontario is one of the first jurisdictions in the world to establish and enforce rules that strictly limit high-risk inducement advertising and marketing in the online gambling industry. Registered iGaming operators are prohibited from offering gambling inducements, bonuses and credits as part of their broad public advertising and marketing activities (Standard 2.05). These Standards exist to protect Ontarians from predatory advertising and promotional marketing practices in order to limit the risk of gambling-related harm.
A registered operator served with an OMP by the AGCO has the right to appeal the Registrar’s decision to the Licence Appeal Tribunal (LAT), which is an adjudicative tribunal independent of the AGCO and part of Tribunals Ontario.
QUOTE
“Responsible gambling safeguards and the protection of Ontarians on registered gaming sites is among our key priorities. The AGCO monitors the activities of all registered operators and their third-party suppliers to ensure they are meeting our high standards and we continue to take strong action to ensure they operate within the public interest.”
Dr. Karin Schnarr, Chief Executive Officer and Registrar – AGCO
ADDITIONAL INFORMATION
BetMGM Canada Inc. failed to comply with the Registrar’s Standards for Internet Gaming. Specifically, the licensee failed to comply with the following provisions of the Standards:
- 1.19 Operators are responsible for the actions of third parties with whom they contract for the provision of any aspect of the Operator’s business related to gaming in Ontario and must require the third party to conduct themselves in so far as they carry out activities on behalf of the operator as if they were bound by the same laws, regulations, and standards.
- 2.05 Advertising and marketing materials that communicate gambling inducements, bonuses and credits are prohibited, except on an operator’s gaming site and through direct advertising and marketing, after receiving active player consent.
Contrary to the Standards, BetMGM Canada Inc. and/or their affiliates allegedly engaged in the following activities:
a) | On or about January 13 and 14, 2024, BetMGM representatives were alleged to have attended the National Franchise Show and were offering $100 in cash to new players for opening a new account and depositing $15. |
b) | On or about March 11, 2024, BetMGM acknowledged that its marketing affiliate “Above the Street” had engaged in prohibited inducement marketing. The conduct resulted in 377 player sign-ups and $127,180.00 in commissions to “Above the Street”. |
c) | On or about April 13, 2024, another BetMGM marketing affiliate “Maple Leaf Marketing” engaged in prohibited inducements and marketing to induce on-site activations and acquire new players. The conduct resulted in 94 player sign-ups and about $34,000.00 in commissions paid to “Maple Leaf Marketing”. |
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BCLC
BCLC Launches “What’s played here stays here” Campaign

BCLC’s new “What’s played here stays here” campaign is issuing an important reminder to British Columbians who choose to gamble – specifically that all net profit its operations generate stays in B.C. to help fund critical services like education, health care and community programs.
The campaign also reinforces that all other gambling websites operating in B.C. are illegal and take away funds from critical community programs and services.
“Across B.C. and Canada, we’ve seen incredible groundswell around the importance of buying and supporting local, and that’s no different for British Columbians who choose gambling for their entertainment. We want our B.C. players to know they can find a world-class gambling experience in their own backyard, whether it’s at one of our 33 casinos, 3,400 lottery retailers, or online at PlayNow.com, and that the proceeds from their play with BCLC make a positive impact at home in their community,” Pat Davis, President and CEO of BCLC, said.
Along with illegal online gambling websites, BCLC also competes with Washington State and Las Vegas casinos, all of which aggressively market to B.C. residents.
“BCLC continues to raise awareness that these gambling options do not support B.C.’s economy and take away funds from vital provincial and community-based programs and services. In a time when British Columbians are standing united, we want to reinforce that playing together with BCLC helps make B.C. even better,” Pat Davis added.
The post BCLC Launches “What’s played here stays here” Campaign appeared first on Gaming and Gambling Industry in the Americas.
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