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eSports

BLAST Partners with Visit Denmark

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BLAST has partnered Visit Denmark, the Official Tourism Organisation of Denmark, ahead of the upcoming Fall Final (22-26 November) taking place in Copenhagen.

With the BLAST Premier Fall Final set to take place in Copenhagen’s iconic Royal Arena, Visit Denmark has partnered with the Counter-Strike tournament to promote Denmark as a leading destination and esports hub for fans and travellers.

The event will see the world’s best Counter-Strike players descend on Copenhagen, with a global broadcast audience of 154 territories and in 27 different languages set to tune in. The partnership will promote Denmark using a variety of physical and digital platforms alongside content featuring famous Danish Counter-Strike players visiting iconic local landmarks in Lynæs Surfcenter, Fyrkroen, Kronborg.

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Denmark has grown to become a world-leader in esports over the last few years. Dansk Industri’s report “Denmark as an esports nation” from August 2023 highlighted this position, describing Denmark as a potential front runner in esports. Denmark esports employs 3000 full-time employees, which is more than the entire Danish film industry. If growth continues, the number will have doubled in 2030.

No other city in the world is hosting as many large-scale esports events as Copenhagen in 2023. Three of the world’s biggest game publishers in Ubisoft, Epic Games and Valve have been working with BLAST to bring three large-scale events to Copenhagen and Denmark in the shape of the BLAST R6 Major (Rainbow Six Siege) in the Forum, the FNCS Global Championships (Fortnite) and the BLAST Premier Fall Final (Counter-Strike 2), both in Royal Arena.

These events bring a huge investment to Denmark. The forecasted economic impact of last year’s BLAST Premier Fall Final to Copenhagen was notable with an overall investment of $8.8million/60,000,000 DKK.

Alexander Lewin, VP of Distribution and Programming for BLAST, said: “Denmark is not only a leading destination for world travellers but it has also positioned itself as a place of choice for esports and gaming fans – 2023 has shown the variety and depth of this offering with three tier one arena events taking place in Copenhagen for fans to attend and enjoy. We are delighted to be teaming up with a leading destination partner in Visit Denmark to support them in promoting this beautiful country to a global audience tuning in for the BLAST Premier Fall Final at Royal Arena.”

Finn ‘karrigan’ Anderson, Danish Counter-Strike player and captain for Faze Clan, said: “Denmark has a special place in my heart for the opportunities and experiences it has given me throughout my life, it’s brilliant to be able to play a role in helping promote the country to the rest of the world so others can experience what a unique place it is. I cherish every moment of being able to compete and entertain a home crowd at Royal Arena and this year’s BLAST Premier Fall Final will be no different.”

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Katja Moesgaard, CEO for Visit Denmark, said: “The fact that BLAST has chosen to host so many esports events in Denmark this year is testimony to Denmark’s remarkable position within esports and gaming. It’s also an amazing opportunity to showcase Denmark as an innovative and modern country. The collaboration with BLAST creates a unique platform for us to reach a global audience and spread the word about Denmark. It is our ambition to inspire fans from all over the world to visit the country where some of the biggest Counter-Strike stars – like Finn ‘karrigan’ Andersen – originate from.”

eSports

PandaScore and Playbook Engineering join forces

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Pioneering esports odds, data and betting products provider now available to operators powered by leading platform supplier with the integration facilitated by Sporting Solutions

PandaScore, the award-winning provider of esports odds, data and betting products, has integrated its suite of solutions with Playbook Engineering, the global sportsbook platform provider.

The partnership has been facilitated by Sporting Solutions, which has strategic partnerships with both PandaScore and Playbook Engineering.

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Playbook Engineering has established itself as a leading sportsbook platform provider, supporting brands such as Star Sports, AK Bets, Priced Up, Bet Wright, Gentleman Jim, and Dragon Bet.

Following the integration, online sportsbooks powered by Playbook Engineering can access PandaScore’s Odds feed allowing them to offer comprehensive and competitive esports odds for some of the most popular disciplines.

The scope of markets and the value of odds are unrivalled with PandaScore using sophisticated models backed by a team of experienced traders including specialist traders for disciplines like CS2, Dota 2 and LoL.

A growing number of platform providers and operators are making a move into the lucrative esports betting space, with PandaScore recently surpassing €1bn of bets through its platform off the back of a sharp rise in demand among players and operators.

Joseph Noone, Senior Sales Manager at PandaScore, said: “Playbook Engineering powers some renowned sportsbooks as well as up and coming brands that are really making an impact.

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“It’s great that these sportsbooks can access our esports odds, data and betting products, allowing them to engage new and existing player cohorts with a compelling esports offering that stands out when it comes to the range and value of odds.

“The integration wouldn’t have been possible without our shared partner Sporting Solutions, and stands as an example of what can be achieved when providers work together.”

Luke Cousins, Commercial Director at Playbook Engineering, added: “Sportsbook operators simply can’t ignore the demand for esports betting and in PandaScore, we have a premium odds, data and betting product provider that lives and breathes esports.

“This partnership, done through our mutual friends, Sporting Solutions, further positions Playbook Engineering as a tier-one platform provider to some of the most exciting sportsbook brands around the world. This makes it a win for us, our partners and their players.”

The post PandaScore and Playbook Engineering join forces appeared first on European Gaming Industry News.

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eSports

Four Countries Shortlisted to Host GOTF 2027

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Phygital International (PI), the exclusive rights holders and custodians of The Games of the Future (GOTF), announced that Brazil, Serbia, South Africa, and Uzbekistan are the shortlisted applicants to host GOTF 2027. The Games of the Future is the world’s leading phygital sports tournament, bringing together sports and esports athletes from around the world.

With the UAE set to host GOTF 2025 and Kazakhstan in 2026, the competition for the 2027 edition has drawn significant interest from nations eager to position themselves as leaders in the world of phygital sports.

Nis Hatt, CEO of Phygital International, said: “We received bids from right around the world which highlights the growing awareness and passion for phygital sports globally. We would like to thank all the nations who bid to host The Games of the Future 2027 and are pleased to announce that Brazil, Serbia, South Africa, and Uzbekistan have been selected as the nations shortlisted as potential hosts.”

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Following further evaluations and detailed assessments of each finalist’s proposal, the final decision on the host country for GOTF 2027 will be announced in the summer of 2025.

The post Four Countries Shortlisted to Host GOTF 2027 appeared first on European Gaming Industry News.

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Valorant Added to Hero Esports Asian Champions League

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The HERO ESPORTS Asian Champions League (ACL), Asia’s premier multi-title esports tournament hosted by Hero Esports, has officially announced the addition of VALORANT to its inaugural lineup.

Previously, ACL unveiled six game titles: Dota 2, Counter-Strike 2 (CS2), Honor of Kings, Teamfight Tactics, Delta Force, and Crossfire. With VALORANT joining the roster, the total number of games now stands at seven, with more titles expected to be announced soon.

Through continued collaboration with the Esports World Cup, ACL has revealed that the champions of the ACL CS2 and Honor of Kings Tournaments will secure direct entry to the Esports World Cup. Further collaborations on the remaining titles of the ACL are anticipated.

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The ACL VALORANT Tournament will be the only international-level VALORANT tournament held in China during the first half of 2025, attracting top teams from overseas. The Final of the event will take place offline in Shanghai. The event will use world-class production and cutting-edge live broadcasting technology to enhance audience experience.

The ACL is set to take place in the first half of 2025, with the Finals of the ACL CS2 Tournament and Honor of Kings Tournament scheduled for May. The ACL will have a total prize pool of $2 million.

Jonny Wang, CEO of the Asian Champions League, said: “We are excited to announce the addition of VALORANT to the ACL. Our ambition is to make ACL into a truly comprehensive tournament, providing a larger stage for players and teams across various competitions while delivering more exciting content for our audience.”

Danny Tang, Co-Founder and CEO of Hero Esports, said: “We are pleased by the progress of the ACL and its ability to attract top teams and titles to compete across Asia. We look forward to the continued collaboration between Hero Esports, ACL and the Esports World Cup Foundation, which is testament to our shared ambition to shape and empower esports globally.”

The post Valorant Added to Hero Esports Asian Champions League appeared first on European Gaming Industry News.

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